Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 02:14:19 Player: UberDoot Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (269) 1345 Value Destroyed (11154) 11154 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (5449) 5449 TOTAL SCORE: 24588 Bonus ------- High Alert Combat Kills 2064 Follower Combat Kills 1420 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -635 Cogmind --------- Core Integrity 754/1150 Matter 244/300 Energy 33/100 System Corruption 14% Temperature Cool (68) Movement Rolling (187) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheeled Centrium-FC Exoskeleton > --- UTILITY (8) ------ Scrap Engine Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Relay Coupler [Grunt] (2) > --- WEAPON (4) ------- Enhanced Nova Cannon Improved Remote Datajack > --- INVENTORY (25) --- Advanced Heat Sink Experimental Heat Sink Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Energy Well (350) Advanced Signal Interpreter Improved Terrain Scanner Advanced Force Field Relay Coupler [NC] (28) Relay Coupler [NC] (38) Relay Coupler [Swarmer] (50) Relay Coupler [Sentry] (24) Long-range Tractor Beam Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Gauss Cannon Improved Plasma Cutter Shock Maul Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Wheeled Centrium-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Shield Generator Relay Coupler [Grunt] > --- WEAPON ----------- Micro-nuke Launcher Improved Remote Datajack Thermic Nova Construct/C > --- INVENTORY -------- Improved Ion Engine Advanced Heat Sink Experimental Heat Sink Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Energy Well Advanced Signal Interpreter Improved Terrain Scanner Advanced Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Long-range Tractor Beam Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Gauss Cannon Improved Plasma Cutter Shock Maul [Rating: 109] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Constructs Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . 1 . . . Utility 6 | . . . 1 . . . 1 . . . 1 . 1 2 . . Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Parts Attached 177 | 7 9 4 25 6 1 5 20 15 16 7 2 18 18 4 12 8 Power 18 | 1 1 1 1 2 . 1 2 2 1 . . 2 1 . 2 1 Engine 16 | 1 1 1 1 2 . 1 2 2 1 . . 2 . . 1 1 Core 2 | . . . . . . . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 1 11 . . 1 8 . 4 3 . . 1 . . . Treads 28 | 2 . . 10 . . 1 8 . 4 3 . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . 1 . . . Utility 66 | 2 4 . 8 1 1 1 6 3 5 3 1 8 12 3 7 1 Device 39 | 1 3 . 6 . . 1 2 . 2 3 . 3 9 3 5 1 Storage 5 | 1 1 . . . 1 . . 1 . . . . 1 . . . Processor 4 | . . . . . . . 1 1 . . . 1 1 . . . Hackware 4 | . . . . . . . . . . . . 1 1 . 2 . Protection 14 | . . . 2 1 . . 3 1 3 . 1 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 2 4 2 5 3 . 2 4 10 6 1 1 8 4 1 3 6 Energy Gun 36 | 2 3 1 4 2 . 1 4 6 5 1 1 3 . 1 2 . Energy Cannon 4 | . . . . . . . . 1 . . . 1 . . . 2 Ballistic Gun 2 | . . . . . . . . 1 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 . 1 . 1 . . 1 . . 1 . . . 3 Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . Slashing Weapon 7 | . . . 1 . . . . 2 . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 1 5 . 1 . . 5 1 . . Parts Lost 57 | . 1 1 3 1 . 2 3 . 5 2 . 15 10 . 6 8 Power 15 | . 1 1 . . . . 1 . . . . 4 4 . 2 2 Propulsion 11 | . . . 1 . . . 1 . 2 . . 2 3 . 1 1 Utility 15 | . . . 1 1 . 2 . . 2 1 . 2 . . 3 3 Weapon 16 | . . . 1 . . . 1 . 1 1 . 7 3 . . 2 Highest Loss Streak 6 | . 1 1 1 1 . 2 2 . 2 1 . 6 2 . 3 6 To Critical Strikes 3 | . . . . . . . . . . . . 1 1 . . 1 Average Slot Usage (%) 78 | . 