Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 13:34:43 Player: Struisvogel Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (5573) 5573 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1701) 1701 TOTAL SCORE: 11559 Bonus ------- High Alert Combat Kills 1001 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 92/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Reaction Control System Propulsion Shielding Improved Light Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cargo Storage Unit Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Fission Core Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Compact Matter Pod Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Core Analyzer Reaction Control System Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Hardlight Generator Improved Shield Generator Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Minigun Gauss Rifle [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Advanced Treads Wheel Armored Huge Wheel Utility Cargo Storage Unit Device Improved Shield Generator Storage Cargo Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 3 | . . 2 1 . . . . . Weapon 2 | . . . 1 . . . . 1 Parts Attached 129 | 6 5 12 22 10 29 . 15 30 Power 24 | 1 1 1 2 4 8 . 2 5 Engine 9 | 1 1 1 1 2 1 . . 2 Core 15 | . . . 1 2 7 . 2 3 Reactor . | . . . . . . . . . Propulsion 24 | 2 1 1 4 . 2 . 6 8 Treads 14 | . . . . . . . 6 8 Leg . | . . . . . . . . . Wheel 10 | 2 1 1 4 . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 3 6 8 1 5 . 2 6 Device 3 | . . . 1 . 1 . . 1 Storage 14 | 1 2 2 6 . 1 . 1 1 Processor 2 | . 1 . . 1 . . . . Hackware . | . . . . . . . . . Protection 13 | . . 4 1 . 3 . 1 4 Artifact . | . . . . . . . . . Weapon 49 | 2 . 4 8 5 14 . 5 11 Energy Gun 9 | 1 . 1 1 1 1 . 1 3 Energy Cannon 9 | . . 1 2 . 1 . 1 4 Ballistic Gun 24 | 1 . 1 4 3 8 . 3 4 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 6 | . . 1 1 . 4 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 76 | . 1 5 12 3 14 . 8 33 Power 18 | . 1 1 3 . 6 . 1 6 Propulsion 13 | . . 1 3 . 1 . 1 7 Utility 16 | . . 1 3 . 2 . 2 8 Weapon 29 | . . 2 3 3 5 . 4 12 Highest Loss Streak 15 | . 1 5 5 1 4 . 3 15 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 80 | . 99 98 87 70 75 76 82 79 Engine 4 | . 14 10 4 4 3 7 . 4 Core 6 | . . . 4 4 10 7 11 6 Treads 5 | . . . . . . . 18 21 Wheel 8 | . 28 21 15 7 7 7 1 . Device 1 | . . . 6 . 2 . . . Storage 15 | . 14 11 19 23 17 15 12 6 Processor 4 | . 13 11 4 6 5 . . . Protection 7 | . . 21 6 . 4 15 14 16 Energy Gun 3 | . 14 2 2 1 2 . 1 3 Energy Cannon 3 | . . 5 7 2 1 . 1 5 Ballistic Gun 13 | . 14 11 11 12 15 23 18 11 Launcher 1 | . . 2 5 . 1 . . . Peak Build Rating 56 | 6 8 14 33 37 39 34 47 56 Average Rating 31 | 4 7 12 21 32 34 34 39 47 On Entrance 21 | . 6 8 14 20 36 34 34 45 Naked Turns . | . . . . . . . . . Heaviest Build 192 | 12 12 31 170 172 175 167 170 192 Greatest Support 86 | 20 20 20 28 28 28 28 66 86 Greatest Overweight (x) 49 | . . 2 16 6 6 5 7 49 Average Overweight (x) 3 | . . . 4 5 5 5 3 2 Largest Inventory Capacity 30 | 8 8 10 30 30 30 30 30 30 Average Capacity 26 | 7 7 9 25 30 30 30 30 29 Most Carried 30 | 6 8 10 21 24 27 24 30 30 Average Carried 20 | 3 7 9 12 21 24 24 26 26 Final Capacity 30 | 8 8 10 30 30 30 30 30 5 Final Carried 30 | 6 8 10 21 22 24 24 30 5 Class Distribution -------------------- 38% | Hauler-Gunner 35% | Hauler-Tank 14% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/DSF Hauler-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Matter Collected 3574 | 190 102 368 443 341 1049 . 