Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 12:35:29 Player: AussieBBQ Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (4107) 4107 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1880) 1880 TOTAL SCORE: 9227 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 644 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 24/100 System Corruption 1% Temperature Critical (1295) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun Katana > --- INVENTORY (20) --- Light Treads Light Treads Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating High-powered Tractor Beam Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Rocket Launcher Datajack Katana [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . . 1 . Parts Attached 102 | 1 18 4 24 8 17 19 11 Power 13 | . 1 . 3 2 3 3 1 Engine 5 | . . . 2 2 . 1 . Core 8 | . 1 . 1 . 3 2 1 Reactor . | . . . . . . . . Propulsion 31 | . 6 2 6 1 7 8 1 Treads 27 | . 3 2 5 1 7 8 1 Leg 3 | . 2 . 1 . . . . Wheel 1 | . 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 7 . 4 2 6 5 4 Device 9 | 1 4 . . . . 3 1 Storage 2 | . 2 . . . . . . Processor 1 | . . . . . 1 . . Hackware 3 | . . . 2 1 . . . Protection 14 | . 1 . 2 1 5 2 3 Artifact . | . . . . . . . . Weapon 29 | . 4 2 11 3 1 3 5 Energy Gun 9 | . 1 1 1 1 . 2 3 Energy Cannon 3 | . . . 1 . . 1 1 Ballistic Gun 12 | . 2 . 8 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 1 . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 5 | . . . 2 2 . 1 . Parts Lost 43 | . 3 . 10 . 6 3 21 Power 4 | . . . 2 . 1 . 1 Propulsion 16 | . 2 . 5 . 2 1 6 Utility 10 | . . . 2 . 1 1 6 Weapon 13 | . 1 . 1 . 2 1 8 Highest Loss Streak 21 | . 2 . 3 . 5 1 21 To Critical Strikes . | . . . . . . . . Average Backups 16 | 6 12 14 16 19 19 19 14 Power 1 | 1 1 1 . 1 1 2 . Propulsion 2 | 4 1 2 . 3 4 5 3 Utility 4 | . 4 6 4 5 4 4 4 Weapon 6 | 1 3 4 8 8 6 5 5 Tool/Special . | . . . . . . . . Unused Backups 26 | . 9 2 6 1 2 5 1 Power 5 | . 2 . 1 1 . 1 . Propulsion 6 | . 2 1 3 . . . . Utility 8 | . 2 1 1 . 1 2 1 Weapon 7 | . 3 . 1 . 1 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 88 100 99 99 89 Engine 6 | . 12 . 3 11 4 4 . Core 5 | . 1 14 6 . 6 4 7 Treads 25 | . 18 4 25 33 32 35 30 Leg 4 | . 8 23 . . . . . Device 7 | . 9 3 11 8 . 7 7 Storage 11 | . 14 14 11 11 11 9 9 Hackware 2 | . . . 4 2 6 . . Protection 7 | . 4 10 3 11 10 9 9 Energy Gun 4 | . 6 14 2 3 . 4 9 Ballistic Gun 19 | . 21 13 19 18 19 22 9 Peak Build Rating 33 | 7 13 15 21 21 25 33 32 Average Rating 18 | 6 9 12 17 19 22 30 27 On Entrance 17 | 6 7 12 15 18 21 25 32 Naked Turns . | . . . . . . . . Heaviest Build 65 | 15 53 33 55 58 62 65 60 Greatest Support 82 | 20 40 40 60 63 63 82 82 Greatest Overweight (x) 16 | . 5 1 16 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 Average Capacity 18 | 8 14 15 19 20 20 20 20 Most Carried 20 | 7 19 15 20 20 20 20 19 Average Carried 16 | 6 12 14 16 19 19 19 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 19 4 Class Distribution -------------------- 58% | Scavenger-Mutant 24% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Matter Collected 3589 | 258 648 52 941 222 636 682 150 Remotely 302 | . 102 . . . . 56 144 Salvage Created 4899 | 100 931 26 1418 460 660 1073 231 Parts 296 | 9 63 3 77 24 42 74 4 Haulers Intercepted 8 | . 2 . 4 . . 2 . Recyclers Shooed 6 | 2 1 . 1 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Combat Hostiles Destroyed 93 | . 