Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.04 @ 20:31:36 Player: Minty Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2159) 2159 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 7346 Bonus ------- Follower Combat Kills 117 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 85/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Scout] Improved Transmission Jammer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Trap Scanner Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Spiked Medium Treads Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Kinecellerator Utility Shielding Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Enhanced Coil Gun Makeshift Spear > --- INVENTORY -------- Heavy Deuterium Engine High-capacity Matter Pod Improved Weapon Cycler Improved Transmission Jammer Rocket Launcher Rocket Launcher [Rating: 67] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Improved Hover Unit Treads Armored Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Particle Charger Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Utility Shielding Weapon Shotgun Energy Gun Thermic Laser Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Enhanced Flamer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Slots Evolved 10 | . . . . . 8 . 2 . Power . | . . . . . . . . . Propulsion 4 | . . . . . 4 . . . Utility 5 | . . . . . 4 . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 64 | . 13 2 2 2 22 13 7 3 Power 7 | . 2 . . . 2 2 1 . Engine 5 | . 2 . . . 1 1 1 . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 18 | . 5 1 . . 6 3 3 . Treads 4 | . . . . . . 3 1 . Leg 3 | . . . . . 2 . 1 . Wheel 2 | . . . . . 1 . 1 . Hover 9 | . 5 1 . . 3 . . . Flight . | . . . . . . . . . Utility 20 | . 1 1 . 2 9 4 1 2 Device 5 | . . . . . 2 1 1 1 Storage 1 | . . 1 . . . . . . Processor 8 | . 1 . . 2 3 2 . . Hackware 4 | . . . . . 2 1 . 1 Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 19 | . 5 . 2 . 5 4 2 1 Energy Gun 7 | . . . . . 2 3 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . 5 . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 2 1 . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 5 | . . . . . . 5 . . Parts Lost 34 | . 1 1 . . 7 6 12 7 Power 2 | . . . . . . . 1 1 Propulsion 16 | . 1 1 . . 5 3 5 1 Utility 5 | . . . . . 1 1 1 2 Weapon 11 | . . . . . 1 2 5 3 Highest Loss Streak 5 | . 1 1 . . 3 3 5 4 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 7 7 8 7 7 7 6 6 Power . | . . . . . . 1 . . Propulsion . | . 2 . . . . . . . Utility 2 | . 2 2 3 2 1 2 2 4 Weapon 3 | . 2 4 5 5 4 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 5 4 . 2 1 1 2 3 Power 2 | . 1 1 . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 11 | . 2 3 . 2 . . 1 3 Weapon 3 | . 1 . . . 1 . 1 . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 80 | . 98 100 100 100 74 76 71 32 Engine 6 | . 14 14 14 14 1 2 . . Core 2 | . . . . . 4 3 3 . Treads 2 | . . . . . . 11 11 . Leg 5 | . 13 . . . 9 4 2 . Hover 11 | . 14 28 28 28 7 . . . Device 2 | . . . . . 4 2 5 . Storage 8 | . 14 14 14 14 6 6 5 3 Processor 13 | . 13 14 14 14 9 18 15 11 Hackware 4 | . . . . . 10 . 5 7 Protection 2 | . . . . . 5 6 4 . Energy Gun 4 | . . . . . 8 10 7 3 Ballistic Gun 9 | . 27 28 21 14 . . . . Piercing Weapon 2 | . . . 6 14 2 . . . Peak Build Rating 67 | . 12 12 14 19 53 47 67 37 Average Rating 30 | . 9 12 12 15 44 40 50 25 On Entrance 21 | 6 6 12 12 14 19 47 47 26 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 11 14 14 14 14 33 29 34 15 Greatest Support 76 | 20 20 14 14 14 31 48 76 10 Greatest Overweight (x) 3 | . 2 . . . 3 2 3 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 6 Most Carried 8 | . 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 7 8 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 8 2 Class Distribution -------------------- 53% | Mutant 20% | Hacker-Mutant 14% | Derelict-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Matter Collected 1952 | 200 429 173 136 20 363 269 193 169 Remotely . | . . . . . . . . . Salvage Created 2723 | . 575 266 225 . 809 221 503 124 Parts 141 | . 34 15 8 . 49 4 27 4 Haulers Intercepted 3 | . 2 . . . . . 1 . Recyclers Shooed 5 | . . 1 . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . 7 . . 1 . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Combat Hostiles Destroyed 49 | . 12 7 4 . 11 4 10 1 Melee 5 | . . . . . 4 1 . . Guns 32 | . 12 7 4 . 3 . 6 . AOE 10 | . . . . . 3 2 4 1 Classes Destroyed 17 | . 6 1 2 . 5 1 1 1 Worker 5 | . . . . . 3 . 2 . Builder 6 | . . . . . 3 . 3 . Tunneler 2 | . . 2 . . . . . . Hauler 3 | . 2 . . . . . 1 . Recycler 2 | . 1 . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . 1 . . . 2 . . . Watcher 3 | . 2 . . . 1 . . . Swarmer 17 | . 6 3 . . 3 . 4 1 Grunt 22 | . 6 4 2 . 5 3 2 . Sentry 1 | . . . . . 1 . . . Hunter 4 | . . . . . . . 4 . Programmer 2 | . . . . . 2 . . . Cobbler 1 | . . . 1 . . . . . Subdweller 2 | . . . 2 . . . . . Samaritan 2 | . . . . . . . . 2 Mutant 1 | . . . . . . 1 . . Best Kill Streak 7 | . 4 2 2 . 6 2 7 1 Combat Bots Only 4 | . 4 2 2 . 4 2 4 1 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 1 2 1 Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Hostile Shots Fired 482 | . 70 18 15 . 95 71 134 79 Missed 144 | . 30 10 6 . 29 17 28 24 Damage Taken 5975 | . 457 92 163 . 1163 1053 2050 997 Core 1771 | . 45 . 62 . 176 475 247 766 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 94 | . . . . . 43 15 36 . Regen/Repaired (Parts) 397 | . . . . . 277 . 120 . Core Remaining (%) 60 | 100 . . . 57 . 23 . . Volleys Fired 222 | . 53 19 15 . 28 31 53 23 Largest 3 | . 2 2 2 . 2 2 3 2 Hottest 203 | . 46 46 46 . 130 170 203 130 Shots Fired 372 | . 106 38 29 . 44 41 89 25 Gun 345 | . 106 38 29 . 36 36 77 23 Cannon . | . . . . . . . . . Launcher 23 | . . . . . 4 5 12 2 Special 4 | . . . . . 4 . . . Kinetic 191 | . 106 38 29 . 1 . 17 . Thermal 92 | . . . . . 4 31 57 . Explosive 23 | . . . . . 4 5 12 2 Electromagnetic 66 | . . . . . 35 5 3 23 Robot Hit Streak 18 | . 7 10 12 . 6 14 9 18 Robot Miss Streak 5 | . 3 5 2 . 4 4 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 3 . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 278 | . 73 28 28 . 41 30 58 20 Core Hits 162 | . 32 16 13 . 27 10 52 12 Critical Kills 2 | . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 2 . . . 1 5 6 . Burn 10 | . . . . . . 5 5 . Destroy 2 | . 2 . . . . . . . Impale 2 | . . . . . 1 . 1 . Melee Attacks 48 | . . . 13 . 31 1 3 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 48 | . . . 13 . 31 1 3 . Sneak Attacks 7 | . . . 3 . 3 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6830 | . 950 416 556 . 1682 737 2000 489 Guns 4141 | . 950 416 399 . 583 513 996 284 Cannons . | . . . . . . . . . Explosions 1723 | . . . . . 458 196 864 205 Melee 918 | . . . 157 . 609 28 124 . Ramming 16 | . . . . . . . 16 . Kinetic 2106 | . 950 416 399 . . . 341 . Thermal 1119 | . . . . . 90 399 630 . Explosive 1595 | . . . . . 400 196 794 205 Electromagnetic 1076 | . . . . . 583 114 95 284 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 918 | . . . 157 . 609 28 124 . Highest Corruption 8 | . . . . . 2 8 . . Average Corruption 5 | . . . . . 2 6 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . 4 11 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 5 | . . . . . 1 4 . . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . 3 . . . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 139 | . . . . . 134 . 5 . Projectiles . | . . . . . . . . . Explosions 56 | . . . . . 51 . 5 . Melee 83 | . . . . . 83 . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 242 | . . . . . 92 32 91 27 Shots 5 | . . . . . 1 1 2 1 Rammed 4 | . . . . . . . 4 . Targets Rammed 4 | . . . . . . . 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 727 | . 22 6 . . 162 727 430 60 Average Temperature 163 | . 5 3 . . 45 366 144 39 Received Heat Transfer 1191 | . 183 42 60 . 333 273 138 162 Effects 26 | . . . . . . 22 4 . Shutdowns 5 | . . . . . . 4 1 . Energy Bleed 3 | . . . . . . 2 1 . Interference 2 | . . . . . . 1 1 . Matter Decay 3 | . . . . . . 2 1 . Short Circuit 3 | . . . . . . 3 . . Damage (minor) 3 | . . . . . . 3 . . Damage (major) 5 | . . . . . . 5 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 12 | . . . . . 7 . . 5 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 7 | . . . . . . 2 5 . Heat Transferred 4140 | . . . . . 