Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 19:48:00 Player: Wyvric Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (229) 1145 Value Destroyed (11151) 11151 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (7716) 7716 TOTAL SCORE: 30532 Bonus ------- High Alert Combat Kills 1467 Follower Combat Kills 449 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 83/100 System Corruption 32% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Impulse Thruster Impulse Thruster Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Quantum Capacitor Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Heavy Pick > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Inertial Stasis Machine Precision Energy Filter Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved System Restoration Module Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 169] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . Utility 11 | . . . . . 3 2 . . . . . . . . . 2 . . 1 2 1 . . Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Attached 482 | 6 7 . 1 . 47 12 13 20 10 6 6 21 21 22 12 4 2 24 88 66 38 14 42 Power 34 | 1 . . . . 5 1 . 1 1 . . 1 1 1 . . 1 1 4 5 4 4 3 Engine 7 | 1 . . . . 5 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 1 . . 1 . 1 . . . . 3 . . . . Reactor 20 | . . . . . . . . . . . . . 1 . . . 1 1 1 5 4 4 3 Propulsion 106 | 2 . . . . 11 . 3 . 2 . . 4 1 3 4 1 . 5 27 19 10 2 12 Treads 36 | 2 . . . . 5 . . . . . . 3 1 3 2 1 . 1 10 7 1 . . Leg 24 | . . . . . 6 . 3 . 2 . . . . . . . . . 5 7 1 . . Wheel 11 | . . . . . . . . . . . . 1 . . . . . . 10 . . . . Hover 26 | . . . . . . . . . . . . . . . . . . 4 2 4 8 2 6 Flight 9 | . . . . . . . . . . . . . . . 2 . . . . 1 . . 6 Utility 202 | 1 4 . . . 13 5 7 13 5 1 1 4 12 11 7 3 . 12 34 28 20 6 15 Device 102 | . . . . . 6 1 5 9 2 1 1 3 6 6 2 1 . 1 14 20 9 4 11 Storage 42 | 1 4 . . . 2 1 . . 3 . . . 1 2 . 1 . 7 9 6 5 . . Processor 14 | . . . . . . 1 . 1 . . . . . 1 1 . . 1 2 2 3 1 1 Hackware 8 | . . . . . . . . . . . . . 1 . 4 . . 1 1 . . . 1 Protection 36 | . . . . . 5 2 2 3 . . . 1 4 2 . 1 . 2 8 . 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 3 . 1 . 18 6 3 6 2 5 5 12 7 7 1 . 1 6 23 14 4 2 12 Energy Gun 17 | 1 2 . 1 . 3 . . . . 2 1 1 . . . . . . 2 4 . . . Energy Cannon 20 | . 1 . . . 1 . . . . . . . . . . . . 1 4 3 1 2 7 Ballistic Gun 25 | 1 . . . . 4 . 1 . . 2 . 2 5 1 1 . . 1 . 4 . . 3 Ballistic Cannon 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . Launcher 22 | . . . . . 3 2 . 3 2 1 . 3 1 . . . 1 . 4 . 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 3 . . 2 . . . . . . . 1 . . . . Slashing Weapon 29 | . . . . . 4 4 . . . . 1 3 1 4 . . . 4 7 1 . . . Piercing Weapon 15 | . . . . . . . . . . . 1 3 . 2 . . . . 4 2 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 2 1 . 1 1 . 1 . 2 1 2 . . 1 2 3 2 2 2 Parts Lost 123 | . . . . . 10 1 . 3 . . . . . 3 1 . 3 4 32 27 2 1 36 Power 16 | . . . . . 3 . . 2 . . . . . . . . 1 . 2 3 . 1 4 Propulsion 37 | . . . . . 2 . . . . . . . . 1 1 . . 3 11 8 1 . 10 Utility 35 | . . . . . 2 . . 1 . . . . . . . . 1 . 11 5 1 . 14 Weapon 35 | . . . . . 3 1 . . . . . . . 2 . . 1 1 8 11 . . 8 Highest Loss Streak 23 | . . . . . 2 1 . 1 . . . . . 1 1 . 3 2 5 5 2 1 23 Average Slot Usage (%) 92 | . 99 100 100 100 94 94 99 93 94 97 98 97 86 92 91 94 83 86 90 81 70 84 81 Engine 3 | . 14 14 14 14 8 7 7 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 5 7 7 6 6 1 5 6 5 2 . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 4 . . . 2 5 1 2 5 8 7 Treads 8 | . 28 28 28 28 13 . . . . . . 13 11 12 11 11 8 3 9 5 1 . . Leg 8 | . . . . . 12 23 22 23 23 23 20 2 . . . . . . 1 7 . . . Hover 1 | . . . . . . . . . . . . . . . . . . 5 2 1 10 20 15 Device 5 | . . . . . 5 4 6 9 1 7 6 11 . 4 1 11 11 7 3 9 9 12 12 Storage 28 | . 27 28 28 28 32 37 38 31 48 46 40 34 32 28 20 17 17 19 21 20 11 8 7 Processor 2 | . . . . . . 6 7 3 . . . . . . . . . 2 6 4 7 11 11 Hackware 6 | . . . . . . . . . . . . . 1 6 23 17 17 18 17 14 13 12 11 Protection 1 | . . . . . 5 2 . 2 . . . . 4 4 . 5 3 1 1 . 3 4 1 Energy Gun 3 | . 20 28 28 28 5 . . . . 5 . 2 . . . . . . . 1 . . . Ballistic Gun 1 | . 4 . . . 2 . . . . 5 . 4 11 1 . 5 2 1 . 3 . . . Impact Weapon 2 | . . . . . . . . 11 10 . 12 7 . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . 4 9 12 . . . 5 4 6 12 12 5 2 7 10 1 . . . Piercing Weapon 3 | . . . . . . . . . . . 5 5 7 12 13 11 11 11 4 1 3 4 3 Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 187 | 12 59 59 59 59 105 130 131 135 161 146 155 174 187 157 114 127 136 161 160 181 99 115 117 Greatest Support 129 | 40 40 40 40 40 60 60 60 60 60 60 60 60 100 100 100 107 107 80 121 128 99 129 119 Greatest Overweight (x) 45 | 3 1 1 1 1 31 2 2 2 2 2 2 6 8 1 1 1 1 45 15 5 1 1 7 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 2 2 2 2 1 . . 