Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 23:16:31 Player: souux Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (7378) 7378 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (1004) 1004 TOTAL SCORE: 17297 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 115 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/1300 Matter 167/300 Energy 98/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced Transmission Jammer Graphene Brace Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Wheel Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Gamma Bomb Array > --- INVENTORY -------- Micro Antimatter Reactor Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System High-capacity Matter Pod Structural Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Weapon Cycler Improved Transmission Jammer Graphene Brace Advanced Point Defense System Advanced Hacking Suite Transdimensional Reconstructor Integrated Dissipator Matter Neutralizer Power Sword [Rating: 133] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Core Analyzer Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . 1 1 . . . . . . Utility 8 | . . . . . 2 2 . 1 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 161 | 7 12 2 2 . 7 25 25 19 13 3 2 3 . 41 Power 14 | 1 . 1 1 . . 1 3 . 1 . . . . 6 Engine 6 | 1 . 1 1 . . 1 2 . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . 1 . . . . 6 Propulsion 58 | 2 6 . . . . 5 10 9 5 . 2 1 . 18 Treads 20 | . 2 . . . . 2 1 3 2 . 2 . . 8 Leg 1 | . . . . . . . . . . . . . . 1 Wheel 36 | 2 4 . . . . 3 9 6 3 . . . . 9 Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 56 | 2 4 . 1 . 5 11 4 6 5 3 . 2 . 13 Device 28 | 1 3 . . . 2 7 . 4 4 . . 1 . 6 Storage 6 | 1 1 . 1 . 1 . 1 1 . . . . . . Processor 12 | . . . . . 2 1 1 . . 2 . . . 6 Hackware 2 | . . . . . . 2 . . . . . . . . Protection 8 | . . . . . . 1 2 1 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 2 1 . . 2 8 8 4 2 . . . . 4 Energy Gun 12 | 2 1 1 . . . 2 4 2 . . . . . . Energy Cannon 6 | . 1 . . . . . 1 1 2 . . . . 1 Ballistic Gun 6 | . . . . . . 5 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . 1 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 19 | . . . . . . 5 3 2 . . . 2 . 7 Parts Lost 41 | . 1 . . . 1 2 2 5 3 . 2 . . 25 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 20 | . . . . . . 1 1 4 2 . 2 . . 10 Utility 11 | . . . . . 1 1 . . . . . . . 9 Weapon 8 | . 1 . . . . . 1 1 1 . . . . 4 Highest Loss Streak 11 | . 1 . . . 1 1 2 3 2 . 1 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 19 | 4 7 10 10 11 15 17 22 22 21 22 22 22 23 21 Power . | . 1 1 . 1 1 1 1 1 . . . . . . Propulsion 3 | 3 4 3 4 4 3 5 4 . . 3 2 1 3 5 Utility 10 | . 1 3 3 4 4 6 11 14 14 15 16 16 14 11 Weapon 4 | . 1 2 2 2 6 4 5 6 5 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . 5 3 1 . 1 4 10 2 1 . . 1 . 14 Power 3 | . 1 . . . . . . . 1 . . . . 1 Propulsion 6 | . 3 . . . . . 1 . . . . . . 2 Utility 23 | . . 1 1 . . 2 6 2 . . . 1 . 10 Weapon 10 | . 1 2 . . 1 2 3 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 97 95 99 99 97 98 93 89 89 92 Engine 4 | . 14 14 14 14 9 7 2 . 3 5 5 5 5 . Core 1 | . . . . . . . 3 5 1 . . . . . Reactor 2 | . . . . . . . . . 4 5 5 5 5 7 Treads 10 | . 7 . . . 17 15 5 12 11 10 12 15 15 11 Wheel 19 | . 20 28 28 28 18 14 26 20 17 21 17 10 10 14 Device 10 | . 14 14 14 14 17 15 6 10 17 18 5 5 6 9 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 3 Processor 15 | . . . . . 7 9 19 17 13 12 21 21 19 24 Protection 3 | . . . . . . 4 6 4 5 4 5 5 5 2 Energy Gun 9 | . 26 14 14 14 9 6 18 16 7 . . . . . Energy Cannon 7 | . 