449 632 Remotely . | . . . . . . . . . Salvage Created 5114 | . 95 656 1213 357 1332 . 696 765 Parts 263 | . 3 33 65 17 75 . 22 48 Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 105 | . 2 11 20 10 36 . 14 12 Melee 1 | . . . . . 1 . . . Guns 58 | . 2 6 7 3 19 . 13 8 Cannons 20 | . . 2 4 7 3 . . 4 AOE 25 | . . 3 9 . 13 . . . Classes Destroyed 17 | . 1 3 6 1 4 . 2 . Worker 8 | . . 2 5 . . . . 1 Builder 2 | . . . 1 . . . . 1 Tunneler 2 | . . . 2 . . . . . Hauler 4 | . . . 4 . . . . . Recycler 1 | . . . 1 . . . . . Watcher 7 | . . 3 2 2 . . . . Swarmer 27 | . . . 3 4 16 . 4 . Cutter 3 | . . . . . 3 . . . Saboteur 1 | . . . . . 1 . . . Grunt 45 | . 2 7 14 4 8 . 5 5 Brawler 3 | . . . . . 3 . . . Duelist 3 | . . . . . 2 . 1 . Protector 1 | . . . 1 . . . . . Sentry 10 | . . 4 2 . 2 . . 2 Specialist 3 | . . . . . . . 3 . Programmer 7 | . . . . 2 1 . . 4 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 8 | . 1 7 8 3 7 . 5 2 Combat Bots Only 7 | . 1 5 5 3 7 . 5 2 Max Kills in Single Turn 7 | . 1 3 7 1 5 . 2 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . 2 4 . 5 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Hostile Shots Fired 841 | . 12 66 80 69 163 . 85 366 Missed 217 | . 4 13 19 23 55 . 21 82 Damage Taken 10737 | . 189 824 1243 753 1759 . 1551 4418 Core 1936 | . 46 130 280 63 301 . 255 861 Absorbed by Shields 274 | . . . . . 274 . . . Redirected to Shielding 109 | . . 31 7 . . . 55 16 Ignored by Resistances 36 | . . . . . . . . 36 Core Remaining (%) 61 | 100 81 67 49 . . . 11 . Volleys Fired 296 | . 17 39 43 29 80 . 32 56 Largest 4 | . 2 2 3 3 3 . 3 4 Hottest 246 | . 60 76 156 126 133 . 118 246 Shots Fired 758 | . 33 74 118 78 224 1 86 144 Gun 576 | . 33 56 57 50 193 1 86 100 Cannon 137 | . . 15 33 28 17 . . 44 Launcher 45 | . . 3 28 . 14 . . . Special . | . . . . . . . . . Kinetic 475 | . 17 39 43 61 151 1 81 82 Thermal 169 | . 16 17 41 5 48 . 5 37 Explosive 14 | . . . . . 14 . . . Electromagnetic 100 | . . 18 34 12 11 . . 25 Robot Hit Streak 14 | . 10 14 11 10 12 . 10 9 Robot Miss Streak 6 | . 6 3 3 6 6 . 2 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 8 | . . 1 . . 2 . 5 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . Shots Hit Robots 468 | . 20 56 65 55 116 . 60 96 Core Hits 280 | . 6 27 54 41 95 . 22 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . . 2 Critical Strikes 18 | . . 3 5 2 6 . . 2 Burn 12 | . . 3 2 1 6 . . . Destroy 4 | . . . 2 . . . . 2 Blast 1 | . . . . 1 . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12487 | . 179 1113 3216 1146 3274 . 1229 2330 Guns 5890 | . 179 490 558 514 1558 . 1229 1362 Cannons 2273 | . . 279 449 595 230 . . 720 Explosions 4263 | . . 337 2202 . 1486 . . 238 Melee . | . . . . . . . . . Ramming 61 | . . 7 7 37 . . . 10 Kinetic 5114 | . 89 323 470 815 1219 . 1164 1034 Thermal 2441 | . 90 413 607 42 367 . 65 857 Explosive 2741 | . . . 1255 . 1486 . . . Electromagnetic 2130 | . . 370 877 252 202 . . 429 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 1 1 2 2 2 2 10 Average Corruption 1 | . . 1 1 1 2 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . . 5 11 30 1 4 6 Message Errors 19 | . . . . 3 10 . 2 4 Matter Fused 11 | . . . 2 2 7 . . . Heat Flow Errors 7 | . . . 1 1 5 . . . Energy Discharges 10 | . . . . 3 3 . 2 2 Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . 1 . 2 . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 341 | . . 41 201 58 40 . . 1 Projectiles 75 | . . 10 14 51 . . . . Explosions 259 | . . 31 187 . 40 . . 1 Melee 7 | . . . . 7 . . . . Knockbacks 3 | . . . . 3 . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . 2 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 559 | . . 125 75 18 310 . . 31 Shots 21 | . . 5 7 . 8 . . 1 Rammed 7 | . . 2 2 1 . . . 2 Targets Rammed 7 | . . 2 2 1 . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 2428 | . 70 432 345 225 425 3 2428 704 Average Temperature 196 | . 30 152 109 62 124 3 662 245 Received Heat Transfer 2109 | . 54 357 468 189 369 . 216 456 Effects 103 | . . 6 1 . 6 . 47 43 Shutdowns 30 | . . . . . 2 . 14 14 Energy Bleed 18 | . . . . . 2 . 11 5 Interference 17 | . . 3 . . . . 4 10 Matter Decay 10 | . . . . . . . 2 8 Short Circuit 8 | . . . . . 2 . 2 4 Damage (minor) 8 | . . 1 1 . . . 5 1 Damage (major) 10 | . . 2 . . . . 7 1 Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 14 | . . 3 9 2 . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 1 . . 2 . 3 1 Heat Transferred 5305 | . 200 853 1136 185 1497 . 148 1286 Parts Sabotaged 4 | . . . . . 4 . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . 2 7 . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Peak Influence 1467 | . 130 306 823 447 1467 775 857 551 Initial 770 | . . . 44 303 197 770 542 449 Average 544 | . 45 143 474 304 915 770 675 427 Maximum Alert Level 4 | . . 1 3 2 4 3 3 2 Low Security (%) 14 | 100 100 55 10 . 3 . . 5 Level 1 29 | . . 44 37 94 6 . . 31 Level 2 29 | . . . 44 5 23 . 48 63 Level 3 13 | . . . 7 . 24 100 51 . Level 4 13 | . . . . . 40 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 16 | . 1 . 6 2 . . 3 4 Investigation 2 | . 1 . . 1 . . . . Extermination 2 | . . . . 1 . . . 1 Reinforcement 10 | . . . 4 . . . 3 3 Assault 1 | . . . 1 . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Distress Signals 5 | . 1 1 1 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 10 17 33 19 37 . 17 25 Peak Tracking Total 7 | . 5 5 5 4 6 . 7 6 Tactical Retreats 16 | . 1 . 2 4 1 . 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Traps Triggered 17 | . 1 . 5 . 10 . 1 . Indirectly 4 | . . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Machines Disabled 22 | . . 1 13 . 5 . . 3 Max in Single Turn 5 | . . 1 5 . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . Garrison Relay 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Machines Accessed 8 | . . 1 3 2 1 1 . . Terminals 3 | . . . . 1 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 15 | . . 3 4 5 2 1 . . Successful 6 | . . 1 3 1 . 1 . . Failed 9 | . . 2 1 4 2 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . . . . 2 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 4 | . . . 1 3 . . . . Terminal Hacks 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Unlock Access 2 | . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 1 2 1 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . 8 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 22 | . . . 2 . 20 . . . Machine Destruction 22 | . . . 2 . 20 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Turns Passed 6863 | 80 452 407 924 1005 2187 70 460 1278 Spaces Moved 3253 | 83 467 263 467 498 1020 41 111 303 Core 8 | 5 . . . . . . . 3 Treads 373 | . . . . . . . 