1 1 3 3 . . . . Largest Inventory Capacity 52 | 6 18 18 18 18 30 38 38 38 50 44 44 44 38 38 32 28 28 36 44 52 44 16 16 Average Capacity 31 | 5 14 18 18 18 27 37 38 32 46 44 44 38 37 34 26 26 28 29 35 35 24 16 14 Most Carried 50 | 6 17 18 18 18 30 38 38 38 50 44 44 42 38 38 32 24 25 32 36 36 34 16 16 Average Carried 30 | 5 13 17 17 17 26 32 37 32 41 42 41 38 36 33 26 23 24 27 34 32 21 15 12 Final Capacity 44 | 6 18 18 18 18 30 38 38 32 44 44 44 38 38 32 26 28 28 32 36 24 16 16 4 Final Carried 44 | 6 17 18 18 18 29 37 38 32 42 44 42 38 37 32 25 24 24 32 33 24 16 16 4 Class Distribution -------------------- 31% | Hauler-Mutant 22% | Hacker-Mutant 15% | Hauler-Assassin 11% | Mutant 11% | Hacker-Assassin 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Assassin | -6/Extension Hauler-Mutant | -6/Cetus Hauler-Mutant | -6/Archives Hacker-Mutant | -6/Hub_04(d) Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Waste Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Matter Collected 9363 | 254 74 12 10 10 949 462 60 922 101 292 . 872 813 503 378 . . 272 1489 700 658 13 519 Remotely 689 | . . . . . . . . . . . . . 562 42 . . . . 85 . . . . Salvage Created 10174 | . 415 89 . 43 1120 415 109 243 . 119 . 647 246 543 705 . . 272 2566 1260 549 83 750 Parts 542 | . 27 5 . 8 63 14 9 7 . 7 . 32 3 25 36 . . 15 129 58 41 5 58 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 . 3 . . . . . . . . . . . . . Prevented 5 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Combat Hostiles Destroyed 195 | . 12 2 . 3 29 9 2 5 . 5 . 14 7 4 11 . . 4 44 19 8 1 16 Melee 67 | . . . . . 5 7 2 1 . . . 6 3 3 11 . . 3 20 3 2 1 . Guns 49 | . 10 2 . 3 11 . . . . 2 . 2 2 1 . . . 1 5 10 . . . Cannons 36 | . 2 . . . 8 . . . . . . . . . . . . . 5 5 5 . 11 AOE 40 | . . . . . 5 2 . 1 . 3 . 6 2 . . . . . 14 1 1 . 5 Classes Destroyed 16 | . 4 . . . 3 2 1 . . . . 4 1 . . . . . 1 . . . . Worker 14 | . . . . . . . . . . . . 1 . . 2 . . . 7 1 1 . 2 Builder 5 | . . . . . . . . . . . . 2 . . . . . . 2 1 . . . Tunneler 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Operator 7 | . 1 . . . . . . . . . . . . 6 . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Swarmer 39 | . 6 . . 3 6 . . . . 3 . 5 . . . . . . 5 4 1 . 6 Grunt 58 | . 6 2 . . 12 3 . 2 . . . 4 3 . 3 . . . 14 8 1 . . Brawler 4 | . . . . . . . . . . . . . 1 . . . . . 2 1 . . . Duelist 6 | . . . . . 1 1 . . . . . . . . . . . . 1 3 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 35 | . . . . . 9 1 . . . . . 3 . 4 6 . . 2 4 1 2 1 2 Hunter 11 | . . . . . 1 . . 1 . 2 . 1 . . . . . . 4 . . . 2 Programmer 34 | . . . . . . 4 . 1 . . . . 1 . 2 . . 2 13 1 4 . 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 . 3 4 5 1 1 . 3 . 6 3 2 4 . . 1 7 5 2 1 7 Combat Bots Only 5 | . 3 2 . 3 4 4 1 1 . 3 . 5 3 1 4 . . 1 5 5 2 1 5 Max Kills in Single Turn 4 | . 2 1 . 2 3 2 1 1 . 2 . 4 1 1 1 . . 1 4 1 1 1 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . 1 . 2 . 3 1 . . . . . 3 1 1 . 2 Melee 1 | . . . . . 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Damage Taken 28514 | . 247 43 . 21 2606 380 370 1050 . 363 . 763 1256 1017 1002 . 136 1092 6269 6088 559 256 4996 Core 4503 | . 30 12 . . 262 6 63 129 . 43 . 131 18 70 198 . . 304 644 867 110 29 1587 Absorbed by Shields 670 | . . . . . . . . . . . . 213 67 . . . . . . 390 . . . Core Remaining (%) 65 | 100 . . . 83 52 . . . . 65 . . . . 50 . . 69 44 33 92 . . Volleys Fired 395 | . 27 4 . 2 96 2 . 8 . 15 . 20 18 4 2 . 1 5 52 59 20 1 59 Largest 4 | . 2 2 . 2 2 2 . 1 . 2 . 3 4 3 1 . 1 1 1 4 1 2 4 Hottest 250 | . 110 90 . 90 90 72 . 36 . 93 . 121 131 98 33 . 52 35 250 223 120 240 210 Shots Fired 635 | . 48 8 . 4 178 4 . 8 . 24 . 26 45 12 2 . 1 5 58 124 20 2 66 Gun 346 | . 38 8 . 4 101 . . . . 19 . 6 38 12 2 . . 5 12 94 . . 7 Cannon 211 | . 10 . . . 74 . . . . . . . . . . . . . 26 30 17 2 52 Launcher 78 | . . . . . 3 4 . 8 . 5 . 20 7 . . . 1 . 20 . 3 . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 305 | . 10 . . . 137 . . . . 10 . 4 38 12 2 . . 5 14 66 . . 7 Thermal 173 | . 24 . . . . . . . . . . . . . . . . . 24 54 17 2 52 Explosive 70 | . . . . . 3 4 . . . 5 . 20 7 . . . 1 . 20 . 3 . 7 Electromagnetic 87 | . 14 8 . 4 38 . . 8 . 9 . 2 . . . . . . . 4 . . . Robot Hit Streak 18 | . 11 7 . 3 18 2 . . . 6 . 5 8 10 . . . 7 12 11 15 . 8 Robot Miss Streak 7 | . 3 2 . 2 3 . . . . 2 . 2 4 1 . . . 1 6 7 . . 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Secondary Targets 10 | . 