99 100 99 99 100 95 98 99 99 88 67 53 47 51 59 55 Engine 7 | . 14 14 11 10 11 11 8 9 9 8 6 5 2 . 1 . Treads 17 | . 28 17 30 33 33 32 26 27 27 21 13 1 2 5 4 . Device 14 | . 13 14 15 11 11 11 11 9 19 15 13 13 11 14 20 18 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 5 5 5 5 Processor 2 | . . . . . . . 8 8 . . . . 7 5 5 3 Protection 3 | . . . 6 11 11 7 7 9 7 5 4 1 . . . . Energy Gun 16 | . 27 27 21 19 22 22 26 24 26 27 22 9 2 2 3 . Peak Build Rating 109 | 7 8 9 17 19 17 17 32 37 37 49 53 66 88 99 106 109 Average Rating 45 | 5 7 8 16 17 17 16 24 34 34 42 51 54 74 88 96 96 On Entrance 37 | . 7 8 8 17 17 17 17 32 37 34 49 53 61 79 99 99 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 48 49 56 58 58 58 61 100 107 102 105 111 110 109 126 121 Greatest Support 127 | 40 40 40 60 60 60 60 66 66 66 64 62 88 103 127 127 88 Greatest Overweight (x) 4 | . 1 2 3 . . 1 . 1 1 2 1 2 4 1 3 1 Average Overweight (x) . | . . 1 . . . . . . 1 1 1 1 1 . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 18 20 20 20 20 20 25 25 25 23 21 25 25 25 25 Average Carried 20 | 4 10 16 19 19 20 19 19 23 24 24 21 17 23 24 23 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 17 20 20 20 20 20 25 25 24 21 18 24 25 25 23 Scrap Engine Consumption 177 | . . . . . . . . . . 11 2 41 63 4 43 13 Constructs Created 14 | . . . . . . . . . . 2 . 6 5 . 1 . Constructs Modified 58 | . . . . . . . . . . 2 . 11 22 2 18 3 Class Distribution -------------------- 26% | Mutant 23% | Bothacker-Mutant 16% | Tank 9% | Scavenger-Mutant 8% | Bothacker-Construct 4% | Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Tank | -8/Storage Tank | -8/Garrison Tank | -8/Recycling Commander-Tank | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Matter Collected 3616 | 270 300 80 245 285 . 72 178 162 204 97 . 390 786 . 434 113 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12168 | 115 440 217 941 283 . 106 863 628 1325 1235 . 1447 2432 . 1764 372 Parts 509 | 7 30 6 54 15 . 4 49 41 53 42 . 56 84 . 58 10 Haulers Intercepted 9 | . . . 3 . . . 2 3 . . . . 1 . . . Recyclers Shooed 10 | 1 1 . . 1 . . . . . 2 . . 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 210 | . 9 6 12 20 . 3 17 5 28 7 . 26 40 . 27 10 Melee 8 | . . . . . . . . . . . . 4 4 . . . Guns 131 | . 4 2 12 8 . 2 17 4 25 7 . 12 18 . 20 . Cannons 7 | . . . . . . . . . . . . 1 2 . . 4 AOE 31 | . 3 3 . 12 . 1 . . 3 . . 2 2 . . 5 Classes Destroyed 21 | 2 3 . 5 1 . 1 1 . 3 2 . 1 2 . . . Worker 13 | . . . 3 3 . . 2 2 . . . . 3 . . . Builder 10 | . . . 1 4 . . 1 1 . 1 . . 1 . . 1 Tunneler 9 | 2 2 . 1 1 . 1 . . . . . . 2 . . . Hauler 9 | . . . 3 . . . 2 3 . . . . 1 . . . Recycler 16 | 1 1 . 1 1 . . 1 1 . 9 . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . 1 Operator 2 | . . . 1 . . . 1 . . . . . . . . . Watcher 13 | . 3 . 2 . . . 3 2 . . . 1 1 . 1 . Swarmer 42 | . 3 4 . 2 . . 6 . . . . 10 8 . 5 4 Cutter 6 | . . . . . . . . . . . . . 3 . 3 . Grunt 69 | . 6 2 5 . . 2 6 . 14 1 . 12 12 . 7 2 Brawler 4 | . . . . . . . . . 2 . . . 1 . . 1 Duelist 5 | . . . . . . 1 . . 1 . . 1 1 . . 1 Sentry 36 | . . . 7 . . . 4 5 3 2 . 4 3 . 8 . Demolisher 1 | . . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . 4 . . . . . . . Hunter 8 | . . . . . . . 1 . 1 . . . 4 . 2 . Programmer 17 | . . . . . . . . . 3 1 . 1 8 . 2 2 Scientist 2 | . . . . . . . . . . 2 . . . . . . Scrapper 3 | . . . . . . . . . . 3 . . . . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . Best Kill Streak 8 | 2 6 3 3 8 . 2 5 3 6 8 . 8 6 . 7 6 Combat Bots Only 8 | . 5 3 2 6 . 2 4 1 6 2 . 8 4 . 7 6 Max Kills in Single Turn 4 | 1 4 1 1 3 . 2 2 2 2 2 . 2 2 . 1 3 Gunslinging 1 | . . . . . . . 1 . . . . 