Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 20:18:31 Player: Robin Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1778) 1778 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3653 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 60/125 System Corruption 3% Temperature Warm (186) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor Light Regenerative Plating > --- WEAPON (3) ------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Hardened Light Armor Plating Heavy EM Pulse Gun EM Shotgun Beam Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Light Regenerative Plating > --- WEAPON ----------- Beam Rifle Improved Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hardened Light Armor Plating Heavy EM Pulse Gun EM Shotgun Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Regenerative Plating Weapon Light Cannon Energy Gun Improved Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 32 | 5 3 8 11 5 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 1 1 2 Treads . | . . . . . Leg 7 | 2 1 1 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 1 3 5 . Device . | . . . . . Storage 2 | . 1 1 . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 11 | 2 1 3 3 2 Energy Gun 6 | 2 . 2 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . 1 1 Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 10 | . . . 7 3 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 3 . Weapon 5 | . . . 2 3 Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Backups 11 | 2 6 7 13 12 Power 2 | . 1 2 2 1 Propulsion 1 | . 2 . 2 3 Utility 1 | . . 1 1 1 Weapon 5 | . 2 2 6 6 Tool/Special . | . . . . . Unused Backups 17 | . . 2 3 12 Power 3 | . . . 1 2 Propulsion 5 | . . 2 . 3 Utility 2 | . . . 1 1 Weapon 7 | . . . 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 96 99 94 98 Engine 11 | . 14 11 11 11 Leg 11 | . 27 22 7 11 Hover 8 | . . . 11 10 Storage 11 | . 12 11 11 11 Processor 10 | . . 10 12 11 Protection 9 | . 11 11 8 11 Energy Gun 16 | . 16 13 16 20 Ballistic Gun 5 | . . . 7 10 Ballistic Cannon 9 | . 11 19 8 . Peak Build Rating 24 | 5 7 12 24 24 Average Rating 16 | 2 6 10 19 22 On Entrance 9 | . 5 7 12 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 39 | 5 13 38 39 38 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 11 | . . 1 11 3 Average Overweight (x) 1 | . . . 2 1 Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 13 | 5 7 9 15 15 Most Carried 15 | 5 8 10 15 14 Average Carried 11 | 2 7 7 13 12 Final Capacity 15 | 5 8 15 15 15 Final Carried 14 | 5 8 10 14 11 Class Distribution -------------------- 65% | Gunner 16% | Mutant 10% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1040 | 214 90 202 459 75 Remotely . | . . . . . Salvage Created 1916 | . 101 355 1274 186 Parts 133 | . 5 23 89 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 48 | . 2 8 31 7 Guns 26 | . 1 3 16 6 Cannons 21 | . 1 5 15 . AOE 1 | . . . . 1 Classes Destroyed 8 | . 2 1 5 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 1 2 2 . Swarmer 9 | . . . 4 5 Grunt 24 | . 2 5 17 . Sentry 15 | . . 3 10 2 Best Kill Streak 6 | . 1 3 6 5 Combat Bots Only 5 | . 1 3 4 5 Max Kills in Single Turn 5 | . 1 2 5 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 234 | . 5 25 146 58 Missed 54 | . . 9 38 7 Hits 180 | . 5 16 108 51 Melee 2 | . . . . 2 Projectile 178 | . 5 16 108 49 Critical Strikes 5 | . . 1 2 2 Damage Taken 2089 | . 56 225 1293 515 Core 423 | . 22 30 244 127 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 203 | . 16 . 133 54 Core Remaining (%) 95 | 100 91 . . . Volleys Fired 101 | . 6 16 61 18 Largest 3 | . 2 3 3 3 Hottest 151 | . 70 126 151 144 Shots Fired 270 | . 12 48 177 33 Gun 167 | . 6 20 110 31 Cannon 103 | . 6 28 67 2 Launcher . | . . . . . Special . | . . . . . Kinetic 137 | . 6 28 86 17 Thermal 128 | . 6 17 91 14 Explosive . | . . . . . Electromagnetic 5 | . . 3 . 2 Robot Hit Streak 14 | . 8 10 14 3 Robot Miss Streak 5 | . 1 2 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 152 | . 10 27 100 15 Core Hits 71 | . 4 14 44 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . . 4 11 . Burn 7 | . . 1 6 . Blast 7 | . . 2 5 . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3265 | . 152 479 2324 310 Guns 1806 | . 57 173 1340 236 Cannons 1134 | . 95 306 715 18 Explosions 317 | . . . 261 56 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 1355 | . 95 306 858 96 Thermal 1583 | . 57 133 1197 196 Explosive 261 | . . . 261 . Electromagnetic 58 | . . 40 . 18 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 14 5 Message Errors 8 | . . . 8 . Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 3 | . . . 2 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . 2 . 5 . Impact . | . . . . . Kinetic 6 | . 2 . 4 . Secondary 1 | . . . 1 . Self-Inflicted Damage 79 | . . . 79 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 5 | . . . 5 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 405 | . 54 140 405 403 Average Temperature 128 | . 21 58 129 210 Received Heat Transfer 645 | . 30 87 483 45 Effects 8 | . . . 