Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 10:35:09 Player: Zonalar Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (978) 978 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2438 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Structural Scanner Sensor Array Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (5) ---- Seismic Detector Authchip [R/Combat] Authchip [Power] Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Large Storage Unit Light Armor Plating Improved Assault Rifle Improved Assault Rifle Katana [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 7 10 25 5 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 3 3 5 3 Treads 5 | 1 . 4 . Leg . | . . . . Wheel 7 | 2 3 1 1 Hover . | . . . . Flight 2 | . . . 2 Utility 13 | 1 2 9 1 Device 4 | . . 3 1 Storage 4 | 1 1 2 . Processor 3 | . 1 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 15 | 2 5 8 . Energy Gun 6 | . 4 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 2 . Parts Lost 16 | . 3 9 4 Power 3 | . 1 1 1 Propulsion 5 | . 2 1 2 Utility 3 | . . 2 1 Weapon 5 | . . 5 . Highest Loss Streak 9 | . 2 9 2 To Critical Strikes . | . . . . Average Backups 7 | 5 12 5 4 Power . | . 1 . . Propulsion 1 | 3 3 . . Utility 2 | . 4 2 3 Weapon 2 | 1 2 2 1 Tool/Special . | . . . . Unused Backups 19 | . 14 1 4 Power 1 | . 1 . . Propulsion 7 | . 7 . . Utility 8 | . 4 1 3 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 98 92 96 Engine 11 | . 13 9 10 Treads 10 | . . 16 18 Wheel 11 | . 28 2 . Device 16 | . . 25 30 Storage 6 | . 14 2 . Processor 11 | . 13 11 11 Protection 1 | . . 2 1 Energy Gun 6 | . 13 1 . Energy Cannon 6 | . . 9 11 Ballistic Gun 8 | . 8 8 11 Impact Weapon 2 | . 5 . . Peak Build Rating 17 | 6 13 17 17 Average Rating 12 | 3 11 14 16 On Entrance 8 | . 6 12 15 Avg Prop Armor Cover (%) 5 | . . 5 . Naked Turns 4 | . . 4 . Heaviest Build 31 | 12 31 26 19 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 5 | . 1 4 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 5 Average Capacity 8 | 7 14 5 5 Most Carried 15 | 8 15 10 5 Average Carried 7 | 5 12 5 4 Final Capacity 15 | 8 15 5 5 Final Carried 14 | 7 14 5 4 Class Distribution -------------------- 48% | Mutant 41% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 903 | 258 157 417 71 Remotely . | . . . . Salvage Created 1476 | 74 658 501 243 Parts 86 | 2 29 36 19 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 11 10 6 Melee 4 | . 3 1 . Guns 13 | . 5 5 3 Cannons 4 | . . 1 3 AOE 3 | . . 3 . Classes Destroyed 11 | 1 7 3 . Builder 1 | . . 1 . Tunneler 2 | . 1 1 . Hauler 3 | . 1 2 . Recycler 5 | 1 3 . 1 Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 4 | . 1 3 . Swarmer 8 | . 5 . 3 Grunt 16 | . 6 7 3 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 6 | 1 4 6 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 169 | . 63 71 35 Missed 39 | . 16 18 5 Hits 130 | . 47 53 30 Melee 20 | . . 18 2 Projectile 110 | . 47 35 28 AOE 1 | . . . 1 Critical Strikes 12 | . . 12 . Damage Taken 2038 | . 460 1192 386 Core 535 | . 130 356 49 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 55 | . 16 39 . Core Remaining (%) 74 | 100 48 . . Volleys Fired 77 | 4 16 43 14 Largest 2 | 2 2 2 2 Hottest 130 | 40 130 130 91 Shots Fired 136 | 8 30 70 28 Gun 96 | 8 30 44 14 Cannon 36 | . . 22 14 Launcher 4 | . . 4 . Special . | . . . . Kinetic 51 | 8 8 21 14 Thermal 81 | . 22 45 14 Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 12 | 7 11 9 12 Robot Miss Streak 6 | . 6 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | 7 32 54 19 Core Hits 54 | 3 14 27 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed 5 | . 5 . . Critical Strikes 6 | . 6 . . Smash 6 | . 6 . . Melee Attacks 37 | . 30 7 . Impact 30 | . 30 . . Slashing 3 | . . 3 . Piercing . | . . . . Sneak Attacks 7 | . 