16 3 24 9 18 18 5 Guns 83 | . 16 . 22 9 17 18 1 Cannons 2 | . . . . . 1 . 1 AOE 8 | . . 3 2 . . . 3 Classes Destroyed 14 | 2 7 . 2 . 2 1 . Worker 4 | . 2 . . . . 2 . Builder 2 | . 1 . . . . 1 . Tunneler 6 | 2 1 1 . . . 2 . Hauler 8 | . 2 . 4 . . 2 . Recycler 6 | 1 2 . 2 . . 1 . Operator 6 | . 3 . 1 . . 2 . Watcher 6 | . 2 . 2 . 1 1 . Swarmer 17 | . 4 3 3 . 3 4 . Grunt 51 | . 12 . 13 6 7 8 5 Duelist 1 | . . . 1 . . . . Sentry 18 | . . . 7 4 3 4 . Specialist 1 | . . . . . 1 . . Hunter 2 | . . . . . . 2 . Programmer 4 | . . . . . 4 . . Best Kill Streak 5 | 2 4 3 4 4 5 5 5 Combat Bots Only 5 | . 3 3 4 4 5 5 5 Max Kills in Single Turn 2 | 1 1 2 2 1 1 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 2 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Hostile Shots Fired 598 | . 83 2 143 30 98 85 157 Missed 119 | . 21 1 35 10 17 18 17 Hits 479 | . 62 1 108 20 81 67 140 Melee 7 | . . . 5 . 2 . . Projectile 472 | . 62 1 103 20 79 67 140 AOE 10 | . . . . . 10 . . Critical Strikes 28 | . . . 5 1 1 7 14 Damage Taken 8147 | . 744 8 1498 358 1563 986 2990 Core 1070 | . 140 . 186 39 128 40 537 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 109 | . . . . . . 109 . Core Remaining (%) 51 | 100 . 44 . . 11 . . Volleys Fired 409 | 8 92 3 114 27 90 58 17 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 187 | 40 85 85 121 68 91 111 187 Shots Fired 790 | 16 158 4 227 50 142 162 31 Gun 738 | 16 158 2 226 49 110 156 21 Cannon 35 | . . . . . 28 1 6 Launcher 12 | . . 2 1 . . 5 4 Special 5 | . . . . 1 4 . . Kinetic 650 | 16 140 1 202 44 110 131 6 Thermal 116 | . 18 1 24 1 32 25 15 Explosive 12 | . . 2 1 . . 5 4 Electromagnetic 12 | . . . . 5 . 1 6 Robot Hit Streak 23 | 4 12 5 23 8 21 13 9 Robot Miss Streak 4 | 2 4 . 3 4 2 4 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 2 1 2 2 . Max Gunslinging Chain 1 | . . . 1 1 1 1 . Shots Hit Robots 519 | 9 104 3 165 30 81 102 25 Core Hits 217 | 4 45 4 56 14 34 49 11 Critical Kills 2 | 1 1 . . . . . . Critical Parts Destroyed 4 | . 1 . . . 1 2 . Critical Strikes 10 | 1 3 . 2 . 1 3 . Burn 4 | . 1 . 2 . . 1 . Destroy 6 | 1 2 . . . 1 2 . Melee Attacks 5 | . 1 . . . . . 4 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8982 | 115 1415 205 2642 582 1363 1848 812 Guns 7825 | 115 1388 27 2485 565 1272 1650 323 Cannons 255 | . . . . . 91 31 133 Explosions 709 | . . 155 140 . . 87 327 Melee 29 | . . . . . . . 29 Ramming 164 | . 27 23 17 17 . 80 . Kinetic 6708 | 115 1196 12 2205 500 1272 1328 80 Thermal 1143 | . 192 15 280 . 91 322 243 Explosive 709 | . . 155 140 . . 87 327 Electromagnetic 229 | . . . . 65 . 31 133 Impact . | . . . . . . . . Slashing 29 | . . . . . . . 29 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . 15 3 2 Message Errors 6 | . . . . . 5 . 1 Matter Fused 5 | . . . . . 3 2 . Heat Flow Errors 4 | . . . . . 3 1 . Energy Discharges 2 | . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 23 | . . 5 18 . . . . Projectiles . | . . . . . . . . Explosions 23 | . . 5 18 . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . 32 Shots 1 | . . . . . . . 1 Rammed 15 | . 4 . 4 2 . 5 . Targets Rammed 25 | . 6 7 4 2 . 6 . Kicked 8 | . 2 6 . . . . . Crushed 2 | . . 1 . . . 1 . Highest Temperature 1340 | . 240 30 102 9 180 349 1340 Average Temperature 119 | . 89 18 46 9 44 67 452 Received Heat Transfer 3409 | . 300 . 582 105 159 378 1885 Effects 16 | . . . . . . 2 14 Energy Bleed 2 | . . . . . . . 