Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 19:25:03 Player: harambe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3435) 3435 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 10812 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1600 Matter 148/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Force Booster Heavy Gauss Cannon Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved VTOL Module Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Coolant Injector Large Storage Unit Machine Analyzer Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Stasis Canceller Backup Plating III Experimental Shock Absorption System > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Energy Well Large Matter Pod Hypervelocity Railgun Hypervelocity Railgun Heavy Gauss Cannon Heavy Gauss Cannon Enhanced Hardcell Cannon Missile Launcher Heavy Rocket Launcher Power Sword Nanosword [Rating: 105] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Signal Interpreter Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 8 | . . . . 1 1 1 1 1 1 1 1 Utility 9 | . . 2 . 1 1 1 . 1 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 119 | 3 11 11 2 13 23 11 7 23 1 4 10 Power 12 | . 2 1 . 2 3 . 1 2 . 1 . Engine 8 | . 1 1 . 2 3 . 1 . . . . Core 3 | . 1 . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 45 | 3 3 2 1 4 8 6 5 10 . 1 2 Treads 14 | 1 1 . 1 1 3 2 5 . . . . Leg 6 | . . . . . 3 3 . . . . . Wheel 15 | 2 2 2 . 3 2 1 . 3 . . . Hover 2 | . . . . . . . . 1 . . 1 Flight 8 | . . . . . . . . 6 . 1 1 Utility 40 | . 2 6 . 5 7 3 1 7 1 2 6 Device 16 | . . 2 . 1 3 1 1 4 . 1 3 Storage 5 | . 1 1 . . 1 . . 1 . . 1 Processor 5 | . 1 . . 1 1 2 . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 13 | . . 3 . 3 2 . . 2 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 22 | . 4 2 1 2 5 2 . 4 . . 2 Energy Gun 2 | . 2 . . . . . . . . . . Energy Cannon 3 | . . . . 1 2 . . . . . . Ballistic Gun 6 | . 1 2 . . . 2 . 1 . . . Ballistic Cannon 5 | . 1 . . 1 2 . . 1 . . . Launcher 2 | . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 . . 1 Parts Lost 57 | . 2 3 . 8 16 1 . 14 1 4 8 Power 9 | . 1 1 . 1 2 . . 2 1 . 1 Propulsion 25 | . . 2 . 3 8 . . 5 . 2 5 Utility 13 | . . . . 3 3 . . 4 . 2 1 Weapon 10 | . 1 . . 1 3 1 . 3 . . 1 Highest Loss Streak 10 | . 2 2 . 4 10 1 . 9 1 2 4 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 20 | 6 11 20 25 23 23 24 24 22 14 14 10 Power 2 | 1 . 3 4 3 3 3 2 2 . . . Propulsion 3 | 4 4 4 5 3 3 3 4 5 1 1 . Utility 8 | . 3 8 11 11 9 11 11 8 6 6 4 Weapon 5 | 1 2 3 5 5 6 6 6 6 5 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 63 | . 15 5 . 8 10 2 2 5 1 2 13 Power 6 | . 1 2 . 1 . . . 1 . . 1 Propulsion 11 | . 6 . . 4 . . . . . 1 . Utility 24 | . 4 2 . 2 5 1 2 2 1 . 5 Weapon 21 | . 4 1 . 1 5 1 . 2 . . 7 Tool/Special 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 99 100 98 97 99 99 96 79 66 48 Engine 6 | . 9 . 11 9 6 6 11 9 . . . Core 2 | . 4 9 . . . . . . 9 4 3 Treads 9 | . 4 2 . 14 7 13 22 24 . . . Leg 3 | . . . . . 7 11 6 . . . . Wheel 12 | . 23 19 21 12 12 7 5 8 . . . Flight 1 | . . . . . . . . 1 23 18 7 Device 8 | . . 11 11 9 14 9 5 8 14 7 2 Storage 8 | . 14 11 11 9 7 6 5 5 4 4 3 Processor 16 | . 13 11 11 16 15 23 23 21 19 17 14 Protection 5 | . . 10 11 10 6 6 5 6 3 5 . Energy Gun 3 | . 11 11 11 2 . . . . . . . Energy Cannon 1 | . . . . 6 5 . . . . . . Ballistic Gun 6 | . 9 10 6 4 . 12 10 7 . . . Ballistic Cannon 2 | . 6 . . 4 3 . . . . . . Impact Weapon 1 | . . . . . 4 . . . 4 4 3 Peak Build Rating 105 | 6 11 17 16 21 33 47 67 89 91 96 105 Average Rating 36 | 6 8 16 16 19 29 43 62 80 90 88 77 On Entrance 41 | 6 6 11 16 16 21 31 47 67 87 88 96 Avg Prop Armor Cover (%) 12 | . 5 8 . 7 16 19 7 17 . . 