Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 20:18:57 Player: skigear Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (103) 515 Value Destroyed (2970) 2970 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (2939) 2939 TOTAL SCORE: 18184 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 1190 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -133 Cogmind --------- Core Integrity 0/1600 Matter 32/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Transmission Jammer Field Recycling Unit (0) Faulty Heavy Wave Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Advanced Surge Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Experimental Matter Compressor Advanced Visual Processing Unit Experimental Signal Interpreter Modified TNC Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Force Rifle Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Advanced Sensor Array Neutron Missile Launcher Advanced Remote Datajack [Rating: 166] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Field Propulsion Drive Utility Improved System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Modified TNC Hackware Improved System Shield Protection Experimental Power Shielding Weapon Mini Grenade Launcher Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 1 . Utility 11 | . . 1 . . . . 1 . . . . 2 . . . . 2 . . 1 . . . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 1 13 17 4 1 3 14 7 3 2 . . 20 1 . 2 4 27 6 30 16 1 . 3 2 18 17 2 Power 33 | . 2 4 1 . 2 3 2 . . . . 3 . . . 1 5 1 4 1 . . . . 2 2 . Engine 13 | . 1 4 1 . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . . 1 . . Core 16 | . 1 . . . 1 3 1 . . . . 1 . . . 1 4 1 3 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Propulsion 69 | . 7 6 2 . 1 5 . 2 . . . 6 1 . . 2 6 1 11 9 . . 1 . 5 4 . Treads 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 6 | . 3 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover 15 | . 2 . . . . . . . . . . 3 1 . . 1 4 . 3 . . . 1 . . . . Flight 45 | . 1 5 2 . 1 5 . 2 . . . . . . . 1 2 1 8 9 . . . . 4 4 . Utility 74 | 1 1 3 1 1 . 3 4 1 1 . . 8 . . 2 . 10 . 14 6 1 . 2 2 5 7 1 Device 37 | . . . . . . 1 3 . 1 . . 4 . . 2 . 3 . 9 4 . . . 2 3 4 1 Storage 12 | 1 . 2 . 1 . . . . . . . . . . . . 3 . 3 . . . . . . 2 . Processor 16 | . 1 . 1 . . 2 1 1 . . . 3 . . . . 3 . 1 1 . . . . 1 1 . Hackware 7 | . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 1 . 1 . . . . Protection 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 3 4 . . . 3 1 . 1 . . 3 . . . 1 6 4 1 . . . . . 6 4 1 Energy Gun 12 | . 2 . . . . 1 1 . . . . 1 . . . 1 1 2 . . . . . . 2 . 1 Energy Cannon 10 | . . 2 . . . . . . . . . . . . . . 3 . . . . . . . 1 4 . Ballistic Gun 4 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . . Launcher 4 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . . 1 2 . . . . 2 . . 2 . 3 . 6 1 . . 4 . 8 1 1 Parts Lost 103 | . 1 10 . . . 4 6 . 4 . 2 3 . . . 13 16 . 13 2 1 1 . . . 18 9 Power 17 | . . 2 . . . . . . . . . 1 . . . 2 5 . 3 . . 1 . . . 3 . Propulsion 40 | . . 5 . . . 4 1 . 3 . . . . . . 4 6 . 6 . . . . . . 8 3 Utility 32 | . . 1 . . . . 