Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:32:33 Player: ScarletApple Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (686) 686 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1082) 1082 TOTAL SCORE: 5313 Bonus ------- Follower Combat Kills 482 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 408/850 Matter 280/300 Energy 95/100 System Corruption 13% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Medium Matter Pod (100) Targeting Computer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Microactuators Decoy Drone Bay > --- WEAPON ----------- Flail CR-A16's Pointy Stick > --- INVENTORY -------- Medium Matter Pod Targeting Computer Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Particle Gun Flak Gun Self-destruct Interrupter [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . . . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 41 | 5 4 . 4 . 2 13 13 Power 4 | 1 . . 1 . . 2 . Engine 2 | 1 . . 1 . . . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 2 . 1 3 4 Treads . | . . . . . . . . Leg 12 | 2 . . 2 . 1 3 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . 4 . 1 . . . 6 Device 5 | . 2 . . . . . 3 Storage 1 | . 1 . . . . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 14 | 2 . . . . 1 8 3 Energy Gun 4 | 1 . . . . . 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . . . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 21 | . . . . . . 10 11 Power 4 | . . . . . . 4 . Propulsion 8 | . . . . . . 4 4 Utility 3 | . . . . . . . 3 Weapon 6 | . . . . . . 2 4 Highest Loss Streak 6 | . . . . . . 6 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 100 92 44 Engine 16 | . 14 14 22 22 22 13 . Core 1 | . . . . . . 6 . Leg 28 | . 28 28 33 33 33 28 7 Device 2 | . 17 . . . . . 7 Storage 9 | . 1 14 11 11 11 11 6 Processor 10 | . 7 14 11 11 11 11 6 Energy Gun 10 | . 14 14 11 11 11 9 1 Ballistic Gun 7 | . 14 14 11 11 9 1 . Piercing Weapon 3 | . . . . . 1 7 5 Naked Turns . | . . . . . . . . Heaviest Build 41 | 6 26 26 29 29 31 37 41 Greatest Support 48 | 20 20 20 30 30 30 35 48 Greatest Overweight (x) 8 | . 1 1 . . 1 8 8 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 6 15 15 15 15 15 15 Most Carried 15 | 4 7 9 15 15 15 15 12 Average Carried 11 | 1 4 7 11 15 14 13 8 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 4 7 9 15 15 15 12 4 Class Distribution -------------------- 64% | Scavenger-Mutant 28% | Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 779 | 252 32 16 43 . 55 268 113 Remotely . | . . . . . . . . Salvage Created 757 | 49 16 52 122 . . 171 347 Parts 39 | 3 2 5 12 . . 2 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . Prevented 29 | . . . . . . 29 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 19 | 1 . 3 5 . . 3 7 Melee 6 | . . . . . . 1 5 Guns 10 | 1 . 3 4 . . . 2 AOE 2 | . . . 1 . . 1 . Classes Destroyed 6 | 1 1 1 . . . . 3 Watcher 2 | . 1 . 1 . . . . Swarmer 9 | . . 3 4 . . . 2 Grunt 5 | 1 . . 1 . . 3 . Sentry 2 | . . . . . . . 2 Specialist 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | 1 1 3 4 . . 1 2 Combat Bots Only 4 | 1 . 3 4 . . 2 2 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . 1 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 330 | 3 . 15 15 . . 74 223 Missed 93 | 1 . 3 2 . . 24 63 Damage Taken 3029 | 22 . 90 124 . . 934 1859 Core 628 | . . 27 10 . . 149 442 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . 89 . . . 60 . Volleys Fired 65 | 2 3 5 13 . . 12 30 Largest 2 | 2 2 2 2 . . 2 1 Hottest 98 | 60 60 60 60 . . 98 65 Shots Fired 97 | 4 6 10 26 . . 22 29 Gun 95 | 4 6 10 26 . . 20 29 Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special . | . . . . . . . . Kinetic 35 | 2 3 5 13 . . 9 3 Thermal 36 | . . . . . . 10 26 Explosive 2 | . . . . . . 2 . Electromagnetic 24 | 2 3 5 13 . . 1 . Robot Hit Streak 7 | 3 7 1 6 . . 6 7 Robot Miss Streak 4 | . 2 2 3 . . 4 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | 3 4 4 15 . . 17 43 Core Hits 41 | 2 1 3 7 . . 12 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 4 | . . . 1 . . 1 2 Corrupt 1 | . . . 1 . . . . Smash 1 | . . . . . . 1 . Impale 2 | . . . . . . . 2 Melee Attacks 41 | . . . . . . 6 35 Impact 11 | . . . . . . 2 9 Slashing . | . . . . . . . . Piercing 30 | . . . . . . 4 26 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 10 | . . . . . . 2 8 Damage Inflicted 2047 | 30 88 39 238 . . 524 1128 Guns 846 | 30 55 39 165 . . 245 312 Cannons . | . . . . . . . . Explosions 295 | . 33 . 73 . . 189 . Melee 906 | . . . . . . 90 816 Ramming . | . . . . . . . . Kinetic 312 | 18 9 18 72 . . 149 46 Thermal 453 | . 33 . 73 . . 81 266 Explosive 189 | . . . . . . 189 . Electromagnetic 187 | 12 46 21 93 . . 15 . Impact 259 | . . . . . . 25 234 Slashing . | . . . . . . . . Piercing 647 | . . . . . . 65 582 Highest Corruption 13 | . . . . . . 1 13 Average Corruption 4 | . . . . . . 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 1 10 Message Errors 4 | . . . . . . . 4 Matter Fused 4 | . . . . . . 1 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . 12 . . 