Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 00:12:57 Player: JP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1003) 1003 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2402 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 149/400 Matter 1/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (8) ---- Reinforced Ion Engine Wheel Improved Heat Sink Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Reinforced Ion Engine Wheel Improved Heat Sink Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Grenade Launcher [Rating: 17] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 28 | 6 3 16 3 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 7 | 2 . 2 3 Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 2 6 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 3 | . 2 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 92 91 94 Engine 10 | . 14 8 11 Core 1 | . . 2 . Treads 24 | . 28 23 20 Leg 2 | . . 2 7 Storage 12 | . 14 11 11 Processor 6 | . . 10 11 Protection 9 | . 7 11 11 Ballistic Gun 6 | . 2 7 22 Ballistic Cannon 16 | . 23 14 . Naked Turns . | . . . . Heaviest Build 22 | 13 17 22 19 Greatest Support 69 | 40 40 60 69 Greatest Overweight (x) 5 | . . 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 5 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 776 | 88 200 488 . Remotely . | . . . . Salvage Created 1128 | . 278 850 . Parts 66 | . 13 53 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 4 22 . Guns 5 | . . 5 . Cannons 16 | . 4 12 . AOE 5 | . . 5 . Classes Destroyed 9 | . 5 4 . Hauler 2 | . 1 1 . Recycler 2 | . 1 1 . Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 16 | . 4 12 . Brawler 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 5 | . 3 5 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 136 | . 18 116 2 Missed 39 | . 4 35 . Damage Taken 1368 | . 175 1148 45 Core 267 | . 16 251 . Absorbed by Shields . | . . . . Redirected to Shielding 48 | . 4 44 . Core Remaining (%) 96 | 100 93 . . Volleys Fired 80 | . 12 66 2 Largest 2 | . 2 2 2 Hottest 75 | . 70 75 46 Shots Fired 151 | . 24 123 4 Gun 59 | . . 55 4 Cannon 87 | . 24 63 . Launcher 5 | . . 5 . Special . | . . . . Kinetic 145 | . 24 117 4 Thermal . | . . . . Explosive 5 | . . 5 . Electromagnetic 1 | . . 1 . Robot Hit Streak 14 | . 7 14 2 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | . 16 76 2 Core Hits 44 | . 9 35 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2083 | . 305 1752 26 Guns 567 | . . 541 26 Cannons 1026 | . 305 721 . Explosions 482 | . . 482 . Melee . | . . . . Ramming 8 | . . 8 . Kinetic 1593 | . 305 1262 26 Thermal 272 | . . 272 . Explosive 210 | . . 210 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 126 | . . 126 . Projectiles 4 | . . 4 . Explosions 122 | . . 122 . Melee . | . . . . Knockbacks 3 | . 2 1 . Impact . | . . . . Kinetic 3 | . 2 1 . Secondary . | . . . . Self-Inflicted Damage 82 | . . 82 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 60 102 2 Average Temperature 27 | . 19 29 1 Received Heat Transfer 564 | . 117 447 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 541 | . 144 541 228 Initial 228 | . . 13 228 Average 160 | . 46 236 215 Maximum Alert Level 2 | . . 2 1 Low Security (%) 69 | 100 100 55 30 Level 1 15 | . . 17 69 Level 2 14 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 10 34 5 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 4 2 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 8 5 . Successful 8 | . 5 3 . Failed 5 | . 3 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 9 | . 6 3 . Terminals 13 | . 8 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 9 | . . . 9 Total Damage 83 | . . . 83 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1470 | 78 476 782 134 Spaces Moved 661 | 41 252 282 86 Core 16 | 3 . 13 . Treads 587 | 38 252 249 48 Legs 58 | . . 20 38 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 165 | 151 160 178 142 Slowest Speed 300 | 160 160 300 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 51 27 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . 45 . Melee . | . . . . Projectile . | . . . . AOE 45 | . . 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 900 | 57 302 448 93 Wait 92 | . 28 64 . Move 658 | 40 251 281 86 Hop . | . . . . Pick Up 26 | 11 6 9 . Fast Attach 10 | . . 7 3 Attach 11 | 6 3 2 . Detach . | . . . . Swap 7 | . . 7 . Drop 15 | . 2 11 2 Fire 80 | . 12 66 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Materials 363 | -10/Materials | Discovered new exit (range 10) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Discovered new exit (range 9) 908 | -9/Materials | Identified exit to Mines 908 | -9/Materials | Identified exit to Storage 1226 | -9/Materials | Core integrity fell below 50% 1337 | -9/Materials | Entered Storage 1378 | -9/Storage | Met a pair of Derelict thieves 1471 | -9/Storage | Self-destructed Last Messages --------------- LOCATION=STORAGE GOAL=ESCAPE A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." Dropped Aluminum Leg. Acquired Imp. Treads. ALERT: Breach in storage area. Dispatching assault force. RO-1DB(g): "So much for stealth, let's take what we have and get out of here before it's too late." Acquired Imp. Treads. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. G-34 Mercenary unfolds itself. I-25 Savior unfolds itself. 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