3 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2600 | 60 938 1253 349 Guns 887 | 60 229 480 118 Cannons 541 | . . 310 231 Explosions 362 | . . 362 . Melee 810 | . 709 101 . Ramming . | . . . . Kinetic 429 | 60 44 207 118 Thermal 999 | . 185 583 231 Explosive 362 | . . 362 . Electromagnetic . | . . . . Impact 709 | . 709 . . Slashing 101 | . . 101 . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 1 1 Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 324 | . 324 . . Projectiles . | . . . . Explosions . | . . . . Melee 324 | . 324 . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 109 | . . 109 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 384 | . 384 254 180 Average Temperature 103 | . 139 89 97 Received Heat Transfer 462 | . 156 264 42 Effects 3 | . 2 1 . Energy Bleed 1 | . . 1 . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . 4 . . Combat Hostiles 3 | . 3 . . Parts Fried 4 | . 4 . . Impact Corruptions 12 | . 12 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2060 | . 444 1209 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 149 | . 149 142 85 Initial 49 | . . 49 12 Average 39 | . 70 26 23 Influence Increases 965 | 5 390 380 190 Destroy 0b10 Robot/C 540 | . 220 200 120 Destroy 0b10 Robot/NC 85 | 5 40 35 5 Destroy Leader 134 | . 54 60 20 Successful Hack 70 | . 26 44 . Disable Machine 45 | . 30 . 15 Destroy Structure 31 | . 5 26 . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . 15 15 15 Influence Decreases 880 | 5 273 464 138 Entered New Map 89 | . . 68 21 Time Decay 656 | 5 243 306 102 Lost Part 135 | . 30 90 15 Squads Dispatched 5 | . 4 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 16 21 9 Peak Tracking Total 6 | . 6 6 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 18 | . 8 10 . Terminals 14 | . 5 9 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 47 | . 22 25 . Successful 19 | . 10 9 . Failed 28 | . 12 16 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 25 | . 8 17 . Terminals 35 | . 13 22 . Fabricators . | . . . . Repair Stations 8 | . 5 3 . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 2 | . 1 1 . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 6 | . 2 4 . Botnet 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 8 10 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 1 1 . Time 39 | . 26 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 19 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 2 | . . 2 . Combat 1 | . . 1 . Robot Hacks Applied 4 | . . 4 . parse_system 2 | . . 2 . no_distress 1 | . . 1 . find_recycling 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1910 | . 699 938 273 Sensors 1106 | . . 833 273 Terrain 624 | . . 624 . Structural 1104 | . . 831 273 T.N.C. 94 | . . 94 . Machine Analysis 768 | . 699 69 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2213 | 179 764 997 273 Spaces Moved 1221 | 104 518 480 119 Core 44 | 5 . 36 3 Treads 595 | 71 . 415 109 Legs . | . . . . Wheels 577 | 28 518 29 2 Hover . | . . . . Flight 5 | . . . 5 Fastest Speed 50 | 50 100 50 115 Average Speed 130 | 138 100 153 164 Slowest Speed 300 | 160 115 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 5 92 48 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 6 | . 5 1 . Terrain Destroyed 41 | . 5 36 . Melee 6 | . 5 1 . Projectile . | . . . . AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1656 | 131 695 662 168 Wait 158 | 4 64 66 24 Move 1218 | 103 517 479 119 Hop . | . . . . Pick Up 63 | 13 32 15 3 Fast Attach 13 | . . 10 3 Attach 28 | 6 7 13 2 Detach . | . . . . Swap 21 | 1 7 13 . Drop 41 | . 22 16 3 Fire 77 | 4 16 43 14 Melee 37 | . 