Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 14:02:17 Player: Barbarossa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (4187) 4187 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12867 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Advanced Reaction Control System Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Gatling Laser Plasma Rifle > --- INVENTORY -------- Antigrav System Improved Surge Thruster Biomechanical Wings Hardcell Cannon Heavy Gauss Cannon [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . 2 2 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . 1 . . . . Utility 11 | . . . 2 . . . 2 . . 1 2 2 . 2 Weapon 2 | . . . . . . . . 2 . . . . . . Parts Attached 219 | 2 10 16 29 39 . 16 30 4 8 30 11 6 11 7 Power 28 | . 1 . 3 7 . 2 4 . . 5 . 3 2 1 Engine 6 | . 1 . . 3 . 1 1 . . . . . . . Core 13 | . . . 3 4 . 1 3 . . . . 1 . 1 Reactor 9 | . . . . . . . . . . 5 . 2 2 . Propulsion 99 | 2 4 9 13 22 . 2 11 1 5 16 4 2 5 3 Treads 29 | . 4 3 5 9 . . 2 . . 3 1 . 1 1 Leg 8 | . . . 4 . . . 2 1 . . . . . 1 Wheel 19 | 2 . 2 2 8 . 1 3 . . . . . 1 . Hover 29 | . . 2 2 5 . . 2 . 5 8 . 1 3 1 Flight 14 | . . 2 . . . 1 2 . . 5 3 1 . . Utility 47 | . 2 3 5 5 . 7 8 1 3 5 5 . . 3 Device 30 | . . 1 2 5 . 6 5 1 . 5 3 . . 2 Storage 8 | . 2 2 1 . . 1 . . . . 1 . . 1 Processor 2 | . . . 1 . . . 1 . . . . . . . Hackware 6 | . . . . . . . 2 . 3 . 1 . . . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | . 3 4 8 5 . 5 7 2 . 4 2 1 4 . Energy Gun 26 | . . . 6 5 . 4 6 1 . 2 . . 2 . Energy Cannon 7 | . . . . . . 1 . 1 . . 2 1 2 . Ballistic Gun 6 | . . 4 2 . . . . . . . . . . . Ballistic Cannon 5 | . 3 . . . . . . . . 2 . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 4 . . . 1 1 . . 1 1 2 3 Parts Lost 95 | . . . 6 6 . 9 20 . 9 14 . 5 20 6 Power 15 | . . . 1 2 . 2 3 . 1 2 . . 3 1 Propulsion 41 | . . . 3 2 . 4 6 . 6 6 . 2 9 3 Utility 24 | . . . 2 2 . 1 5 . 1 4 . 3 4 2 Weapon 15 | . . . . . . 2 6 . 1 2 . . 4 . Highest Loss Streak 12 | . . . 3 3 . 8 11 . 9 12 . 5 12 3 To Critical Strikes 3 | . . . . . . . . . . 1 . . 2 . Average Slot Usage (%) 73 | . 85 92 84 89 100 87 61 48 48 70 49 54 38 8 Engine 4 | . 14 11 3 5 7 5 2 . . . . . . . Core 3 | . . . 5 6 7 6 4 5 2 . . . . 2 Treads 12 | . 27 18 17 21 15 13 1 5 2 3 3 3 2 . Wheel 2 | . . 5 . 6 . 1 5 . . . . . 3 . Hover 7 | . . 6 9 4 23 17 1 5 7 18 . . 8 . Flight 2 | . . 14 . . . . 1 11 11 3 14 16 . . Device 8 | . . 4 5 13 15 11 6 3 4 6 10 12 5 1 Storage 5 | . 14 11 9 7 7 7 4 . . . . . . 2 Processor 4 | . . . 5 7 7 7 7 5 5 5 4 3 . . Hackware 4 | . . . . . . . 11 5 7 20 14 12 6 . Energy Gun 7 | . . . 6 14 15 12 7 3 3 4 . . 2 . Ballistic Gun 2 | . . 17 11 . . . . . . . . . . . Ballistic Cannon 1 | . 26 3 . . . . . . . . . . . . Naked Turns 102 | . . . . . . . . . . . . . 18 84 Heaviest Build 50 | 14 41 50 50 30 27 27 34 10 10 44 8 18 40 23 Greatest Support 80 | 26 40 60 40 60 27 28 56 12 30 47 16 29 75 80 Greatest Overweight (x) 7 | . 1 1 1 2 . 1 7 3 3 7 . 1 4 7 Average Overweight (x) . | . . . . . . . . . 1 . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 8 8 8 8 5 5 5 5 5 5 10 Average Capacity 8 | 8 10 15 10 8 8 8 7 5 5 5 5 5 5 7 Most Carried 15 | 6 13 15 11 8 8 8 8 5 5 5 5 5 5 2 Average Carried 6 | 5 9 9 8 7 8 7 6 4 5 4 3 4 1 . Final Capacity 20 | 8 15 20 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 12 | 4 12 8 8 8 8 8 5 5 5 1 5 5 . . Class Distribution -------------------- 50% | Scavenger-Mutant 27% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Matter Collected 2831 | 200 217 445 479 499 . 