Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 23:34:50 Player: szymek Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (162) 810 Value Destroyed (8244) 8244 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3452) 3452 TOTAL SCORE: 18066 Bonus ------- High Alert Combat Kills 629 Follower Combat Kills 1094 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -571 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 100/100 System Corruption 59% Temperature Cool (0) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (8) ------ Improved Weapon Cycler Improved Weapon Cycler Improved Light Armor Plating > --- WEAPON (3) ------- Mass Driver Mass Driver > --- INVENTORY (4) ---- Microactuators Relay Coupler [Swarmer] (43) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Targeting Computer Recoil Nullifier Recoil Nullifier Recoil Nullifier Microactuators Relay Coupler [ARC] Relay Coupler [Grunt] Relay Coupler [Demolisher] > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Flak Gun > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Sentry] Heavy Missile Launcher Heavy Missile Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Utility Advanced Targeting Computer Device Recoil Nullifier Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Remote Datajack Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 6 | . . . 1 . 1 . . . 2 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 291 | 6 8 3 16 15 15 25 16 19 1 2 2 42 15 31 1 25 49 Power 31 | 1 1 . 3 1 . 3 . 2 . 1 . 4 1 7 1 2 4 Engine 13 | 1 1 . 3 1 . 1 . 1 . . . 1 . 1 . . 3 Core 15 | . . . . . . 2 . 1 . . . 3 1 5 1 1 1 Reactor 3 | . . . . . . . . . . 1 . . . 1 . 1 . Propulsion 68 | 2 2 . 6 4 4 5 7 4 . . . 8 2 8 . 6 10 Treads 27 | . 2 . 3 4 . 4 3 4 . . . 3 . . . 2 2 Leg 41 | 2 . . 3 . 4 1 4 . . . . 5 2 8 . 4 8 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 74 | 1 4 1 3 4 6 3 3 6 1 1 1 12 5 7 . 3 13 Device 15 | . . . 1 2 1 1 . . . 1 . . 2 1 . . 6 Storage 5 | 1 3 1 . . . . . . . . . . . . . . . Processor 8 | . 1 . . 2 1 . . . 1 . . 1 1 1 . . . Hackware 21 | . . . . . . . 3 5 . . 1 7 . 2 . . 3 Protection 25 | . . . 2 . 4 2 . 1 . . . 4 2 3 . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 118 | 2 1 2 4 6 5 14 6 7 . . 1 18 7 9 . 14 22 Energy Gun 7 | 1 . . . . 1 . . . . . . . . 3 . 2 . Energy Cannon 9 | . . . . . . . . . . . . . 3 1 . 1 4 Ballistic Gun 39 | 1 1 . 3 3 2 2 4 3 . . . 5 2 4 . 2 7 Ballistic Cannon 16 | . . . . 1 1 4 . 3 . . . 1 . . . . 6 Launcher 20 | . . 2 1 2 . 5 . . . . . . . . . 6 4 Special Weapon 12 | . . . . . . 1 2 . . . . 4 1 1 . 2 1 Impact Weapon 8 | . . . . . . 1 . 1 . . . 6 . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 1 2 . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . . . . 1 5 . 1 . Parts Lost 72 | . . . 1 2 2 12 1 . . . . 12 . 5 1 3 33 Power 8 | . . . 1 . . 1 . . . . . 1 . . 1 . 4 Propulsion 17 | . . . . . 1 3 . . . . . 4 . 2 . . 7 Utility 24 | . . . . 2 1 3 1 . . . . 2 . 2 . 1 12 Weapon 23 | . . . . . . 5 . . . . . 5 . 1 . 2 10 Highest Loss Streak 16 | . . . 1 2 1 5 1 . . . . 5 . 5 1 2 16 Average Slot Usage (%) 92 | . 96 100 100 97 99 86 99 98 84 89 92 90 99 92 75 79 79 Engine 3 | . 14 14 11 11 9 3 . 5 . . . . . 1 . . 2 Core 3 | . . . . . . 5 9 3 7 . . 5 7 4 3 1 2 Treads 12 | . 13 28 3 33 8 14 16 26 23 23 23 11 . . . 1 . Leg 11 | . 14 . 29 . 18 9 10 . . . . 9 23 19 16 18 17 Device 2 | . . . 9 9 8 4 1 . . 5 7 . . . . . 9 Storage 7 | . 14 26 12 11 9 9 9 9 7 7 7 7 7 3 . . . Processor 6 | . 10 1 . 3 8 . . . 7 7 7 13 15 14 9 6 5 Hackware 12 | . . . . . . . 15 25 7 7 7 10 15 22 26 21 20 Protection 6 | . . . 11 6 9 13 9 . 7 7 7 7 6 5 6 10 3 Ballistic Gun 6 | . 