Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 20:43:06 Player: Vinsi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (550) 550 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2515 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 99/100 System Corruption 5% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Armored Wheel Heat Sink Medium Matter Pod (0) ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Salvage Targeting Computer > --- WEAPON ----------- EM Shotgun Small Laser Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Heat Sink Medium Matter Pod [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 35 | 8 4 5 11 7 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 4 . . 1 3 Treads 5 | 2 . . . 3 Leg . | . . . . . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 1 3 . Device 2 | . 1 1 . . Storage 3 | 1 2 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 1 4 7 3 Energy Gun 5 | 2 . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon 2 | . . . . 2 Launcher 3 | . 1 1 1 . Special Weapon 4 | . . 2 2 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 10 | . . . 3 7 Power 2 | . . . 1 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 100 92 77 Engine 9 | . 14 14 8 6 Treads 5 | . . . . 18 Wheel 18 | . 28 28 19 4 Device 5 | . 2 9 7 . Storage 13 | . 22 18 11 9 Processor 6 | . . . 11 9 Protection 2 | . . . 3 6 Energy Gun 10 | . 19 11 14 1 Ballistic Gun 3 | . . . 10 . Ballistic Cannon 4 | . . . . 13 Launcher 5 | . 8 11 3 1 Special Weapon 2 | . . 4 2 . Slashing Weapon 2 | . . . . 7 Peak Build Rating 22 | 6 7 15 22 21 Average Rating 13 | 4 6 12 17 17 On Entrance 8 | . 6 7 15 12 Naked Turns . | . . . . . Heaviest Build 28 | 10 14 14 18 28 Greatest Support 60 | 40 20 20 22 60 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 Most Carried 8 | 4 8 8 8 7 Average Carried 5 | 2 4 7 6 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 6 4 Class Distribution -------------------- 70% | Mutant 15% | Gunner 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 696 | 208 120 75 2 291 Remotely . | . . . . . Salvage Created 704 | . 120 91 212 281 Parts 54 | . 5 9 21 19 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 3 2 7 4 Guns 5 | . . 1 4 . Cannons 4 | . . . . 4 AOE 7 | . 3 1 3 . Classes Destroyed 11 | . 3 2 2 4 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 2 | . 1 . . 1 Swarmer 7 | . 3 . 4 . Grunt 2 | . . 2 . . Brawler 1 | . . . . 1 Sentry 6 | . . . 3 3 Best Kill Streak 6 | . 5 3 5 6 Combat Bots Only 5 | . 3 2 5 2 Max Kills in Single Turn 4 | . 4 2 2 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 193 | . 13 4 31 145 Missed 53 | . 4 1 11 37 Damage Taken 1951 | . 74 42 264 1571 Core 627 | . 26 . 35 566 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 89 91 . Volleys Fired 50 | . 2 4 23 21 Largest 3 | . 2 2 3 2 Hottest 200 | . 70 200 140 96 Shots Fired 98 | . 4 8 47 39 Gun 48 | . 2 2 44 . Cannon 39 | . . . . 39 Launcher 6 | . 2 2 2 . Special 5 | . . 4 1 . Kinetic 54 | . . . 15 39 Thermal 32 | . 2 6 24 . Explosive 6 | . 2 2 2 . Electromagnetic 6 | . . . 6 . Robot Hit Streak 6 | . 2 2 6 4 Robot Miss Streak 6 | . 1 2 6 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 45 | . 2 2 25 16 Core Hits 33 | . 6 5 13 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1349 | . 202 96 419 632 Guns 309 | . 10 21 278 . Cannons 564 | . . . . 564 Explosions 384 | . 192 75 117 . Melee 68 | . . . . 68 Ramming . | . . . . . Kinetic 705 | . . . 141 564 Thermal 143 | . 10 21 112 . Explosive 384 | . 192 75 117 . Electromagnetic 49 | . . . 49 . Impact . | . . . . . Slashing 68 | . . . . 68 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 45 | . . . . 45 Projectiles 7 | . . . . 7 Explosions . | . . . . . Melee 38 | . . . . 38 Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 171 | . 9 112 171 135 Average Temperature 49 | . 6 48 57 47 Received Heat Transfer 645 | . . 24 72 549 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 325 | . 25 50 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 339 | . 144 123 339 312 Initial 143 | . . 55 47 143 Average 154 | . 46 108 217 228 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 63 | 100 100 100 29 42 Level 1 36 | . . . 70 57 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 4 2 10 17 Peak Tracking Total 8 | . 4 2 5 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 4 1 Terminals 7 | . 2 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 8 . 10 7 Successful 14 | . 4 . 5 5 Failed 11 | . 4 . 5 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 8 . 10 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 4 . 5 5 Record 3 | . 1 . . 2 Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 2 | . . . 2 . Locate Traps 2 | . 1 . . 1 Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 932 | 94 108 206 277 247 Spaces Moved 705 | 53 109 221 209 113 Core 19 | 6 . . . 13 Treads 128 | 44 . . . 84 Legs . | . . . . . Wheels 558 | 3 109 221 209 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 100 Average Speed 98 | 143 80 80 86 150 Slowest Speed 250 | 160 80 80 105 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 26 68 27 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . 4 . . Terrain Destroyed 92 | . 6 19 42 25 Melee . | . . . . . Projectile 29 | . . 4 . 25 AOE 63 | . 6 15 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 837 | 69 124 231 263 150 Wait 10 | . 4 . 6 . Move 701 | 52 108 220 208 113 Hop . | . . . . . Pick Up 29 | 9 6 1 9 4 Fast Attach . | . . . . . Attach 17 | 6 1 . 7 3 Detach 1 | . . . 1 . Swap 18 | 2 3 5 4 4 Drop 10 | . . 1 5 4 Fire 50 | . 2 4 23 21 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Entered Mines 259 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 260 | -10/Mines | Found Prototype Device 261 | -10/Mines | Identified Exp. Sensor Array 301 | -10/Mines | Build established: Mutant 344 | -10/Mines | Learned Materials security intel 401 | -10/Mines | Discovered new exit (range 11) 409 | -10/Mines | Entered Materials 409 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 670 | -9/Materials | Discovered new exit (range 15) 686 | -9/Materials | Entered another Materials area 686 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 920 | -8/Materials | Core integrity fell below 50% 929 | -8/Materials | Core integrity fell below 20% 933 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Chainsword destroyed. System corrupted by crushing effect (+5). Knocked back. Slug penetrates Wall. Knocked back. K-01 Serf collects debris. System corrupted: Substantial component data lost. Knocked back. K-01 Serf collects debris. Slug penetrates B-36 Bruiser. B-36 Bruiser destroyed. K-01 Serf collects debris. Acquired 52 matter. Penetrated by Slug. Gauss Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Acquired 53 matter. 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