Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 16:46:48 Player: Mado Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2052) 2052 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 4111 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 447/500 Energy 265/265 System Corruption 7% Temperature Warm (120) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Improved Heat Sink Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Beam Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Heat Sink High-capacity Matter Pod Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Grenade Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 61 | 8 6 3 40 4 Power 8 | 1 1 1 4 1 Engine 6 | 1 . . 4 1 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 20 | 4 2 1 13 . Treads 14 | 1 . . 13 . Leg 6 | 3 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 . 9 1 Device 3 | . 2 . 1 . Storage 5 | 1 1 . 2 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 19 | 2 . 1 14 2 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . . 8 1 Ballistic Cannon 4 | . . 1 3 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 1 . 11 2 Power 2 | . . . 2 . Propulsion 4 | . . . 3 1 Utility 4 | . 1 . 2 1 Weapon 4 | . . . 4 . Highest Loss Streak 3 | . 1 . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 93 100 94 91 Engine 7 | . 9 . 10 11 Core 4 | . 4 14 . . Treads 15 | . . . 30 26 Leg 13 | . 28 28 . . Device 7 | . 8 14 3 . Storage 14 | . 14 14 14 11 Processor 2 | . . . 4 . Protection 5 | . . . 8 21 Energy Gun 1 | . . . 2 11 Ballistic Gun 16 | . 28 15 13 9 Ballistic Cannon 5 | . . 12 5 . Peak Build Rating 19 | 6 10 14 19 17 Average Rating 13 | 3 7 13 14 16 On Entrance 9 | . 6 10 14 17 Naked Turns . | . . . . . Heaviest Build 44 | 14 20 27 44 43 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 9 10 12 15 Most Carried 15 | 8 10 10 15 15 Average Carried 10 | 3 8 9 10 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 4 10 10 15 14 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2631 | 265 331 46 1856 133 Remotely . | . . . . . Salvage Created 2573 | . 470 . 1930 173 Parts 171 | . 29 . 130 12 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 60 | . 9 . 47 4 Guns 40 | . 9 . 27 4 Cannons 12 | . . . 12 . AOE 8 | . . . 8 . Classes Destroyed 8 | . 3 . 5 . Builder 3 | . . . 3 . Hauler 4 | . 1 . 3 . Watcher 5 | . 2 . 3 . Swarmer 8 | . . . 8 . Grunt 39 | . 9 . 26 4 Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Sentry 9 | . . . 9 . Best Kill Streak 6 | . 2 . 6 3 Combat Bots Only 5 | . 2 . 5 3 Max Kills in Single Turn 4 | . 2 . 4 1 Gunslinging 1 | . 1 . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 348 | . 50 . 282 16 Missed 85 | . 18 . 66 1 Damage Taken 3583 | . 385 . 2947 251 Core 530 | . 100 . 373 57 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 140 | . . . 92 48 Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 221 | . 43 . 166 12 Largest 2 | . 2 . 2 2 Hottest 88 | . 40 . 80 88 Shots Fired 423 | . 86 . 312 25 Gun 332 | . 86 . 221 25 Cannon 86 | . . . 86 . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 378 | . 86 . 279 13 Thermal 40 | . . . 28 12 Explosive 5 | . . . 5 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 8 . 13 7 Robot Miss Streak 6 | . 3 . 6 1 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 2 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 256 | . 51 . 187 18 Core Hits 106 | . 23 . 78 5 Critical Kills 11 | . 1 . 10 . Critical Parts Destroyed 19 | . 1 . 18 . Critical Strikes 32 | . 2 . 30 . Burn 2 | . . . 2 . Destroy 30 | . 2 . 28 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4547 | . 652 1 3627 267 Guns 3218 | . 652 . 2299 267 Cannons 924 | . . . 924 . Explosions 404 | . . . 404 . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 3730 | . 652 . 2932 146 Thermal 412 | . . . 291 121 Explosive 404 | . . . 404 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 1 7 7 Average Corruption 1 | . 1 1 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . 6 5 25 9 Message Errors 13 | . 2 2 6 3 Matter Fused 13 | . 1 2 6 4 Heat Flow Errors 7 | . 1 . 5 1 Energy Discharges 6 | . 2 . 4 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 3 | . . 1 2 . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles 6 | . . . 6 . Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks 13 | . . . 13 . Impact . | . . . . . Kinetic 12 | . . . 12 . Secondary 1 | . . . 1 . Self-Inflicted Damage 147 | . . . 147 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 480 | . 146 . 480 364 Average Temperature 97 | . 35 . 92 133 Received Heat Transfer 1383 | . 219 . 1098 66 Effects 9 | . . . 7 2 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Matter Decay 3 | . . . 1 2 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1184 | . . . 888 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 911 | . 209 53 911 384 Initial 384 | . . 25 20 384 Average 241 | . 88 18 427 328 Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 55 | 100 96 100 19 . Level 1 22 | . 3 . 35 100 Level 2 11 | . . . 24 . Level 3 9 | . . . 20 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 . 9 2 Investigation 11 | . 3 . 6 2 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 16 2 74 6 Peak Tracking Total 7 | . 4 2 7 3 Tactical Retreats 7 | . . . 7 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 9 | . . . 9 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 20 | . 8 . 9 3 Terminals 14 | . 7 . 