14 . 18 11 18 6 16 9 . . . 3 4 6 5 1 5 Ballistic Cannon 4 | . . . . 7 1 6 1 7 15 15 15 7 . . . . . Launcher 2 | . . 28 3 3 . 8 1 . . . . . . . . 2 1 Special Weapon 2 | . . . . . . . 7 9 7 7 . 1 7 3 . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . 5 3 . . . . Slashing Weapon 2 | . . . . . 6 2 . . . . . . 3 6 6 6 2 Naked Turns 8 | . . . . . . . . . . . . . . . . . 8 Heaviest Build 72 | 12 29 38 43 51 50 50 40 60 60 72 72 72 41 58 51 68 56 Greatest Support 84 | 20 40 40 60 63 63 60 84 84 84 84 84 84 46 56 54 54 52 Greatest Overweight (x) 10 | 1 1 . 2 . 1 3 2 . . . . 10 . 2 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 Average Capacity 8 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 7 4 4 4 Most Carried 10 | 4 10 10 10 10 10 10 10 10 9 10 10 10 10 10 4 4 4 Average Carried 8 | 2 7 9 9 9 9 9 9 9 9 9 9 9 9 6 3 3 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 Final Carried 10 | 4 10 10 9 10 9 10 10 10 9 10 10 10 10 4 4 4 2 Class Distribution -------------------- 45% | Bothacker-Mutant 32% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Matter Collected 7473 | 230 121 45 131 547 551 879 272 740 . 296 69 974 402 541 . 600 1075 Remotely 1 | . . . . . 1 . . . . . . . . . . . . Salvage Created 7242 | . 254 95 357 419 619 616 144 185 . 1167 . 547 238 959 . 1019 623 Parts 300 | . 10 5 15 21 36 24 15 18 . 4 . 22 13 32 . 51 34 Haulers Intercepted 4 | . . . . . . . . . . . . . . 3 . 1 . Recyclers Shooed 7 | . . 1 . . 1 . . . . . . . . 3 . 2 . Parts Field Recycled 4 | . . . 4 . . . . . . . . . . . . . . Retrieved Matter 26 | . . . 26 . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Combat Hostiles Destroyed 134 | . 4 3 4 17 14 25 2 7 . 5 . 16 2 7 . 11 17 Melee 12 | . . . . . . . . . . . . 1 . . . 7 4 Guns 56 | . 4 . 2 8 14 4 2 6 . . . 3 . 7 . 2 4 Cannons 29 | . . . . 2 . 7 . 1 . 5 . 11 1 . . . 2 AOE 36 | . . 3 2 7 . 14 . . . . . . 1 . . 2 7 Classes Destroyed 16 | . 2 1 2 4 2 1 . . . 1 . 1 1 1 . . . Worker 9 | . . . . 1 1 . 1 . . . . . 1 1 . 4 . Builder 3 | . . . . . . . . . . . . . 1 . . 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . 3 . 1 . Recycler 13 | . 1 1 3 1 1 . . . . . . . 2 2 . 2 . Watcher 4 | . . . . . 1 . 1 . . . . . . 1 . 1 . Swarmer 31 | . . 3 . 2 6 6 . 6 . . . 3 1 . . . 4 Grunt 42 | . 4 . 1 6 4 7 1 . . . . 8 1 2 . 2 6 Brawler 6 | . . . 1 . 1 4 . . . . . . . . . . . Duelist 5 | . . . . 1 . . . . . . . 1 . 1 . . 2 Sentry 18 | . . . 2 . 2 4 1 1 . . . 2 . . . 3 3 Specialist 3 | . . . . . . 2 . . . . . 1 . . . . . Hunter 12 | . . . . . 1 2 . 1 . . . 1 . 3 . 3 1 Programmer 6 | . . . . . . . . . . . . 1 . 1 . 3 1 Compactor 5 | . . . . . . . . . . 5 . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . Best Kill Streak 8 | . 2 3 4 4 3 6 2 2 . 1 . 3 3 2 . 8 3 Combat Bots Only 6 | . 2 3 2 4 3 6 2 2 . 1 . 3 1 2 . 3 3 Max Kills in Single Turn 4 | . 1 2 2 3 1 4 1 2 . 1 . 1 1 1 . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 3 . 4 . . . . . . 1 . . 1 2 Melee 1 | . . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Damage Taken 16125 | . 136 36 522 694 756 1805 525 284 . . 266 3099 251 1611 183 2348 3609 Core 1989 | . 23 . 187 45 112 254 69 22 . . 12 340 24 147 37 108 609 Absorbed by Shields 37 | . . . . . . . . . . . . 37 . . . . . Core Remaining (%) 58 | 100 . 90 . 42 . . . 16 . . . . 46 . . . . Volleys Fired 512 | . 11 2 12 40 53 53 17 54 . 32 1 59 19 54 . 26 79 Largest 3 | . 2 2 2 2 3 3 3 2 . 2 2 3 1 2 . 2 3 Hottest 159 | . 60 66 40 77 111 101 92 72 . 106 106 106 30 55 . 85 159 Shots Fired 866 | . 22 4 22 80 119 98 33 76 . 59 2 95 25 64 . 39 128 Gun 461 | . 22 . 20 50 113 22 21 34 . . . 32 7 43 . 