Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.08.04 @ 13:16:29 Player: ThatBishHoly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (914) 914 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2719 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 59/100 System Corruption 7% Temperature Warm (122) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle High-powered Shotgun > --- INVENTORY (10) --- Armored Wheel Cesium-ion Thruster Faulty Improved VTOL Module Advanced Weight Redist. System Structural Scanner Improved Terrain Scanner Flak Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Advanced Beam Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Armored Wheel Cesium-ion Thruster Improved VTOL Module Advanced Weight Redist. System Structural Scanner Improved Terrain Scanner High-powered Shotgun Assault Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 30 | 6 3 . 21 Power 3 | 1 . . 2 Engine 1 | 1 . . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 3 | . . . 3 Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 . 6 Device 3 | 1 1 . 1 Storage 5 | 1 1 . 3 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 1 1 . 9 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon 4 | . . . 4 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 14 | . 1 . 13 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 78 | . 92 85 70 Engine 8 | . 14 14 3 Treads 5 | . . . 10 Wheel 17 | . 28 28 5 Device 9 | . 14 14 3 Storage 12 | . 14 14 10 Processor 2 | . . . 4 Protection 2 | . . . 5 Energy Gun 10 | . 14 14 7 Ballistic Cannon 6 | . . . 14 Naked Turns . | . . . . Heaviest Build 33 | 13 19 18 33 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 2 1 10 Average Carried 3 | . 1 1 5 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 1 1 1 8 Class Distribution -------------------- 66% | Mutant 16% | Tank 11% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 925 | 260 . 25 640 Remotely 90 | . . . 90 Salvage Created 985 | 120 . 91 774 Parts 45 | 5 . 2 38 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . . 2 16 Guns 6 | . . 2 4 Cannons 10 | . . . 10 AOE 2 | . . . 2 Classes Destroyed 9 | 2 . 1 6 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Watcher 1 | . . . 1 Grunt 13 | . . 2 11 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | 1 . 2 5 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 194 | . 17 16 161 Missed 57 | . 5 5 47 Damage Taken 2411 | . 99 135 2177 Core 667 | . 26 76 565 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 109 | 34 1 32 42 Largest 3 | 1 1 1 3 Hottest 149 | 50 100 50 149 Shots Fired 173 | 34 1 32 106 Gun 106 | 34 . 32 40 Cannon 65 | . . . 65 Launcher 1 | . . . 1 Special 1 | . 1 . . Kinetic 80 | . . . 80 Thermal 92 | 34 1 32 25 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 8 | 6 . 5 8 Robot Miss Streak 8 | 4 . 1 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | 22 . 11 70 Core Hits 73 | 4 . 5 64 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 4 . . 1 Burn 4 | 4 . . . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2050 | 286 . 139 1625 Guns 904 | 286 . 139 479 Cannons 887 | . . . 887 Explosions 255 | . . . 255 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1037 | . . . 1037 Thermal 754 | 286 . 139 329 Explosive . | . . . . Electromagnetic 255 | . . . 255 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . . 2 Misfires 4 | . . . 4 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles 14 | . . . 14 Explosions . | . . . . Melee . | . . . . Knockbacks 32 | . . . 32 Impact . | . . . . Kinetic 31 | . . . 31 Secondary 1 | . . . 1 Self-Inflicted Damage 34 | . . . 34 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 215 | 80 20 12 215 Average Temperature 63 | 24 12 11 80 Received Heat Transfer 990 | . . 99 891 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 3 . . . Heat Transferred 2220 | 1147 . 407 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 309 | 15 63 . 309 Initial 9 | . 9 . . Average 106 | 9 19 . 144 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 . 