4 Naked Turns 22 | . . . . . . . . . . . 22 Heaviest Build 121 | 11 29 101 102 102 114 110 114 121 37 43 43 Greatest Support 170 | 26 26 26 26 60 64 26 150 170 59 47 43 Greatest Overweight (x) 11 | . 2 10 3 6 7 10 11 6 . 1 4 Average Overweight (x) 2 | . . 3 3 2 4 7 3 2 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 15 15 15 Average Capacity 21 | 8 11 23 25 25 25 25 25 24 15 15 10 Most Carried 25 | 6 15 25 25 25 25 25 25 25 15 15 15 Average Carried 20 | 6 11 20 25 23 23 24 24 24 14 14 10 Final Capacity 25 | 8 15 25 25 25 25 25 25 15 15 15 5 Final Carried 25 | 6 15 25 25 25 25 25 25 15 15 15 5 Class Distribution -------------------- 55% | Mutant 19% | Scavenger-Skirmisher 18% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scout | -3/Research Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3063 | 212 414 315 44 629 453 305 59 413 . 173 46 Remotely . | . . . . . . . . . . . . Salvage Created 2831 | . 459 430 87 740 497 62 59 315 . 104 78 Parts 167 | . 26 29 17 34 24 5 1 25 . . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 88 | . 13 12 14 17 16 2 1 11 . . 2 Melee 9 | . . . . . 5 . . 2 . . 2 Guns 31 | . 9 12 . 4 . 2 1 3 . . . Cannons 24 | . 4 . . 10 10 . . . . . . AOE 23 | . . . 14 3 . . . 6 . . . Classes Destroyed 12 | . 3 1 . 4 3 . . . . . 1 Builder 3 | . . . . 1 . . . 2 . . . Recycler 2 | . . . . . 1 . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 33 | . 3 4 13 . 8 . . 5 . . . Cutter 2 | . . . . . . . . . . . 2 Grunt 34 | . 10 4 1 15 2 . . 2 . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 8 | . . 4 . 1 1 1 1 . . . . Hunter 4 | . . . . 1 1 . . 2 . . . Programmer 6 | . . . . . 3 1 . 2 . . . Best Kill Streak 8 | . 6 4 7 8 6 1 1 5 . 1 1 Combat Bots Only 8 | . 4 4 7 8 5 1 1 5 . . 1 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 1 3 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . 3 . . . Melee 1 | . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1133 | . 70 56 22 109 286 69 8 249 2 68 194 Missed 402 | . 18 7 10 27 88 35 2 92 . 38 85 Hits 731 | . 52 49 12 82 198 34 6 157 2 30 109 Melee 26 | . . . . . 1 . . . . . 25 Projectile 705 | . 52 49 12 82 197 34 6 157 2 30 84 AOE 4 | . . . . . 1 . . . . 1 2 Critical Strikes 38 | . 3 . . 1 6 1 1 12 . . 14 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 11922 | . 614 559 130 1296 2374 562 142 2584 57 726 2878 Core 3144 | . 166 45 16 138 518 75 25 349 . 192 1620 Absorbed by Shields 31 | . . . . . . . . . . . 31 Redirected to Shielding 51 | . . . . 51 . . . . . . . Core Remaining (%) 76 | 100 33 . 84 74 26 91 97 69 100 86 . Volleys Fired 246 | . 49 28 11 69 34 13 3 39 . . . Largest 2 | . 2 2 2 2 2 2 2 2 . . . Hottest 108 | . 100 100 73 105 108 56 56 90 . . . Shots Fired 441 | . 98 56 12 131 49 26 6 63 . . . Gun 276 | . 84 56 2 49 . 26 6 53 . . . Cannon 147 | . 14 . . 78 49 . . 6 . . . Launcher 18 | . . . 10 4 . . . 4 . . . Special . | . . . . . . . . . . . . Kinetic 271 | . 56 26 1 65 32 26 6 59 . . . Thermal 151 | . 42 30 1 62 16 . . . . . . Explosive 18 | . . . 10 4 . . . 4 . . . Electromagnetic 1 | . . . . . 1 . . . . . . Robot Hit Streak 24 | . 8 24 4 24 13 18 11 14 . . . Robot Miss Streak 5 | . 3 4 1 3 3 3 2 5 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . . . Shots Hit Robots 355 | . 60 43 6 100 59 25 5 51 . 3 3 Core Hits 227 | . 25 18 20 43 21 35 12 47 . . 6 Critical Kills 3 | . . . . . 2 . . 1 . . . Critical Parts Destroyed 6 | . 1 . . . 4 . . 1 . . . Critical Strikes 18 | . 1 5 . 2 8 . . 2 . . . Burn 7 | . . 5 . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . Smash 8 | . . . . . 6 . . 2 . . . Melee Attacks 86 | . . . . . 44 . 3 13 2 17 7 Impact 82 | . . . . . 44 . 3 13 2 17 3 Slashing 3 | . . . . . . . . . . . 