21 76 Cannon 253 | . . . . 19 6 48 5 15 . 58 2 51 10 12 . 4 23 Launcher 82 | . . 4 2 11 . 27 . . . . . . . . . 14 24 Special 70 | . . . . . . 1 7 27 . 1 . 12 8 9 . . 5 Kinetic 648 | . 11 . 20 69 111 70 26 49 . 58 2 83 7 35 . 15 92 Thermal 34 | . . . . . 8 . . . . . . . 10 12 . 4 . Explosive 82 | . . 4 2 11 . 27 . . . . . . . . . 14 24 Electromagnetic 32 | . 11 . . . . . . . . . . . . 8 . 6 7 Robot Hit Streak 47 | . 10 1 10 10 8 7 8 12 . 47 . 10 8 20 . 7 12 Robot Miss Streak 10 | . 1 1 1 9 4 3 4 10 . 1 2 3 1 2 . 3 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . 1 1 Secondary Targets 3 | . . . . 1 1 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . 1 . . . Shots Hit Robots 646 | . 16 1 18 42 77 51 21 56 . 53 3 84 21 60 . 50 93 Core Hits 325 | . 8 5 12 28 31 44 10 25 . 8 . 43 5 24 . 34 48 Critical Hits 22 | . 2 . 1 4 2 4 . . . 3 . 2 . . . . 4 Critical Kills 5 | . . . . 1 1 2 . . . . . . . . . . 1 Critical Parts Destroyed 14 | . 2 . 1 3 1 2 . . . . . 2 . . . . 3 Melee Attacks 102 | . . . . . 7 10 . 1 . . 4 23 4 8 . 35 10 Impact 20 | . . . . . . 1 . 1 . . . 18 . . . . . Slashing 73 | . . . . . 7 9 . . . . . . 4 8 . 35 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 3 . . . . . . . 4 5 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17818 | . 196 239 444 988 1308 2589 299 463 . 1613 . 2115 676 1591 . 2388 2909 Guns 5428 | . 196 . 149 341 986 226 293 423 . . . 503 69 706 . 339 1197 Cannons 4672 | . . . . 144 21 517 . 40 . 1613 . 1159 207 324 . 97 550 Explosions 4717 | . . 222 295 471 . 1786 . . . . . 172 . . . 830 941 Melee 2937 | . . . . . 296 60 . . . . . 281 396 561 . 1122 221 Ramming 64 | . . 17 . 32 5 . 6 . . . . . 4 . . . . Kinetic 8842 | . 59 . 149 485 940 743 293 463 . 1613 . 1662 69 542 . 274 1550 Thermal 695 | . . . . . 67 . . . . . . . 207 324 . 97 . Explosive 4709 | . . 222 295 471 . 1786 . . . . . 172 . . . 822 941 Electromagnetic 571 | . 137 . . . . . . . . . . . . 164 . 73 197 Impact 281 | . . . . . . . . . . . . 281 . . . . . Slashing 2656 | . . . . . 296 60 . . . . . . 396 561 . 1122 221 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . 3 3 . 6 6 6 . 27 27 28 29 6 20 21 50 Average Corruption 15 | . . . 3 3 . 6 6 6 . 15 27 27 28 3 12 20 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 552 | . . . . 13 . 23 11 43 . 25 12 142 80 18 7 71 107 Message Errors 82 | . . . . 3 . 7 2 6 . 4 1 18 15 5 . 11 10 Matter Fused 95 | . . . . 5 . 2 3 15 . 1 5 23 13 3 2 9 14 Heat Flow Errors 39 | . . . . 4 . 4 2 5 . 1 . 6 5 . 1 4 7 Energy Discharges 45 | . . . . . . 2 . 5 . 3 1 13 4 5 1 4 7 Parts Rejected 6 | . . . . . . 1 . 1 . . . . . . . 2 2 Data Loss (minor) 33 | . . . . 1 . 3 1 4 . 2 . 8 2 3 . 6 3 Data Loss (major) 19 | . . . . . . . . 3 . 2 . 2 4 . . 5 3 Misfires 20 | . . . . . . 3 2 1 . . . 1 6 . . 5 2 Alerts 2 | . . . . . . . . . . . . 1 . . . 1 . Misdirections 84 | . . . . . . . . . . 2 3 28 23 . 3 11 14 Targeting Errors 111 | . . . . . . 1 1 3 . 6 2 40 8 1 . 12 37 Weapon Failures 16 | . . . . . . . . . . 4 . 2 . 1 . 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 463 | . . . 12 2 106 52 . . . . . 73 56 3 . 124 35 Projectiles 65 | . . . . . . 24 . . . . . 34 3 3 . . 1 Explosions 116 | . . . 12 2 . 13 . . . . . 36 . . . 19 34 Melee 282 | . . . . . 106 15 . . . . . 3 53 . . 105 . Knockbacks 29 | . . 1 . 1 1 6 . 1 . . . 13 . . . . 6 Impact 2 | . . 1 . . . . . . . . . 1 . . . . . Kinetic 24 | . . . . 1 1 6 . 1 . . . 9 . . . . 6 Secondary 3 | . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 686 | . . 30 32 50 . 110 . . . . . 154 . . . 115 195 Shots 21 | . . 1 2 2 . 6 . . . . . 1 . . . 4 5 Rammed 11 | . . 4 . 