Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 11:56:48 Player: OccultOnion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (2946) 2946 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 8730 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 55/100 System Corruption 8% Temperature Cool (5) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads > --- UTILITY (8) ------ Advanced Coolant Injector Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Kinecellerator Nanoactuators Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Visual Processing Unit Signal Interpreter Advanced System Restoration Module > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Power Maul > --- INVENTORY -------- Light Ion Engine Enhanced Nuclear Core Gravmag System Improved Signal Interpreter Advanced ECM Suite Improved Hacking Suite Tesla Rifle Gatling Laser Ion Cannon Heavy Plasma Cannon Advanced Plasma Cannon Shotgun Shotgun KE Penetrator [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Hardcell Cannon Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . 1 1 1 1 . 1 1 Utility 6 | . . 1 1 1 . 1 1 1 Weapon 1 | . . . . . 1 . . . Parts Attached 106 | 1 2 16 18 12 2 26 20 9 Power 12 | . . 2 1 1 . 4 2 2 Engine 5 | . . 2 1 . . 2 . . Core 5 | . . . . 1 . 2 2 . Reactor 2 | . . . . . . . . 2 Propulsion 46 | . 1 8 9 5 1 14 6 2 Treads 6 | . . 1 1 1 . 2 . 1 Leg 14 | . 1 5 5 2 1 . . . Wheel 13 | . . 2 3 . . 7 1 . Hover 7 | . . . . 1 . 5 . 1 Flight 6 | . . . . 1 . . 5 . Utility 20 | 1 . 3 1 2 . 6 5 2 Device 12 | 1 . 1 1 1 . 4 3 1 Storage 4 | . . . . 1 . . 2 1 Processor 2 | . . 2 . . . . . . Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 28 | . 1 3 7 4 1 2 7 3 Energy Gun 9 | . 1 1 4 . . . 2 1 Energy Cannon 6 | . . . . 1 . 2 1 2 Ballistic Gun 6 | . . . 1 1 . . 4 . Ballistic Cannon 5 | . . 1 2 1 1 . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 . 1 Parts Lost 90 | . . 13 14 4 1 34 18 6 Power 9 | . . 1 1 1 . 4 1 1 Propulsion 41 | . . 7 7 2 1 17 6 1 Utility 16 | . . 1 . 1 . 8 4 2 Weapon 24 | . . 4 6 . . 5 7 2 Highest Loss Streak 12 | . . 5 5 2 1 12 11 3 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 73 | . 100 89 76 90 88 68 34 19 Engine 4 | . 14 9 8 2 . . . . Core 1 | . . . . 2 6 3 3 . Treads 3 | . . 4 . 10 12 1 . . Leg 11 | . 28 21 14 11 15 5 . . Wheel 3 | . . 3 3 4 . 5 1 . Hover 2 | . . . . 4 . 4 . 2 Device 9 | . 14 1 5 14 13 10 4 6 Storage 7 | . 14 11 9 6 6 4 2 2 Processor 11 | . . 17 18 15 13 10 5 4 Energy Gun 6 | . 28 11 14 4 . . . . Ballistic Gun 1 | . . . . 3 . . 7 . Ballistic Cannon 3 | . . . 1 . 13 7 . . Impact Weapon 1 | . . . . 1 6 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 14 20 21 41 51 54 26 23 Greatest Support 60 | 20 20 32 37 38 56 56 16 60 Greatest Overweight (x) 6 | . 4 1 2 3 1 5 6 3 Average Overweight (x) . | . . . 1 1 . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 10 10 Average Capacity 10 | 8 8 8 8 12 15 14 6 7 Most Carried 15 | 6 8 8 8 15 15 15 5 8 Average Carried 9 | 6 7 6 6 10 14 14 2 6 Final Capacity 15 | 8 8 8 8 15 15 5 5 5 Final Carried 15 | 6 8 8 8 15 15 5 5 4 Class Distribution -------------------- 56% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1920 | 210 . 168 509 168 32 471 362 . Remotely . | . . . . . . . . . Salvage Created 2839 | 118 139 566 798 237 37 691 225 28 Parts 188 | 9 6 52 52 10 4 44 10 1 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 4 | . . 1 . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 64 | . 3 19 20 7 1 9 4 1 Melee 1 | . . . . . . . 1 . Guns 32 | . 3 4 17 5 . . 3 . Cannons 16 | . . 2 3 2 1 7 . 1 AOE 14 | . . 13 . . . 1 . . Classes Destroyed 11 | 2 1 5 . 1 . 2 . . Worker 13 | . . 1 5 . . 7 . . Builder 9 | . . 2 1 . 1 5 . . Tunneler 4 | 2 . 1 . . . 1 . . Hauler 1 | . . . . . . 1 . . Recycler 4 | 1 . 1 . . . 1 1 . Operator 1 | . . . . . . 1 . . Watcher 4 | . . 2 1 . . 1 . . Swarmer 21 | . . 4 9 3 . . 4 1 Grunt 27 | . 3 13 7 2 . 2 . . Sentry 10 | . . 2 4 1 1 2 . . Programmer 6 | . . . . 1 . 5 . . Best Kill Streak 8 | 1 2 8 4 3 2 5 2 1 Combat Bots Only 8 | . 