3 Piercing 1 | . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9601 | . 668 603 870 2443 2085 573 126 1823 . 239 171 Guns 3136 | . 493 603 26 493 . 573 126 822 . . . Cannons 2620 | . 175 . . 1382 946 . . 117 . . . Explosions 2161 | . . . 844 568 115 . . 634 . . . Melee 1644 | . . . . . 1024 . . 250 . 239 131 Ramming 40 | . . . . . . . . . . . 40 Kinetic 3856 | . 413 282 13 909 601 573 126 939 . . . Thermal 2010 | . 255 321 13 966 455 . . . . . . Explosive 2046 | . . . 844 568 . . . 634 . . . Electromagnetic 5 | . . . . . 5 . . . . . . Impact 1513 | . . . . . 1024 . . 250 . 239 . Slashing 87 | . . . . . . . . . . . 87 Piercing 44 | . . . . . . . . . . . 44 Highest Corruption 5 | . . . . . 5 2 . 5 . 2 3 Average Corruption 3 | . . . . . 4 2 . 4 . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . . . . . 28 15 . 15 . 1 1 Message Errors 14 | . . . . . 9 . . 4 . . 1 Matter Fused 15 | . . . . . 5 8 . 2 . . . Heat Flow Errors 4 | . . . . . 3 . . 1 . . . Energy Discharges 6 | . . . . . 2 3 . 1 . . . Parts Rejected 2 | . . . . . 1 . . . . 1 . Data Loss (minor) 7 | . . . . . 2 2 . 3 . . . Data Loss (major) 4 | . . . . . 2 1 . 1 . . . Alerts 6 | . . . . . 3 1 . 2 . . . Weapon Failures 2 | . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 502 | . . . 58 10 265 . . 47 . 122 . Projectiles 48 | . . . . 10 22 . . 16 . . . Explosions 83 | . . . 58 . 25 . . . . . . Melee 371 | . . . . . 218 . . 31 . 122 . Knockbacks 17 | . 1 . . 2 7 . . 6 . 1 . Impact 7 | . . . . . 3 . . 3 . 1 . Kinetic 10 | . 1 . . 2 4 . . 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . 27 . . . . . . . 19 Shots 1 | . . . 1 . . . . . . . . Rammed 7 | . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 342 | . 342 24 1 31 225 14 20 104 . 7 . Average Temperature 69 | . 101 11 1 7 72 7 12 77 . 7 . Received Heat Transfer 2261 | . 345 135 18 675 444 108 45 326 9 39 117 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 7 | . . . . . 3 . . . . 4 . Impact Corruptions 15 | . . . . . 11 . . 1 . 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 4 . 2 . . . . . . . Heat Transferred 4688 | . 740 1295 37 2035 581 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 1 1 . . 1 . 1 1 Low Security (%) 82 | 100 100 100 56 9 97 100 100 85 100 69 36 Level 1 17 | . . . 16 90 2 . . 14 . 30 63 Level 2 . | . . . 26 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 425 | . 152 129 425 340 217 30 32 299 171 278 380 Initial 166 | . . 9 39 157 112 . . . 147 84 166 Average 88 | . 36 53 204 255 76 2 3 76 159 140 232 Influence Increases 3912 | . 430 327 466 540 503 72 36 540 34 344 620 Destroy 0b10 Robot/C 1820 | . 260 240 300 380 320 40 20 220 . . 40 Destroy 0b10 Robot/NC 40 | . 5 . . 15 5 . . 10 . 5 . Destroy Leader 402 | . 62 60 50 80 70 20 10 40 . . 10 Allied During Kill 8 | . . . 1 7 . . . . . . . Successful Hack 123 | . 27 23 . . 28 12 . . . 9 24 Disable Machine 165 | . . . 45 15 45 . . 60 . . . Destroy Structure 304 | . 1 4 70 28 35 . 6 120 4 30 6 Partial Spotted 90 | . 15 . . . . . . . 30 45 . Lose Combat Pursuer 960 | . 60 . . 15 . . . 90 . 255 540 Influence Decreases 3532 | . 408 248 162 698 750 72 34 260 165 217 518 Entered New Map 774 | . . 13 62 248 135 . . 2 135 67 112 Time Decay 2107 | . 391 215 100 350 455 72 34 154 20 110 206 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 511 | . 17 20 . 80 160 . . 104 10 40 80 Lost Ally 40 | . . . . 20 . . . . . . 20 Squads Dispatched 33 | . 1 1 1 7 3 8 1 3 . 2 6 Investigation 7 | . 1 1 . 2 . 1 . 1 . . 1 Extermination 9 | . . . . . 2 2 . 1 . 1 3 Reinforcement 16 | . . . 1 5 1 4 1 1 . 1 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 4 | . . . 1 . 1 1 . 1 . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 22 | . 