Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 10:29:12 Player: PE-P51_RE Result: Destroyed by Q0-60S(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (901) 901 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1876 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 200/200 System Corruption 0% Temperature Cool (8) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Subdweller Laser Barrage Gun > --- INVENTORY (5) ---- Arachnoskeleton Multitool Katana Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Subdweller Optics Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Katana > --- INVENTORY -------- Arachnoskeleton Subdweller Shrapnel Launcher Multitool [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Scrap Shield Device Subdweller Optics Storage Small Storage Unit Protection Scrap Shield Weapon Minigun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | . . 2 30 Power 4 | . . . 4 Engine 4 | . . . 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | . . . 11 Treads 2 | . . . 2 Leg . | . . . . Wheel 9 | . . . 9 Hover . | . . . . Flight . | . . . . Utility 6 | . . . 6 Device 2 | . . . 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 11 | . . 2 9 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . . 1 5 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 4 | . 7 8 4 Power . | . 1 1 . Propulsion . | . 4 2 . Utility . | . . . . Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 16 | . . 2 14 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Tool/Special 2 | . . . 2 Average Slot Usage (%) 88 | . 85 85 89 Engine 14 | . 14 14 14 Treads 7 | . . . 8 Leg 3 | . 28 28 1 Wheel 16 | . . . 17 Device 5 | . . . 5 Storage 1 | . 14 14 . Protection 10 | . . . 11 Energy Gun 7 | . 28 26 5 Energy Cannon 3 | . . . 3 Ballistic Gun 13 | . . 1 14 Slashing Weapon 2 | . . . 2 Peak Build Rating 19 | . 6 11 19 Average Rating 14 | . 6 6 14 On Entrance 7 | 6 6 6 11 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 34 | 14 14 19 34 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 5 | . 8 8 5 Most Carried 8 | . 8 8 8 Average Carried 5 | . 7 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 19% | Subdweller-Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1004 | 200 . . 804 Remotely . | . . . . Salvage Created 907 | . 18 . 889 Parts 73 | . 2 . 71 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 23 | . . . 23 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . . . 25 Melee 3 | . . . 3 Guns 16 | . . . 16 Cannons 6 | . . . 6 Classes Destroyed 5 | . 1 . 4 Operator 1 | . 1 . . Turret 1 | . . . 1 Swarmer 5 | . . . 5 Sentry 1 | . . . 1 Subdweller 19 | . . . 19 Best Kill Streak 4 | . 1 . 4 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 165 | . . . 165 Missed 56 | . . . 56 Hits 109 | . . . 109 Projectile 109 | . . . 109 Damage Taken 1679 | . . . 1679 Core 263 | . . . 263 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | . 4 . 81 Largest 2 | . 2 . 2 Hottest 105 | . 100 . 105 Shots Fired 158 | . 8 . 150 Gun 131 | . 8 . 123 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 104 | . . . 104 Thermal 54 | . 8 . 46 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 33 | . 2 . 33 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 112 | . 4 . 108 Core Hits 43 | . 2 . 41 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks 65 | . . . 65 Impact . | . . . . Slashing 65 | . . . 65 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2150 | . 50 . 2100 Guns 1703 | . 50 . 1653 Cannons 358 | . . . 358 Explosions . | . . . . Melee 89 | . . . 89 Ramming . | . . . . Kinetic 1306 | . . . 1306 Thermal 755 | . 50 . 705 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 89 | . . . 89 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 54 | . 42 . 54 Average Temperature 18 | . 21 . 17 Received Heat Transfer 444 | . . . 444 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1054 | . 148 . 906 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 5 | . 5 . . Initial . | . . . . Average . | . . . . Influence Increases 245 | . 5 . 240 Destroy 0b10 Robot/C 140 | . . . 140 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 10 | . . . 10 Lose Combat Pursuer 90 | . . . 90 Influence Decreases 245 | . 5 . 240 Time Decay 195 | . 5 . 190 Lost Part 50 | . . . 50 Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 2 . 33 Peak Tracking Total 6 | . 1 . 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . . 1 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 1 5 Successful 6 | . . 1 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 1 5 Record 4 | . . . 4 Open Door 1 | . . 1 . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1133 | . . . 1133 Optics 1133 | . . . 1133 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . . 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2990 | . 