3 . 1 . 2 1 . . . 4 4 . 4 1 1 . . . . 5 5 Weapon 14 | . 1 2 . . . . 2 . . . . 1 . . . 3 1 . . 1 . . . . . 2 1 Highest Loss Streak 8 | . 1 5 . . . 2 2 . 4 . 2 3 . . . 8 5 . 3 1 1 1 . . . 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 5 7 7 7 8 8 7 7 7 5 4 4 5 5 5 5 4 3 4 5 4 4 4 4 4 3 7 10 Power . | 1 2 2 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion . | 2 3 . . . . . . . . . . . 1 1 . . . . . 2 3 3 3 2 1 . . Utility 2 | . . 2 4 4 4 3 3 4 3 3 3 4 3 3 3 3 1 1 . . . . . . . 2 5 Weapon 1 | 1 1 2 2 3 3 4 3 3 1 1 1 . 1 1 1 . . 1 3 1 1 1 1 . . 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 3 5 . . 1 3 . . 2 . . 9 . . . . . . 1 . . . . . 2 2 4 Power 7 | . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Utility 19 | . . 1 . . . 2 . . 2 . . 8 . . . . . . 1 . . . . . 1 1 3 Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 86 91 100 99 100 87 61 58 44 38 33 62 86 93 92 68 72 60 89 91 94 93 90 93 95 83 34 Engine 2 | . 2 6 11 11 8 3 . . . . . 4 6 6 6 6 2 3 1 . . . . . . . . Core 3 | . 10 4 . . 2 8 5 1 1 . . 1 . . . 2 4 2 5 6 5 5 5 5 4 . . Wheel 1 | . 20 11 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 3 20 26 26 15 11 11 5 . . . . . . . . Flight 17 | . . 19 33 33 33 29 15 21 12 7 7 6 6 6 6 4 5 2 21 30 31 31 31 31 32 25 9 Device 9 | . . . . . . 4 10 7 12 15 10 12 13 13 12 6 6 5 14 15 11 10 10 9 13 13 . Storage 5 | . 14 16 12 11 11 9 7 7 1 . . 3 . . . 1 12 8 5 . . . . . . 1 3 Processor 13 | . 8 11 20 22 22 13 9 12 9 7 7 14 20 20 20 16 14 11 15 13 15 15 15 15 14 12 6 Hackware 6 | . . . . . . . . . . . . 1 6 6 6 2 5 5 5 9 14 15 16 21 19 17 13 Energy Gun 2 | . 13 4 . . . . 1 . . . . . . . . 2 1 . 1 1 1 . . 3 4 2 . Energy Cannon 1 | . . 9 11 11 11 2 . . . . . . . . . . 3 . . . . . . . . . 1 Ballistic Gun 1 | . 13 2 . . . . . . . . . 1 6 6 6 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 5 . . 3 5 5 5 4 3 . Launcher 1 | . . 5 11 10 11 9 3 . 1 7 7 4 . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 6 6 6 1 . . 3 3 . . . . . . . Peak Build Rating 166 | 1 12 16 13 13 15 28 30 33 33 17 18 56 59 59 64 63 76 60 104 126 124 115 114 114 145 166 80 Average Rating 66 | . 9 12 12 12 14 20 24 25 20 17 14 34 56 59 60 41 63 53 87 118 116 114 109 111 129 146 62 On Entrance 51 | . 1 11 13 13 13 15 28 20 33 17 17 10 56 59 59 60 34 45 60 90 121 115 108 114 111 145 72 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . 9 14 18 17 14 9 3 2 . . 12 12 4 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 5 14 17 15 13 15 22 24 17 17 5 5 14 12 12 12 15 22 18 29 41 30 30 18 19 38 62 33 Greatest Support 68 | 3 20 36 15 15 15 29 24 23 23 5 5 14 14 14 51 17 45 18 43 50 54 50 39 54 57 68 31 Greatest Overweight (x) 3 | 1 1 3 . . . . . . 1 . . . . . . 1 2 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 5 5 8 5 5 5 5 5 5 8 5 5 5 5 5 5 15 15 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 5 5 5 6 5 5 5 5 5 5 6 5 5 5 5 5 5 9 13 Most Carried 15 | 8 8 8 8 8 8 8 8 8 8 4 4 8 5 5 5 5 5 5 8 5 5 5 5 5 5 15 13 Average Carried 5 | 5 6 7 7 8 8 7 7 7 5 4 3 5 5 5 4 4 3 4 5 4 5 5 5 4 4 7 10 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 12 | 8 8 8 8 8 8 8 8 8 4 4 4 5 5 5 5 3 3 5 5 5 5 5 5 5 5 12 5 Class Distribution -------------------- 39% | Mutant 18% | Hacker-Scout 14% | Sprinter 7% | Scout 6% | Scavenger-Mutant 5% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4816 | 210 231 162 150 47 70 284 102 269 156 . 