73 300 Legs . | . . . . . . . . . Wheels 2872 | 78 467 263 467 498 1020 41 38 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 95 175 175 175 175 308 Average Speed 171 | 78 80 92 155 178 179 175 293 351 Slowest Speed 2500 | 80 80 110 320 190 190 175 705 2500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 60 32 50 14 53 1 70 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 177 | . . 9 90 1 56 . 8 13 Melee . | . . . . . . . . . Projectile 14 | . . . 2 1 . . 8 3 AOE 163 | . . 9 88 . 56 . . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Total 3937 | 94 515 353 572 552 1219 40 185 407 Wait 61 | . 13 27 . 4 12 . 5 . Move 3240 | 82 466 262 466 497 1014 40 110 303 Hop . | . . . . . . . . . Pick Up 107 | 6 10 7 26 9 23 . 16 10 Fast Attach 20 | 6 1 5 2 1 1 . 3 1 Attach 79 | . 1 4 15 9 19 . 8 23 Detach 3 | . . . 2 1 . . . . Swap 30 | . 3 3 5 . 9 . 4 6 Drop 36 | . 4 4 11 1 3 . 7 6 Fire 296 | . 17 39 43 29 80 . 32 56 Melee . | . . . . . . . . . Ram 5 | . . 2 2 1 . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . . . 2 Escape Stasis 58 | . . . . . 58 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Lost 5 parts (1p1n1u2w) 706 | -9/Materials | Discovered new exit (range 11) 870 | -9/Materials | Discovered new exit (range 13) 871 | -9/Materials | Discovered new exit (range 10) 940 | -9/Materials | Entered another Materials area 940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 942 | -8/Materials | Discovered new exit (range 8) 1160 | -8/Materials | Lost 5 parts (1p2n2u) 1384 | -8/Materials | Identified exit to Garrison 1395 | -8/Materials | Garrison activated, responded to threat 1441 | -8/Materials | Lost 3 parts (1p1n1w) 1651 | -8/Materials | Build established: Hauler-Tank 1841 | -8/Materials | Discovered new exit (range 9) 1863 | -8/Materials | Core integrity fell below 50% 1864 | -8/Materials | Entered Factory 1864 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1881 | -7/Factory | Lost 3 parts (1p1u1w) 2177 | -7/Factory | Build established: Hauler-Gunner 2867 | -7/Factory | Identified exit to Garrison 2869 | -7/Factory | Entered Garrison 2945 | -7/Garrison | Triggered checkpoint 2983 | -7/Garrison | Destroyed 7 combat bots 2991 | -7/Garrison | Triggered checkpoint 3065 | -7/Garrison | Triggered checkpoint 3259 | -7/Garrison | Discovered new exit (range 12) 3331 | -7/Garrison | Triggered checkpoint 3425 | -7/Garrison | Garrison Relay disabled 3615 | -7/Garrison | Triggered checkpoint 3648 | -7/Garrison | Lost 4 parts (1p1u2w) 3773 | -7/Garrison | Discovered new exit (range 14) 3869 | -7/Garrison | Triggered checkpoint 4061 | -7/Garrison | Discovered new exit (range 14) 4137 | -7/Garrison | Triggered checkpoint 4213 | -7/Garrison | Garrison Relay disabled 4422 | -7/Garrison | Core integrity fell below 50% 4463 | -7/Garrison | Garrison Relay disabled 4660 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4723 | -7/Garrison | Build established: Hauler-Tank 4882 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5056 | -7/Garrison | Entered Factory 5125 | -7/Factory | Identified exit to DSF 5126 | -7/Factory | Entered DSF 5159 | -7/DSF | Additional patrols routed to DSF 5194 | -7/DSF | Lost 3 parts (1p2w) 5315 | -7/DSF | Lost 3 parts (1u2w) 5436 | -7/DSF | Sterilization system engaged 5456 | -7/DSF | Ambient heat levels rising (+10) 5471 | -7/DSF | Ambient heat levels rising (+10) 5486 | -7/DSF | Ambient heat levels rising (+10) 5499 | -7/DSF | Discovered new exit (range 16) 5501 | -7/DSF | Ambient heat levels rising (+10) 5516 | -7/DSF | Ambient heat levels rising (+10) 5531 | -7/DSF | Ambient heat levels rising (+10) 5546 | -7/DSF | Ambient heat levels rising (+10) 5552 | -7/DSF | Core integrity fell below 20% 5561 | -7/DSF | Ambient heat levels rising (+10) 5576 | -7/DSF | Ambient heat levels rising (+10) 5586 | -7/DSF | Entered Factory 5586 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6571 | -6/Factory | Lost 3 parts (2n1u) 6667 | -6/Factory | Lost 8 parts (2p2n2u2w) 6683 | -6/Factory | Cargo convoy interrupted 6701 | -6/Factory | Found Prototype Device 6787 | -6/Factory | Identified Active Sensor Suite 6807 | -6/Factory | Core integrity fell below 50% 6819 | -6/Factory | Lost 15 parts (4p3n3u5w) 6819 | -6/Factory | System corruption reached 10% 6825 | -6/Factory | Core integrity fell below 20% 6864 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06827_ K-01 Serf destroyed. 06828_ U-05 Engineer lays Concrete. 06829_ U-05 Engineer builds a Wall. 06829_ K-01 Serf collects debris. 06833_ K-01 Serf destroyed. 06836_ Acquired Hvy. Laser. 06837_ U-05 Engineer lays Concrete. 06838_ U-05 Engineer builds a Wall. 06838_ P-60 Hacker destroyed. 06839_ Slug penetrates Wall. 06842_ U-05 Engineer builds a Wall. 06845_ Penetrated by Slug. 06845_ Active Sensor Suite destroyed. 06848_ System corrupted: Energy discharge (-6). 06852_ Penetrated by Slug. 06852_ Cargo Storage Unit destroyed. 06858_ Penetrated by Slug. 06864_ Critical hit (Destroy). 06864_ Hvy. Laser destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????? ??????????????????????????????? | | ????????????????? #?????????????????????????????? | | ?????????????????" #?????????????????????????????? | | ?????????????????" #?????????????????????????????? | | ??????????????"""" #?????????????????????????????? | | ????????????# """" #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# """" #?????????????????????????????? | | ????????????# """" #?????????????????????????????? | | ????????????# "" " ###########+##????????????????? | | ????????????# """" # ! ??????????????? | | ???########## + ??????????????? | | ?#?? ## % #% !!= ??????????????? | | ?# ?"""" ## * " != #"#?????????????????? | | ?# """" #####+### != #???????????????????? | | ?# """" #### % #???????????????????? | | ?# """" + #???????????????????? | | ?# """" ####% ##### #???????????????????? | | ?# """" #??# ##########?#???????????????????? | | ?# #?## ##??# #?????????????????????? | | ######+####### ! ##?#*!% #?######"" ""#????????? | | ! ####%==!# ????????? | | %! !+!===# ???????? | | ####!%!*# /]] ???????? | | ######+####### #?##!u|h#%! /] ???????? | | #????????????### ###??#!%@%+%* !] ! ???????? | | #?????????????## #????#!!!!#=! ???????? | | #??????????????# #????###### """""""""????????? | | #??????????????# #??????#### ?????????????? | | #??????????????# ????????? *! ????????????? | | #??????????????# ????????? * * ???????????? | | ##????????????? ????????? ??????????? | | #?????????????# ????????? ??????????? | | #??????????????##????????? ##+#####??????????? | | #?????????????????????????#####?????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy Packrat Please Form A Line Quick And Dirty Serviceable Loadout Challenges ------------ None Game ------ Seed FortressThunderComputer Manual? 0 Play Time 01:05:33 Cumulative 5.1 hours Start 2024.10.15 @ 15:07:34 End 2024.10.19 @ 13:34:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6fe00dd-4aa2-4865-810f-b228455af1ab