4 3 . 1 2 . 1 2 . 2 7 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 208 | . 26 20 13 24 17 10 1 22 1 24 50 Peak Tracking Total 20 | . 4 6 5 6 4 3 1 9 1 10 20 Tactical Retreats 25 | . 3 . . 1 . . . 4 . 8 9 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 2 . . 1 2 1 . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 11 | . . . 3 1 3 . . 4 . . . Max in Single Turn 3 | . . . 2 1 3 . . 2 . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 37 | . 8 5 . 3 8 3 3 2 . 2 3 Terminals 28 | . 7 4 . 2 5 1 3 1 . 2 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 3 | . 1 . . 1 . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 3 | . . 1 . . 1 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 92 | . 20 25 . 8 13 6 6 7 . 3 4 Successful 45 | . 10 18 . 2 3 2 2 6 . 1 1 Failed 47 | . 10 7 . 6 10 4 4 1 . 2 3 Catastrophic 10 | . 1 . . 1 2 1 . 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 12 10 . 5 3 1 3 . . 2 . Terminals 59 | . 18 13 . 5 8 1 6 1 . 3 4 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 8 | . 2 . . 3 . 3 . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers 19 | . . 12 . . 1 . . 6 . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 14 | . 5 5 . . 1 . 1 . . 1 1 Robot Analysis 5 | . 2 3 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . Terminal Index 2 | . . 1 . . 1 . . . . . . Locate Traps 2 | . . 1 . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . 1 . 1 . . . . . Scan Component 3 | . 1 . . 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 17 | . . 11 . . . . . 6 . . . Insert Component 9 | . . 6 . . . . . 3 . . . Analyze 7 | . . 5 . . . . . 2 . . . Retrieve Study 1 | . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 4 2 . 1 1 . 1 . . . . Terminals 9 | . 4 2 . 1 1 . 1 . . . . Botnet 9 | . 4 2 . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 4 5 . 3 7 1 2 2 . 1 3 Full Trace Events 6 | . 1 1 . 1 . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . 5 . . . . . 2 . . . Part Schematics Acquired 5 | . . 4 . . . . . 1 . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders 7 | . . . . . . . . . . . 7 EXPLORE 7 | . . . . . . . . . . . 7 Ally Attacks 15 | . . . 3 12 . . . . . . . Total Damage 145 | . . . 20 125 . . . . . . . Kills 3 | . . . 1 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4114 | . . . . . 1374 1048 289 749 40 236 378 Terrain 3138 | . . . . . 880 1048 289 714 40 167 . Structural 1854 | . . . . . 1374 480 . . . . . Machine Analysis 2739 | . . . . . . 1047 289 749 40 236 378 Triangulation 4 | . . . . . . . . . . . 4 Robot Analysis Total 5 | . 2 3 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . 7 Drone Recoveries 5 | . . . . . . . . . . . 5 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7182 | 13 1269 724 214 783 1393 1048 289 749 40 236 424 Spaces Moved 4658 | 9 898 392 138 338 647 457 136 391 120 575 557 Core 62 | . . . . . . . . . . . 62 Treads 396 | . 156 1 . 77 2 . 98 62 . . . Legs 7 | 4 . . . . 3 . . . . . . Wheels 2940 | 5 742 391 138 261 642 457 38 266 . . . Hover 57 | . . . . . . . . . . . 57 Flight 1196 | . . . . . . . . 63 120 575 438 Fastest Speed 26 | 90 90 95 135 123 110 150 160 26 26 26 31 Average Speed 119 | 103 112 131 135 154 164 203 184 139 26 30 61 Slowest Speed 560 | 120 240 240 135 240 480 230 245 560 26 103 250 Overloaded Moves 3 | . . . . . . . . . . . 3 Propulsion Burnouts 1 | . . . . . . . . . . . 1 Robots Hopped 3 | . . . . . . . . . . 3 . Potential Cave-ins 6 | . . . . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 2 98 40 33 27 22 18 7 12 5 20 33 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 44 | . . . . . 13 . 3 14 2 10 2 Terrain Destroyed 271 | . . . 96 38 32 . 3 88 2 10 2 Melee 34 | . . . . . 