154 424 . . 334 70 . . 9 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5471 | . 572 606 908 1312 . 895 573 . . 500 . . 105 . Parts 239 | . 37 29 38 51 . 44 24 . . 14 . . 2 . Haulers Intercepted 10 | . 1 1 4 2 . 2 . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Combat Hostiles Destroyed 82 | . 12 7 10 20 . 14 10 . . 8 . . 1 . Guns 51 | . . 3 10 18 . 10 6 . . 4 . . . . Cannons 20 | . 11 4 . . . 2 3 . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . Classes Destroyed 13 | . 8 1 1 1 . 2 . . . . . . . . Worker 3 | . 1 . . 1 . . . . . 1 . . . . Builder 2 | . 1 1 . . . . . . . . . . . . Hauler 10 | . 1 1 4 2 . 2 . . . . . . . . Recycler 13 | . 4 2 3 2 . 2 . . . . . . . . Operator 4 | . 2 . 1 . . 1 . . . . . . . . Watcher 6 | . 1 2 . 1 . . 1 . . 1 . . . . Swarmer 14 | . 6 . . . . 4 1 . . 3 . . . . Grunt 36 | . 6 4 8 9 . 4 1 . . 4 . . . . Brawler 3 | . . . . . . 2 1 . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . Sentry 8 | . . 3 1 2 . 1 . . . . . . 1 . Hunter 10 | . . . 1 5 . . 4 . . . . . . . Programmer 9 | . . . . 4 . 2 3 . . . . . . . Best Kill Streak 8 | . 8 5 5 5 . 5 2 . . 3 . . 1 . Combat Bots Only 6 | . 6 4 3 5 . 5 2 . . 3 . . 1 . Max Kills in Single Turn 2 | . 2 2 1 2 . 1 1 . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Hostile Shots Fired 1529 | . 56 35 73 213 1 132 229 . 33 260 22 40 180 255 Missed 519 | . 17 10 14 78 1 38 75 . 13 123 10 19 46 75 Damage Taken 18202 | . 364 273 904 1501 . 1179 2680 318 720 2806 163 520 3105 3669 Core 5119 | . 66 35 115 237 . 200 696 114 309 649 20 116 958 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . 42 58 . . . . . . . . . . Regen/Repaired (Parts) 371 | . . . 111 247 . 13 . . . . . . . . Core Remaining (%) 62 | 100 73 91 79 . . 37 18 . 57 43 98 . 25 . Volleys Fired 416 | . 39 19 61 83 1 64 72 . . 61 . . 16 . Largest 2 | . 2 2 2 2 2 2 2 . . 2 . . 2 . Hottest 201 | . 78 78 126 160 160 149 165 . . 155 . . 201 . Shots Fired 675 | . 78 38 121 148 2 99 99 . . 63 . . 27 . Gun 525 | . . 28 121 148 2 75 73 . . 63 . . 15 . Cannon 142 | . 78 10 . . . 24 18 . . . . . 12 . Launcher . | . . . . . . . . . . . . . . . Special 8 | . . . . . . . 8 . . . . . . . Kinetic 200 | . 78 38 84 . . . . . . . . . . . Thermal 468 | . . . 37 148 2 99 99 . . 63 . . 20 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . 7 . Robot Hit Streak 24 | . 7 11 12 17 . 24 18 . . 12 . . 7 . Robot Miss Streak 7 | . 3 2 3 5 . 3 3 . . 7 . . 4 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . Shots Hit Robots 469 | . 39 27 82 118 . 75 73 . . 43 . . 12 . Core Hits 221 | . 22 17 32 53 . 37 27 . . 29 . . . 4 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . . 2 4 9 . 1 2 . . 1 . . . . Burn 16 | . . . 4 9 . 1 1 . . 1 . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10128 | . 1003 491 1361 2325 12 1735 1611 . . 1158 . . 377 55 Guns 7709 | . . 322 1361 2325 12 1169 1227 . . 1106 . . 187 . Cannons 2085 | . 857 169 . . . 566 309 . . . . . 184 . Explosions 146 | . 146 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 123 | . . . . . . . 10 . . 52 . . 6 55 Kinetic 2201 | . 