290 1600 2250 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 90 | . 100 100 . . 100 . 60 . Level 1 9 | . . . . . . . 39 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 284 | . 139 109 . . 178 . 284 . Initial 60 | . . 39 . . . . 60 . Average 75 | . 44 72 . . 63 . 129 . Influence Increases 2271 | . 402 195 50 . 572 170 667 215 Destroy 0b10 Robot/C 1020 | . 240 140 40 . 240 140 200 20 Destroy 0b10 Robot/NC 125 | . 30 10 . . 55 . 30 . Destroy Leader 202 | . 58 30 10 . 62 20 22 . Allied During Kill 12 | . . . . . 2 10 . . Trap Triggered on 0b10 10 | . . . . . 10 . . . Successful Hack 207 | . 74 . . . 49 . 84 . Select Force Hacks 30 | . . . . . . . 30 . Disable Machine 120 | . . . . . 30 . 90 . Destroy Structure 185 | . . . . . 49 . 136 . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 345 | . . 15 . . 60 . 75 195 Influence Decreases 1957 | . 299 170 80 . 477 133 597 201 Time Decay 1462 | . 289 160 80 . 392 83 307 151 Lost Part 310 | . 10 10 . . 70 50 120 50 Lost Ally 35 | . . . . . 15 . 20 . Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 14 | . 2 . . . 9 . 3 . Investigation 9 | . 1 . . . 6 . 2 . Extermination 2 | . . . . . 2 . . . Reinforcement 3 | . 1 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 19 9 4 . 19 4 19 15 Peak Tracking Total 9 | . 5 3 2 . 4 3 5 9 Tactical Retreats 13 | . . 1 . . 2 . 4 6 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . 1 . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 1 | . . . . 1 1 . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Machines Disabled 9 | . . . . . 2 1 6 . Max in Single Turn 3 | . . . . . 2 1 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Machines Accessed 25 | . 8 . . 4 7 1 5 . Terminals 13 | . 7 . . . 4 . 2 . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . . 2 . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Total Hacks 101 | . 24 . . 14 40 1 22 . Successful 67 | . 16 . . 14 19 1 17 . Failed 33 | . 7 . . . 21 . 5 . Catastrophic 5 | . 1 . . . 3 . 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 30 | . 14 . . . 9 . 7 . Terminals 51 | . 23 . . . 17 . 11 . Fabricators 6 | . . . . . 6 . . . Repair Stations 19 | . . . . . 17 . 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 9 | . . . . . . . 9 . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . 13 . . 14 5 1 7 . Record 6 | . . . . 5 . 1 . . Robot Analysis 13 | . 3 . . 8 1 . 1 . Prototype ID Bank 3 | . 3 . . . . . . . Level Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Alert Level 5 | . 2 . . . 1 . 2 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 3 | . 1 . . . 1 . 1 . Dispatch Records 1 | . . . . . 1 . . . Registered Components 2 | . 2 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 13 | . . . . . 11 . 2 . Scan Component 6 | . . . . . 5 . 1 . Repair 6 | . . . . . 5 . 1 . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 6 | . . . . . . . 6 . Insert Component 3 | . . . . . . . 3 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 . 2 . Terminals 4 | . 2 . . . 1 . 1 . Track 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Patch 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Extract 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 7 . . . 7 . 4 . Full Trace Events 9 | . 4 . . . 4 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 106 | . . . . . 106 . . . Total Part Build Rating 12 | . . . . . 12 . . . Parts Repaired 6 | . . . . . 5 . 1 . Time 246 | . . . . . 220 . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 1 . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Total Allies 3 | . . . . . 1 1 1 . Largest Group 1 | . . . . . 1 1 1 . Highest-Rated Group 138 | . . . . . 29 138 30 . Highest-Rated Ally 138 | . . . . . 29 138 30 . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . 13 1 1 . Total Damage 658 | . . . . . 205 453 . . Kills 5 | . . . . . 1 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Active Infowar (turns) 1858 | . . . . 62 597 54 753 392 Optics 510 | . . . . 62 448 . . . Traps 796 | . . . . . 149 . 647 . Decoding 1199 | . . . . . . 54 753 392 Jamming 6 | . . . . . . . . 6 Robot Analysis Total 13 | . 3 . . 8 1 . 1 . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . 16 . Traps 7 | . . . . . . . 7 . Emergency Access 7 | . . . . . . . 