1 . . . . Exploded 3 | . 3 1 . 2 . 1 . . 2 . . 2 2 . . 3 Melee 1 | . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Hostile Shots Fired 1416 | . 35 36 53 33 . 27 82 16 140 30 . 385 295 . 161 123 Missed 397 | . 10 10 12 10 . 11 23 6 38 6 . 116 74 . 42 39 Damage Taken 17117 | . 306 270 587 353 . 293 750 196 1546 506 . 3646 4592 . 2126 1946 Core 2214 | . 55 62 74 20 . 66 73 . 175 50 . 517 726 . 174 222 Absorbed by Shields 941 | . . . . . . . . . 36 . . . . . 695 210 Ignored by Resistances 12 | . . . . . . . . . . 12 . . . . . . Regen/Repaired (Parts) 4070 | . . . 57 . . . 247 83 . . . 678 1559 60 1347 39 Core Remaining (%) 54 | 100 . 53 . . . 60 . . . 45 . 39 27 . . . Volleys Fired 766 | 8 29 18 56 48 . 13 48 26 69 32 . 90 155 . 129 45 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 . 4 2 . 1 2 Hottest 224 | 80 100 100 112 112 . 112 176 172 177 177 . 224 123 . 65 120 Shots Fired 1351 | 16 57 32 112 69 . 24 142 78 196 95 . 182 173 . 129 46 Gun 1218 | 16 56 28 112 46 . 22 142 78 192 95 . 164 149 . 118 . Cannon 84 | . . . . . . . . . . . . 15 24 . 8 37 Launcher 39 | . 1 4 . 23 . 2 . . 4 . . 2 . . . 3 Special 10 | . . . . . . . . . . . . 1 . . 3 6 Kinetic 119 | . . . . . . . . . . . . 15 104 . . . Thermal 1167 | 16 56 28 112 46 . 22 142 78 192 95 . 149 68 . 126 37 Explosive 39 | . 1 4 . 23 . 2 . . 4 . . 2 . . . 3 Electromagnetic 16 | . . . . . . . . . . . . 15 1 . . . Robot Hit Streak 29 | 6 10 14 11 7 . 3 14 9 29 19 . 22 27 . 27 23 Robot Miss Streak 9 | 1 3 2 3 3 . 3 5 2 4 2 . 5 9 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 14 | . 1 . 1 . . . 3 . 4 . . 4 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . . 1 1 . . . Shots Hit Robots 1008 | 13 37 25 75 32 . 13 106 45 135 61 . 145 169 . 119 33 Core Hits 696 | 4 22 11 31 46 . 8 76 19 101 43 . 81 151 . 83 20 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 2 . 1 . Critical Strikes 57 | . 6 4 11 3 . 1 2 3 7 8 . 5 6 . 1 . Burn 49 | . 6 4 11 3 . 1 2 3 7 8 . 3 1 . . . Destroy 3 | . . . . . . . . . . . . 1 2 . . . Smash 1 | . . . . . . . . . . . . . . . 1 . Sever 4 | . . . . . . . . . . . . 1 3 . . . Melee Attacks 54 | . . . 1 . . . . 2 . . . 11 33 2 5 . Impact 11 | . . . . . . . . . . . . . 4 2 5 . Slashing 43 | . . . 1 . . . . 2 . . . 11 29 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24319 | 143 625 586 1211 1524 . 518 1734 818 2826 1021 . 2885 4390 . 3852 2186 Guns 16935 | 143 465 312 1211 420 . 187 1734 818 2391 1021 . 1922 2734 . 3577 . Cannons 2209 | . . . . . . . . . . . . 294 430 . 180 1305 Explosions 3749 | . 160 274 . 1099 . 331 . . 435 . . 392 177 . . 881 Melee 1421 | . . . . . . . . . . . . 277 1049 . 95 . Ramming 5 | . . . . 5 . . . . . . . . . . . . Kinetic 1687 | . . . . . . . . . . . . 159 1528 . . . Thermal 17137 | 143 465 312 1211 420 . 187 1734 818 2391 1021 . 1763 1610 . 3757 1305 Explosive 3749 | . 160 274 . 1099 . 331 . . 435 . . 392 177 . . 881 Electromagnetic 320 | . . . . . . . . . . . . 294 26 . . . Impact 224 | . . . . . . . . . . . . . 129 . 95 . Slashing 1197 | . . . . . . . . . . . . 277 920 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 1 2 . 4 13 . . 14 Average Corruption 6 | . . . . . . . . . 1 1 . 3 10 . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 168 | . . . . . . . . . 8 12 . 12 124 . . 12 Message Errors 37 | . . . . . . . . . 3 2 . 3 28 . . 1 Matter Fused 48 | . . . . . . . . . 2 3 . 5 35 . . 3 Heat Flow Errors 20 | . . . . . . . . . 1 2 . 1 14 . . 2 Energy Discharges 19 | . . . . . . . . . . 2 . 1 13 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . 2 . . . Data Loss (minor) 27 | . . . . . . . . . 1 2 . 1 22 . . 1 Data Loss (major) 7 | . . . . . . . . . 