1 . . 1 . . . . . . . 1 . . . . . . . 7 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 . . . . . . . 1 . . . Capacitor 76 | . . . . . . . . . . . . . . . . . . . . 26 17 . 33 Shots Hit Robots 742 | . 37 6 . 3 146 19 15 26 . 14 . 23 43 48 36 . . 15 149 86 22 5 49 Core Hits 452 | . 21 6 . 3 55 17 4 6 . 12 . 40 20 18 16 . . 8 119 54 14 4 35 Critical Hits 46 | . 1 . . . 2 . . . . . . 2 3 2 4 . . . 14 7 1 1 9 Critical Kills 19 | . . . . . 2 . . . . . . 1 1 1 1 . . . 6 2 . 1 4 Critical Parts Destroyed 22 | . 1 . . . . . . . . . . 1 1 1 3 . . . 7 3 . . 5 Melee Attacks 718 | . . . . . 46 31 19 38 . . . 59 25 50 72 . . 21 219 67 21 26 24 Impact 60 | . . . . . . . . 38 . . . 15 . . . . . . 7 . . . . Slashing 475 | . . . . . 46 31 19 . . . . 25 14 34 58 . . 17 190 41 . . . Piercing 183 | . . . . . . . . . . . . 19 11 16 14 . . 4 22 26 21 26 24 Sneak Attacks 23 | . . . . . . 1 . . . . . 4 . 10 . . . . 7 . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 85 | . . . . . . 3 5 4 . . . 6 6 14 9 . . 3 35 . . . . Damage Inflicted 34386 | . 454 71 . 24 3740 967 487 1061 . 521 . 3079 1855 2686 1674 . 152 530 9423 2754 1447 191 3270 Guns 5610 | . 316 68 . 24 1368 . . . . 172 . 122 546 235 . . . 102 1000 1494 . . 163 Cannons 4851 | . 138 . . . 1228 . . . . . . . . . . . . . 455 858 618 . 1554 Explosions 9536 | . . . . . 470 350 . 383 . 349 . 2066 774 . 246 . 152 . 3008 . 472 . 1266 Melee 14182 | . . . . . 652 617 487 678 . . . 882 535 2422 1428 . . 418 4879 394 357 191 242 Ramming 207 | . . 3 . . 22 . . . . . . 9 . 29 . . . 10 81 8 . . 45 Kinetic 4702 | . 80 . . . 2169 . . . . 54 . 110 546 235 . . . 102 182 1061 . . 163 Thermal 5316 | . 250 . . . 61 . . . . . . . . . . . . . 1666 1167 618 . 1554 Explosive 8453 | . . . . . 409 350 . . . 349 . 2066 774 . . . 152 . 2615 . 472 . 1266 Electromagnetic 1526 | . 124 68 . 24 427 . . 383 . 118 . 12 . . 246 . . . . 124 . . . Impact 927 | . . . . . . . . 678 . . . 115 . . . . . . 134 . . . . Slashing 10952 | . . . . . 652 617 487 . . . . 449 344 2050 1234 . . 395 4417 307 . . . Piercing 2303 | . . . . . . . . . . . . 318 191 372 194 . . 23 328 87 357 191 242 Highest Corruption 32 | . . . . . 4 1 2 6 6 . . . 3 3 5 . 14 18 27 15 2 . 32 Average Corruption 6 | . . . . . 2 1 1 4 6 . . . 2 2 1 . 8 15 13 7 1 . 4 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Effects 322 | . . . . . 20 1 11 27 8 . . . 5 10 6 . 5 43 131 35 2 . 18 Message Errors 66 | . . . . . 7 . 1 10 2 . . . 1 1 1 . 1 8 26 5 . . 3 Matter Fused 55 | . . . . . 3 . . 7 1 . . . 2 2 2 . 1 10 18 7 . . 2 Heat Flow Errors 21 | . . . . . 1 . 1 6 . . . . . 3 1 . . 1 3 2 1 . 2 Energy Discharges 32 | . . . . . 4 . 3 2 1 . . . . 1 1 . 3 3 9 3 . . 2 Parts Rejected 6 | . . . . . . . . 1 . . . . . . . . . 2 1 2 . . . Data Loss (minor) 36 | . . . . . 3 1 6 . 2 . . . . 1 1 . . 2 15 3 1 . 1 Data Loss (major) 8 | . . . . . . . . 1 2 . . . . . . . . 2 3 . . . . Misfires 7 | . . . . . . . . . . . . . . . . . . . 6 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . Misdirections 22 | . . . . . . . . . . . . . . . . . . 7 10 3 . . 2 Targeting Errors 64 | . . . . . 2 . . . . . . . 2 2 . . . 7 37 8 . . 6 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1737 | . 5 . . . 22 50 10 72 . . . 234 3 555 57 . . 18 553 6 107 . 45 Projectiles 67 | . 5 . . . 22 . . . . . . . . . . . . . 27 6 . . 7 Explosions 370 | . . . . . . . . 5 . . . 62 3 . 57 . . . 98 . 107 . 38 Melee 1300 | . . . . . . 50 10 67 . . . 172 . 555 . . . 18 428 . . . . Knockbacks 23 | . . . . . 15 . . 2 . . . 1 . . . . . . 5 . . . . Impact 6 | . . . . . 1 . . 2 . . . 1 . . . . . . 2 . . . . Kinetic 16 | . . . . . 13 . . . . . . . . . . . . . 3 . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . 34 . . 41 . . . 4 . . 99 . 44 . 83 . . . 47 Shots 14 | . . . . . 1 . . 5 . . . . . . 1 . 1 . 5 . . . 1 Rammed 17 | . . 1 . . 2 . . . . . . 1 . 4 . . . 1 4 1 . . 3 Targets Rammed 22 | . . 1 . . 4 . . . . . . 1 . 4 . . . 1 6 2 . . 3 Kicked 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 568 | . 210 144 . 60 304 5 75 260 . 84 . 61 568 256 227 . . 127 262 555 312 280 360 Average Temperature 98 | . 61 75 . 30 61 3 50 105 . 36 . 24 151 90 119 . . 67 73 156 104 90 117 Received Heat Transfer 4231 | . 78 24 . . 918 66 20 243 . . . 160 300 153 237 . . 54 705 913 72 45 243 Effects 19 | . 1 . . . 1 . . . . . . . 2 2 . . . . . 8 . . 5 Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Interference 9 | . 1 . . . . . . . . . . . . 2 . . . . . 3 . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 4 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 2 . 1 . 2 . . 