1 14 14 14 8 . . . 7 13 11 15 15 13 Peak Build Rating 133 | 7 8 10 10 10 24 41 51 64 87 89 98 102 101 133 Average Rating 65 | 5 6 8 10 10 21 34 48 58 75 87 87 95 99 114 On Entrance 44 | . 7 8 10 10 10 23 40 51 57 82 83 93 98 99 Avg Prop Armor Cover (%) 12 | . . . . . 18 14 9 12 12 10 9 12 12 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 169 | 15 21 22 32 32 54 71 116 117 151 155 157 157 159 169 Greatest Support 205 | 26 40 20 20 20 20 29 64 62 40 40 40 20 20 205 Greatest Overweight (x) 15 | . 1 1 1 1 2 6 2 5 5 3 15 7 7 7 Average Overweight (x) 2 | . . 1 1 1 1 2 1 2 3 3 3 6 7 3 Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 10 11 15 18 20 24 25 25 25 25 25 25 23 Most Carried 25 | 8 10 10 11 11 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 5 7 9 10 11 15 19 23 24 24 24 24 24 24 22 Final Capacity 25 | 8 10 10 15 15 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 8 10 10 11 11 20 20 25 25 25 25 23 25 24 3 Class Distribution -------------------- 43% | Scavenger-Gunner 21% | Mutant 12% | Scavenger-Skirmisher 8% | Gunner 6% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 3526 | 270 200 76 10 . 122 653 676 410 125 81 109 90 60 644 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10117 | 212 577 46 . . 361 453 1444 1987 509 146 454 213 276 3439 Parts 419 | 17 35 4 . . 20 26 53 61 26 8 7 3 7 152 Haulers Intercepted 10 | . 2 . . . 2 . 2 1 1 . . . . 2 Recyclers Shooed 9 | . 1 . . . . 1 2 2 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 5 3 2 7 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 122 | . 11 1 . . 7 5 15 27 3 4 8 . 5 36 Guns 57 | . 11 1 . . 4 5 13 22 1 . . . . . Cannons 31 | . . . . . 1 . . . 2 . 4 . 4 20 AOE 22 | . . . . . 2 . . 2 . 4 3 . . 11 Classes Destroyed 16 | 2 4 . . . 1 2 4 . . 1 . . 1 1 Worker 21 | . . . . . . . 4 8 4 . . . . 5 Builder 16 | . . . . . . 1 3 4 3 . . . . 5 Tunneler 12 | 5 1 . . . . 3 . 2 . . . . . 1 Hauler 10 | . 2 . . . 2 . 2 1 1 . . . . 2 Recycler 16 | 1 . . . . . 2 4 4 1 . . . . 4 Operator 2 | . . . . . . . 1 . . . . . . 1 Drone 1 | . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . . . . . 1 1 . . . . . 1 Swarmer 22 | . 3 . . . 2 . 4 5 . 4 4 . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 54 | . 8 1 . . 3 3 3 12 . . 3 . 4 17 Brawler 3 | . . . . . . . 1 . . . . . . 2 Sentry 7 | . . . . . 2 . 1 2 1 . 1 . . . Hunter 7 | . . . . . . . 2 4 1 . . . . . Programmer 27 | . . . . . . 2 4 4 1 . . . . 16 Decomposer 2 | . . . . . . . . . . . 2 . . . Samaritan 5 | . . . . . . . . . . 2 3 . . . Best Kill Streak 14 | 6 3 1 . . 3 2 5 9 4 4 3 . 4 14 Combat Bots Only 10 | . 3 1 . . 2 2 4 6 1 4 3 . 4 10 Max Kills in Single Turn 8 | 1 1 1 . . 2 1 3 3 1 2 2 . 1 8 Gunslinging 2 | . . . . . . . 2 . . . . . . . Exploded 6 | . . . . . 2 . . 1 . 2 2 . . 6 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 842 | . 40 . . . 19 61 64 90 22 6 73 . 20 447 Missed 260 | . 10 . . . 6 17 19 31 12 3 16 . 1 145 Hits 582 | . 30 . . . 13 44 45 59 10 3 57 . 19 302 Melee 14 | . . . . . . . . . . . . . . 14 Projectile 568 | . 30 . . . 13 44 45 59 10 3 57 . 19 288 Critical Strikes 38 | . . . . . . 3 1 5 . . 1 . . 28 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 12780 | . 346 57 . . 157 788 692 1133 466 41 1168 . 379 7553 Core 1788 | . 101 15 . . 23 122 33 38 86 . 84 . 18 1268 Absorbed by Shields 161 | . . . . . . . . . . . . . . 161 Regen/Repaired (Parts) 87 | . 87 . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 53 95 82 96 96 . . . . 83 . Volleys Fired 462 | 13 33 1 . . 23 53 44 62 19 6 26 3 11 168 Largest 3 | 2 2 2 . . 