1 . . 1 5 . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 441 | . . . . 7 . 3 . . . . . 18 77 . 95 241 Projectiles 194 | . . . . . . . . . . . . 10 . . . 184 Explosions 75 | . . . . 7 . 3 . . . . . 8 . . . 57 Melee 172 | . . . . . . . . . . . . . 77 . 95 . Knockbacks 10 | . . . . . . . . . . . . . 10 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . 7 . . . Secondary 3 | . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 239 | . . . . 29 . . . . 13 . . 1 175 . . 21 Shots 7 | . . . . 2 . . . . 1 . . 1 2 . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 443 | 108 200 138 27 . . 36 360 192 192 400 . 443 337 . 194 189 Average Temperature 73 | 46 70 48 12 . . 10 100 53 51 97 . 105 65 . 77 47 Received Heat Transfer 4008 | . 198 84 243 . . 144 279 72 697 303 . 954 531 . 331 172 Effects 2 | . . . . . . . 1 . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted 38 | . 2 1 . . . . . 1 2 . . 7 17 . 7 1 Combat Hostiles 32 | . 2 1 . . . . . 1 . . . 7 14 . 6 1 Parts Melted 155 | . 3 1 16 1 . 1 9 9 13 7 . 16 42 . 37 . Heat Transferred 47855 | 325 1813 1184 3700 1147 . 518 3349 1998 5021 2559 . 6290 10058 . 8857 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Peak Influence 1521 | 15 215 201 304 239 . 62 366 316 1129 597 50 938 769 373 1521 1069 Initial 798 | . 9 . 37 78 . . 24 146 6 507 50 35 492 369 261 798 Average 406 | 6 77 103 176 77 . 18 181 181 680 208 50 637 508 370 1012 882 Maximum Alert Level 4 | . 1 1 1 1 . . 1 1 4 2 . 3 3 1 4 3 Low Security (%) 38 | 100 98 97 69 81 . 100 63 54 5 52 100 16 . . . . Level 1 18 | . 1 2 30 18 . . 36 45 19 23 . 4 11 100 16 . Level 2 23 | . . . . . . . . . 26 23 . 28 83 . 8 . Level 3 12 | . . . . . . . . . 33 . . 50 4 . 17 100 Level 4 6 | . . . . . . . . . 14 . . . . . 57 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . . 2 . . . . . 6 . . 5 Investigation 2 | . . . . . . . 1 . . . . . . . . 1 Extermination 5 | . . . . . . . . . . . . . 4 . . 1 Reinforcement 7 | . 2 . 1 . . . 1 . . . . . 2 . . 1 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Distress Signals 14 | . . . 4 . . . 2 . . . . 3 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 311 | . 15 11 26 24 . 3 22 7 34 7 . 40 49 . 37 36 Peak Tracking Total 12 | . 5 3 7 4 . 3 4 1 7 4 . 12 5 . 4 9 Tactical Retreats 15 | . 1 1 . 1 . . 1 . 1 . . 6 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Traps Triggered 16 | . . . . . . . . 1 7 . . 4 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Machines Disabled 24 | . . . . . . . . 2 6 . . 1 3 . 4 8 Max in Single Turn 4 | . . . . . . . . 1 2 . . 1 3 . 1 4 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Garrison Relay 6 | . . . . . . . . . 3 . . 1 . . 2 . Phase Generator 2 | . . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Machines Accessed 65 | . 7 . 9 . 1 . 8 7 4 9 1 1 11 4 1 2 Terminals 39 | . 6 . 8 . . . 6 5 4 5 . 1 3 . 1 . Fabricators 3 | . . . . . . . . . . . . . 2 1 . . Repair Stations 4 | . . . 1 . . . 1 1 . . . . . . . 1 Recycling Units 10 | . 1 . . . . . 1 . . 3 . . 3 2 . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . 1 Garrison Access 5 | . . . . . . . . 1 . . 1 . 2 1 . . Total Hacks 133 | . 17 . 22 . 1 . 20 15 9 17 1 1 17 5 2 6 Successful 62 | . 7 . 8 . 1 . 10 6 3 8 1 1 9 3 1 4 Failed 70 | . 9 . 14 . . . 10 9 6 9 . . 8 2 1 2 Catastrophic 15 | . . . 3 . . . 1 3 1 2 . . 3 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 47 | . 16 . 7 . . . 9 7 1 1 . . 6 . . . Terminals 92 | . 16 . 20 . . . 15 11 9 12 . 1 6 . 2 . Fabricators 3 | . . . . . . . . . . . . . 2 1 . . Repair Stations 11 | . . . 2 . . . 4 2 . . . . . . . 3 Recycling Units 12 | . 1 . . . . . 