4 1 . 2 . . . . . . . . . . Targets Rammed 14 | . . 5 . 5 1 . 2 . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 557 | . 92 36 45 447 407 474 263 236 . 294 18 557 247 112 134 380 263 Average Temperature 119 | . 34 19 20 107 101 160 107 61 . 76 12 173 79 32 70 178 66 Received Heat Transfer 2915 | . 72 . 54 123 144 468 252 54 . . . 644 60 108 . 438 498 Effects 40 | . . . . 4 . 5 1 . . . . 22 . . . 5 3 Shutdowns 5 | . . . . 1 . 1 . . . . . 3 . . . . . Energy Bleed 6 | . . . . 1 . 1 . . . . . 2 . . . 2 . Interference 10 | . . . . 2 . . 1 . . . . 4 . . . . 3 Matter Decay 4 | . . . . . . 1 . . . . . 3 . . . . . Short Circuit 4 | . . . . . . . . . . . . 3 . . . 1 . Damage (minor) 9 | . . . . . . 2 . . . . . 5 . . . 2 . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 1 . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . Heat Transferred 1001 | . . . . . 148 . . . . . . . 259 444 . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Peak Influence 1122 | . 160 85 208 221 506 1122 618 1094 574 216 135 778 428 225 27 287 691 Initial 574 | . . 62 33 81 48 245 546 232 574 200 133 94 408 51 12 11 200 Average 347 | . 90 57 103 141 307 716 548 688 574 185 115 469 266 90 20 83 473 Maximum Alert Level 4 | . . . 1 1 2 4 2 3 2 1 . 3 2 1 . 1 2 Low Security (%) 42 | 100 100 100 79 95 19 . . . . 77 100 8 33 90 100 89 . Level 1 17 | . . . 20 4 55 26 3 12 . 22 . 30 29 9 . 10 18 Level 2 25 | . . . . . 25 11 96 35 100 . . 45 37 . . . 81 Level 3 12 | . . . . . . 47 . 51 . . . 16 . . . . . Level 4 1 | . . . . . . 14 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 6 . 1 . 1 . 2 . . . . . 1 2 . 7 . Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . 1 1 . 2 . Reinforcement 12 | . 5 . 1 . 1 . 1 . . . . . . 1 . 3 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Distress Signals 14 | . 1 . . 2 4 . 3 . . . 1 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 8 3 6 20 29 33 20 34 . 6 4 40 13 28 6 23 26 Peak Tracking Total 9 | . 2 3 3 5 9 8 4 4 . 1 4 7 3 6 6 4 7 Tactical Retreats 19 | . 1 . . 1 2 7 . . . . . 5 . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Traps Triggered 21 | . 2 . . . . 5 . 1 1 . . 2 1 3 . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Machines Disabled 24 | . . 1 1 1 . 4 . 5 . . . 7 . 1 . 1 3 Max in Single Turn 2 | . . 1 1 1 . 1 . 1 . . . 2 . 1 . 1 2 Garrison Relay 12 | . . . . . . 2 . 5 . . . 4 . . . . 1 Phase Generator 2 | . . . . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Machines Accessed 21 | . 1 . . . 2 . 4 . . . 2 . 6 4 . 2 . Terminals 9 | . . . . . 1 . 1 . . . . . 4 3 . . . Fabricators 2 | . . . . . . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 . . 1 . Garrison Access 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . Total Hacks 42 | . 1 . . . 4 . 13 . . . 2 . 11 6 . 5 . Successful 20 | . 1 . . . 2 . 8 . . . 1 . 4 3 . 1 . Failed 22 | . . . . . 2 . 5 . . . 1 . 7 3 . 4 . Catastrophic 5 | . . . . . . . . . . . 1 . 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . . . . . 2 . 4 . . . . . 5 2 . . . Terminals 18 | . . . . . 3 . 4 . . . . . 7 4 . . . Fabricators 3 | . . . . . . . . . . . 1 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 3 . . . . . 2 . . . . Scanalyzers 10 | . . . . . . . 4 . . . . . 2 . . 4 . Garrison Access 5 | . . . . . 1 . 2 . . . 1 . . . . 1 . Terminal Hacks 7 | . . . . . 1 . 1 . . . . . 3 2 . . . Record 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . 1 1 . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . . . 1 . . . . 1 . Unlock Access 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 1 . 2 . . . 1 . 5 4 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Matter 212 | . . . . . . . . . . . . . . 