1 . . . . . . . . Impact Corruptions 11 | . . . . . . . . 8 . . . 2 . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 2 . . . . . . . . 2 . . . . . . . . 7 3 2 . 3 Heat Transferred 5672 | . 629 . . . 50 . . . . . . . . . . . . . 1998 1340 481 . 1174 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Peak Influence 1313 | . 302 138 . 70 573 382 . . . . 30 359 355 204 284 84 76 96 1313 731 368 184 426 Initial 621 | . . 88 . . . 239 . . . . . 1 165 62 . 84 29 32 42 621 345 138 . Average 233 | . 138 131 . 28 285 256 . . . . 14 53 228 73 79 84 42 57 469 652 217 127 157 Maximum Alert Level 4 | . 1 . . . 2 1 . . . . . 1 1 1 1 . . . 4 3 1 . 2 Low Security (%) 60 | 100 75 100 . 100 36 14 . . . . 100 96 31 97 93 100 100 100 34 . 43 100 65 Level 1 21 | . 24 . . . 35 85 . . . . . 3 68 2 6 . . . 23 . 56 . 31 Level 2 10 | . . . . . 28 . . . . . . . . . . . . . 13 73 . . 3 Level 3 4 | . . . . . . . . . . . . . . . . . . . 13 26 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 . . . 5 2 . . . . 1 . . . 5 . . 3 18 6 5 1 3 Investigation 7 | . 3 . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . Extermination 21 | . . . . . . 2 . . . . . . . . 2 . . 2 9 1 2 1 2 Reinforcement 9 | . . . . . 3 . . . . . . . . . 1 . . . 2 2 . . 1 Assault 8 | . . . . . 1 . . . . . . . . . . . . . 4 3 . . . Garrison 7 | . . . . . . . . . . . . . . . 1 . . . 3 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Distress Signals 20 | . 2 . . . 6 1 . . . . . 2 1 . 3 . . . 4 . 1 . . Communications Jammed 93 | . . . . . . . . . . . . 92 . . . . . 1 . . . . . Distress Signals 92 | . . . . . . . . . . . . 92 . . . . . . . . . . . Times Spotted 362 | . 18 2 . 2 51 17 3 22 . 3 . 24 15 19 19 . 2 5 72 47 13 2 26 Peak Tracking Total 16 | . 4 2 . . 7 7 1 5 . 2 . 6 5 2 4 . 2 2 8 16 4 1 6 Tactical Retreats 31 | . 1 . . . 2 1 1 9 . . . 1 . . 1 . . . 8 3 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Traps Triggered 9 | . 1 . . . 2 . . . . . . 2 . . . 1 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Machines Disabled 30 | . . . . . 2 . 2 . . . . 1 5 1 7 . . 1 9 . . . 2 Max in Single Turn 7 | . . . . . 1 . 1 . . . . . 2 1 7 . . 1 4 . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Machines Accessed 77 | . 5 . 1 . 9 3 1 . 1 . 3 11 3 1 8 1 . 2 9 5 8 4 2 Terminals 54 | . 3 . . . 7 2 . . . . 2 11 3 . 8 . . 1 6 1 5 3 2 Fabricators 4 | . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . . 1 1 1 . . Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . 1 2 1 1 . Total Hacks 380 | . 10 . 1 . 33 6 1 . 7 . 8 27 6 15 65 7 . 24 87 20 50 11 2 Successful 205 | . 5 . 1 . 15 3 1 . 7 . 4 12 1 15 44 1 . 10 52 11 18 4 1 Failed 173 | . 5 . . . 18 3 . . . . 4 14 5 . 20 6 . 14 35 9 32 7 1 Catastrophic 42 | . 1 . . . 6 1 . . . . 1 2 2 . 3 2 . 5 8 2 7 1 1 Database Lockouts 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Manual 198 | . 7 . 1 . 19 3 . . . . 7 17 3 . 52 7 . 17 32 3 28 . 2 Terminals 258 | . 8 . . . 23 4 . . . . 7 27 6 . 65 . . 18 45 6 38 9 2 Fabricators 26 | . . . . . . 2 . . . . . . . . . . . 6 14 . 4 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 52 | . . . . . 10 . . . . . . . . . . . . . 27 8 7 . . Garrison Access 15 | . . . . . . . . . . . . . . . . 7 . . 1 4 1 2 . Terminal Hacks 105 | . 2 . 1 . 3 1 1 . 7 . 2 9 1 15 31 . . 3 14 1 10 3 1 Record 22 | . . . . . . 1 . . . . . 2 1 15 . . . . 3 . . . . Part Schematic 10 | . 1 . . . . . . . 7 . . . . . 2 . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . 2 . . 9 . . . . . 2 . . Open Door 9 | . . . . . . . 1 . . . 1 3 . . . . . . . . . 3 1 Level Access Points 5 | . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Alert Level 8 | . . . . . 1 . . . . . . 1 . . 2 . . . 2 . 2 . . Unreport Threat 8 | . . . . . . . . . . . 1 . . . 2 . . . 2 . 3 . . Locate Traps 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 7 | . . . . . 2 . . . . . . . . . 4 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 1 . . . . . . . . . . . 3 9 . 1 . . Load Schematic 5 | . . . . . . 1 . . . . . . . . . . . 1 2 . 1 . . Build 9 | . . . . . . . . . . . . . . . . . . 2 7 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 42 | . . . . . 10 . . . . . . . . . . . . . 20 8 4 . . Insert Component 21 | . . . . . 5 . . . . . . . . . . . . . 10 4 2 . . Analyze 21 | . . . . . 5 . . . . . . . . . . . . . 10 4 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 41 | . 3 . . . 2 1 . . . . 2 3 . . 13 1 . 4 9 . 3 . . Terminals 30 | . 1 . . . 2 1 . . . . 1 3 . . 13 . . 1 5 . 3 . . Track 6 | . . . . . . . . . . . . . . . 5 . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 20 | . 1 . . . 2 1 . . . . 1 3 . . 5 . . 1 3 . 