1 . . 3 . . 4 3 . . Scanalyzers 6 | . . . . . . . . . . . . . 3 . . 3 Garrison Access 6 | . . . . . . . . 2 . . 1 . 2 1 . . Terminal Hacks 26 | . 4 . 5 . 1 . 4 2 3 4 . 1 1 . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . 1 . . 1 . . 1 . Alert Level 2 | . . . . . . . 2 . . . . . . . . . Unreport Threat 3 | . . . . . . . . 1 . 1 . . 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . 2 . . . 4 2 . . . . . . . 2 Scan Component 5 | . . . 1 . . . 2 1 . . . . . . . 1 Repair 5 | . . . 1 . . . 2 1 . . . . . . . 1 Recycling Unit Hacks 7 | . . . . . . . . . . 3 . . 2 2 . . Retrieve Components 7 | . . . . . . . . . . 3 . . 2 2 . . Scanalyzer 4 | . . . . . . . . . . . . . 2 . . 2 Insert Component 2 | . . . . . . . . . . . . . 1 . . 1 Analyze 2 | . . . . . . . . . . . . . 1 . . 1 Garrison Access Hacks 5 | . . . . . . . . 1 . . 1 . 2 1 . . Unlock Access 3 | . . . . . . . . 1 . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 8 | . 3 . 1 . . . 2 1 . 1 . . . . . . Terminals 6 | . 2 . 1 . . . 1 1 . 1 . . . . . . Botnet 6 | . 2 . 1 . . . 1 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 9 . . . 7 5 4 4 . . 6 3 1 2 Full Trace Events 3 | . . . 1 . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . . . . . 1 . . 1 Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . Parts Repaired 5 | . . . 1 . . . 2 1 . . . . . . . 1 Time 157 | . . . 26 . . . 52 51 . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . 9 . . 4 3 . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Used RIF Installer 4 | . . . . . . . . . 1 . . 1 . . 2 . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 8 | . . . . . . . . . . . . 1 . . 2 5 Non-combat . | . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . 1 . . 2 5 Autooverrided 1 | . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 8 | . . . . . . . . . . . . 1 . . 2 5 spike_heat 1 | . . . . . . . . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . . . . . . . . 3 disable_weapons 1 | . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 29 | . . . . . . . . . 12 . . 9 . . 8 . Machine Destruction 25 | . . . . . . . . . 12 . . 5 . . 8 . Programmers 4 | . . . . . . . . . . . . 4 . . . . Attached 3 | . . . . . . . . . . . . 1 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . 3 8 . . . . 9 . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Total Allies 29 | . . 5 . . . . . . 3 8 . 1 . . 10 2 Largest Group 8 | . . 5 5 . . . . . 3 8 8 8 . . 5 5 Highest-Rated Group 306 | . . 78 78 . . . . . 109 131 131 131 . . 259 306 Highest-Rated Ally 116 | . . 31 31 . . . . . 39 34 34 34 . . 116 116 Total Orders 4 | . . . . . . . . . . . . . 4 . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 220 | . . 8 65 . . . . . 29 . . 40 . . 54 24 Total Damage 5114 | . . 64 734 . . . . . 393 . . 906 . . 2121 896 Kills 41 | . . 3 8 . . . . . 5 . . 8 . . 11 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Turns Passed 19819 | 146 1337 577 1797 1215 362 714 1029 1023 1740 1677 49 1747 3744 350 1749 563 Spaces Moved 8670 | 71 613 351 899 624 226 415 471 381 614 633 19 726 1465 196 741 225 Core 8 | 8 . . . . . . . . . . . . . . . . Treads 6635 | 63 613 46 778 624 226 415 471 381 614 633 19 100 744 196 662 50 Legs 358 | . . . . . . . . . . . . 265 93 . . . Wheels 601 | . . 305 121 . . . . . . . . . . . . 175 Hover 861 | . . . . . . . . . . . . 233 628 . . . Flight 207 | . . . . . . . . . . . . 128 . . 79 . Fastest Speed 50 | 50 160 130 145 160 160 160 145 145 225 217 217 126 60 151 127 187 Average Speed 181 | 147 196 144 158 160 160 160 157 211 227 227 217 187 192 166 155 190 Slowest Speed 343 | 160 240 240 240 160 160 240 160 225 230 320 217 268 343 196 226 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 94 85 74 98 61 89 40 61 81 81 1 47 34 5 64 8 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 1 . 