212 . . . Time 53 | . . . . . . . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 39 | . . . . . . 1 4 8 . 1 3 10 6 5 . . 1 Non-combat 1 | . . . . . . . . . . . . 1 . . . . . Combat 38 | . . . . . . 1 4 8 . 1 3 9 6 5 . . 1 Robot Hacks Applied 43 | . . . . . . 1 6 8 . 1 3 11 6 6 . . 1 parse_system 3 | . . . . . . 1 . . . 1 . 1 . . . . . find_shortcuts 1 | . . . . . . . 1 . . . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . mark_system 1 | . . . . . . . . . . . . 1 . . . . . spike_heat 2 | . . . . . . . . 2 . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . 1 2 . . . wipe_record 1 | . . . . . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . . . . 1 . . . formatsys_high 30 | . . . . . . . 4 6 . . 3 9 5 2 . . 1 Relay Couplers Released 46 | . . . . . . 9 . 16 . . . 17 . . . . 4 Machine Destruction 46 | . . . . . . 9 . 16 . . . 17 . . . . 4 Attached 21 | . . . . . . . 3 5 . . 1 7 . 2 . . 3 Robots Rewired 9 | . . . . . . . . 9 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Total Allies 41 | . . . . . . . 4 15 . 1 3 9 5 3 . . 1 Largest Group 11 | . . . . . . . 1 11 4 4 2 4 6 5 . . 1 Highest-Rated Group 178 | . . . . . . . 29 130 67 77 36 82 178 144 . . 32 Highest-Rated Ally 38 | . . . . . . . 29 21 21 31 21 38 38 32 . . 32 Total Orders 25 | . . . . . . . . 14 . . . . 7 4 . . . STAY 3 | . . . . . . . . . . . . . 2 1 . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . FOLLOW 5 | . . . . . . . . . . . . . 4 1 . . . GUARD 5 | . . . . . . . . 4 . . . . . 1 . . . AID 11 | . . . . . . . . 10 . . . . . 1 . . . Ally Attacks 334 | . . . . . . . 31 96 . 92 13 28 28 46 . . . Total Damage 6820 | . . . . . . . 438 1551 . 2358 167 699 611 996 . . . Kills 53 | . . . . . . . 7 24 . 1 2 5 5 9 . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Turns Passed 12465 | 56 367 629 336 701 575 1246 414 1498 120 363 229 1435 1054 1246 142 1031 1023 Spaces Moved 6922 | 39 207 379 172 332 268 583 217 816 75 162 134 745 764 808 112 557 552 Core 27 | 6 . . . . . . . . . . . 2 . . . . 19 Treads 2996 | . 100 379 25 332 61 419 135 816 75 162 134 318 . . . 15 25 Legs 3899 | 33 107 . 147 . 207 164 82 . . . . 425 764 808 112 542 508 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 150 160 120 150 120 160 160 160 160 120 120 120 123 123 50 Average Speed 144 | 113 139 160 151 160 131 171 145 160 160 160 160 150 120 124 123 144 124 Slowest Speed 550 | 120 160 160 200 160 160 210 180 160 160 160 160 550 120 180 125 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . 1 . . 1 . . . . . . . . . . 3 Exploration Rate (%) 44 | 3 34 97 24 65 16 64 24 88 4 73 7 99 20 24 91 13 51 Regions Visited 17 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . . . Spaces Dug 40 | . . . . . 1 39 . . . . . . . . . . . Terrain Destroyed 818 | . . 33 41 92 3 164 4 . . 1 1 80 1 . . 140 258 Melee 2 | . . . . . 1 1 . . . . . . . . . . . Projectile 39 | . . . . 17 2 3 4 . . 1 1 2 1 . . 1 7 AOE 777 | . . 33 41 75 . 160 . . . . . 78 . . . 139 251 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Was Fac Gar Total 8456 | 48 266 395 224 426 384 718 294 946 76 203 145 939 880 986 115 682 729 Wait 291 | . 22 . 16 8 23 13 12 25 . 6 . 26 54 44 . 26 16 Move 6904 | 38 206 378 171 331 267 581 216 814 75 161 133 743 763 808 111 556 552 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 113 | 4 12 4 4 11 6 9 10 10 . 1 2 17 8 11 2 1 1 Fast Attach 144 | 6 3 . 3 4 6 11 5 7 . 2 1 16 8 21 . 16 35 Attach 36 | . . . 5 . 2 5 2 2 1 . . 6 1 5 1 2 4 Detach 9 | . . . . 1 1 . . . . . . . . 3 . 2 2 Swap 111 | . 5 3 8 11 7 9 9 10 . . 1 20 6 5 . 7 10 Drop 171 | . 