2 8 3 3 1 2 2 1 Max Kills in Single Turn 5 | 1 1 5 2 1 1 4 1 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . 5 . . . 1 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 12204 | . 103 1328 1779 566 173 3965 1777 2513 Core 3471 | . 10 279 305 83 6 867 617 1304 Absorbed by Shields 10 | . . . . . . . 10 . Redirected to Shielding 107 | . . . . . . 107 . . Core Remaining (%) 64 | 100 96 30 44 88 99 13 46 . Volleys Fired 311 | 18 12 52 90 29 5 64 29 12 Largest 3 | 2 2 2 2 2 2 2 3 1 Hottest 130 | 80 80 83 130 88 130 130 104 113 Shots Fired 495 | 22 22 77 154 51 10 101 46 12 Gun 304 | 22 22 49 117 40 . . 45 9 Cannon 171 | . . 8 37 11 10 101 1 3 Launcher 20 | . . 20 . . . . . . Special . | . . . . . . . . . Kinetic 203 | . . 8 51 22 10 71 41 . Thermal 251 | 18 11 44 103 29 . 30 4 12 Explosive 20 | . . 20 . . . . . . Electromagnetic 21 | 4 11 5 . . . . 1 . Robot Hit Streak 16 | 4 4 13 16 7 8 5 5 5 Robot Miss Streak 4 | 2 3 4 4 3 3 4 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 296 | 15 11 43 95 36 5 53 30 8 Core Hits 173 | 4 7 39 41 18 3 42 16 3 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 13 | . . 3 3 1 2 3 1 . Burn 7 | . . 3 3 1 . . . . Meltdown 1 | . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . Blast 4 | . . . . . 2 2 . . Melee Attacks 21 | . . . . 1 2 18 . . Impact 21 | . . . . 1 2 18 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8514 | 171 148 1671 1528 610 222 3463 467 234 Guns 2917 | 171 148 372 1167 453 . . 411 195 Cannons 3030 | . . 109 360 157 222 2115 28 39 Explosions 2212 | . . 1190 . . . 1022 . . Melee 324 | . . . . . . 324 . . Ramming 31 | . . . 1 . . 2 28 . Kinetic 3263 | . . 109 523 247 222 1809 353 . Thermal 3163 | 116 70 333 1004 363 . 985 58 234 Explosive 1190 | . . 1190 . . . . . . Electromagnetic 543 | 55 78 39 . . . 343 28 . Impact 324 | . . . . . . 324 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . 17 . 8 Average Corruption 7 | . . . . . . 9 . 3 Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . 10 . 2 Message Errors 3 | . . . . . . 2 . 1 Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 2 . 1 Misfires 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 536 | . . 70 . . 3 463 . . Projectiles 56 | . . . . . 3 53 . . Explosions 341 | . . 70 . . . 271 . . Melee 139 | . . . . . . 139 . . Knockbacks 35 | . . 1 12 . . 22 . . Impact 2 | . . . . . . 2 . . Kinetic 30 | . . 1 11 . . 18 . . Secondary 3 | . . . 1 . . 2 . . Self-Inflicted Damage 333 | . . 167 . . . 155 11 . Shots 7 | . . 5 . . . 2 . . Rammed 13 | . . . . . . 2 11 . Targets Rammed 14 | . . . 1 . . 2 11 . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | 72 102 154 241 . 25 330 22 95 Average Temperature 63 | 38 35 36 58 . 16 102 7 40 Received Heat Transfer 2568 | . 57 582 918 45 54 822 90 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions 6 | . . . . . . 6 . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 9 | 1 . . 5 . . 2 1 . Heat Transferred 6348 | 275 150 1137 2664 814 . 850 125 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 600 | 15 149 600 500 318 60 585 321 177 Initial 271 | . 9 62 228 183 16 29 271 120 Average 230 | 9 70 323 367 191 21 224 283 142 Maximum Alert Level 2 | . . 2 2 1 . 2 1 . Low Security (%) 47 | 100 100 24 . 79 100 45 . 100 Level 1 39 | . . 42 67 20 . 44 100 . Level 2 12 | . . 33 32 . . 10 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 1 4 3 . 4 1 2 Investigation 2 | . . . . . . . . 2 Extermination 6 | . . . . 2 . 3 1 . Reinforcement 5 | . 1 1 1 1 . 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 5 | . 1 1 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 7 29 32 11 1 32 9 10 Peak Tracking Total 9 | . 2 8 7 3 1 9 5 7 Tactical Retreats 11 | . . 2 2 1 . 5 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 11 | . 3 . . . . 4 2 2 Indirectly 3 | . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 31 | . . 1 . . . 30 . . Max in Single Turn 8 | . . 1 . . . 8 . . Garrison Access 4 | . . . 1 . . 1 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 23 | . 2 2 3 5 1 4 1 5 Terminals 13 | . 