7 1 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 2 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 3 . Heat Transferred 3381 | . 125 407 2590 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 52 | 100 100 100 36 21 Level 1 47 | . . . 63 78 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 377 | . 30 90 377 342 Initial 191 | . . . 28 191 Average 169 | . 4 27 224 258 Influence Increases 1485 | . 68 261 985 171 Destroy 0b10 Robot/C 960 | . 40 160 620 140 Destroy 0b10 Robot/NC 55 | . 5 10 40 . Destroy Leader 230 | . 12 54 164 . Successful Hack 57 | . 11 5 41 . Disable Machine 75 | . . 30 45 . Destroy Structure 48 | . . 2 45 1 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1153 | . 68 192 759 134 Entered New Map 145 | . . . 41 104 Time Decay 908 | . 68 192 648 . Lost Part 100 | . . . 70 30 Squads Dispatched 12 | . 3 1 8 . Investigation 8 | . 2 1 5 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 3 11 36 9 Peak Tracking Total 5 | . 1 3 4 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . . . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 17 | . 4 2 11 . Terminals 13 | . 3 2 8 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 55 | . 9 6 40 . Successful 25 | . 5 1 19 . Failed 29 | . 4 5 20 . Catastrophic 7 | . . 3 4 . Database Lockouts 1 | . . . 1 . Manual 3 | . . . 3 . Terminals 41 | . 6 6 29 . Fabricators . | . . . . . Repair Stations 11 | . 3 . 8 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 16 | . 2 1 13 . Record 9 | . 1 . 8 . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . . 1 . . Open Door 2 | . . . 2 . Maintenance Status 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 3 . 5 . Scan Component 4 | . 1 . 3 . Repair 2 | . 1 . 1 . Refit 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 4 2 7 . Full Trace Events 5 | . 1 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . 1 . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 4100 | 117 395 594 2796 198 Spaces Moved 1606 | 62 271 337 878 58 Core 41 | 11 . . 30 . Treads . | . . . . . Legs 1069 | 51 271 337 369 41 Wheels . | . . . . . Hover 496 | . . . 479 17 Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 212 | 107 120 140 274 224 Slowest Speed 600 | 120 120 190 600 316 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 33 22 71 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . 42 1 Melee . | . . . . . Projectile 19 | . . . 19 . AOE 24 | . . . 23 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2082 | 112 329 421 1123 97 Wait 259 | 36 41 44 133 5 Move 1602 | 61 270 336 877 58 Hop . | . . . . . Pick Up 52 | 10 7 10 22 3 Fast Attach . | . . . . . Attach 24 | 5 2 4 10 3 Detach 1 | . . . 1 . Swap 11 | . 1 5 3 2 Drop 22 | . 2 6 11 3 Fire 101 | . 6 16 61 18 Melee . | . . . . . Ram 1 | . . . 1 . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 199 | -10/Materials | Repaired Lgt. Ion Engine 315 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 3) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 820 | -9/Materials | Build established: Gunner 854 | -9/Materials | Discovered new exit (range 13) 1107 | -9/Materials | Entered Storage 1389 | -9/Storage | Build established: Scavenger-Gunner 1657 | -9/Storage | Repaired Lgt. Cannon 1919 | -9/Storage | Garrison activated, responded to threat 2011 | -9/Storage | Core integrity fell below 50% 2520 | -9/Storage | Build established: Gunner 2765 | -9/Storage | Found Prototype Protection 2767 | -9/Storage | Identified Lgt. Regenerative Plating 3789 | -9/Storage | Central database locked down 3894 | -9/Storage | Identified exit to Garrison 3903 | -9/Storage | Entered Garrison 3935 | -9/Garrison | Triggered checkpoint 3960 | -9/Garrison | Core integrity fell below 20% 4081 | -9/Garrison | Triggered checkpoint 4101 | -9/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- Acquired Lgt. Ion Engine. Acquired 14 matter. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. System corrupted: Matter fused (-5). Field strength at 70. Field strength at 55. Field strength at 40. Field strength at 25. Field strength at 10. Stasis field depleted. System corrupted: Heat flow error (+265). Beams of light sweep through the air. An alarm sounds. Imp. Heavy Laser destroyed. Y-45 Defender destroyed. Chain reaction triggered in Imp. Ion Engine. Y-45 Defender destroyed. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ##??"?????????????? | | ???????????????????????????# ? ???????????? | | ???????????????????????????# ?? ??????????? | | ???????????????????????????# ? ???????????? | | ???????????????????????????# #? #????#??????? | | ???????????????????????????# ## #?? #??????? | | ???????????????????????????" ? 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Ion Engine | 60% | -10/Materials Lgt. Cannon | 8% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fitting Room Organ Harvest Challenges ------------ None Game ------ Seed PulsarPhasingRailcannon Manual? 0 Play Time 00:44:05 Cumulative 4.1 hours Start 2026.07.06 @ 16:03:51 End 2026.07.06 @ 20:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 89% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dff645ca-3ca8-4b7d-b050-c9072efd7b38