12 234 68 60 41 192 156 315 620 162 251 84 . 91 432 395 22 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2962 | . 420 266 113 . 17 310 185 . . . 15 114 . . . 194 277 26 287 266 . . . 13 115 344 . Parts 171 | . 25 27 13 . 1 20 7 . . . 2 5 . . . 8 11 . 15 13 . . . . 8 16 . Haulers Intercepted 12 | . 2 1 . . . 2 2 . . . . . . . . . 2 . 1 1 . . . . 1 . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 4 . 3 . . . . 80 . . . . 5 . . . . . . Prevented 23 | . . . . . . . . . 5 . . . . . . 18 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 65 | . 8 10 7 . 3 9 3 . . . 3 4 . . . 4 5 . 4 1 . . . 2 . 2 . Melee 5 | . . . . . . . . . . . . 1 . . . 1 . . 2 1 . . . . . . . Guns 18 | . 8 1 . . . 2 1 . . . . . . . . 3 . . . . . . . 2 . 1 . Cannons 10 | . . 2 2 . . 2 . . . . . . . . . . 1 . 2 . . . . . . 1 . AOE 32 | . . 7 5 . 3 5 2 . . . 3 3 . . . . 4 . . . . . . . . . . Classes Destroyed 14 | . 5 2 1 . . . 1 . . . 1 1 . . . 1 . . . . . . . . . 2 . Worker 4 | . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 1 . . . 2 2 . . . . . . . . . 2 . 1 1 . . . . 1 . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 8 | . 1 1 . . . 1 1 . . . . 1 . . . . . . 2 . . . . . 1 . . Drone 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Watcher 10 | . 2 3 . . . 2 . . . . . . . . . . . . . 2 . . . . . 1 . Swarmer 36 | . 3 7 5 . 3 6 3 . . . 2 3 . . . . 3 . 1 . . . . . . . . Grunt 15 | . 5 2 1 . . 3 . . . . . . . . . 2 . . 2 . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . 1 . . . 1 2 . . 1 . . . . . 2 . Wasp 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | . 4 11 3 . 3 7 2 . . . 3 4 . . . 1 3 . 1 2 . . . 1 1 1 . Combat Bots Only 7 | . 4 4 3 . 3 7 2 . . . 3 3 . . . 1 3 . 1 1 . . . 1 . 1 . Max Kills in Single Turn 5 | . 1 5 3 . 3 3 2 . . . 3 2 . . . 1 3 1 1 1 . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 3 . 3 3 2 . . . 3 2 . . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1294 | . 48 117 16 . . 60 60 20 34 . 24 28 1 . . 146 117 . 125 25 43 12 . 8 6 256 148 Missed 647 | . 9 48 7 . . 29 37 9 16 . 11 11 . . . 78 50 . 63 15 17 8 . 4 5 157 73 Hits 647 | . 39 69 9 . . 31 23 11 18 . 13 17 1 . . 68 67 . 62 10 26 4 . 4 1 99 75 Melee 6 | . . . . . . 1 1 . 2 . . . . . . 1 . . 1 . . . . . . . . Projectile 641 | . 39 69 9 . . 30 22 11 16 . 13 17 1 . . 67 67 . 61 10 26 4 . 4 1 99 75 AOE 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 30 | . . 3 . . . 1 . . 1 . . 1 1 . . 4 4 . . 3 1 1 . . . 3 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 12954 | . 403 910 89 . . 488 581 167 309 . 293 297 18 . . 1386 1550 9 1079 311 477 77 . 88 17 2400 2005 Core 5301 | . 152 277 53 . . 216 196 85 99 . 243 82 18 . . 663 519 . 245 109 226 . . 21 . 485 1612 Absorbed by Shields 73 | . . . . . . . . . . . . 12 . . . . . . 61 . . . . . . . . Regen/Repaired (Parts) 235 | . . . . . . . . . . . . . . . . 