2 2 3 3 3 2 3 3 3 3 Hottest 300 | 80 80 100 . . 125 130 240 240 240 125 230 230 230 300 Shots Fired 980 | 26 64 2 . . 40 105 121 164 57 9 55 9 29 299 Gun 521 | 26 64 1 . . 17 105 119 156 33 . . . . . Cannon 442 | . . 1 . . 21 . 2 4 24 6 52 9 29 294 Launcher 17 | . . . . . 2 . . 4 . 3 3 . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 96 | . . . . . . 93 3 . . . . . . . Thermal 776 | . . 1 . . 38 12 118 160 57 6 52 9 29 294 Explosive 12 | . . . . . 2 . . 4 . 3 3 . . . Electromagnetic 96 | 26 64 1 . . . . . . . . . . . 5 Robot Hit Streak 42 | 6 10 2 . . 10 11 30 42 32 15 11 14 15 28 Robot Miss Streak 5 | 3 2 . . . 2 4 5 4 1 1 3 . 4 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . . . . . 2 5 . . . . . . Max Gunslinging Chain 2 | . 1 . . . . . 2 1 . . . . . . Shots Hit Robots 602 | 17 42 1 . . 24 66 92 126 36 6 33 6 16 137 Core Hits 478 | 7 21 1 . . 12 17 85 145 26 10 19 3 8 124 Critical Kills 8 | . . . . . . . . . 1 1 2 1 1 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 . . . 1 1 2 1 1 2 Burn 1 | . . . . . 1 . . . . . . . . . Meltdown 8 | . . . . . . . . . 1 1 2 1 1 2 Melee Attacks 4 | . . . . . 1 2 . . . . . . . 1 Impact 3 | . . . . . 1 2 . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21571 | 316 609 16 . . 577 995 2378 4118 1143 411 1651 230 529 8598 Guns 8773 | 246 565 15 . . 222 995 2378 3756 596 . . . . . Cannons 8228 | . . 1 . . 191 . . 32 547 161 1072 230 529 5465 Explosions 4550 | 70 40 . . . 164 . . 330 . 250 579 . . 3117 Melee . | . . . . . . . . . . . . . . . Ramming 20 | . 4 . . . . . . . . . . . . 16 Kinetic 914 | . . . . . . 897 17 . . . . . . . Thermal 16565 | 70 40 1 . . 413 98 2361 3788 1143 161 1072 230 529 6659 Explosive 1323 | . . . . . 164 . . 330 . 250 579 . . . Electromagnetic 2749 | 246 565 15 . . . . . . . . . . . 1923 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . 6 3 . . . . . . 39 Average Corruption 8 | . . . . . . 4 2 . . . . . . 13 Corruption Purged 4 | . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 144 | . . . . . . 21 21 . . . . . . 102 Message Errors 34 | . . . . . . 4 7 . . . . . . 23 Matter Fused 28 | . . . . . . 6 . . . . . . . 22 Heat Flow Errors 15 | . . . . . . 2 5 . . . . . . 8 Energy Discharges 21 | . . . . . . 3 1 . . . . . . 17 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . 2 4 . . . . . . 12 Data Loss (major) 6 | . . . . . . 1 2 . . . . . . 3 Misfires 4 | . . . . . . . 1 . . . . . . 3 Alerts 3 | . . . . . . 1 1 . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 7 | . . . . . . 1 . . . . . . . 6 Overload Shots 10 | . . . . . . . . . . . . . . 10 Effects 2 | . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . 1 Overflow Damage 452 | . . . . . 4 . . 9 19 9 89 23 3 296 Projectiles 332 | . . . . . . . . . 19 9 52 23 3 226 Explosions 120 | . . . . . 4 . . 9 . . 37 . . 70 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 611 | . 38 . . . . . . . . . 50 . . 523 Shots 27 | . 1 . . . . . . . . . 2 . . 24 Rammed 2 | . 1 . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 469 | 90 110 39 . . 27 154 469 208 270 . 225 144 330 389 Average Temperature 75 | 40 32 24 . . 6 96 79 70 66 . 93 66 107 92 Received Heat Transfer 1682 | . 138 . . . 45 297 99 237 . . 225 . 123 518 Effects 6 | . . . . . . . 1 . . . 2 . . 3 Shutdowns 2 | . . . . . . . 1 . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 12 | 3 1 . . . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . 3 3 1 1 2 1 1 2 Combat Hostiles 9 | . . . . . . . 2 3 . . 1 . 1 2 Parts Melted 106 | . . . . . 5 1 22 29 3 1 6 . 