2 2 2 2 1 1 . 3 Fabricators 5 | . . . . 3 . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 4 | . . . 1 . . 1 1 1 Total Hacks 43 | . 3 7 4 7 1 6 2 13 Successful 16 | . . 3 1 2 . 4 1 5 Failed 27 | . 3 4 3 5 1 2 1 8 Catastrophic 9 | . 2 1 1 2 1 1 1 . Database Lockouts . | . . . . . . . . . Manual 23 | . 3 7 3 2 1 1 . 6 Terminals 25 | . 3 7 3 2 1 1 . 8 Fabricators 8 | . . . . 5 . 1 . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 8 | . . . 1 . . 2 2 3 Terminal Hacks 3 | . . 1 . . . . . 2 Terminal Index 1 | . . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 4 | . . . . 2 . 1 . 1 Network Status 2 | . . . . 1 . 1 . . Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 4 | . . . 1 . . 1 1 1 Seal Access 4 | . . . 1 . . 1 1 1 Unauthorized Hacks 3 | . . 2 . . . . . 1 Terminals 3 | . . 2 . . . . . 1 Botnet 3 | . . 2 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 2 2 4 1 2 1 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 117 | . . . . 117 . . . . Total Part Build Rating 14 | . . . . 14 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5069 | 108 368 508 966 852 213 1410 343 301 Spaces Moved 3085 | 56 248 279 394 584 98 912 191 323 Core 246 | . 1 . . . . 15 81 149 Treads 37 | . . 14 2 . . 13 . 8 Legs 1223 | 56 247 189 228 190 98 215 . . Wheels 1003 | . . 76 164 394 . 360 9 . Hover 475 | . . . . . . 309 . 166 Flight 101 | . . . . . . . 101 . Fastest Speed 32 | 120 120 100 80 80 123 50 32 50 Average Speed 123 | 120 120 120 169 122 172 119 107 80 Slowest Speed 520 | 120 250 190 260 200 195 250 520 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 19 | 4 40 31 35 16 5 25 6 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 27 | . . . . 1 2 24 . . Terrain Destroyed 276 | . . 139 . 1 4 131 . 1 Melee 16 | . . . . 1 2 13 . . Projectile 40 | . . . . . 2 37 . 1 AOE 220 | . . 139 . . . 81 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 3799 | 74 295 374 542 668 127 1086 282 351 Wait 166 | . 26 8 22 18 20 45 25 2 Move 3077 | 55 247 278 393 583 97 911 190 323 Hop . | . . . . . . . . . Pick Up 72 | . 5 15 13 18 1 12 5 3 Fast Attach 54 | 1 2 4 6 4 1 16 15 5 Attach 44 | . . 10 10 4 1 10 5 4 Detach 6 | . . . . 1 . 2 1 2 Swap 8 | . . 2 2 4 . . . . Drop 26 | . 3 5 5 6 . 6 1 . Fire 311 | 18 12 52 90 29 5 64 29 12 Melee 21 | . . . . 1 2 18 . . Ram 12 | . . . . . . 1 11 . Kick 1 | . . . 1 . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 1) 109 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -9/Materials | Lost 4 parts (2n1u1w) 625 | -9/Materials | Destroyed 8 combat bots 659 | -9/Materials | Lost 5 parts (1p2n2w) 768 | -9/Materials | Core integrity fell below 50% 965 | -9/Materials | Discovered new exit (range 17) 984 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Entered another Materials area 985 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1179 | -8/Materials | Garrison activated, responded to threat 1258 | -8/Materials | Lost 5 parts (1p2n2w) 1324 | -8/Materials | Lost 3 parts (2n1w) 1598 | -8/Materials | Build established: Scavenger-Mutant 1839 | -8/Materials | Core integrity fell below 50% 1949 | -8/Materials | Discovered new exit (range 3) 1950 | -8/Materials | Identified exit to Factory 1951 | -8/Materials | Entered Factory 1951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -7/Factory | Discovered new exit (range 17) 2327 | -7/Factory | Identified exit to Storage 2416 | -7/Factory | Discovered new exit (range 17) 2444 | -7/Factory | Identified exit to Lower Caves 2707 | -7/Factory | Fabricated Hardcell Cannon? 