13 . 3 4 2 10 2 Projectile 22 | . . . . 3 3 . . 16 . . . AOE 215 | . . . 96 35 16 . . 68 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 5699 | 11 1071 543 152 482 839 556 165 509 126 608 637 Wait 248 | . 66 67 . 22 26 54 . 8 . 1 4 Move 4642 | 8 897 391 137 337 646 456 135 390 119 569 557 Hop 2 | . . . . . . . . . . 2 . Pick Up 147 | . 26 22 . 20 31 9 5 16 2 9 7 Fast Attach 18 | . 1 . . 1 5 1 3 2 . 1 4 Attach 63 | . 2 5 . 9 14 4 2 16 1 5 5 Detach 5 | . . . . . . . . . . . 5 Swap 92 | 3 12 21 4 10 19 7 5 10 . . 1 Drop 118 | . 18 9 . 14 20 12 9 15 2 4 15 Fire 246 | . 49 28 11 69 34 13 3 39 . . . Melee 86 | . . . . . 44 . 3 13 2 17 7 Ram 7 | . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 25 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 267 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Identified exit to Materials 477 | -10/Materials | Discovered exit to Materials (range 9) 514 | -10/Materials | Derelicts attacked the area 577 | -10/Materials | Discovered exit to Mines (range 5) 822 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Identified exit to Subcaves 890 | -10/Materials | Core integrity fell below 50% 944 | -10/Materials | Discovered exit to Materials (range 10) 1283 | -10/Materials | Entered another Materials area 1283 | -9/Materials | Evolved 2 slots: Utility x2 1648 | -9/Materials | Build established: Scavenger-Mutant 1657 | -9/Materials | Discovered new exit (range 13) 1692 | -9/Materials | Identified exit to Materials 1881 | -9/Materials | Discovered new exit (range 12) 1983 | -9/Materials | Discovered new exit (range 10) 2000 | -9/Materials | Identified exit to Mines 2007 | -9/Materials | Entered Mines 2008 | -9/Mines | Build established: Mutant 2157 | -9/Mines | Discovered exit to Materials (range 9) 2165 | -9/Mines | Escorted by a lone wolf Derelict 2185 | -9/Mines | Destroyed 7 combat bots 2213 | -9/Mines | Discovered exit to Materials (range 7) 2221 | -9/Mines | Entered Materials 2221 | -8/Materials | Accompanied by 1 ally 2221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2412 | -8/Materials | Lost 3 parts (3u) 2669 | -8/Materials | Lost 4 parts (1p2n1w) 2704 | -8/Materials | Destroyed 8 combat bots 2948 | -8/Materials | Met 7R-MNS 2988 | -8/Materials | Discovered new exit (range 11) 2999 | -8/Materials | Identified exit to Factory 3004 | -8/Materials | Entered Factory 3004 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -7/Factory | Caught up to 7R-MNS 3164 | -7/Factory | Lost 3 parts (1n1u1w) 3428 | -7/Factory | Core integrity fell below 50% 3452 | -7/Factory | Lost 10 parts (2p4n2u2w) 3697 | -7/Factory | Discovered new exit (range 8) 3710 | -7/Factory | Identified exit to Lower Caves 4301 | -7/Factory | Build established: Scavenger-Mutant 4391 | -7/Factory | Discovered new exit (range 4) 4395 | -7/Factory | Identified exit to Factory 4397 | -7/Factory | Entered another Factory area 4397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4398 | -6/Factory | Caught up to 7R-MNS 4491 | -6/Factory | Garrison activated, responded to threat 5164 | -6/Factory | Build established: Scavenger-Skirmisher 5294 | -6/Factory | Discovered new exit (range 15) 5324 | -6/Factory | Identified exit to Factory 5445 | -6/Factory | Entered another Factory area 5445 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5446 | -5/Factory | Caught up to 7R-MNS 5664 | -5/Factory | Discovered new exit (range 19) 5714 | -5/Factory | Identified exit to Factory 5734 | -5/Factory | Entered another Factory area 5734 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6234 | -4/Factory | Lost 4 parts (3u1w) 6474 | -4/Factory | Discovered new exit (range 4) 6475 | -4/Factory | Identified exit to Research 