2 Interference 4 | . . . . . . 1 3 Matter Decay 4 | . . . . . . . 4 Short Circuit 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 1 . 7 . . 1 . Heat Transferred 2627 | . 518 37 814 . 148 666 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Maximum Alert Level 4 | . . . 1 1 4 2 1 Low Security (%) 61 | 100 100 100 98 41 2 . 3 Level 1 15 | . . . 1 58 16 52 96 Level 2 7 | . . . . . 7 47 . Level 3 10 | . . . . . 54 . . Level 4 3 | . . . . . 18 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1140 | 5 111 88 260 340 1140 555 325 Initial 555 | . . 16 27 . 192 555 249 Average 255 | 2 41 4 44 204 808 419 255 Influence Increases 3895 | 15 546 93 734 648 1108 605 146 Destroy 0b10 Robot/C 2340 | . 320 60 480 360 660 360 100 Destroy 0b10 Robot/NC 195 | 15 65 5 45 5 5 55 . Destroy Leader 506 | . 88 10 152 90 50 106 10 Allied During Kill 185 | . . . . 126 59 . . Trap Triggered on 0b10 10 | . 10 . . . . . . Successful Hack 111 | . 32 . 8 22 30 19 . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 60 | . . . 30 15 . 15 . Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 198 | . 1 18 19 . 89 35 36 Lose Combat Pursuer 60 | . . . . 30 15 15 . Influence Decreases 3710 | 15 504 63 806 352 264 1361 345 Entered New Map 895 | . . 26 45 . 104 585 135 Time Decay 1598 | 15 474 37 414 212 . 446 . Lost Part 420 | . 30 . 90 . 60 30 210 Lost Ally 240 | . . . . 140 100 . . Purge Threat 557 | . . . 257 . . 300 . Squads Dispatched 16 | . 5 . 3 4 . 4 . Investigation 6 | . 2 . 1 2 . 1 . Extermination . | . . . . . . . . Reinforcement 9 | . 3 . 2 1 . 3 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Distress Signals 5 | . . . 1 3 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 31 4 43 21 34 30 13 Peak Tracking Total 11 | . 3 3 4 5 4 6 11 Tactical Retreats 3 | . . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Traps Triggered 12 | . 4 . . 1 4 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Machines Disabled 8 | . . . 2 1 4 1 . Max in Single Turn 1 | . . . 1 1 1 1 . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Machines Accessed 30 | . 6 . 6 9 4 5 . Terminals 24 | . 4 . 5 8 4 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 91 | . 22 . 22 19 9 19 . Successful 49 | . 13 . 12 9 3 12 . Failed 41 | . 9 . 9 10 6 7 . Catastrophic 3 | . . . . 1 1 1 . Database Lockouts 1 | . . . 1 . . . . Manual 47 | . 9 . 17 9 1 11 . Terminals 80 | . 19 . 19 17 9 16 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 6 | . 3 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 26 | . 7 . 5 5 3 6 . Robot Analysis 4 | . 1 . 2 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 4 | . . . . 3 1 . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 4 | . 1 . . . 1 2 . Terminal Index 1 | . . . . . . 1 . Unreport Threat 4 | . . . 2 . . 2 . Locate Traps 3 | . 1 . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 16 | . 5 . 5 3 . 3 . Terminals 15 | . 4 . 5 3 . 3 . Botnet 15 | . 4 . 5 3 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 4 . 6 6 3 4 . Full Trace Events 4 | . 1 . 2 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 2 | . 1 . . . . . 1 Non-combat 1 | . 1 . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . 1 . . . . . 1 parse_system 2 | . 1 . . . . . 1 Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 8 | . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Total Allies 16 | . . . . 10 6 . . Largest Group 10 | . . . . 