Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 10:40:15 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (756) 756 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2026 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 148/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Heavy Battle Rifle Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Armored Wheel Medium Armor Plating Shield Generator Shield Generator Hacking Suite Beam Rifle Beam Rifle Light Cannon Light Cannon Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Armored Wheel Medium Armor Plating Shield Generator Shield Generator Hacking Suite Beam Rifle Beam Rifle Light Cannon Light Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 7 6 2 2 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 3 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 18 | 3 17 20 19 Power 2 | . 2 3 3 Propulsion 4 | 1 4 5 4 Utility 4 | . 4 5 5 Weapon 6 | . 7 6 6 Tool/Special . | . . . . Unused Backups 27 | . 7 2 18 Power 5 | . 2 . 3 Propulsion 5 | . 1 . 4 Utility 6 | . 2 . 4 Weapon 10 | . 2 2 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 98 100 88 Engine 10 | . 14 6 . Core 3 | . . 7 11 Treads 27 | . 27 28 33 Storage 13 | . 14 14 11 Protection 13 | . 13 14 11 Ballistic Gun 16 | . 19 14 11 Ballistic Cannon 11 | . 8 14 11 Peak Build Rating 19 | 6 12 16 19 Average Rating 11 | 4 10 14 18 On Entrance 8 | . 6 12 16 Naked Turns . | . . . . Heaviest Build 61 | 13 59 61 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 4 | 4 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 4 20 20 19 Average Carried 18 | 3 17 20 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 837 | 176 515 146 . Remotely . | . . . . Salvage Created 918 | . 771 147 . Parts 66 | . 47 19 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 20 8 . Guns 16 | . 12 4 . Cannons 12 | . 8 4 . Classes Destroyed 6 | . 6 . . Worker 1 | . 1 . . Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 12 | . 6 6 . Grunt 16 | . 14 2 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 98 | . 72 26 . Missed 18 | . 10 8 . Hits 80 | . 62 18 . Projectile 80 | . 62 18 . Critical Strikes 1 | . 1 . . Damage Taken 858 | . 654 204 . Core 163 | . 143 20 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 113 | . 113 . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 82 | . 67 15 . Largest 2 | . 2 2 . Hottest 63 | . 50 63 . Shots Fired 164 | . 134 30 . Gun 112 | . 97 15 . Cannon 52 | . 37 15 . Launcher . | . . . . Special . | . . . . Kinetic 164 | . 134 30 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 22 4 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 84 14 . Core Hits 48 | . 39 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1406 | . 1149 257 . Guns 885 | . 733 152 . Cannons 514 | . 409 105 . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 1399 | . 1142 257 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles 18 | . 18 . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 47 72 . Average Temperature 18 | . 13 32 . Received Heat Transfer 312 | . 261 51 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 100 100 Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 205 | . 205 70 . Initial 66 | . . 66 . Average 44 | . 75 15 . Influence Increases 794 | . 589 205 . Destroy 0b10 Robot/C 560 | . 400 160 . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 128 | . 98 30 . Successful Hack 28 | . 28 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 794 | . 417 377 . Entered New Map 106 | . . 106 . Time Decay 688 | . 417 271 . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 36 9 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 8 | . 8 . . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 4 | . 4 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3804 | 66 1870 1866 2 Spaces Moved 1476 | 36 697 743 . Core 12 | 12 . . . Treads 1464 | 24 697 743 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 . Average Speed 229 | 148 222 240 . Slowest Speed 250 | 250 240 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 96 98 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1741 | 46 892 801 2 Wait 114 | . 78 36 . Move 1473 | 35 696 742 . Hop . | . . . . Pick Up 33 | 3 28 2 . Fast Attach 9 | 7 2 . . Attach 2 | . . . 2 Detach 1 | 1 . . . Swap 7 | . 5 2 . Drop 18 | . 14 4 . Fire 82 | . 67 15 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 7) 1112 | -10/Materials | Repaired Lgt. Treads 1223 | -10/Materials | Discovered new exit (range 12) 1542 | -10/Materials | Discovered new exit (range 5) 1663 | -10/Materials | Core integrity fell below 50% 1741 | -10/Materials | Discovered new exit (range 16) 1792 | -10/Materials | Discovered new exit (range 16) 1937 | -10/Materials | Entered Mines 1984 | -10/Mines | Learned location of Storage (-9) 2060 | -10/Mines | Identified exit to Materials 2407 | -10/Mines | Discovered new exit (range 6) 2467 | -10/Mines | Discovered exit to Materials (range 6) 2558 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2794 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3484 | -10/Mines | Learned location of 1 exit from Materials 3543 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3545 | -10/Mines | Discovered new exit (range 5) 3803 | -10/Mines | Entered Materials 3803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3804 | -9/Materials | Identified exit to Materials 3805 | -9/Materials | Self-destructed Last Messages --------------- 02812_ K-01 Serf collects debris. 02812_ Acquired 34 matter. 02820_ Acquired 4 matter. 02846_ Searching scrap... 02846_ Found 54 Matter. 02846_ Found Lgt. Assault Rifle. 02846_ Found Med. Matter Pod. 02846_ Found 30 Matter. 02847_ Acquired 24 matter. 03279_ S-10 Pest destroyed. 03288_ Acquired 28 matter. 03300_ K-01 Serf collects debris. 03484_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 03543_ "No threat detected, you may enter." 03545_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Loading 1 Materials exit... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# #?????????????????????? | | ????????????## ##????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????? < ?????????????????????? | | ????????????? ?????????????????????? | | ????????????? ?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# +?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# @ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????#####?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearRefineryHumpback Manual? 0 Play Time 00:12:57 Cumulative 177.0 hours Start 2025.06.09 @ 18:42:09 End 2025.06.30 @ 10:40:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24f1aa88-125c-4c72-9102-6f67d30b9c4f