3 . . Disrupt 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . 3 3 . . . . Report 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 . . . 9 3 . . . . 2 10 4 . 7 1 . 1 8 4 7 . 1 Full Trace Events 5 | . . . . . 3 . . . . . . . . . 1 . . 1 . . . . . Feedback Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . 4 . . . 7 . . . . . 2 . . . 9 4 2 . . Parts Built 10 | . . . . . . . . . . . . . . . . . . 1 9 . . . . Matter 816 | . . . . . . . . . . . . . . . . . . 152 664 . . . . Time 269 | . . . . . . . . . . . . . . . . . . 50 219 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . . 1 25 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 20 | . . . . . 4 . . . . . . . . . . . . . 10 4 2 . . Part Schematics Acquired 19 | . . . . . 4 . . . . . . . . . . . . . 9 4 2 . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 4 . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Total Allies 16 | . . . . 1 . . 4 . 3 . . 6 . . . . . . 2 . . . . Largest Group 4 | . . . . 1 . . 4 4 3 3 . 4 4 . . . . . 2 . . . . Highest-Rated Group 232 | . . . . 31 . . 80 80 76 76 . 232 216 . . . . . 98 . . . . Highest-Rated Ally 156 | . . . . 31 . . 20 20 31 31 . 156 128 . . . . . 49 . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . . . 7 . 1 4 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 RETURN 7 | . . . . . . . . . . . . . . . . . . . . 4 . 1 2 Ally Attacks 102 | . . . . . . . . 39 . 6 . 33 21 . . . . . 3 . . . . Total Damage 2117 | . . . . . . . . 836 . 128 . 698 347 . . . . . 108 . . . . Kills 12 | . . . . . . . . 3 . . . 6 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 3 . . 2 . 1 . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . 6 . 2 3 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . 5 . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Turns Passed 24626 | 114 625 235 937 962 2441 911 1417 1098 2478 520 245 2062 487 981 1227 145 152 781 3434 1057 991 430 896 Spaces Moved 12345 | 67 288 120 516 527 969 423 661 461 1273 247 123 950 171 192 596 76 81 304 1244 422 1067 425 1142 Core 53 | 24 . . . . 1 . . . . . . . . . . . . 2 . . . . 26 Treads 4619 | 43 288 120 516 527 496 . . . . . . 495 144 192 596 76 81 187 715 143 . . . Legs 4031 | . . . . . 472 423 661 461 1273 247 123 123 . . . . . . 104 144 . . . Wheels 770 | . . . . . . . . . . . . 332 27 . . . . . 411 . . . . Hover 2574 | . . . . . . . . . . . . . . . . . . 115 14 106 987 425 927 Flight 298 | . . . . . . . . . . . . . . . . . . . . 29 80 . 189 Fastest Speed 25 | 50 160 180 180 180 153 160 190 160 190 190 190 140 150 165 160 180 180 161 130 60 52 44 25 Average Speed 153 | 144 171 180 180 180 174 180 190 170 190 190 190 184 180 184 170 184 182 219 180 140 69 50 42 Slowest Speed 2300 | 200 180 180 180 180 1600 190 190 190 190 190 190 210 330 185 185 185 185 2300 280 270 126 108 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 5 53 27 91 88 90 12 74 56 85 50 5 90 63 89 51 2 60 6 30 20 29 11 34 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 7 | . 2 . . 2 . . . . 2 . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . . . . . . . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 8 | . . . . 2 . . . 3 3 . . . . . . . . . . . . . . Spaces Dug 258 | . . . . . 24 11 . . . . . 5 3 2 15 . 27 5 70 44 34 7 11 Terrain Destroyed 880 | . . . . . 89 21 . . . 38 . 59 9 2 188 . 27 5 248 52 61 7 74 Melee 195 | . . . . . 19 11 . . . . . 5 3 2 15 . . 5 68 44 11 5 7 Projectile 53 | . . . . . 17 . . . . 1 . 1 2 . 1 . . . 3 8 4 2 14 AOE 632 | . . . . . 53 10 . . . 37 . 53 4 . 172 . 27 . 177 . 46 . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Res Acc Com Total 16570 | 82 374 131 527 539 1480 524 801 700 1341 275 137 1160 298 759 728 82 84 385 2093 724 1280 586 1480 Wait 1999 | 3 32 6 . 1 232 41 79 146 17 . 1 53 42 469 53 . . 17 436 45 65 89 172 Move 12321 | 66 287 119 515 526 968 422 660 460 1272 246 122 949 170 191 595 76 80 303 1243 419 1066 424 1142 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 348 | 7 14 1 5 5 51 15 7 14 23 5 4 17 10 18 2 1 1 15 49 32 26 13 13 Fast Attach 116 | 5 5 . . . 6 1 1 . . . . 2 5 4 6 1 . 6 30 8 12 9 15 Attach 219 | 1 . . . . 19 4 3 12 8 4 6 11 9 11 4 2 1 6 34 42 20 3 19 Detach 55 | . . . . . . . . 2 1 1 . 2 6 4 1 . . . 12 12 11 . 3 Swap 149 | . 2 . 1 . 22 7 9 8 2 2 . 8 7 7 2 1 1 12 25 16 6 3 8 Drop 321 | . 7 . 6 5 36 4 9 16 18 2 4 24 16 17 13 1 . 6 44 20 33 18 22 Fire 395 | . 27 4 . 2 96 2 . 8 . 15 . 20 18 4 2 . 1 5 52 59 20 1 59 Melee 572 | . . . . . 46 28 13 34 . . . 44 15 30 50 . . 14 160 67 21 26 24 Ram 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 Kick 6 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . Crush 11 | . . 