2770 | -7/Factory | Discovered new exit (range 17) 2801 | -7/Factory | Identified exit to Factory 2803 | -7/Factory | Entered another Factory area 2803 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2918 | -6/Factory | Discovered new exit (range 18) 3008 | -6/Factory | Identified exit to Factory 3016 | -6/Factory | Entered another Factory area 3016 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3872 | -5/Factory | Lost 4 parts (1p2n1u) 3994 | -5/Factory | Lost 4 parts (3n1w) 4049 | -5/Factory | Lost 4 parts (2n1u1w) 4050 | -5/Factory | Discovered new exit (range 17) 4068 | -5/Factory | Identified exit to Upper Caves 4221 | -5/Factory | Build established: Mutant 4233 | -5/Factory | Crushed by falling debris 4233 | -5/Factory | System corruption reached 10% 4264 | -5/Factory | Lost 5 parts (1p1n3u) 4340 | -5/Factory | Core integrity fell below 50% 4419 | -5/Factory | Core integrity fell below 20% 4423 | -5/Factory | Discovered new exit (range 7) 4426 | -5/Factory | Entered another Factory area 4426 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4449 | -4/Factory | Lost 12 parts (2p6n1u3w) 4556 | -4/Factory | Lost 7 parts (1n3u3w) 4760 | -4/Factory | Discovered new exit (range 17) 4761 | -4/Factory | Core integrity fell below 50% 4769 | -4/Factory | Entered Research 4769 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4788 | -3/Research | Lost 11 parts (1p5n1u4w) 4996 | -3/Research | Lost 3 parts (1n1u1w) 4999 | -3/Research | Core integrity fell below 50% 5035 | -3/Research | Core integrity fell below 20% 5070 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05036_ Acquired Arm. Heavy Treads. 05039_ Slug penetrates Wall. 05039_ Penetrated by Slug. 05042_ Slug penetrates Wall. 05045_ Wall collapses. 05048_ Acquired Wave Gun. 05053_ Penetrated by Slug. 05056_ Slug penetrates Wall. 05056_ Penetrated by Slug. 05056_ Slug penetrates Wall. 05056_ Penetrated by Slug. 05058_ System corrupted: Component data lost. 05059_ Penetrated by Slug. 05059_ Repair Station disabled. 05060_ Penetrated by Slug. 05062_ Slug penetrates Wall. 05062_ Slug penetrates Repair Station. 05063_ Penetrated by Slug. 05067_ Lgt. Particle Reactor destroyed. 05069_ Wave Gun destroyed. Map ----- +----------------------------------------------------+ | ??# # T" #???? | | ??# # """ #???? | | ??######### ########### ##################???? | | ??????????# #?????????# #????????????????????? | | ??????????# #?????????# #????????????????????? | | ??????????# #?????????# +????????????????????? | | ???######?# !#?????????# #????????????????????? | | ???# # %#?????????# #????????????????????? | | ???# ! # #?????????# #????????????????????? | | ???# + #?????????# #????????????????????? | | ???# # #?????????# #????????????????????? | | ???# # #???###+### #????????????????????? | | ???# ?# #??? ?????????????????????? | | ########### #??? ?????????????????????? | | # # #??# ?????????????????????? | | # # #??# ?? ?????????????????????? | | # # #??# #???????????????????????????? | | # ?? # #??# #???????????????????????????? | | #+#####+### #### #???????????????????????????? | | + #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | + ##########??????????????????? | | ####+############ # " ]#??????????????????? | | ?? ?????????# # #??????????????????? | | ?# ######### # @ " #??????????????????? | | ?# ! ## # #??????????????????? | | ?# ## # #??????????????????? | | ?# ## # #??????????????????? | | ?# ## ""G"" #h p #??????????????????? | | ?######### " " #shp s #??????????????????? | | ?????????# " " # k #??????????????????? | | ?????????# ###/###########?????????????? | | ?????????# ????????? | | ?????????# ????????? | | ?????????# ????????? | | ########## ?????????? | | # # ####+################### ?????????? | | #! # # !#?????????????????????????? | | # # # #?????????????????????????? | | # / # "#?????????????????????????? | | # # # "#?????????????????????????? | | # ! # # "#?????????????????????????? | | # # # T#?????????????????????????? | | # # # "#?????????????????????????? | | # # # "#?????????????????????????? | | ###+###### # "#?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# / #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 100 Energy Generation 22 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Imp. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpMicroChip Manual? 0 Play Time 00:50:29 Cumulative 116.9 hours Start 2022.03.19 @ 11:07:31 End 2022.03.19 @ 11:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 396e13eb-e991-4047-98e7-a91d17514ae5