Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 14:54:26 Player: ToBeDefined Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (312) 312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 582 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 160/160 System Corruption 9% Temperature Hot (218) Movement Treading (240) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Large Storage Unit Small Laser Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 16 | 7 9 Power 2 | 1 1 Engine 1 | 1 . Core 1 | . 1 Reactor . | . . Propulsion 3 | 2 1 Treads 3 | 2 1 Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 6 | 2 4 Device 3 | 1 2 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 5 | 2 3 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power . | . . Propulsion 2 | . 2 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Backups 10 | 4 12 Power 3 | 1 3 Propulsion 3 | 1 4 Utility 1 | . 2 Weapon 1 | 1 2 Tool/Special . | . . Unused Backups 20 | . 20 Power 4 | . 4 Propulsion 6 | . 6 Utility 7 | . 7 Weapon 3 | . 3 Tool/Special . | . . Average Slot Usage (%) 99 | . 99 Engine 10 | . 10 Core 3 | . 3 Treads 28 | . 28 Device 8 | . 8 Storage 14 | . 14 Protection 5 | . 5 Energy Gun 14 | . 14 Ballistic Gun 12 | . 12 Special Weapon 1 | . 1 Peak Build Rating 11 | 7 11 Average Rating 9 | 6 9 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 32 | 14 32 Greatest Support 40 | 40 40 Greatest Overweight (x) 4 | 4 . Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 11 | 7 12 Most Carried 15 | 8 15 Average Carried 11 | 4 12 Final Capacity 15 | 8 15 Final Carried 13 | 8 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 482 | 276 206 Remotely 58 | 58 . Salvage Created 597 | 125 472 Parts 32 | 11 21 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 9 | . 9 Guns 9 | . 9 Classes Destroyed 5 | 2 3 Tunneler 2 | 2 . Hauler 1 | . 1 Recycler 2 | 1 1 Swarmer 2 | . 2 Grunt 7 | . 7 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 43 | . 43 Missed 12 | . 12 Hits 31 | . 31 Projectile 31 | . 31 Damage Taken 1127 | . 1127 Core 285 | . 285 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 80 | 6 74 Largest 2 | 2 2 Hottest 100 | 60 100 Shots Fired 140 | 12 128 Gun 123 | 12 111 Cannon . | . . Launcher . | . . Special 17 | . 17 Kinetic 61 | 6 55 Thermal 68 | . 68 Explosive . | . . Electromagnetic 11 | 6 5 Robot Hit Streak 23 | 3 23 Robot Miss Streak 7 | 1 7 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 69 | 7 62 Core Hits 28 | 5 23 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 723 | 66 657 Guns 723 | 66 657 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 253 | 26 227 Thermal 365 | . 365 Explosive . | . . Electromagnetic 105 | 40 65 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 5 | . 5 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Matter Fused 1 | . 1 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 253 | 40 253 Average Temperature 55 | 17 57 Received Heat Transfer 144 | . 144 Effects 1 | . 1 Interference 1 | . 1 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 869 | . 869 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 60 | 5 60 Initial . | . . Average 11 | . 12 Influence Increases 281 | 15 266 Destroy 0b10 Robot/C 180 | . 180 Destroy 0b10 Robot/NC 25 | 15 10 Destroy Leader 42 | . 42 Successful Hack 21 | . 21 Destroy Structure 13 | . 13 Influence Decreases 281 | 15 266 Time Decay 281 | 15 266 Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 23 | . 23 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 7 | . 7 Terminals 6 | . 6 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 20 | . 20 Successful 8 | . 8 Failed 12 | . 12 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 3 | . 3 Terminals 18 | . 18 Fabricators . | . . Repair Stations 2 | . 2 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 8 | . 8 Level Access Points 1 | . 1 Branch Access Points 1 | . 1 Alert Level 3 | . 3 Investigation Status 1 | . 1 Hauler Manifests 1 | . 1 Registered Components 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 6 | . 6 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1297 | 169 1128 Spaces Moved 598 | 84 514 Core 17 | 17 . Treads 581 | 67 514 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 160 | 160 160 Slowest Speed 250 | 250 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered 3 | . 3 Exploration Rate (%) 38 | 4 73 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 13 | . 13 Terrain Destroyed 13 | . 13 Melee . | . . Projectile 13 | . 13 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 776 | 104 672 Wait 28 | . 28 Move 597 | 83 514 Hop . | . . Pick Up 30 | 8 22 Fast Attach 7 | 7 . Attach 3 | . 3 Detach . | . . Swap 15 | . 15 Drop 16 | . 16 Fire 80 | 6 74 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 399 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Discovered new exit (range 4) 582 | -10/Materials | Identified exit to Mines 803 | -10/Materials | Identified exit to Materials 1279 | -10/Materials | Crushed by falling debris 1295 | -10/Materials | Crushed by falling debris 1295 | -10/Materials | Core integrity fell below 50% 1295 | -10/Materials | Core integrity fell below 20% 1299 | -10/Materials | Crushed by falling debris 1299 | -10/Materials | Smashed by cave-in Last Messages --------------- 01272_ U-05 Engineer builds a Wall. 01279_ The unstable cave ceiling collapses. 01279_ Crushed by falling debris. 01279_ Mining Laser destroyed. 01279_ System corrupted by crushing effect (+2). 01289_ System corrupted: Sml. Laser failed to cycle. 01290_ Overheating: System interference. 01290_ Lgt. Assault Rifle temporarily disabled. 01295_ The unstable cave ceiling collapses. 01295_ Crushed by falling debris. 01295_ Lgt. Treads destroyed. 01295_ System corrupted by crushing effect (+3). 01298_ System corrupted: Matter fused (-7). 01299_ The unstable cave ceiling collapses. 01299_ Crushed by falling debris. 01299_ Lgt. Treads destroyed. 01299_ System corrupted by crushing effect (+1). 01299_ Lgt. Armor Plating destroyed. 01299_ System corrupted by crushing effect (+3). 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" #" ! #?????????# | | ??????????????????????# T #" #?????????# | | ??????????????????????# " # #?????????# | | ??????????????????????# ##########??######## | | ??????????????????????#####/## ##### | | ????????????????????????# | | ????????????????????????# > | | ????????????????????????# | | ????????????????????????# ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakDrainedTendrils Manual? 0 Play Time 00:15:30 Cumulative 41.0 hours Start 2026.07.02 @ 14:37:37 End 2026.07.02 @ 14:54:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce4d560-3dc7-41b8-9204-cbc9322b680a