1 . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 . . 1 1 . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 . . . 1 . . 1 . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . . . . . Spaces Dug 12 | . . . 1 . . . . . . . . . 9 2 . . Terrain Destroyed 263 | . 5 24 1 96 . 8 . . 81 . . 15 27 2 . 4 Melee 12 | . . . 1 . . . . . . . . . 9 2 . . Projectile 1 | . . . . . . . . . . . . . . . . 1 AOE 249 | . 5 24 . 96 . 8 . . 81 . . 15 17 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Total 11546 | 93 689 388 1169 772 227 440 659 540 814 804 27 956 2191 216 1244 317 Wait 1377 | 1 19 8 133 89 . 4 84 88 37 66 5 70 474 1 264 34 Move 8657 | 70 612 350 898 623 225 414 470 381 613 632 19 725 1464 196 740 225 Hop . | . . . . . . . . . . . . . . . . . Pick Up 148 | 7 11 5 25 1 . 2 15 12 14 2 . 9 22 6 15 2 Fast Attach 52 | 7 3 . 3 3 . 1 5 7 2 1 . 3 7 4 4 2 Attach 61 | . 2 1 4 1 . 1 7 1 9 4 2 11 6 . 8 4 Detach 34 | . 2 . 1 1 . . 3 1 1 3 . 10 7 . 4 1 Swap 64 | . 4 3 18 2 1 3 8 7 5 2 . 4 5 . . 2 Drop 146 | . 7 2 30 3 1 2 19 15 10 7 1 9 18 7 13 2 Fire 766 | 8 29 18 56 48 . 13 48 26 69 32 . 90 155 . 129 45 Melee 54 | . . . 1 . . . . 2 . . . 11 33 2 5 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . 9 . . 14 . . 18 . Rewire 145 | . . 1 . . . . . . 45 55 . . . . 44 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -6/Garrison -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 12) 820 | -10/Materials | Discovered new exit (range 16) 1215 | -10/Materials | Discovered new exit (range 3) 1268 | -10/Materials | Central database locked down 1484 | -10/Materials | Entered Mines 1834 | -10/Mines | Identified exit to Materials 1940 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2061 | -10/Mines | Entered Materials 2061 | -9/Materials | Accompanied by 5 allies 2061 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2448 | -9/Materials | Discovered new exit (range 6) 2585 | -9/Materials | Discovered new exit (range 9) 2666 | -9/Materials | Build established: Scavenger-Mutant 2778 | -9/Materials | Discovered new exit (range 15) 3062 | -9/Materials | Repaired Lgt. Treads 3435 | -9/Materials | Discovered new exit (range 10) 3599 | -9/Materials | Build established: Mutant 3858 | -9/Materials | Entered Mines 3859 | -9/Mines | Assembled infested the area 3864 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4216 | -9/Mines | Build established: Scavenger-Mutant 4367 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4525 | -9/Mines | Identified exit to Exiles 4680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4686 | -9/Mines | Discovered new exit (range 5) 4859 | -9/Mines | Discovered new exit (range 9) 4880 | -9/Mines | Learned location of Storage (-8) 5038 | -9/Mines | Build established: Mutant 5073 | -9/Mines | Entered Exiles 5094 | -9/Exiles | Discovered new exit (range 15) 5117 | -9/Exiles | Met 8R-AWN 5136 | -9/Exiles | Met EX-HEX 5192 | -9/Exiles | Met EX-BIN 5214 | -9/Exiles | Met EX-DEC 5225 | -9/Exiles | Learned location of Zion (-7) 5414 | -9/Exiles | Discovered new exit (range 14) 5435 | -9/Exiles | Entered Mines 6041 | -8/Mines | Discovered new exit (range 6) 6149 | -8/Mines | Entered Materials 6149 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6343 | -8/Materials | Identified exit to Storage 6571 | -8/Materials | Repaired Lgt. Treads 6643 | -8/Materials | Repaired Lgt. Treads 6683 | -8/Materials | Build established: Gunner 7144 | -8/Materials | Discovered new