25 17 Projectiles . | . . . . . . . . Explosions 12 | . . . 12 . . . . Melee 42 | . . . . . . 25 17 Knockbacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 383 | 40 20 40 87 . . 383 . Average Temperature 83 | 20 13 17 37 . . 138 . Received Heat Transfer 537 | 12 . . 36 . . 339 150 Effects 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 914 | . . . 100 . . 185 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 204 | 20 160 132 204 79 . . 125 Initial 79 | . 13 62 . 79 . . 35 Average 80 | 5 97 93 107 79 . . 57 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 91 100 . . 100 Level 1 1 | . . . 8 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 . 1 . . 1 3 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 1 . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 5 | . 1 . 1 . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | 1 1 3 12 . . 15 21 Peak Tracking Total 6 | 1 1 3 6 . . 4 4 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 3 | . 1 1 . . . 1 . Terminals 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 3 1 . . . 1 . Successful 4 | . 2 1 . . . 1 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 4 | . . . . . 4 . . Terminals 4 | . 3 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 1 . . . 1 . Record 2 | . 2 . . . . . . Open Door 2 | . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 . Highest-Rated Group 153 | . . . . . 153 153 . Highest-Rated Ally 40 | . . . . . 40 40 . Total Orders . | . . . . . . . . Ally Attacks 60 | . . . . . . 60 . Total Damage 1673 | . . . . . . 1673 . Kills 12 | . . . . . . 12 . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 1 . Drone Launches 17 | . . . . . . . 17 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 4928 | 126 398 431 374 110 1972 984 533 Spaces Moved 3058 | 104 253 218 259 92 1533 447 152 Core 51 | 21 . . . . . 22 8 Treads . | . . . . . . . . Legs 3007 | 83 253 218 259 92 1533 425 144 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 90 Average Speed 146 | 105 125 190 120 120 127 201 235 Slowest Speed 450 | 120 190 190 120 120 190 450 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 8 45 36 23 17 90 39 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . . . 5 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . 4 . 2 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 6 | . 4 . 2 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3357 | 114 329 226 298 91 1546 501 252 Wait 125 | . 59 3 14 . 6 23 20 Move 3051 | 103 252 217 258 91 1532 446 152 Hop . | . . . . . . . . Pick Up 25 | 4 6 1 8 . 3 2 1 Fast Attach 15 | 5 4 . . . . 1 5 Attach 16 | . . . 2 . 1 5 8 Detach . | . . . . . . . . Swap 10 | . . . 2 . 1 7 . Drop 12 | . 5 . 1 . 3 1 2 Fire 65 | 2 3 5 13 . . 12 30 Melee 30 | . . . . . . 4 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 8 | . . . . . . . 8 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Central database locked down 478 | -10/Materials | Discovered new exit (range 17) 525 | -10/Materials | Entered Mines 865 | -10/Mines | Found the Drone Emporium 877 | -10/Mines | Found Prototype Device 941 | -10/Mines | Discovered new exit (range 8) 956 | -10/Mines | Entered Materials 956 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1101 | -9/Materials | Discovered new exit (range 18) 1330 | -9/Materials | Entered Mines 1331 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1334 | -9/Mines | Met a Derelict bent on vengeance 1440 | -9/Mines | Entered Zion 1479 | -7/Zion | Learned location of Warlord (-5) 1498 | -7/Zion | Build established: Scavenger-Mutant 1539 | -7/Zion | Discovered new exit (range 18) 1817 | -7/Zion | Given the Hacking Drone Bay 1818 | -7/Zion | Found Prototype Device 1834 | -7/Zion | Learned Factory emergency access door positions 2002 | -7/Zion | Found CR-A16's Pointy Stick 2241 | -7/Zion | Imprinted 2243 | -7/Zion | Declared Zion's savior 3079 | -7/Zion | Learned Factory emergency access door positions 3412 | -7/Zion | Entered Proximity Caves 3412 | -6/Proximity Caves | Accompanied by 4 allies 3648 | -6/Proximity Caves | Learned Factory garrison access intel 4005 | -6/Proximity Caves | Spotted B-75 Beast 4006 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4024 | -6/Proximity Caves | Allies destroyed B-75 Beast 4047 | -6/Proximity Caves | Lost 3 parts (2p1n) 4269 | -6/Proximity Caves | Discovered new exit (range 5) 4307 | -6/Proximity Caves | Lost 3 allies 4323 | -6/Proximity Caves | Lost 6 parts (2p3n1w) 4396 | -6/Proximity Caves | Entered Factory 4396 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4398 | -6/Factory | Loaded intel: 2 garrison access locations 4473 | -6/Factory | Identified Decoy Drone Bay 4709 | -6/Factory | Identified Hacking Drone Bay 4779 | -6/Factory | Lost 14 allies 4787 | -6/Factory | Build established: Gladiator 4801 | -6/Factory | System corruption reached 10% 4856 | -6/Factory | Lost 3 parts (3u) 4915 | -6/Factory | Core integrity fell below 50% 4929 | -6/Factory | Self-destructed Last Messages --------------- 04861_ Imp. VSS Leg destroyed. 04863_ V6UFGUM0U/5FOB