857 491 853 . . . . . . . . . . . Thermal 7550 | . . . 508 2325 12 1735 1601 . . 1106 . . 263 . Explosive 146 | . 146 . . . . . . . . . . . . . Electromagnetic 108 | . . . . . . . . . . . . . 108 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 4 4 4 4 . . 3 . . 12 . Average Corruption 2 | . . . . 2 4 3 2 . . 2 . . 7 . Corruption Purged 9 | . . . . . . 4 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . . . . 25 1 3 4 . . 2 . . 1 . Message Errors 10 | . . . . 8 1 . . . . . . . 1 . Matter Fused 7 | . . . . 4 . 2 1 . . . . . . . Heat Flow Errors 8 | . . . . 7 . . 1 . . . . . . . Energy Discharges 4 | . . . . 2 . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . 2 . . . . . 1 . . . . Data Loss (major) 2 | . . . . 1 . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 108 | . 83 . . . . . 8 . . 17 . . . . Projectiles 26 | . 18 . . . . . 8 . . . . . . . Explosions 65 | . 65 . . . . . . . . . . . . . Melee 17 | . . . . . . . . . . 17 . . . . Knockbacks 12 | . 11 . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 11 | . 11 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . . . . 25 . . 2 8 Shots . | . . . . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . 4 . . 3 9 Targets Rammed 32 | . . . . . . . 1 . . 4 . . 3 24 Kicked 16 | . . . . . . . 1 . . . . . . 15 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 457 | . 162 39 314 244 126 252 457 6 . 418 . . 412 . Average Temperature 111 | . 57 16 99 98 64 112 137 6 . 156 . . 139 . Received Heat Transfer 2958 | . 72 108 468 414 . 294 621 . . 315 . . 162 504 Effects 18 | . . . . 2 . 1 4 . . 10 . . 1 . Shutdowns 9 | . . . . . . . 2 . . 6 . . 1 . Energy Bleed 3 | . . . . . . 1 . . . 2 . . . . Interference 3 | . . . . 2 . . . . . 1 . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . 2 . . 2 . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 9 | . . . . 2 . 2 1 . . 4 . . . . Combat Hostiles 9 | . . . . 2 . 2 1 . . 4 . . . . Parts Melted 54 | . . . 1 19 . 14 11 . . 7 . . 2 . Heat Transferred 16211 | . . . 1369 5166 25 3417 3276 . . 2625 . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Peak Influence 397 | . 394 397 234 271 21 187 162 68 47 232 105 44 45 90 Initial 105 | . . 105 83 60 21 14 36 68 47 . 90 . 4 . Average 100 | . 212 230 151 94 21 69 85 68 27 103 93 11 23 16 Maximum Alert Level 1 | . 1 1 1 1 . . . . . 1 . . . . Low Security (%) 87 | 100 41 39 67 97 100 100 100 100 100 78 100 100 100 100 Level 1 12 | . 58 60 32 2 . . . . . 21 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 2 7 . 3 7 . 1 8 1 1 2 3 Investigation 6 | . . . . 3 . 1 1 . . . . . . 1 Extermination 11 | . . . . 4 . 2 2 . . 1 . . 1 1 Reinforcement 15 | . 3 . 2 . . . 4 . 1 1 1 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Distress Signals 10 | . 2 . 2 1 . . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 215 | . 18 16 23 23 6 18 26 . 3 44 7 6 7 18 Peak Tracking Total 19 | . 6 5 4 5 6 5 6 . 3 19 5 6 4 10 Tactical Retreats 20 | . . . 1 . . 2 5 . 1 7 . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Traps Triggered 12 | . . . . 3 . 2 1 1 2 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Machines Disabled 9 | . 3 1 . . . . 2 . . . . . 3 . Max in Single Turn 3 | . 3 1 . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Machines Accessed 39 | . 3 2 4 6 . 11 2 1 . 2 3 5 . . Terminals 23 | . 3 1 3 3 . 7 . 1 . . 