7 . Garrisons 1 | . . . . . . . 1 . Exits 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Turns Passed 4798 | . 745 329 341 505 1283 450 753 392 Spaces Moved 4273 | 1 722 387 446 877 823 193 301 523 Core 335 | . . . . . . . 23 312 Treads 425 | . . . . . . 149 276 . Legs 684 | 1 213 . . . 470 . . . Wheels 278 | . . . . . 21 44 2 211 Hover 2551 | . 509 387 446 877 332 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 56 56 56 56 52 110 80 50 Average Speed 82 | 120 76 56 56 56 101 172 171 62 Slowest Speed 260 | 120 190 56 56 56 260 250 260 95 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 96 85 23 73 13 27 12 72 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . . 1 1 2 . . . 1 Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 13 | . . 1 . 7 . 3 . 2 Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 172 | . . . . . 54 32 76 10 Melee 3 | . . . . . 3 . . . Projectile 10 | . . . . . . . 10 . AOE 159 | . . . . . 51 32 66 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Fac Upp Total 5130 | . 817 462 494 890 1188 269 447 563 Wait 372 | . 2 49 18 6 239 15 39 4 Move 4265 | . 721 386 445 876 822 192 300 523 Hop . | . . . . . . . . . Pick Up 35 | . 11 3 . 3 9 2 6 1 Fast Attach 32 | . 2 . . . 15 9 6 . Attach 24 | . 1 1 . . 5 3 7 7 Detach 13 | . . . . . 3 2 6 2 Swap 39 | . 10 1 2 2 15 7 2 . Drop 47 | . 17 3 1 3 9 7 4 3 Fire 222 | . 53 19 15 . 28 31 53 23 Melee 48 | . . . 13 . 31 1 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . . . 4 . Escape Stasis . | . . . . . . . . . Rewire 28 | . . . . . 11 . 17 . Trap 1 | . . . . . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 97 | -10/Materials | Discovered new exit (range 7) 203 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Central database locked down 685 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Entered Mines 771 | -10/Mines | Met a Derelict bent on vengeance 781 | -10/Mines | Discovered new exit (range 3) 810 | -10/Mines | Learned location of Zion (-7) 813 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 824 | -10/Mines | Discovered new exit (range 8) 1063 | -10/Mines | Discovered new exit (range 5) 1075 | -10/Mines | Entered Subcaves 1076 | -10/Subcaves | Approached by a straggling Scientist 1171 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1294 | -10/Subcaves | Met a Zionite searching for "candidates" 1301 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1416 | -10/Subcaves | Entered Scraptown 1478 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1514 | -8/Scraptown | Visited Assassins FH 1533 | -8/Scraptown | Visited The Evicted 1563 | -8/Scraptown | Visited UFD Registry 1563 | -8/Scraptown | Registered with UFD as "Cogripper" 1581 | -8/Scraptown | Visited Chapter 10 1605 | -8/Scraptown | Visited Junk Repository 1630 | -8/Scraptown | Visited Scrapoid Research Area 1639 | -8/Scraptown | Visited Analyses Database 1652 | -8/Scraptown | Visited Scrap Suit Storage 1681 | -8/Scraptown | Visited Science Guys 1718 | -8/Scraptown | Visited A0-MCA Data Center 1721 | -8/Scraptown | Given an A rating by A0-MCA 1728 | -8/Scraptown | Found A0-MCA's Component Scanner 1825 | -8/Scraptown | Visited Cyclists 1830 | -8/Scraptown | Entered Cyclist Reading Room 1843 | -8/Scraptown | Visited Bundlers 1908 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1909 | -8/Scraptown | Learned Factory garrison access intel 1915 | -8/Scraptown | Discovered new exit (range 13) 1921 | -8/Scraptown | Entered Factory 1921 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 1922 | -6/Factory | Loaded intel: 4 garrison access locations 2077 | -6/Factory | Repaired Imp. Hover Unit 2114 | -6/Factory | Fabricated Tesla Rifle (x2) 2235 | -6/Factory | Lost 3 parts (2n1w) 2508 | -6/Factory | Repaired Lgt. Angular Momentum Engine 2559 | -6/Factory | Repaired Fission Core 2593 | -6/Factory | Repaired Rocket Launcher 2650 | -6/Factory | Repaired Tesla Rifle 2671 | -6/Factory | Build established: Hacker-Mutant 2898 | -6/Factory | Discovered new exit (range 9) 3154 | -6/Factory | Identified exit to Lower Caves 3204 | -6/Factory | Entered Lower Caves 3231 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3271 | -6/Lower Caves | Core integrity fell below 50% 3274 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3395 | -6/Lower Caves | Entered a destroyed Warlord outpost 3573 | -6/Lower Caves | Found DCF Scrap (14 items) 3578 | -6/Lower Caves | 99-TNT showed up to help 3580 | -6/Lower Caves | 99-TNT revealed a hidden path 3584 | -6/Lower Caves | Lost 3 parts (2n1w) 3653 | -6/Lower Caves | Identified exit to Factory 3654 | -6/Lower Caves | Entered Factory 3654 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3697 | -5/Factory | Repaired Broken Arm. Treads 3876 | -5/Factory | Build established: Derelict-Mutant 4237 | -5/Factory | Lost 5 parts (1p3n1w) 4266 | -5/Factory | Identified exit to Factory 4334 | -5/Factory | Identified exit to Upper Caves 4394 | -5/Factory | Lost 5 parts (1n1u3w) 4407 | -5/Factory | Entered Upper Caves 4408 | -5/Upper Caves | Learned location of Armory (-4) 4458 | -5/Upper Caves | Encountered a Warlord checkpoint 4721 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4766 | -5/Upper Caves | Core integrity fell below 50% 4793 | -5/Upper Caves | Spotted B-75 Beast 4794 | -5/Upper Caves | Core integrity fell below 20% 4799 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04727_ Found Shock Absorption System. 04727_ Found 40 Matter. 04728_ Acquired 26 matter. 04741_ S-27 Virus destroyed. 04762_ Penetrated by Slug. 04765_ Rocket Launcher destroyed. 04770_ Penetrated by Slug. 04773_ Imp. Arc Projector destroyed. 04773_ Penetrated by Slug. 04782_ Slug penetrates Wall. 04789_ Penetrated by Slug. 04792_ Critical hit (Burn: +37). 04792_ Penetrated by Slug. 04792_ Adv. Signal Interpreter destroyed. 04792_ Adv. System Shield destroyed. 04795_ Penetrated by Slug. 04795_ Slug penetrates G-50 Soldier. 04795_ G-50 Soldier destroyed. 04796_ Knocked back. 04796_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????????### " " | | ?????????????????????????????????????????## "" | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????## """ | | ??????????????????????????????????????????### "" | | ????????????????????????? ?????????????##### | | ????????????????????? ?? ?????????????# ### | | ???????????????????? ?# #????????????# ## | | ???????????????? ??? ## #????????????# ## | | ?????????????? ??? # ###?????????## | | ?????????????? ?? # # ????????## | | ????????????? ??# # ?????????# | | ??????????????# ## ?????????# ## | | ??????????????? # #?????????# % ### ## | | ???????????????? ########### ##?# ## | | ????????????????? ## ## ####?## ## | | ??????????????????? ## #????# | | ????????????????????# ### #???## | | ???????????????####### ### ####?# | | ???????????????# ###BB #?# ## #### | | ????????????????# ##BB@ ### | | ####?????????????# ## | | # ##????????????## ## #### | | #?????????????# #?#### | | #????????????## % #????# | | ####???????### #??### | | ####???## ##### ##### # | | # ##?## #### ###???####?# | | # ### % ##??## ##?###?????# | | # ### ## [ ##????## ### ####### | | # ### ###% ##; ##??????# ## | | # ## ## g ### ##???????## | | ## % ##?## #?????????## ###### | | ?## #???###?????????## ##????# # | | ??##### ##???????????????#!! ##????# ## | | ??????#### ##????????????????#! ##?????######? | | ?????????## ##?????????????????#####????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Hcp. Matter Pod | -5/Factory | Scanalyzed Hrd. Heavy Armor Plating | -5/Factory | Scanalyzed Hvy. Deuterium Engine | -5/Factory | Scanalyzed Plasma Rifle | -5/Factory | Extracted Imp. System Restoration Module | -5/Factory | Extracted Med. Treads | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Tesla Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Hover Unit | 31% | -6/Factory Lgt. Angular Momentum Engine | 5% | -6/Factory Fission Core | 15% | -6/Factory Rocket Launcher | 18% | -6/Factory Tesla Rifle | 26% | -6/Factory Arm. Treads | 60% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactRecyclingPod Manual? 0 Play Time 00:34:28 Cumulative 968.2 hours Start 2025.01.04 @ 12:14:34 End 2025.01.04 @ 20:31:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1190 Rogue 910 Adventurer 124 Explorer 156 Win Type - Total 42 Types 29/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30fd7d29-5a47-4217-9d74-35ce22656a12