6 1 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 94 | . 34 . 51 9 Successful 58 | . 19 . 33 6 Failed 36 | . 15 . 18 3 Catastrophic 5 | . 4 . . 1 Database Lockouts . | . . . . . Manual 47 | . 22 . 22 3 Terminals 60 | . 32 . 24 4 Fabricators . | . . . . . Repair Stations 13 | . . . 9 4 Recycling Units 3 | . 2 . . 1 Scanalyzers 18 | . . . 18 . Garrison Access . | . . . . . Terminal Hacks 14 | . 8 . 4 2 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Fabricator Index 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 3 | . 1 . 1 1 Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 6 2 Scan Component 5 | . . . 4 1 Repair 3 | . . . 2 1 Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 17 | . . . 17 . Insert Component 8 | . . . 8 . Analyze 9 | . . . 9 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 9 . 6 1 Terminals 16 | . 9 . 6 1 Assimilate 3 | . 3 . . . Botnet 13 | . 6 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 . 8 2 Full Trace Events 16 | . 7 . 7 2 Feedback Events 2 | . 1 . 1 . Corruption 2 | . 1 . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . . 8 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 114 | . . . 82 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 8 | . . . 8 . Part Schematics Acquired 8 | . . . 8 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 166 | . . 166 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4400 | 65 868 1154 2088 225 Spaces Moved 2056 | 41 565 613 787 50 Core 3 | 3 . . . . Treads 806 | . . . 756 50 Legs 1247 | 38 565 613 31 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 155 | 114 120 180 162 184 Slowest Speed 240 | 120 120 190 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 82 96 63 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . . . 12 . Terrain Destroyed 73 | . . . 73 . Melee . | . . . . . Projectile 37 | . . . 37 . AOE 36 | . . . 36 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2839 | 58 669 660 1293 159 Wait 428 | . 46 35 254 93 Move 2052 | 40 564 612 786 50 Hop . | . . . . . Pick Up 46 | 10 7 4 25 . Fast Attach 5 | . 1 . 3 1 Attach 25 | 6 1 . 17 1 Detach 3 | . . . 3 . Swap 31 | 2 4 3 20 2 Drop 27 | . 3 5 19 . Fire 221 | . 43 . 166 12 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Discovered new exit (range 12) 823 | -10/Materials | Identified exit to Mines 823 | -10/Materials | Identified exit to Materials 934 | -10/Materials | Entered Mines 982 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 989 | -10/Mines | Found Prototype Device 995 | -10/Mines | Discovered exit to Materials (range 9) 1032 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1134 | -10/Mines | Build established: Scavenger-Mutant 1144 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1577 | -10/Mines | Learned 8 Materials zone layouts 1776 | -10/Mines | Learned location of Storage (-9) 1791 | -10/Mines | Received a Mining Laser from a helpful Derelict 2080 | -10/Mines | Discovered exit to Materials (range 4) 2088 | -10/Mines | Entered Materials 2088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -9/Materials | Identified exit to Materials 2188 | -9/Materials | Lost 3 parts (1p1n1w) 2229 | -9/Materials | Repaired Rocket Launcher 2438 | -9/Materials | Build established: Mutant 2646 | -9/Materials | Repaired Bore Cannon 2815 | -9/Materials | Build established: Scavenger-Mutant 3025 | -9/Materials | Core integrity fell below 50% 3139 | -9/Materials | Discovered exit to Materials (range 16) 3325 | -9/Materials | Lost 3 parts (1u2w) 3632 | -9/Materials | Core integrity fell below 20% 3866 | -9/Materials | Identified exit to Mines 3866 | -9/Materials | Identified exit to Storage 4088 | -9/Materials | First assault squad dispatched 4176 | -9/Materials | Entered Storage 4260 | -9/Storage | Repaired Hvy. Assault Rifle 4401 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- unit. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger inserts Aluminum Leg into recycling unit. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Aluminum Leg. System corrupted: Matter fused (-8). R-06 Scavenger collects Aluminum Leg. R-06 Scavenger inserts Sml. Laser into recycling unit. R-06 Scavenger inserts Aluminum Leg into recycling unit. System corrupted: Matter fused (-8). Hrd. Light Armor Plating destroyed. G-34 Mercenary destroyed. Acquired 40 matter. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Aluminum Leg. System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??#####????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #?#####??????????????????? | | ??# #?#"""#??????????????????? | | ??# #?#"R"#??????????????????? | | ??# ###" "####???????????????? | | ??# # r #???????????????? | | ??# # "" ###?????????????? | | ??# #@"T = ""#?????????????? | | ??# #l"" Y"#?????????????? | | ??# +g % ""#?????????????? | | ??# # """ ###?????????????? | | ??# # """ #???????????????? | | ??# + """ #???????????????? | | ??# # #???????????????? | | ??# ##########???????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# ?????????????????????????? | | ??# ?????????????????????????? | | ??# ?????????????????????????? | | ??# ?????????????????????????? | | ??# ?????????????????????????? | | ??? ?????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorImpulseCloak Manual? 0 Play Time 00:37:46 Cumulative 14.0 hours Start 2025.04.05 @ 16:10:10 End 2025.04.05 @ 16:46:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c9fff7e-e4c4-4982-adc2-b391ec31ea95