30 7 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 343 | -10/Materials | Discovered new exit (range 11) 465 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Discovered new exit (range 14) 810 | -10/Materials | Repaired Com. Wheel 875 | -10/Materials | Core integrity fell below 50% 912 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Evolved 2 slots: Utility x2 1042 | -9/Materials | Core integrity fell below 50% 1062 | -9/Materials | Core integrity fell below 20% 1095 | -9/Materials | Lost 9 parts (1p1n2u5w) 1242 | -9/Materials | Discovered new exit (range 11) 1290 | -9/Materials | Discovered new exit (range 10) 1552 | -9/Materials | Repaired Lgt. Treads 1573 | -9/Materials | Build established: Skirmisher 1620 | -9/Materials | Identified exit to Mines 1941 | -9/Materials | Entered Mines 2093 | -9/Mines | Learned Materials interactive machine intel 2097 | -9/Mines | Assembled infested the area 2102 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2214 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02150_ U-05 Engineer lays Concrete. 02153_ U-05 Engineer builds a Wall. 02155_ R-06 Scavenger collects Wheel. 02166_ Lgt. Treads destroyed. 02171_ S-10 Pest destroyed. 02183_ Acquired 15 matter. 02185_ R-06 Scavenger collects Lgt. Assault Rifle. 02188_ R-06 Scavenger collects Lgt. Ion Engine. 02189_ Acquired Flight Unit. 02192_ R-06 Scavenger collects Lgt. Assault Rifle. 02193_ Acquired Flight Unit. 02196_ R-06 Scavenger collects Flight Unit. 02199_ Acquired Flight Unit. 02200_ Acquired 17 matter. 02202_ R-06 Scavenger destroyed. 02202_ Seismic Survey Station disabled. 02209_ Dropped Flight Unit. 02210_ Acquired Com. Wheel. 02211_ Dropped Flight Unit. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # ?????????????????????????????????????? | | ??????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?###???????????? ?????????????????????????? | | ###???????????### ????????????????????????? | | ###???????????## ????????????????????????? | | ##???????????? ? ????????????????????? | | #?????????????? = ?? ????????????????? | | ???????????????### " # ?? #??????????????? | | ???????????????## # ? = ##??????????????? | | #???????????????? # ? ##??????????????? | | #????????????????# # ###???????????????? | | #????????????????### # # ##???????????????? | | #????????????????##" # ##???????????????? | | #???????????????#### x ###???????????????? | | ???????????????####; x% ###????????????????? | | ???????#####???### # ! ###?????????????????? | | ??????########### r " ? ##??????????????????? | | ???##### ####### d#####??????????????????????? | | ??##### ### " ##??????????????????????? | | #### ###### % ##?????????x????????????? | | ### ???###### ### ##??????????????????????? | | ## ??????######## ###?????????????????????? | | # ## ?????######## ###?????????????????????? | | ### ##??##### %=%[##?????????????????????? | | #### ##??##### #####=[@##?????????????????????? | | #### ##??## #######%##??????x??????????????? | | ### ###### #####?####=##?????????????????????? | | ## ###### #####???##=##?????????????????????? | | # ?????? ?????????????????????? | | ###### #### ??????? ???????x??????????????? | | ######### #### ??????? ??????x??????????????? | | ######??## ##?????????? ???????x?????????????? | | ####?????## ##?????????"" "?????????????????????? | | ###??????## ##?????????""" ""????????????????????? | | ?????????## ?????????""" "?????????????????????? | | ?????????## ##?????????? ?????????????????????? | | ?????????## ##???????????? "?????????????????????? | | ??????????? ?????????????? "?????????????????????? | | ??????????# ????????????? "?????????????????????? | | ??????????###????????????? ??????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 46% | -10/Materials Lgt. Treads | 72% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed DispersalLinearStorage Manual? 0 Play Time 00:51:30 Cumulative 42.9 hours Start 2025.12.02 @ 09:36:48 End 2025.12.02 @ 10:35:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3c58f21-a7ce-4933-946d-8392e13add32