104 . 23 108 . . . . . . . . Core Remaining (%) 48 | 100 39 . . . 17 60 . . . . 11 . . . . 10 . . 23 . . . . 63 100 66 . Volleys Fired 434 | . 42 30 21 . 1 35 19 . 1 . 5 3 . . . 28 63 11 27 8 20 3 . 9 33 75 . Largest 2 | . 2 2 2 . 2 2 2 . 1 . 1 1 . . . 1 1 2 2 1 1 1 . 2 2 2 . Hottest 240 | . 85 133 98 . 98 118 68 . 30 . 30 30 . . . 80 85 150 115 75 40 40 . 115 135 240 . Shots Fired 547 | . 84 46 23 . 2 45 21 . 1 . 4 3 . . . 27 63 19 37 9 20 4 . 15 36 88 . Gun 217 | . 84 8 . . . 4 11 . . . . . . . . 27 . 9 22 2 . . . 6 5 39 . Cannon 267 | . . 25 17 . 1 21 1 . . . . . . . . . 62 9 12 6 20 4 . 9 31 49 . Launcher 57 | . . 13 6 . 1 20 9 . 1 . 4 3 . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . 1 1 3 1 . . . . . . . Kinetic 195 | . 42 2 . . . . . . . . . . . . . 23 8 9 12 6 20 4 . 9 31 29 . Thermal 289 | . 42 31 17 . 1 25 12 . . . . . . . . 4 54 9 22 2 . . . 6 5 59 . Explosive 57 | . . 13 6 . 1 20 9 . 1 . 4 3 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 8 6 3 . . 13 4 . . . . . . . . 12 6 5 7 8 . . . 1 3 7 . Robot Miss Streak 6 | . 6 4 2 . 2 2 5 . . . . . . . . 2 2 3 3 2 . . . 6 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 248 | . 47 20 12 . . 29 13 1 . . . 6 . . . 27 20 10 24 12 . . . 2 4 21 . Core Hits 152 | . 21 23 10 . 3 27 7 . . . 6 5 . . . 14 8 2 9 4 . . . 2 3 8 . Critical Kills 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . 2 . Critical Strikes 18 | . 1 . . . . . 2 . . . . 2 . . . 1 . 1 3 3 . . . . . 5 . Burn 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Destroy 7 | . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 3 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . 1 . . . . . . 1 3 . . . . . . . Melee Attacks 196 | . . . . . . 23 42 4 6 . . 43 . . 1 3 . . 39 35 . . . . . . . Impact 92 | . . . . . . 23 42 4 6 . . 17 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 104 | . . . . . . . . . . . . 26 . . 1 3 . . 39 35 . . . . . . . Sneak Attacks 9 | . . . . . . 1 4 . . . . 1 . . . 1 . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9474 | . 514 838 446 . 127 1423 900 43 . . 233 504 . . . 617 1199 332 750 644 . . . 44 115 745 . Guns 2083 | . 514 36 . . . 51 61 . . . . . . . . 494 . 160 228 . . . . 44 66 429 . Cannons 2172 | . . 284 227 . . 327 . . . . . . . . . . 676 172 121 . . . . . 49 316 . Explosions 2905 | . . 518 219 . 127 695 318 . . . 233 272 . . . . 523 . . . . . . . . . . Melee 2314 | . . . . . . 350 521 43 . . . 232 . . . 123 . . 401 644 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1450 | . 161 6 . . . . . . . . . . . . . 406 219 172 121 . . . . . 49 316 . Thermal 3399 | . 353 314 227 . . 378 61 . . . . 71 . . . 88 980 160 228 . . . . 44 66 429 . Explosive 2311 | . . 518 219 . 127 695 318 . . . 233 201 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 949 | . . . . . . 350 521 43 . . . 35 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1365 | . . . . . . . . . . . . 197 . . . 123 . . 401 644 . . . . . . . Highest Corruption 20 | . . . . . . . 13 13 20 20 20 5 5 5 5 8 6 6 8 2 3 3 3 3 1 7 13 Average Corruption 6 | . . . . . . . 