7 3 5 15 11 7 18 16 . 1 2 19 16 27 1 11 12 Fire 512 | . 11 2 12 40 53 53 17 54 . 32 1 59 19 54 . 26 79 Melee 102 | . . . . . 7 10 . 1 . . 4 23 4 8 . 35 10 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . Crush 13 | . . 5 . 5 1 . 2 . . . . . . . . . . Escape Stasis 35 | . . . . . . 20 . . . . . 10 . . . . 5 Rewire 14 | . . . . . . . 3 7 . . 1 . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 14) 424 | -10/Materials | Entered Mines 576 | -10/Mines | Learned location of Recycling (-7) 587 | -10/Mines | Found a hidden stash of uninstalled traps 844 | -10/Mines | Discovered new exit (range 7) 897 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 941 | -10/Mines | Discovered new exit (range 14) 968 | -10/Mines | Learned Materials terminal intel 1002 | -10/Mines | Learned Materials emergency access door positions 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -9/Materials | Loaded intel: 11 terminal locations 1267 | -9/Materials | Discovered new exit (range 13) 1281 | -9/Materials | Crushed by falling debris 1389 | -9/Materials | Entered Mines 1504 | -9/Mines | Assembled infested the area 1509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1557 | -9/Mines | Core integrity fell below 50% 1777 | -9/Mines | Learned Materials stockpile data 1938 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2040 | -9/Mines | Discovered new exit (range 16) 2074 | -9/Mines | Discovered new exit (range 6) 2090 | -9/Mines | Entered Materials 2090 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2461 | -8/Materials | Build established: Scavenger-Mutant 2624 | -8/Materials | Identified exit to Garrison 2665 | -8/Materials | Entered Garrison 2748 | -8/Garrison | Triggered checkpoint 2755 | -8/Garrison | Triggered checkpoint 2837 | -8/Garrison | Lost 5 parts (2n2u1w) 3169 | -8/Garrison | Crushed by falling debris 3169 | -8/Garrison | Core integrity fell below 50% 3224 | -8/Garrison | Discovered new exit (range 10) 3249 | -8/Garrison | Installed Relay Interface Framework 3325 | -8/Garrison | Triggered checkpoint 3331 | -8/Garrison | Garrison Relay disabled 3386 | -8/Garrison | Lost 4 parts (1p1n2w) 3582 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Triggered checkpoint 3700 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Garrison Relay disabled 3911 | -8/Garrison | Entered Materials 4217 | -8/Materials | Garrison activated, responded to threat 4250 | -8/Materials | Build established: Bothacker-Mutant 4322 | -8/Materials | Identified exit to Garrison 4325 | -8/Materials | Entered Garrison 4333 | -8/Garrison | Expanded RIF knowledge: Program Shield 4370 | -8/Garrison | Triggered checkpoint 4409 | -8/Garrison | Garrison Relay disabled 4500 | -8/Garrison | Triggered checkpoint 4508 | -8/Garrison | Triggered checkpoint 4512 | -8/Garrison | Core integrity fell below 20% 4542 | -8/Garrison | Triggered checkpoint 4592 | -8/Garrison | Triggered checkpoint 4664 | -8/Garrison | Triggered checkpoint 4688 | -8/Garrison | Garrison Relay disabled 4739 | -8/Garrison | Discovered new exit (range 12) 4868 | -8/Garrison | Triggered checkpoint 4881 | -8/Garrison | Discovered new exit (range 15) 5034 | -8/Garrison | Triggered checkpoint 5048 | -8/Garrison | Garrison Relay disabled 5558 | -8/Garrison | Triggered checkpoint 5559 | -8/Garrison | Triggered checkpoint 5602 | -8/Garrison | Garrison Relay disabled 5640 | -8/Garrison | Triggered checkpoint 5647 | -8/Garrison | Discovered new exit (range 12) 5747 | -8/Garrison | Garrison Relay disabled 5823 | -8/Garrison | Entered Factory 5823 | -7/Factory | Accompanied by 4 allies 5823 | -7/Factory | Evolved 2 slots: Utility x2 5943 | -7/Factory | Sucked down chute 5943 | -7/Factory | Entered Waste 5944 | -7/Waste | Met a frightened Derelict 5958 | -7/Waste | EMP discharged 5959 | -7/Waste | Spotted C-40 Crusher 5969 | -7/Waste | Destroyed C-40 Crusher 6007 | -7/Waste | Spotted C-40 Crusher 6030 | -7/Waste | Destroyed C-40 Crusher 6050 | -7/Waste | 4 allies followed down the chute 6054 | -7/Waste | Spotted C-40 Crusher 6058 | -7/Waste | EMP discharged 6058 | -7/Waste | System corruption reached 10% 6068 | -7/Waste | Destroyed C-40 Crusher 6074 | -7/Waste | Spotted C-40 Crusher 6120 | -7/Waste | Allies destroyed C-40 Crusher 6134 | -7/Waste | Spotted C-40 Crusher 6143 | -7/Waste | Spotted C-40 Crusher 6152 | -7/Waste | Destroyed C-40 Crusher 6158 | -7/Waste | EMP discharged 6194 | -7/Waste | Discovered new exit (range 15) 6258 | -7/Waste | EMP discharged 6295 | -7/Waste | Destroyed C-40 Crusher 6306 | -7/Waste | Entered Factory 6306 | -7/Factory | Accompanied by 2 allies 6534 | -7/Factory | Identified exit to Garrison 6535 | -7/Factory | Entered Garrison 6535 | -7/Garrison | Accompanied by 1 ally 6596 | -7/Garrison | Phase Generator disabled 6672 | -7/Garrison | Triggered checkpoint 6726 | -7/Garrison | Triggered checkpoint 6782 | -7/Garrison | Lost 4 parts (1p2n1w) 6845 | -7/Garrison | Lost 5 parts (1n2u2w) 6974 | -7/Garrison | Garrison Relay disabled 7158 | -7/Garrison | Discovered new exit (range 8) 7198 | -7/Garrison | Triggered checkpoint 7371 | -7/Garrison | Garrison Relay disabled 7514 | -7/Garrison | Triggered checkpoint 7586 | -7/Garrison | Triggered checkpoint 7607 | -7/Garrison | Garrison Relay disabled 7653 | -7/Garrison | Discovered new exit (range 12) 7673 | -7/Garrison | Expanded RIF knowledge: Hotswap 7728 | -7/Garrison | Triggered checkpoint 7731 | -7/Garrison | Core integrity fell below 50% 7806 | -7/Garrison | Triggered checkpoint 7829 | -7/Garrison | Garrison Relay disabled 7856 | -7/Garrison | Discovered new exit (range 8) 7970 | -7/Garrison | Entered Factory 7970 | -7/Factory | Accompanied by 3 allies 8983 | -7/Factory | Discovered new exit (range 15) 9024 | -7/Factory | Entered another Factory area 9024 | -6/Factory | Accompanied by 4 allies 9024 | -6/Factory | Evolved 2 slots: Utility x2 9756 | -6/Factory | Lost 5 parts (2n2u1w) 9786 | -6/Factory | Discovered new exit (range 15) 10004 | -6/Factory | Build established: Mutant 10023 | -6/Factory | Spotted B-75 Beast 10150 | -6/Factory | Fabricated Rnf. Fission Core? 10270 | -6/Factory | Sucked down chute 10270 | -6/Factory | Entered Waste 10280 | -6/Waste | Spotted C-40 Crusher 10285 | -6/Waste | EMP discharged 10285 | -6/Waste | System corruption reached 10% 10292 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10305 | -6/Waste | Spotted C-40 Crusher 10318 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10327 | -6/Waste | Spotted C-40 Crusher 10333 | -6/Waste | Spotted C-40 Crusher 10337 | -6/Waste | Spotted C-40 Crusher 10344 | -6/Waste | Spotted C-40 Crusher 10345 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10349 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10385 | -6/Waste | EMP discharged 10398 | -6/Waste | Discovered new exit (range 10) 10412 | -6/Waste | Entered Factory 10787 | -6/Factory | Discovered new exit (range 16) 11334 | -6/Factory | Garrison activated, responded to threat 11434 | -6/Factory | Identified exit to Garrison 11443 | -6/Factory | Entered Garrison 11482 | -6/Garrison | Triggered checkpoint 11533 | -6/Garrison | Garrison Relay disabled 11558 | -6/Garrison | Triggered checkpoint 11630 | -6/Garrison | Phase Generator disabled 11653 | -6/Garrison | Lost 3 parts (1n1u1w) 11835 | -6/Garrison | Lost 5 parts (1p2n1u1w) 11949 | -6/Garrison | Lost 3 parts (2u1w) 12058 | -6/Garrison | Triggered checkpoint 12072 | -6/Garrison | Triggered checkpoint 12082 | -6/Garrison | Core integrity fell below 50% 12159 | -6/Garrison | Triggered checkpoint 12213 | -6/Garrison | Lost 3 parts (1n1u1w) 12357 | -6/Garrison | System corruption reached 30% 12385 | -6/Garrison | Core integrity fell below 20% 12397 | -6/Garrison | Crushed by falling debris 12408 | -6/Garrison | Crushed by falling debris 12413 | -6/Garrison | Lost 16 parts (1p3n7u5w) 12467 | -6/Garrison | Crushed by falling debris 12467 | -6/Garrison | Smashed by cave-in Last Messages --------------- 12414_ Identified Lgt. Treads. 12420_ Acquired Lgt. Treads. 12426_ Acquired 43 matter. 12429_ Acquired Imp. Light Armor Plating. 12436_ Acquired Imp. Weapon Cycler. 12444_ System corrupted: Heat flow error (+288). 12445_ Acquired Mass Driver. 12446_ Overheating: System interference. 12446_ Imp. Weapon Cycler temporarily disabled. 12446_ Mass Driver temporarily disabled. 12446_ Imp. Weapon Cycler temporarily disabled. 12458_ Acquired Imp. Deuterium Engine. 12460_ System corrupted: Matter fused (-8). 12463_ Acquired 36 matter. 12467_ The unstable cave ceiling collapses. 12467_ Crushed by falling debris. 12467_ Mass Driver destroyed. 12467_ System corrupted by crushing effect (+5). 12467_ Imp. Deuterium Engine destroyed. 12467_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????????????????#????# ## ### | | ???????????????????????##### #### ## ## # | | ???????????????????????# % | | ???????????????????????# | | ???????????????????????# ???????# | | ???????????????????????# ??????# ## # # | | ???????????????????????# ??????# ## ## # ## | | ????????????????? ####### ######## #### | | ???????????????????????# #??????# #?# | | ???????????????????????# ####### #??????# ^#### | | ???????????????????????# ??????# #??????# | | ???????????????????????# ??????# #??????# #### | | ????????????##### ###### ####### #??????# #### | | ??????????? #??????# | | ??????????? #??????# | | ??????????? #??????####### | | ?????????????????#+###### ########???????# #??? | | ??????????????????????# ## #?????????????# ###? | | ??????????????????????# # #?????????????# #? | | ??????????????????????# #?????????????# ###? | | ??????????????????????## # ##???????????###*###? | | ???????????????????????# # #????????????#! ]## | | ???????????????????????# # #????????????#! [[ | | ???????????????????????# ####?????????# ## | | ???????????????????????# # ## #?????????# ]]## | | ???????????????????????# @ ## #?????????####### | | ???????????????????##??# ## ##??????????????# | | ???????????????????#""## # # #??????????????# | | ?????????????????# ##!!; #??????????????# | | ?????????? #??????????????# | | ???????????# ]## #^ !## ##?????????????# | | ???????????????????#!! !# #?????????????# | | ???????????????????#!! !## # ! #?????????????## | | ???????????????????####### # #??????????????#? | | ?????????????????????????#### # ##???????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1200 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 18 Relay Coupler Types 74 Relay Coupler Value 5 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Below Error 47 I Survived The Infestation Infiltrator Maybe Next Time I'll Detach My Launcher Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TacticalFlyingFlamer Manual? 0 Play Time 02:55:29 Cumulative 27.7 hours Start 2021.07.21 @ 18:57:31 End 2021.07.21 @ 23:34:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffe365c1-b0e4-4e01-a78f-f7eb26835245