1 . . 1 . . . . . . . . 4 . . . 1 3 1 . . . Escape Stasis 7 | . . . . . . . . . . . . 4 . . . . . . 2 1 . . . Rewire 46 | . . . . . . . 20 . . . . 25 . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Entered Mines 753 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 804 | -10/Mines | Discovered new exit (range 10) 884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 884 | -10/Mines | Discovered new exit (range 5) 926 | -10/Mines | Assembled infested the area 975 | -10/Mines | Entered Exiles 1001 | -10/Exiles | Discovered new exit (range 15) 1053 | -10/Exiles | Met 8R-AWN 1082 | -10/Exiles | Met EX-HEX 1181 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Visited The Gauntlet 1503 | -10/Exiles | Discovered new exit (range 14) 1636 | -10/Exiles | Met EX-BIN 1658 | -10/Exiles | Aligned with FarCom system 1660 | -10/Exiles | Given EX-Vault access code 1717 | -10/Exiles | Opened EX-Vault 1736 | -10/Exiles | Found Lightpack 2.0 1773 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1912 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1912 | -10/Exiles | Entered Mines 2025 | -9/Mines | Discovered new exit (range 10) 2057 | -9/Mines | Learned location of Zion (-7) 2109 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2113 | -9/Mines | Found Prototype Device 2321 | -9/Mines | Discovered new exit (range 7) 2327 | -9/Mines | Found a hidden stash of uninstalled traps 2510 | -9/Mines | Received a Mining Laser from a helpful Derelict 2546 | -9/Mines | Learned location of Storage (-7) 2633 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2874 | -9/Mines | Entered Materials 2874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2875 | -8/Materials | Identified exit to Factory 3015 | -8/Materials | Identified Exp. Sensor Array 3338 | -8/Materials | Build established: Hauler-Skirmisher 3469 | -8/Materials | Discovered exit to Factory (range 15) 4476 | -8/Materials | Crushed by falling debris 4708 | -8/Materials | Discovered exit to Factory (range 7) 4874 | -8/Materials | First assault squad dispatched 4917 | -8/Materials | Build established: Hauler-Mutant 5273 | -8/Materials | Build established: Hauler-Assassin 5315 | -8/Materials | Entered Factory 5315 | -7/Factory | Evolved 2 slots: Utility x2 5620 | -7/Factory | Discovered new exit (range 20) 6166 | -7/Factory | Build established: Hauler-Mutant 6226 | -7/Factory | Entered Lower Caves 6522 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7012 | -7/Lower Caves | Encountered a Warlord checkpoint 7022 | -7/Lower Caves | Learned Factory stockpile data 7219 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7283 | -7/Lower Caves | Learned Factory garrison access intel 7523 | -7/Lower Caves | Discovered new exit (range 8) 7561 | -7/Lower Caves | Found Prototype Device 7643 | -7/Lower Caves | Entered another Lower Caves area 7643 | -7/Lower Caves | Accompanied by 4 allies 7825 | -7/Lower Caves | Identified Heart of Steel 8703 | -7/Lower Caves | Build established: Hauler-Assassin 8728 | -7/Lower Caves | Discovered new exit (range 6) 8740 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8741 | -7/Lower Caves | Entered Zion 8846 | -7/Zion | Discovered new exit (range 10) 8891 | -7/Zion | Given the Hacking Drone Bay 8895 | -7/Zion | Found Prototype Device 9043 | -7/Zion | System corruption cleaned by Quarantine Array 9049 | -7/Zion | Build established: Hauler-Mutant 9290 | -7/Zion | Found CR-A16's Pointy Stick 9565 | -7/Zion | Learned location of 1 exit from Factory 9574 | -7/Zion | Learned location of Armory (-3) 9762 | -7/Zion | Rebuked by Imprinter 10057 | -7/Zion | Learned location of Quarantine (-3) 10113 | -7/Zion | Found Prototype Energy Gun 10209 | -7/Zion | Gained Derelict followers 10355 | -7/Zion | Found Prototype Launcher 10450 | -7/Zion | Identified Gui. Missile Launcher 11219 | -7/Zion | Entered Proximity Caves 11219 | -6/Proximity Caves | Accompanied by 3 allies 11652 | -6/Proximity Caves | Discovered new exit (range 11) 11739 | -6/Proximity Caves | Entered Factory 11739 | -6/Factory | Evolved 2 slots: Weapon x2 11740 | -6/Factory | Identified exit to Factory 11741 | -6/Factory | Identified Storm Laser 11742 | -6/Factory | Loaded intel: 4 garrison access locations 11977 | -6/Factory | Discovered new exit (range 6) 11984 | -6/Factory | Entered Extension 12037 | -6/Extension | Build established: Hauler-Assassin 12607 | -6/Extension | Rescued a captive Derelict 12680 | -6/Extension | Rescued a captive Derelict 12785 | -6/Extension | Rescued A7 12851 | -6/Extension | Spotted B-75 Beast 12867 | -6/Extension | Allies destroyed B-75 Beast 12885 | -6/Extension | Destroyed B-75 Beast 13327 | -6/Extension | Discovered new exit (range 16) 13331 | -6/Extension | Discovered exit to Factory (range 14) 13459 | -6/Extension | Found Hvy. Reactive Plating 13483 | -6/Extension | Central database locked down 13959 | -6/Extension | Disrupted transfer network 14046 | -6/Extension | Entered Cetus 14046 | -6/Cetus | Accompanied by 4 allies (A7) 14051 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14075 | -6/Cetus | Spotted Cetus Guard 14075 | -6/Cetus | Spotted Cetus Guard 14076 | -6/Cetus | Spotted Cetus Guard 14088 | -6/Cetus | Spotted Cetus Guard 14103 | -6/Cetus | Destroyed Cetus Guard 14115 | -6/Cetus | Destroyed Cetus Guard 14304 | -6/Cetus | Cetus Manufacturing Module disabled 14369 | -6/Cetus | Failed to start Cetus Manufacturing Module 14457 | -6/Cetus | Discovered new exit (range 16) 14533 | -6/Cetus | Entered Archives 14760 | -6/Archives | Discovered exit to Factory (range 13) 14780 | -6/Archives | Discovered new exit (range 14) 14800 | -6/Archives | Discovered new exit (range 14) 14813 | -6/Archives | Unable to access archive contents 14879 | -6/Archives | Build established: Hauler-Mutant 15514 | -6/Archives | Entered Hub_04(d) 15715 | -6/Hub_04(d) | Central database locked down 15916 | -6/Hub_04(d) | Build established: Hacker-Mutant 16220 | -6/Hub_04(d) | Garrison activated, responded to threat 16598 | -6/Hub_04(d) | Found Prototype Processor 16598 | -6/Hub_04(d) | Identified Exp. Targeting Computer 16656 | -6/Hub_04(d) | Network Hub disabled 16725 | -6/Hub_04(d) | Spotted Lightning 16741 | -6/Hub_04(d) | Spotted Lightning 16741 | -6/Hub_04(d) | Entered Factory 16741 | -5/Factory | Evolved 2 slots: Utility x2 16886 | -5/Factory | Sucked down chute 16886 | -5/Factory | Entered Waste 16896 | -5/Waste | Found Fusion Bomb Launcher 16901 | -5/Waste | EMP discharged 16928 | -5/Waste | Spotted C-40 Crusher 16952 | -5/Waste | Spotted C-40 Crusher 16962 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16976 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17001 | -5/Waste | EMP discharged 17001 | -5/Waste | System corruption reached 10% 17004 | -5/Waste | Spotted C-40 Crusher 17007 | -5/Waste | Lost 3 parts (1p1u1w) 17011 | -5/Waste | Discovered new exit (range 16) 17035 | -5/Waste | Build established: Hacker-Assassin 17038 | -5/Waste | Entered Factory 17466 | -5/Factory | Fabricated Hcp. Storage Unit? 17496 | -5/Factory | Found Exp. Terrain Scan Processor 17669 | -5/Factory | Discovered new exit (range 13) 17676 | -5/Factory | Identified exit to Factory 17819 | -5/Factory | Entered another Factory area 17819 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17987 | -4/Factory | Found Quantum Capacitor 18037 | -4/Factory | Identified exit to Upper Caves 18151 | -4/Factory | Identified exit to Research 18662 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 18694 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 18770 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 18809 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 18834 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 18886 | -4/Factory | Fabricated Power Sword (x2) 18935 | -4/Factory | Fabricated Power Sword? 19018 | -4/Factory | Local fabrication network quarantined 19143 | -4/Factory | Lost 5 parts (3n2u) 19490 | -4/Factory | Lost 3 parts (1p2u) 19733 | -4/Factory | System corruption reached 10% 19736 | -4/Factory | Build established: Hacker-Mutant 20098 | -4/Factory | First assault squad dispatched 20176 | -4/Factory | Build established: Hacker-Assassin 20507 | -4/Factory | Lost 4 parts (1u3w) 20672 | -4/Factory | Garrison activated, responded to threat 20825 | -4/Factory | Build established: Hacker-Mutant 21199 | -4/Factory | Core integrity fell below 50% 21253 | -4/Factory | Entered Research 21253 | -3/Research | Evolved 2 slots: Utility x2 21262 | -3/Research | Lost 4 parts (1n1u2w) 21465 | -3/Research | Found Prototype Device 21465 | -3/Research | Identified Exp. Terrain Scanner 21503 | -3/Research | First assault squad dispatched 21566 | -3/Research | Crushed by falling debris 21594 | -3/Research | Identified exit to Research 21833 | -3/Research | Lost 4 parts (1u3w) 22095 | -3/Research | Lost 5 parts (2n3w) 22120 | -3/Research | System corruption reached 10% 22169 | -3/Research | Lost 4 parts (2u2w) 22255 | -3/Research | Core integrity fell below 50% 22281 | -3/Research | Spotted B-86 Titan 22310 | -3/Research | Entered another Research area 22310 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22331 | -2/Research | Lost 5 parts (3n1u1w) 22694 | -2/Research | Found Unknown Launcher 22696 | -2/Research | Found Unknown Launcher 22700 | -2/Research | Found Quantum Capacitor 22774 | -2/Research | Identified Fusion Bomb Launcher (x2) 22917 | -2/Research | Garrison activated, responded to threat 23230 | -2/Research | Identified exit to Testing 23244 | -2/Research | Discovered new exit (range 10) 23253 | -2/Research | Identified exit to Access 23261 | -2/Research | Found Quantum Capacitor 23301 | -2/Research | Entered Access 23301 | -1/Access | Evolved 2 slots: Propulsion x2 23720 | -1/Access | Discovered new exit (range 7) 23731 | -1/Access | Entered Command 24067 | -1/Command | Found Prototype Processor 24067 | -1/Command | Identified Exp. Melee Analysis Suite 24331 | -1/Command | Lost 7 parts (1p3n1u2w) 24432 | -1/Command | Lost 6 parts (1p1n3u1w) 24566 | -1/Command | Spotted M Guard 24566 | -1/Command | Spotted M Guard 24566 | -1/Command | Spotted Combat Programmer 24567 | -1/Command | Spotted Combat Programmer 24570 | -1/Command | System corruption reached 10% 24576 | -1/Command | Met MAIN.C 24580 | -1/Command | 0b10 Conduit disabled 24609 | -1/Command | Core integrity fell below 50% 24613 | -1/Command | System corruption reached 30% 24621 | -1/Command | Core integrity fell below 20% 24627 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 24603_ Penetrated by EMDS Slug. 24604_ Hvy. Pick destroyed. 24605_ Dropped Lrg. Storage Unit. 24605_ Penetrated by EMDS Slug. 24608_ Adv. Heat Sink destroyed. 24608_ Penetrated by EMDS Slug. 24608_ Imp. Hacking Suite destroyed. 24608_ Adv. Core Analyzer destroyed. 24608_ Hacking Suite destroyed. 24610_ Penetrated by EMDS Slug. 24612_ Slammed into MAIN.C. 24612_ Penetrated by EMDS Slug. 24613_ EMDS Slug penetrates 0b10 Conduit. 24617_ 50Y 24623_ Slammed into Combat Programmer. 24623_ Penetrated by EMDS Slug. 24625_ EMDS Slug penetrates 0b10 Conduit. [Achievement: This Is Interesting...] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####################??? | | ????????????????????????#""""""" """" #??? | | ????????????????????????#"" "" #??? | | ????????????????????????#""""" "" #### | | ????????????????????????#""""""""""" + | | ????????????????????????#" " """ + | | ????????????????????????#"" """"" + | | ????????????????????????#"" """" Y !#### | | ????????????????????????# """" Y #??? | | ????????????????????????# p ""MMM #??? | | ????????????????????????# p MMM ""#??? | | ????????????????????????#""" """ MMM " """"#??? | | ????????????????????????#"" """""""#??? | | ????????????????????????# """""""""""#??? | | ????????????????????????# " " " " #??? | | ????????????????????????# " " " " #??? | | ????????????????????????"@ " " " """" " #??? | | ????????????????????????" """ " " """" #??? | | ????????????????????????" " " " ? ? ???? | | ????????????????????????# """""""""" ???????? | | ????????????????????????# " """ " """"???????? | | ????????????????????????# """ ?? ?" ????????? | | ????????????????????????##########??????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 57 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 40 Resistance: TH 10 Point Defense Rating 80 Thermal Conversion 60 Reclamation Efficiency 20 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Offensive Hacking 24 Defensive Hacking 36 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Power Sword | -6/Hub_04(d) | Hacked Microactuators | -6/Hub_04(d) | Hacked Quantum Capacitor | -4/Factory | Scanalyzed Adv. Drone Bay | -4/Factory | Scanalyzed Lrn. Tractor Beam | -4/Factory | Scanalyzed Mak. Transmission Jammer | -4/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Mass Driver | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Matter Compressor | -4/Factory | Scanalyzed Adv. Melee Analysis Suite | -3/Research | Scanalyzed KE Penetrator | -3/Research | Scanalyzed Cmb. Gravmag System | -3/Research | Scanalyzed Flexi-carbon Leg | -3/Research | Scanalyzed Field Propulsion Drive | -2/Research | Scanalyzed Enh. Nova Cannon | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Power Sword | x2 | -4/Factory Power Sword | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Explorer GoHome() Maximum Efficiency Maybe Next Time I'll Detach My Launcher Meet Your Maker Origins Prison Break Production Line Project G-00 Tester This Is Interesting... Challenges ------------ None Game ------ Seed CompositeFocalFlail Manual? 0 Play Time 06:07:35 Cumulative 64.6 hours Start 2020.12.26 @ 22:40:52 End 2020.12.27 @ 19:48:00 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2429880-7ff7-4a89-88f5-7712ef5f14e5