2 3 . . Fabricators 5 | . . . . 1 . 2 1 . . 1 . . . . Repair Stations 3 | . . . 1 1 . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 1 1 . . Scanalyzers 3 | . . 1 . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . Total Hacks 96 | . 7 8 11 15 . 18 10 1 . 3 11 12 . . Successful 42 | . 2 4 7 5 . 5 9 1 . 1 5 3 . . Failed 54 | . 5 4 4 10 . 13 1 . . 2 6 9 . . Catastrophic 11 | . 1 1 . 1 . 2 . . . . 2 4 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 6 2 7 5 . 7 . . . . . 3 . . Terminals 44 | . 7 4 8 5 . 7 . 1 . . 8 4 . . Fabricators 13 | . . . . 3 . 6 3 . . 1 . . . . Repair Stations 12 | . . . 3 5 . 4 . . . . . . . . Recycling Units 8 | . . . . . . . . . . 2 3 3 . . Scanalyzers 16 | . . 4 . . . . 7 . . . . 5 . . Garrison Access 3 | . . . . 2 . 1 . . . . . . . . Terminal Hacks 9 | . 1 . 2 . . 1 . 1 . . 3 1 . . Record 2 | . . . . . . . . . . . 2 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . 1 . . 1 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . 2 . . . . . . . Load Schematic 2 | . . . . 1 . . 1 . . . . . . . Build 2 | . . . . 1 . . 1 . . . . . . . Repair Station Hacks 7 | . . . 2 2 . 3 . . . . . . . . Scan Component 4 | . . . 1 1 . 2 . . . . . . . . Repair 3 | . . . 1 1 . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 2 . . . Report Inventory 2 | . . . . . . . . . . 1 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 13 | . . 4 . . . . 7 . . . . 2 . . Insert Component 7 | . . 2 . . . . 4 . . . . 1 . . Analyze 6 | . . 2 . . . . 3 . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . 3 1 . . . . . . . . . . Terminals 5 | . 1 . 3 1 . . . . . . . . . . Botnet 5 | . 1 . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 2 4 5 . 9 1 1 . . 1 4 . . Full Trace Events 5 | . . . . 3 . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 1 . . . 3 . . . . 1 . . Parts Built 4 | . . . . 2 . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 115 | . . . . 73 . . 42 . . . . . . . Total Part Build Rating 14 | . . . . 6 . . 8 . . . . . . . Parts Repaired 3 | . . . 1 1 . 1 . . . . . . . . Time 125 | . . . 26 38 . 61 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . Parts Scanalyzed 6 | . . 2 . . . . 3 . . . . 1 . . Part Schematics Acquired 6 | . . 2 . . . . 3 . . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Turns Passed 8358 | 4 519 543 853 1808 108 1207 1055 101 102 612 408 228 307 503 Spaces Moved 5833 | 1 236 285 391 1033 114 871 746 128 71 620 441 294 215 387 Core 330 | . . . . . . . 23 14 26 2 . . 34 231 Treads 1031 | . 225 169 93 465 . . 69 . . . . . 1 9 Legs 275 | . . . 182 . . . 28 . . . . . . 65 Wheels 990 | 1 11 101 24 281 . 189 311 . . . . . 72 . Hover 1802 | . . . 92 287 114 682 101 . 4 322 . 10 108 82 Flight 1405 | . . 15 . . . . 214 114 41 296 441 284 . . Fastest Speed 30 | 90 90 100 90 90 92 92 40 57 32 30 37 31 50 50 Average Speed 106 | 90 157 156 145 135 92 94 96 72 74 60 75 73 105 117 Slowest Speed 400 | 90 240 240 240 250 92 156 400 200 200 400 80 160 250 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 1 . . 6 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 53 27 27 21 75 28 21 3 74 13 11 11 24 16 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 22 | . 17 . . . . . 3 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . 5 . . . . . 3 . . . . . 2 . AOE 12 | . 