exit (range 16) 7178 | -8/Materials | Entered Storage 7363 | -8/Storage | Build established: Tank 7531 | -8/Storage | Used back door to open Recycling access 7531 | -8/Storage | Discovered new exit (range 4) 7724 | -8/Storage | Repaired Imp. Medium Laser 8201 | -8/Storage | Identified exit to Garrison 8201 | -8/Storage | Entered Garrison 8291 | -8/Garrison | Phase Generator disabled 8595 | -8/Garrison | Triggered checkpoint 8634 | -8/Garrison | Garrison Relay disabled 8839 | -8/Garrison | Triggered checkpoint 9073 | -8/Garrison | Triggered checkpoint 9102 | -8/Garrison | Garrison Relay disabled 9146 | -8/Garrison | Discovered new exit (range 9) 9291 | -8/Garrison | Triggered checkpoint 9388 | -8/Garrison | Discovered new exit (range 13) 9609 | -8/Garrison | Triggered checkpoint 9691 | -8/Garrison | Garrison Relay disabled 9711 | -8/Garrison | Build established: Skirmisher 9816 | -8/Garrison | Installed Relay Interface Framework 9941 | -8/Garrison | Entered Recycling 9942 | -8/Recycling | Met a Zionite searching for Scraptown 10022 | -8/Recycling | Build established: Tank 10370 | -8/Recycling | Scanned before Scraplab entrance 10387 | -8/Recycling | Angered Scraplab inhabitants 10477 | -8/Recycling | Core integrity fell below 50% 10566 | -8/Recycling | Found Prototype Device 10566 | -8/Recycling | Identified Scrap Engine 11165 | -8/Recycling | Discovered new exit (range 5) 11401 | -8/Recycling | Build established: Commander-Construct 11618 | -8/Recycling | Entered Factory 11618 | -6/Factory | Accompanied by 8 allies 11618 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11667 | -6/Factory | Identified exit to Garrison 11667 | -6/Factory | Entered Garrison 11667 | -6/Garrison | Accompanied by 8 allies 11757 | -6/Garrison | Triggered checkpoint 11809 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11840 | -6/Garrison | Lost 4 allies 11912 | -6/Garrison | Triggered checkpoint 11919 | -6/Garrison | Triggered checkpoint 11948 | -6/Garrison | Lost 3 allies 11969 | -6/Garrison | Lost 4 parts (1p1u2w) 12054 | -6/Garrison | Lost 3 parts (1n1u1w) 12086 | -6/Garrison | Destroyed 8 combat bots 12239 | -6/Garrison | Triggered checkpoint 12286 | -6/Garrison | Garrison Relay disabled 12612 | -6/Garrison | Discovered new exit (range 13) 12798 | -6/Garrison | P-70 Sage assimilated allied Guardian 5a 12800 | -6/Garrison | Core integrity fell below 50% 12858 | -6/Garrison | Lost 6 parts (2p1n3w) 13094 | -6/Garrison | Build established: Mutant 13363 | -6/Garrison | Triggered checkpoint 13414 | -6/Garrison | Entered Factory 13414 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14046 | -5/Factory | Build established: Bothacker-Construct 14260 | -5/Factory | System corruption reached 10% 14359 | -5/Factory | Build established: Bothacker-Mutant 14682 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 14974 | -5/Factory | Core integrity fell below 50% 16244 | -5/Factory | Build established: Bothacker-Construct 16738 | -5/Factory | Discovered new exit (range 8) 17158 | -5/Factory | Entered another Factory area 17158 | -4/Factory | Evolved 2 slots: Utility x2 17457 | -4/Factory | Build established: Bothacker-Mutant 17508 | -4/Factory | Identified exit to Garrison 17508 | -4/Factory | Entered Garrison 17556 | -4/Garrison | Spotted B-86 Titan 17556 | -4/Garrison | Spotted B-86 Titan 17694 | -4/Garrison | Triggered checkpoint 17772 | -4/Garrison | Triggered checkpoint 17853 | -4/Garrison | Destroyed 7 combat bots 17952 | -4/Garrison | Garrison Relay disabled 17970 | -4/Garrison | Expanded RIF knowledge: Autooverride 17975 | -4/Garrison | Phase Generator disabled 18058 | -4/Garrison | Discovered new exit (range 9) 18125 | -4/Garrison | P-80 Master assimilated allied Swordsman 7a 18165 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 18220 | -4/Garrison | Triggered checkpoint 18337 | -4/Garrison | Lost 3 allies 18394 | -4/Garrison | Lost 3 parts (3u) 18455 | -4/Garrison | Spotted B-86 Titan 18455 | -4/Garrison | Spotted B-86 Titan 18458 | -4/Garrison | Assimilated Titan 7a with formatsys_high 18562 | -4/Garrison | Discovered new exit (range 14) 18650 | -4/Garrison | Allies destroyed B-86 Titan 19015 | -4/Garrison | Garrison Relay disabled 19182 | -4/Garrison | Triggered checkpoint 19257 | -4/Garrison | Entered Factory 19257 | -4/Factory | Accompanied by 4 allies 19536 | -4/Factory | Repaired Adv. Shield Generator 19557 | -4/Factory | First assault squad dispatched 19635 | -4/Factory | System corruption reached 10% 19703 | -4/Factory | Lost 6 parts (2p1n2u1w) 19820 | -4/Factory | Self-destructed Last Messages --------------- 19746_ System corrupted: Matter fused (-5). 19746_ System corrupted: Micro-nuke Launcher failed to launch. 19748_ S-27 Virus destroyed. 19748_ Destroyed Lgt. Nuclear Core. 19749_ Micro-nuke Launcher destroyed. 19752_ U-05 Engineer builds a Wall. 19757_ ALERT: Significant disruption in Zone 5U, assault force dispatched. 19760_ Destroyed Autogun. 19760_ S-27 Virus destroyed. 19762_ System corrupted: Matter fused (-8). 19766_ U-05 Engineer lays Concrete. 19770_ K-01 Serf collects debris. 19772_ U-05 Engineer lays Concrete. 19774_ K-01 Serf collects debris. 19774_ U-05 Engineer lays Concrete. 19793_ System corrupted: Matter fused (-10). 19793_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 19814_ System corrupted: Energy discharge (-21). Map ----- +----------------------------------------------------+ | ??????????? ?????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????+ +????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# ##############???????????????????? | | ####??????+ # #???????????????????? | | #??????# ^# ! #???????????????????? | | #??????# # ! #???????????????????? | | ######## # #???????????????????? | | # # !! #???????????????????? | | # # ! #???????????????????? | | # + #???????????????????? | | %+= # + = ???????????????? | | # + # ???????????????? | | # ### #???????????????????? | | #### #?# #???????????????????? | | #?# #???????????????????? | | ^ #?###+#####+####???????????????????? | | " #?????????# #??????????????????????? | | #?????????# #??????????????????????? | | #?????????#@#??????????????????????? | | #?????????# #??????????????????????? | | #????????? #??????????????????????? | | #????????? #??????????????????????? | | %= #???????? #??????????????????????? | | [ ????????? #??????????????????????? | | ???????????? #??????????????????????? | | """ " ????????????? k #??????????????????????? | | """ """ ???????????? R #??????????????????????? | | ? ???????????????####g???????????????????????? | | ""???"???????????????????g???????????????????????? | | ""??????????????????????? ???????????????????????? | | "????????????????????????g???????????????????????? | | ????????????????????????u???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 41 Energy Capacity 783 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: EX 50 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Plasma Cutter | -5/Factory | Scanalyzed Enh. Quantum Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSensorSuite Manual? 0 Play Time 02:10:07 Cumulative 162.8 hours Start 2025.03.27 @ 20:17:19 End 2025.03.31 @ 02:14:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e850ee21-dac2-4313-8653-21e08c0bc2cf