10 3 . . Highest-Rated Group 88 | . . . . 88 72 . . Highest-Rated Ally 34 | . . . . 16 34 . . Total Orders . | . . . . . . . . Ally Attacks 118 | . . . . 76 42 . . Total Damage 1833 | . . . . 665 1168 . . Kills 25 | . . . . 10 15 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Active Infowar (turns) 562 | 3 257 174 128 . . . . Terrain 2 | . 2 . . . . . . Seismic 560 | 3 255 174 128 . . . . Robot Analysis Total 4 | . 1 . 2 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Turns Passed 8316 | 62 2070 706 2066 536 1657 1102 117 Spaces Moved 3543 | 26 874 361 763 249 800 443 27 Core 7 | . 1 . 6 . . . . Treads 2882 | . 541 65 757 249 800 443 27 Legs 585 | 26 263 296 . . . . . Wheels 69 | . 69 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 95 160 160 160 160 156 156 Average Speed 180 | 120 195 184 205 160 160 156 156 Slowest Speed 850 | 120 470 190 850 160 160 160 156 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 3 96 66 55 51 83 50 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 23 | . . 11 12 . . . . Terrain Destroyed 97 | . . 20 12 . . 36 29 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 97 | . . 20 12 . . 36 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Total 4696 | 40 1075 389 1029 332 1029 734 68 Wait 356 | 5 32 8 71 22 55 160 3 Move 3536 | 25 873 360 762 248 798 443 27 Hop . | . . . . . . . . Pick Up 74 | 1 22 2 23 6 7 13 . Fast Attach 31 | 1 8 1 9 4 1 7 . Attach 38 | . 4 . 8 1 6 4 15 Detach 9 | . 2 . 2 2 . 3 . Swap 82 | . 13 5 18 4 25 15 2 Drop 87 | . 18 3 18 11 12 25 . Fire 409 | 8 92 3 114 27 90 58 17 Melee 5 | . 1 . . . . . 4 Ram . | . . . . . . . . Kick 8 | . 2 6 . . . . . Crush 17 | . 4 1 4 2 . 6 . Escape Stasis . | . . . . . . . . Rewire 36 | . . . . 1 35 . . Trap 4 | . 4 . . . . . . Miscellaneous 4 | . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 9) 1254 | -10/Materials | Discovered new exit (range 13) 1519 | -10/Materials | Core integrity fell below 50% 1623 | -10/Materials | Discovered new exit (range 15) 2047 | -10/Materials | Discovered new exit (range 8) 2112 | -10/Materials | Identified exit to Mines 2133 | -10/Materials | Entered Mines 2143 | -10/Mines | Learned 4 Materials zone layouts 2166 | -10/Mines | Build established: Scavenger-Mutant 2672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2672 | -10/Mines | Discovered new exit (range 5) 2701 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2795 | -10/Mines | Found a hidden stash of uninstalled traps 2815 | -10/Mines | Discovered new exit (range 16) 2839 | -10/Mines | Entered Materials 2839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -9/Materials | Identified exit to Materials 3173 | -9/Materials | Discovered new exit (range 14) 3215 | -9/Materials | Lost 3 parts (2n1w) 3526 | -9/Materials | Lost 3 parts (2n1u) 3697 | -9/Materials | Central database locked down 3717 | -9/Materials | Discovered exit to Materials (range 4) 4471 | -9/Materials | Discovered new exit (range 10) 4556 | -9/Materials | Discovered exit to Materials (range 5) 4905 | -9/Materials | Entered Storage 4926 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5212 | -9/Storage | Lost 7 allies 5250 | -9/Storage | Garrison activated, responded to threat 5284 | -9/Storage | Core integrity fell below 50% 5319 | -9/Storage | Discovered exit to Materials (range 15) 5440 | -9/Storage | Identified exit to Garrison 5441 | -9/Storage | Entered Garrison 5475 | -9/Garrison | Triggered checkpoint 5521 | -9/Garrison | Garrison Relay disabled 5637 | -9/Garrison | Triggered checkpoint 5745 | -9/Garrison | Triggered checkpoint 5775 | -9/Garrison | Triggered checkpoint 5839 | -9/Garrison | Triggered checkpoint 5873 | -9/Garrison | Triggered checkpoint 5907 | -9/Garrison | Discovered exit to Materials (range 15) 5945 | -9/Garrison | Garrison Relay disabled 6028 | -9/Garrison | Triggered checkpoint 6087 | -9/Garrison | Discovered exit to Materials (range 12) 6129 | -9/Garrison | Triggered checkpoint 6156 | -9/Garrison | P-60 Hacker assimilated allied Shotgunner 2a 6197 | -9/Garrison | Rescued a captive Derelict 6323 | -9/Garrison | Triggered checkpoint 6541 | -9/Garrison | Triggered checkpoint 6596 | -9/Garrison | Discovered exit to Materials (range 10) 6636 | -9/Garrison | Core integrity fell below 20% 6682 | -9/Garrison | Lost 5 parts (1p2n1u1w) 6906 | -9/Garrison | Installed Relay Interface Framework 7098 | -9/Garrison | Entered Materials 7098 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7152 | -8/Materials | Repaired Lgt. Treads 7400 | -8/Materials | Build established: Scavenger-Tank 7910 | -8/Materials | Discovered new exit (range 16) 8199 | -8/Materials | Identified exit to Garrison 8200 | -8/Materials | Entered Garrison 8223 | -8/Garrison | Spotted B-75 Beast 8305 | -8/Garrison | Core integrity fell below 50% 8317 | -8/Garrison | Core integrity fell below 20% 8317 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08303_ The unstable cave ceiling collapses. 08303_ Penetrated by Slug. 08303_ Lgt. Treads destroyed. 08304_ Critical hit (Meltdown: +320). 08305_ Overheating: Core damaged (-66). 08306_ Penetrated by Slug. 08307_ Overheating: Energy bleed (-1). 08309_ Critical hit (Burn: +37). 08310_ Lyr. Light Armor Plating destroyed. 08311_ Penetrated by Slug. 08313_ Hvy. Particle Gun destroyed. 08313_ Knocked back. 08313_ G-47 Trooper system corrupted by crushing effect. 08313_ G-47 Trooper destroyed. 08314_ Overheating: Matter decay (-28). 08314_ Penetrated by Slug. 08315_ Lyr. Light Armor Plating destroyed. 08316_ Overheating: Energy bleed (-3). 08317_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? #???????????????????????????? | | ???????????????????+"#???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????#######??????# #???????????????????????????? | | ?????# ########""#???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #### #??????????????????????? | | ?????# ######## #??????????????????????? | | ?????#######??????# ######??????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ##??????????????????????????? | | ??????????????????# # ###?#??## #???????????????? | | ??????????????????# # # # ###"????????????? | | ??????????????????# *# # # ????????? | | ??????????????????# BB!!@%! ????????? | | ??????????????????# BB YYgh % % ????????? | | ??????????????????## # %%% # ## #????????? | | ???????????????????####### ### #??????????????? | | ?????????????????????????? +%??? ????????????? | | ??????????????????????????### "????? ???????????? | | ????????????????????????????? "??????????????????? | | ??????????????????????????????"??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CoilLargeMembrane Manual? 0 Play Time 01:10:30 Cumulative 25.8 hours Start 2025.10.12 @ 07:42:19 End 2025.10.12 @ 12:35:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06707fca-7f82-42f7-95b7-c46486be1f83