4 35 Heat Transferred 27487 | 100 100 9 . . 999 222 5225 8400 1961 250 1444 324 748 7705 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | 2 1 . . . . . . . . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 3 | . . . . . . 1 1 2 1 . . . . 3 Low Security (%) 76 | 100 100 100 . 100 100 75 91 43 78 . . . . 66 Level 1 6 | . . . . . . 24 8 7 21 . . . . . Level 2 15 | . . . . . . . . 49 . . . . . 28 Level 3 1 | . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 812 | 10 99 21 . . 142 312 249 607 240 . . . . 812 Initial 240 | . . 9 . . . 43 127 121 240 . . . . 156 Average 156 | 1 32 1 . . 88 76 55 323 171 . . . . 250 Influence Increases 5056 | 30 365 21 . . 350 429 673 966 143 90 185 5 95 1704 Destroy 0b10 Robot/C 2500 | . 220 20 . . 200 100 320 540 60 80 160 . 80 720 Destroy 0b10 Robot/NC 413 | 30 20 . . . 8 30 75 100 45 . . 5 5 95 Destroy Leader 512 | . 46 . . . 48 30 96 124 22 10 10 . 10 116 Allied During Kill 24 | . . 1 . . 23 . . . . . . . . . Successful Hack 92 | . 15 . . . 12 . 30 14 . . . . . 21 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 147 | . . . . . 27 60 . 30 . . . . . 30 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . Destroy Structure 381 | . 4 . . . 20 29 2 68 16 . . . . 242 Advance Influence 150 | . . . . . . . . . . . . . . 150 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 612 | . . . . . 12 30 150 90 . . 15 . . 315 Influence Decreases 4290 | 30 341 45 . . 254 264 685 724 503 195 146 70 85 948 Entered New Map 706 | . . 15 . . . 53 134 128 251 50 6 65 . 4 Time Decay 3038 | 30 255 30 . . 204 201 491 546 222 145 130 5 85 694 Lost Part 390 | . 10 . . . 10 10 20 50 30 . 10 . . 250 Lost Ally 80 | . . . . . 40 . 40 . . . . . . . Purge Threat 76 | . 76 . . . . . . . . . . . . . Squads Dispatched 44 | . 3 2 . . . 6 8 7 3 . . . . 15 Investigation 9 | . 3 . . . . 1 3 2 . . . . . . Extermination 17 | . . . . . . 2 4 2 1 . . . . 8 Reinforcement 9 | . . . . . . 1 1 1 2 . . . . 4 Assault 8 | . . 2 . . . 2 . 2 . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 10 | . . . . . . 1 2 2 . . . . . 5 Communications Jammed 7 | . . . . . . . . . . . . . 1 6 Distress Signals 6 | . . . . . . . . . . . . . . 6 Times Spotted 205 | . 17 4 . . 11 9 27 30 4 4 9 . 6 84 Peak Tracking Total 15 | . 5 4 . . 4 4 7 5 2 4 4 . 4 15 Tactical Retreats 19 | . . . . . 1 2 3 3 . . 1 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 20 | . 1 1 . . . 6 2 3 2 . . . . 5 Indirectly 4 | . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 11 | . . . . . 2 5 . 2 . . . . . 2 Max in Single Turn 5 | . . . . . 1 5 . 1 . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 43 | . 10 1 2 . 1 7 7 5 . 1 1 4 . 4 Terminals 25 | . 7 . . . 1 5 4 4 . . 1 . . 3 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 1 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 141 | . 35 1 20 . 3 15 22 13 . 7 1 17 . 7 Successful 88 | . 20 1 20 . 3 3 11 2 . 7 1 17 . 3 Failed 52 | . 15 . . . . 12 11 10 . . . . . 4 Catastrophic 12 | . 3 . . . . 1 2 4 . . . . . 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 40 | . 21 . 1 . 2 10 3 2 . . . . . 1 Terminals 70 | . 27 . . . 3 11 14 9 . . 1 . . 5 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 8 | . 5 . . . . . 3 . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 3 4 . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . 2 Terminal Hacks 61 | . 5 1 20 . 1 . 6 1 . 7 1 17 . 2 Record 32 | . . . 19 . . . . . . 7 1 5 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . 1 . . . 1 . 2 . . . . 4 . 1 Open Door 2 | . . 1 . . . . . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . 4 . . . . . 1 . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 1 . . . . . . Retrieve Study 3 | . . . . . . . 2 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . 11 . . . 2 3 1 . . . . . . . Terminals 15 | . 9 . . . 2 3 1 . . . . . . . Botnet 6 | . 4 . . . 1 1 . . . . . . . . Skim 9 | . 5 . . . 1 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 8 . . . 1 7 6 5 . . . . . 3 Full Trace Events 5 | . . . . . . 1 2 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 1 . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 4 | . . 1 . 1 . . 2 . . . . . . . Largest Group 2 | . . 1 1 2 2 . 2 . . . . . . . Highest-Rated Group 82 | . . 31 31 62 62 . 82 . . . . . . . Highest-Rated Ally 41 | . . 31 31 31 31 . 41 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . 26 . 6 . . . . . . . Total Damage 586 | . . . . . 418 . 168 . . . . . . . Kills 6 | . . . . . 5 . 1 . . . . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 9007 | 19 540 244 457 30 456 339 . 1335 468 664 584 345 738 2788 Optics 4538 | . . . . . . . . . . 165 584 345 738 2706 Sensors 815 | . . . . . . 1 . . . 553 . . 261 . Terrain 934 | . . . . . . . . . . . . . . 934 Structural 2118 | . . . . . . 291 . 1335 468 22 . . . 2 Seismic 1793 | 19 540 244 457 30 456 47 . . . . . . . . Machine Analysis 2042 | . . . . . . . . . . . . . . 2042 Jamming 1859 | . . . . . . . . . 2 663 328 1 352 513 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 13008 | 133 928 353 457 30 456 1082 2275 1560 468 664 584 345 738 2935 Spaces Moved 8020 | 81 750 297 466 21 286 702 1521 768 253 552 367 184 283 1489 Core 134 | 1 . . . . . . . . . . . . . 133 Treads 173 | . 85 . . . . . . . . . . . . 88 Legs . | . . . . . . . . . . . . . . . Wheels 7713 | 80 665 297 466 21 286 702 1521 768 253 552 367 184 283 1268 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 110 101 97 115 115 115 160 175 50 Average Speed 115 | 90 90 95 95 95 106 117 110 105 121 115 129 174 175 129 Slowest Speed 295 | 100 160 95 95 95 110 170 123 145 145 115 295 175 175 175 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 98 56 73 14 23 18 26 23 8 80 58 61 42 39 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 8 | . 3 . 1 . . . . . . . 1 3 . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . 1 . . . . . Scrap Searched 7 | . . 1 . . . . . . . 3 1 . 2 . Spaces Dug 120 | . . . . . . 2 2 3 . 10 33 . 2 68 Terrain Destroyed 348 | 8 3 . . . 20 26 2 33 6 33 60 . 10 147 Melee 2 | . . . . . . 2 . . . . . . . . Projectile 168 | . . . . . . . 2 3 6 1 19 . 10 127 AOE 177 | 8 3 . . . 20 23 . 30 . 32 41 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 10861 | 111 938 369 481 30 394 873 2008 1356 365 570 421 201 502 2242 Wait 1791 | 3 103 55 8 10 58 34 335 464 52 3 18 . 205 443 Move 8006 | 80 749 296 465 20 285 701 1520 767 252 551 366 183 282 1489 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 8 15 6 3 . 14 11 25 5 9 2 1 4 . 17 Fast Attach 86 | 7 2 1 . . 1 16 18 9 4 . . 3 . 25 Attach 45 | . . . . . 4 5 4 5 4 1 1 1 . 20 Detach 17 | . . . . . . 2 3 3 1 . . 1 . 7 Swap 126 | . 19 2 2 . 5 16 13 19 8 5 7 2 4 24 Drop 169 | . 16 8 3 . 3 25 38 14 8 2 2 4 . 46 Fire 462 | 13 33 1 . . 23 53 44 62 19 6 26 3 11 168 Melee 4 | . . . . . 1 2 . . . . . . . 