85 124 2781 Spaces Moved 1889 | 1 57 96 1735 Core 37 | . . . 37 Treads 435 | . . . 435 Legs 244 | 1 57 96 90 Wheels 1173 | . . . 1173 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 120 120 95 Average Speed 126 | 120 120 120 127 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 14 27 95 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 18 | . . . 18 Spaces Dug 8 | . . . 8 Terrain Destroyed 10 | . . . 10 Melee 8 | . . . 8 Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2247 | . 65 106 2076 Wait 96 | . 3 1 92 Move 1886 | . 56 95 1735 Hop . | . . . . Pick Up 15 | . 2 4 9 Fast Attach 10 | . . . 10 Attach 5 | . . . 5 Detach 3 | . . . 3 Swap 38 | . . 2 36 Drop 37 | . . 4 33 Fire 85 | . 4 . 81 Melee 65 | . . . 65 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 7 | . . . 7 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 7) 86 | -10/Materials | Entered Mines 91 | -10/Mines | Met a Derelict shopkeep closing up shop 134 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 170 | -10/Mines | Discovered new exit (range 14) 200 | -10/Mines | Discovered new exit (range 6) 210 | -10/Mines | Entered Subcaves 211 | -10/Subcaves | Approached by a straggling Scientist 323 | -10/Subcaves | Build established: Mutant 794 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 827 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1020 | -10/Subcaves | Learned location of Zion (-7) 1020 | -10/Subcaves | Met a Zionite searching for "candidates" 1047 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1472 | -10/Subcaves | Build established: Subdweller-Mutant 1789 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1854 | -10/Subcaves | Discovered new exit (range 9) 1872 | -10/Subcaves | Learned Materials terminal intel 1960 | -10/Subcaves | Core integrity fell below 50% 2076 | -10/Subcaves | Ambushed by Subdweller buried in earth 2079 | -10/Subcaves | Core integrity fell below 20% 2224 | -10/Subcaves | Visited 4L-MR0's lab 2239 | -10/Subcaves | Found Arachnoskeleton 2325 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2383 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2570 | -10/Subcaves | Learned Materials emergency access door positions 2611 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2670 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2686 | -10/Subcaves | A Subdweller sparked back to life 2686 | -10/Subcaves | A Subdweller sparked back to life 2788 | -10/Subcaves | Visited Clippyterm 2791 | -10/Subcaves | Learned 40 Factory zone layouts 2842 | -10/Subcaves | Discovered new exit (range 6) 2977 | -10/Subcaves | Disturbed a concealed Subdweller 2991 | -10/Subcaves | Destroyed by Q0-60S(R) with Subdweller Machine Gun Last Messages --------------- It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 02842_ EXIT=FOUND 02918_ Sub. Monowheel shoots sparks and powers down. 02963_ Searching scrap... 02963_ Found Battle Cannon. 02963_ Found 36 Matter. 02968_ Searching scrap... 02968_ Found Mak. Sword. 02968_ Found 39 Matter. 02969_ Searching scrap... 02969_ Found Sub. Monowheel. 02969_ Found 56 Matter. 02973_ Searching scrap... 02973_ Found Sub. Shrapnel Launcher. 02973_ Found Mak. Axe. 02973_ Found 44 Matter. 02977_ Q0-60S(R) angrily emerges from the Twisted Machinery. 02980_ Q0-60S(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?####????????? | | ????????????????????????????###### ### ##???##### | | ???????????????????????###### ## ##??# | | ?######??###???????????#=%## % ##### | | ## #### #???????????#%@<##" # ## | | ##??????????## R ] | | ##?????????#/ #%#< % | | ## #?????????#]%### # # | | # ###### #?????????####?### ## | | # ###??## #????????????????# ##### | | # ##??## ##????????????????# ##???# # | | #???###?????????????????####????# # ## | | #####???????????????????????????## ### | | ##???????????????????????????# ### | | ##??????????????????????????## ### | | #???????????????????????????# ### | | #??????????????????????????## ### | | #??????????????????????????# #?### | | ### ##????????????????????????#### #### | | ##### ####????????????????????????## # | | ??## ##???????????????????????????# [ | | ### ##???????????????????????###?#### | | ##???????????????????????## ## ## ######## | | #???????????????????????## ##?????? | | ##?????????????????????## % % #???### | | ##????????????????????# ## ## % #??? | | #????????????????????# ## ###% #???#% | | #######????????????????????# #### ##??? | | | ##?????????????????????????## ### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingFrostDiverter Manual? 0 Play Time 00:22:48 Cumulative 332.5 hours Start 2026.01.25 @ 10:07:21 End 2026.01.25 @ 10:29:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 406 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686fdd08-aa94-416a-a1e7-1ff271ba98f7