88 Level 1 8 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 8 2 34 Peak Tracking Total 9 | . 4 2 9 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 3 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 7 . 8 Successful 8 | . 4 . 4 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 4 . 4 Terminals 15 | . 7 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 5 | . 3 . 2 Botnet 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2454 | 192 261 919 1082 Spaces Moved 1650 | 144 247 584 675 Core 13 | 13 . . . Treads 248 | . . . 248 Legs . | . . . . Wheels 1389 | 131 247 584 427 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 97 | 77 80 80 124 Slowest Speed 160 | 80 80 80 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 23 15 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2334 | 190 306 1003 835 Wait 509 | . 53 388 68 Move 1647 | 143 246 583 675 Hop . | . . . . Pick Up 29 | 7 2 . 20 Fast Attach 3 | . . . 3 Attach 20 | 6 1 . 13 Detach 1 | . . . 1 Swap 7 | . 2 . 5 Drop 8 | . 1 . 7 Fire 109 | 34 1 32 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Entered Subcaves 491 | -10/Subcaves | Discovered new exit (range 7) 545 | -10/Subcaves | Shifting Twisted Machinery released Flamer 693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1373 | -10/Subcaves | Entered Materials 1373 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2047 | -8/Materials | Build established: Tank 2442 | -8/Materials | Core integrity fell below 50% 2451 | -8/Materials | Core integrity fell below 20% 2455 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02446_ U-05 Engineer lays Concrete. 02448_ Flak Cannon destroyed. 02448_ Destroyed Imp. Aluminum Leg. 02448_ L-31 Rogue destroyed. 02448_ Adv. EMP Blaster destroyed. 02449_ Slug penetrates Wall. 02449_ U-05 Engineer lays Concrete. 02450_ Penetrated by Slug. 02450_ Acquired 19 matter. 02450_ U-05 Engineer lays Concrete. 02451_ Lgt. Nuclear Core destroyed. 02451_ U-05 Engineer lays Concrete. 02452_ K-01 Serf collects debris. 02452_ Lgt. Treads destroyed. 02452_ Penetrated by Slug. 02452_ Assault Cannon destroyed. 02453_ U-05 Engineer lays Concrete. 02454_ Acquired 7 matter. 02454_ U-05 Engineer destroyed. 02454_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????#? ????????????? | | ??????????????# ???????????????? # ?????????????? | | ??????????????# ????????????? / ??????????????? | | ???????????? ???????????? #???????????????? | | ????????????? ############ #???????????????? | | ?????????????? #???????????????? | | ??????????????# H k #???????????????? | | ??????????????# " g ?????????????????? | | ??????????????# ""g!%* ???????????????????? | | ??????????????# "" ! = ?? ????????????????? | | ??????????????# x =%[#??? ????????????????? | | ??????????????# g u[u=#??? ????????????????? | | ??????????????# gg=% = #??? #???????????????? | | ??????????????# !u= ##?# #???????????????? | | ??????????????# !!! @;#?#^ ^#???????????????? | | ????????#?????# % % ##?# #???????????????? | | ???????## ##### % #??# #???????????????? | | ???????# #?## ##??????????????? | | ???????+ !! #?# #??????????????? | | ???????# #?# #????????? ??? | | ???????### #####+##########?? +????????? ??? | | ?????????# ## #??????? ?????????? #?? | | ?????????# ## #??????? % ?????????# #?? | | ?????????# ## ] #???????# #???????? # ##? | | ?????????# ## ####????# #???????? + ##? | | ?????????# ## ## ###### #????????## # ? | | ?????????# ## #]] ! 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""" | | #????# ########### """! !# ########### """ | | ###### + """ # ## # """ | | # ####### ##### !# ## # | | + #?????# #???# # ## # | | # #?????# #???######### ## """ # | | # #?????# #??????????## ## """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 331 Matter Capacity 350 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperBehemothWand Manual? 0 Play Time 00:24:35 Cumulative 86.1 hours Start 2024.08.04 @ 12:53:00 End 2024.08.04 @ 13:16:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c3d5995d-a9ab-4a74-87a9-2756ddc7f516