1 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 8 8 8 8 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Met 8R-AWN 282 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Discovered new exit (range 7) 562 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Learned Storage emergency access door positions 667 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Identified exit to Mines 768 | -10/Materials | Learned 2 Storage zone layouts 789 | -10/Materials | Learned location of 2 exits from Mines 818 | -10/Materials | Learned location of 1 exit from Recycling 856 | -10/Materials | Learned Storage stockpile data 1016 | -10/Materials | Repaired Lgt. Treads 1043 | -10/Materials | Repaired Lgt. Treads 1062 | -10/Materials | Entered Mines 1063 | -10/Mines | Identified exit to Subcaves 1063 | -10/Mines | Identified exit to Materials 1063 | -10/Mines | Followed 8R-AWN into the Mines 1069 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1193 | -10/Mines | Met a Derelict testing a Signal Generator 1226 | -10/Mines | Discovered exit to Materials (range 8) 1275 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1279 | -10/Mines | Found Prototype Device 1288 | -10/Mines | Discovered new exit (range 5) 1345 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1380 | -10/Mines | Learned Materials trap positions 1415 | -10/Mines | Entered Exiles 1415 | -10/Exiles | Accompanied by 1 ally 1435 | -10/Exiles | Discovered new exit (range 14) 1465 | -10/Exiles | Welcomed by 8R-AWN 1477 | -10/Exiles | Met EX-HEX 1510 | -10/Exiles | Met EX-BIN 1521 | -10/Exiles | Aligned with FarCom system 1522 | -10/Exiles | Given EX-Vault access code 1544 | -10/Exiles | Opened EX-Vault 1549 | -10/Exiles | Found 0b10 Alert Chip 1570 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1597 | -10/Exiles | Met EX-DEC 1605 | -10/Exiles | Learned location of Zion (-6) 1852 | -10/Exiles | Discovered new exit (range 14) 1872 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1872 | -10/Exiles | Entered Mines 1872 | -9/Mines | Accompanied by 1 ally 1875 | -9/Mines | Received a Mining Laser from a helpful Derelict 1880 | -9/Mines | Learned location of 1 exit from Proximity Caves 1884 | -9/Mines | Discovered new exit (range 10) 1902 | -9/Mines | Entered Materials 1902 | -8/Materials | Accompanied by 2 allies 1902 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1903 | -8/Materials | Loaded intel: 18 trap records 2102 | -8/Materials | Discovered new exit (range 11) 2190 | -8/Materials | Build established: Scavenger-Mutant 2357 | -8/Materials | Identified exit to Factory 2358 | -8/Materials | Entered Factory 2358 | -7/Factory | Evolved 2 slots: Utility x2 2359 | -7/Factory | Identified exit to Storage 2612 | -7/Factory | Discovered new exit (range 5) 2617 | -7/Factory | Identified exit to Lower Caves 2827 | -7/Factory | Identified Exp. Sensor Array 2898 | -7/Factory | Discovered new exit (range 3) 2901 | -7/Factory | Identified exit to Factory 3440 | -7/Factory | Entered another Factory area 3440 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3893 | -6/Factory | Build established: Scavenger-Gunner 4079 | -6/Factory | Fabricated H-66 Slayer? 4112 | -6/Factory | Discovered new exit (range 8) 4121 | -6/Factory | Identified exit to Lower Caves 5641 | -6/Factory | Discovered new exit (range 11) 5714 | -6/Factory | Identified exit to Factory 5715 | -6/Factory | Entered another Factory area 5715 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5726 | -5/Factory | Central database locked down 6534 | -5/Factory | Lost 3 parts (2n1w) 6615 | -5/Factory | First assault squad dispatched 7186 | -5/Factory | Discovered new exit (range 8) 7194 | -5/Factory | Identified exit to Factory 7275 | -5/Factory | Entered another Factory area 7275 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7598 | -4/Factory | Discovered