6483 | -4/Factory | Entered Research 6483 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6493 | -3/Research | Lost 9 parts (2p4n1u2w) 6506 | -3/Research | Discovered new exit (range 5) 6523 | -3/Research | Identified exit to Research 6523 | -3/Research | Entered another Research area 6523 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6554 | -2/Research | Found Prototype Device 6673 | -2/Research | Identified exit to Access 6759 | -2/Research | Entered Access 6759 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6759 | -1/Access | Identified Exp. Shock Absorption System 6795 | -1/Access | Spotted B-99 Colossus 6825 | -1/Access | Spotted B-99 Colossus 6831 | -1/Access | Found Adv. Force Booster 6841 | -1/Access | Spotted B-99 Colossus 7009 | -1/Access | Search patrols dispatched 7096 | -1/Access | Build established: Mutant 7119 | -1/Access | Lost 4 parts (1p1n1u1w) 7154 | -1/Access | Core integrity fell below 50% 7165 | -1/Access | Core integrity fell below 20% 7174 | -1/Access | Spotted B-99 Colossus 7183 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07152_ Signal Interpreter severed. 07153_ Slammed into A-15 Conveyor. 07154_ Slammed into K-01 Serf. 07154_ K-01 Serf sends out distress signal. 07157_ Broken Adv. Targeting Computer severed. 07164_ ALERT: Security rotation in progress. 07164_ Triggered Gamma Bomb Trap. 07164_ A bubble of electromagnetic force engulfs the area. 07164_ Wave Collapse Detector explodes. 07164_ Gamma Bomb Trap short circuited. 07164_ C-57 Dissector destroyed. 07164_ K-01 Serf destroyed. 07164_ A bubble of electromagnetic force engulfs the area. 07164_ Door malfunctions. 07165_ Knocked back. 07167_ %4MRHXL,|ZXO2LR#8,HW%YECD5AO C 07168_ P-80 Master resets K-01 Serf, system corruption cleaned. 07168_ C-57 Dissector destroyed. 07178_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5K. Map ----- +----------------------------------------------------+ | ???????? #????????????????? | | ????????????######### ########????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# %=#############???????????? | | ????????????????????# =* ?????????? | | ??????????????? ????# %= ##???????????????? | | ?????????????? " # = ##??????????????? | | ???????????????"" / #??????????????? | | ???????????????""" # ] ???????????????? | | ????????????????????# #########???????? | | ????????????????????# +???????? | | ????????????????????# #???????? | | ????????????????????# # ] #???????? | | ????????????????????# *# #???????? | | ????????????????????# =%+ #???????? | | ??????????????############## /# " #???????? | | ??????????????# # # """ #???????? | | ??????????????# # #? """ #???????? | | ??????????????# " # +? " #???????? | | ??????????????# """ # #??#######???????? | | ??? ###### """ # #????????????????? | | ?? gg/ " + #????????????????? | | ?????????###### p# #????????????????? | | ??????????????# # #????????????????? | | ??????????????# ! # #????????????????? | | ??????????????# """ @ # ???????????????? | | ??????????????# """S"" # ??????????????? | | ??????????????# """""" # ????????????? | | ??????????????############## ???????????? | | ???????????????????????????######## ??????????? | | ??????????????????????????????????? ?????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 450 Resistance: EX 75 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Rocket Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Fancy Inventory Suspicious We Love MA Challenges ------------ None Game ------ Seed FocalConcussiveTether Manual? 0 Play Time 03:53:50 Cumulative 201.0 hours Start 2026.07.08 @ 14:57:06 End 2026.07.08 @ 19:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 136d2db9-4819-4ffe-af9a-1523ceff42ac