12 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Tes Acc Total 7297 | 4 305 349 564 1288 114 1156 971 135 115 782 511 306 266 431 Wait 556 | . . . 50 102 . 178 105 . 7 42 49 . 17 6 Move 5801 | . 235 284 390 1033 113 870 743 128 70 607 434 293 214 387 Hop 9 | . . . . . . . 1 . . 5 3 . . . Pick Up 104 | . 13 13 11 10 . 7 13 1 . 12 11 2 5 6 Fast Attach 77 | . 2 2 14 17 . 8 7 3 8 8 3 3 1 1 Attach 81 | 2 . 5 2 6 . 2 19 1 . 17 8 3 10 6 Detach 12 | . . . . 1 . . 2 . . 6 1 2 . . Swap 61 | . 8 9 13 16 . 6 4 . . 5 . . . . Drop 109 | 2 8 17 23 20 . 13 4 2 . 14 2 3 . 1 Fire 416 | . 39 19 61 83 1 64 72 . . 61 . . 16 . Melee . | . . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . 4 . . 3 3 Kick 16 | . . . . . . . 1 . . . . . . 15 Crush 6 | . . . . . . . . . . . . . . 6 Escape Stasis 39 | . . . . . . 8 . . 30 1 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x2 1050 | -9/Materials | Discovered new exit (range 8) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Utility x2 1147 | -8/Materials | Build established: Scavenger-Mutant 1368 | -8/Materials | Lost 3 parts (2n1u) 1497 | -8/Materials | Repaired Lgt. Treads 1846 | -8/Materials | Discovered new exit (range 15) 1920 | -8/Materials | Entered Factory 1920 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2145 | -7/Factory | Lost 3 parts (1p1n1u) 2649 | -7/Factory | Repaired Arm. Treads 3479 | -7/Factory | Fabricated Airjet (x2) 3728 | -7/Factory | Sucked down chute 3728 | -7/Factory | Entered Waste 3736 | -7/Waste | Spotted C-40 Crusher 3746 | -7/Waste | Spotted C-40 Crusher 3794 | -7/Waste | Spotted C-40 Crusher 3795 | -7/Waste | Spotted C-40 Crusher 3796 | -7/Waste | Spotted C-40 Crusher 3812 | -7/Waste | Spotted C-40 Crusher 3822 | -7/Waste | Discovered new exit (range 16) 3836 | -7/Waste | Entered Factory 4430 | -7/Factory | Repaired Broken System Restoration Module 4536 | -7/Factory | Discovered new exit (range 14) 4758 | -7/Factory | Core integrity fell below 50% 4804 | -7/Factory | Lost 8 parts (2p3n1u2w) 5041 | -7/Factory | Build established: Mutant 5043 | -7/Factory | Entered another Factory area 5043 | -6/Factory | Evolved 2 slots: Utility x2 5178 | -6/Factory | Spotted B-75 Beast 5498 | -6/Factory | Lost 5 parts (1n2u2w) 5583 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 5834 | -6/Factory | Core integrity fell below 50% 5892 | -6/Factory | Lost 11 parts (2p3n3u3w) 6092 | -6/Factory | Discovered new exit (range 10) 6094 | -6/Factory | Core integrity fell below 20% 6098 | -6/Factory | Entered another Factory area 6098 | -5/Factory | Evolved 2 slots: Weapon x2 6199 | -5/Factory | Identified exit to DSF 6199 | -5/Factory | Entered DSF 6255 | -5/DSF | Additional patrols routed to DSF 6282 | -5/DSF | Discovered new exit (range 16) 6301 | -5/DSF | Entered Factory 6301 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6332 | -4/Factory | Lost 9 parts (1p6n1u1w) 6520 | -4/Factory | Garrison activated, responded to threat 6524 | -4/Factory | Garrison activated, responded to threat 6706 | -4/Factory | Build established: Hacker-Mutant 6905 | -4/Factory | Core integrity fell below 50% 6910 | -4/Factory | Discovered new exit (range 8) 6913 | -4/Factory | Entered Research 6913 | -3/Research | Evolved 2 slots: Utility x2 6934 | -3/Research | Lost 12 parts (1p6n4u1w) 7013 | -3/Research | Discovered new exit (range 