new exit (range 9) 7743 | -4/Factory | Entered Upper Caves 7812 | -4/Upper Caves | Learned location of 1 exit from Research 7812 | -4/Upper Caves | Learned Extension trap positions 7812 | -4/Upper Caves | Learned Factory stockpile data 8064 | -4/Upper Caves | Learned Research stockpile data 8302 | -4/Upper Caves | Discovered new exit (range 13) 8318 | -4/Upper Caves | Identified exit to Upper Caves 8407 | -4/Upper Caves | Entered another Upper Caves area 8458 | -4/Upper Caves | Discovered new exit (range 5) 8463 | -4/Upper Caves | Identified exit to Research 8779 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8824 | -4/Upper Caves | Learned location of Testing (-2) 8976 | -4/Upper Caves | Discovered new exit (range 5) 8981 | -4/Upper Caves | Identified exit to Zhirov 8986 | -4/Upper Caves | Learned Research stockpile data 8991 | -4/Upper Caves | Entered Zhirov 8993 | -4/Zhirov | Discovered new exit (range 3) 9024 | -4/Zhirov | Met Zhirov 9056 | -4/Zhirov | Learned location of Quarantine (-3) 9056 | -4/Zhirov | Learned location of Command (-1) 9073 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9088 | -4/Zhirov | Build established: Gunner 9242 | -4/Zhirov | Found Alien Artifact 9262 | -4/Zhirov | Found Alien Artifact 9324 | -4/Zhirov | Identified exit to Proximity Caves 9336 | -4/Zhirov | Entered Proximity Caves 9524 | -3/Proximity Caves | Spotter reported a threat 10074 | -3/Proximity Caves | Entered Research 10074 | -3/Research | Evolved 2 slots: Utility x2 10075 | -3/Research | Identified exit to Quarantine 10076 | -3/Research | Identified exit to Research 10326 | -3/Research | Found Fusion Bomb Launcher 10384 | -3/Research | Build established: Skirmisher 10572 | -3/Research | Found Gamma Bomb Array 10773 | -3/Research | Build established: Scavenger-Skirmisher 11059 | -3/Research | System corruption reached 10% 11873 | -3/Research | Found Prototype Launcher 11873 | -3/Research | Identified Tactical Quantum Warhead 12047 | -3/Research | Garrison activated, responded to threat 12071 | -3/Research | Destroyed 10 combat bots 12074 | -3/Research | First assault squad dispatched 12108 | -3/Research | Found Prototype Processor 12108 | -3/Research | Identified Exp. Targeting Computer 12110 | -3/Research | Found Exp. Targeting Computer 12116 | -3/Research | Found Exp. Targeting Computer 12119 | -3/Research | Found Exp. Targeting Computer 12420 | -3/Research | Build established: Scavenger-Gunner 12755 | -3/Research | Identified Integrated Dissipator 12755 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 12756 | -3/Research | Identified Transdimensional Reconstructor 12756 | -3/Research | Warped through subspace 12786 | -3/Research | Lost 7 parts (1p3n1u2w) 12890 | -3/Research | Core integrity fell below 50% 12909 | -3/Research | System corruption reached 30% 13005 | -3/Research | Core integrity fell below 20% 13009 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 12955_ Slug penetrates L-61 Swordsman. 12957_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 12958_ System corrupted: Component data lost. 12959_ Adv. Terrain Scan Processor destroyed. 12961_ P-80 Master resets P-80 Master, system corruption cleaned. 12972_ Arm. Heavy Treads destroyed. 12972_ Power Sword destroyed. 12973_ System corrupted: Matter fused (-5). 12986_ Door malfunctions. 12986_ Hvy. Treads destroyed. 12988_ System corrupted: Matter fused (-9). 12990_ Exp. Targeting Computer destroyed. 12992_ Biometal Medium Treads destroyed. 12999_ Exp. Targeting Computer destroyed. 13003_ ZYNSNGN,%BX&VBMR4OW|YFM66QD<