11) 7139 | -3/Research | Identified exit to DSF 7321 | -3/Research | Entered another Research area 7321 | -2/Research | Evolved 2 slots: Utility x2 7354 | -2/Research | Identified exit to DSF 7527 | -2/Research | Discovered new exit (range 14) 7549 | -2/Research | Entered Testing 7588 | -2/Testing | Found Prototype Energy Gun 7589 | -2/Testing | Identified Warp Gun 7591 | -2/Testing | Lost 9 parts (1p5n3u) 7826 | -2/Testing | Core integrity fell below 50% 7842 | -2/Testing | System corruption reached 10% 7849 | -2/Testing | Discovered new exit (range 15) 7856 | -2/Testing | Entered Access 7856 | -1/Access | Evolved 2 slots: Utility x2 7872 | -1/Access | Lost 12 parts (2p5n3u2w) 8091 | -1/Access | Build established: Mutant 8235 | -1/Access | Core integrity fell below 50% 8344 | -1/Access | Core integrity fell below 20% 8359 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08350_ Penetrated by Slug. 08350_ Antigrav Array destroyed. 08351_ Wall collapses. 08351_ Slammed into G-73 Enforcer. 08352_ Slug penetrates Wall. 08352_ Slug penetrates H-88 Terminator. 08352_ Slammed into G-73 Enforcer. 08353_ Slug penetrates Wall. 08353_ Penetrated by Slug. 08354_ Slammed into G-73 Enforcer. 08355_ Slug penetrates Wall. 08356_ ALERT: Rogue bot located, Programmers report to Access Zone 3B. 08356_ Slammed into G-73 Enforcer. 08356_ Penetrated by Slug. 08357_ Slug penetrates Wall. 08357_ Centrium Heavy Treads destroyed. 08357_ Slammed into G-73 Enforcer. 08359_ Slug penetrates Wall. 08359_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?? ????# # #?????????????????????????? | | ###+################ #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #################### #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ###????????????????# #?????????????????????????? | | #????????????????# #?????????????????????????? | | #????????????????# ##############????????????? | | #????????????????# # #????????????? | | #????????????????# # #????????????? | | ################## # #????????????? | | + # #????????????? | | ###############+## # #????????????? | | #????# # # #????????????? | | #????# ! # h hg #????????????? | | #????# # h# #????????????? | | ######?# # h g #????????????? | | #?# # # g #????????????? | | #?# # # g % #????????????? | | #?# + # @ #????????????? | | #?##############+###############????????????? | | #??????????# * #??????????????????????? | | #??????????# #??????????????????????? | | #??????????# #??????????????????????? | | #??????????# "" "" #??????????????????????? | | #??????????# ""T"" #??????????????????????? | | #??????????# """ #??????????????????????? | | #??????????# ! #??????????????????????? | | #??????????# #??????????????????????? | | #??????????###########??????????????????????? | | #???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 42 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Airjet | -8/Materials | Hacked System Restoration Module | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Biomechanical Wings | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Challenges ------------ None Game ------ Seed ShockRiotOptics Manual? 0 Play Time 01:30:26 Cumulative 120.0 hours Start 2024.04.22 @ 12:32:00 End 2024.04.22 @ 14:02:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c118aa-a6bb-438b-9d6a-985b52da1233