8 13 18 20 20 5 5 5 5 7 2 6 7 1 2 3 3 3 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 176 | . . . . . . . 11 12 12 . 8 13 3 3 1 21 4 10 42 2 6 1 2 9 . 12 4 Message Errors 44 | . . . . . . . 1 3 2 . 2 4 . 2 . 7 . 2 16 . 2 . . . . 3 . Matter Fused 40 | . . . . . . . 4 2 4 . . 3 2 1 . 2 2 1 10 . 1 . 1 4 . 2 1 Heat Flow Errors 26 | . . . . . . . 3 3 . . . 3 . . 1 3 . 2 5 1 . . . 2 . 1 2 Energy Discharges 20 | . . . . . . . . 1 . . 1 . 1 . . 3 1 1 5 . 2 . . 2 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . 1 1 . . 2 1 . . . 3 . 2 2 . 1 . 1 . . 2 . Data Loss (major) 9 | . . . . . . . 1 1 2 . . . . . . 1 . . 3 . . . . 1 . . . Misfires 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . 1 . Alerts 6 | . . . . . . . . . 1 . 1 2 . . . 1 . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 693 | . . . 3 . . 52 291 . . . 3 114 . . . 11 107 . 38 27 . . . . . 47 . Projectiles 80 | . . . 3 . . . . . . . . . . . . . 16 . 14 . . . . . . 47 . Explosions 194 | . . . . . . 20 45 . . . 3 35 . . . . 91 . . . . . . . . . . Melee 419 | . . . . . . 32 246 . . . . 79 . . . 11 . . 24 27 . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . 13 20 . . 82 23 . . . . . . . . . 148 . . . . . . . . . . Shots 10 | . . 1 1 . . 4 2 . . . . . . . . . 2 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 246 274 289 . 36 240 233 212 . . . 166 . . 80 216 292 131 194 122 313 200 . 222 191 264 183 Average Temperature 84 | . 66 101 116 . 19 50 71 81 . . . 66 . . 53 76 70 65 77 38 105 106 . 47 58 108 98 Received Heat Transfer 1616 | . 138 300 6 . . 126 54 . 50 . 57 6 27 . . 228 249 . 155 18 9 49 . . 9 63 72 Effects 6 | . 1 . 1 . . . . . . . . . . . . . 3 . . . 1 . . . . . . Energy Bleed 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . 1 5 . . . . 2 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . 1 . Heat Transferred 5588 | . 831 592 407 . . 740 259 . . . . 50 . . . 200 918 296 481 . . . . 74 111 629 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . 1 1 . . 2 3 . . . . 2 . . . . 2 . 5 3 . . . . 3 1 1 Low Security (%) 41 | 100 100 55 87 . 100 38 . . . . . 37 . . . . 17 100 3 . . . . . . 84 99 Level 1 22 | . . 45 12 . . 54 40 . . . . 43 . . . . 72 . 3 . . . . . 1 15 . Level 2 14 | . . . . . . 6 56 . . . . 19 . . . . 10 . 1 29 . . . . 58 . . Level 3 7 | . . . . . . . 3 . . . . . . . . . . . 3 70 . . . . 40 . . Level 4 13 | . . . . . . . . . . . . . . . . . . . 85 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1615 | . 129 326 213 . 79 472 752 . . . . 506 . . . . 435 150 1615 739 . . . . 900 296 203 Initial 900 | . . . 123 . . 26 210 . . . . 506 . . . . 253 138 64 739 . . . . 900 167 167 Average 431 | . 42 136 134 . 73 209 443 . . . . 233 . . . . 256 114 1296 706 . . . . 651 110 110 Influence Increases 11269 | . 275 546 210 . 79 748 954 30 120 . 130 783 120 . . 845 864 104 2464 229 120 . . 25 1148 1124 351 Destroy 0b10 Robot/C 1880 | . 160 200 140 . 60 180 60 . . . 60 80 . . . 100 100 . 680 20 . . . . . 40 . Destroy 0b10 Robot/NC 245 | . 25 35 . . . 25 25 . . . 5 10 . . . 5 10 . 55 15 . . . 10 10 15 . Destroy Leader 322 | . 28 38 20 . 10 28 14 . . . . 20 . . . . 24 . 110 16 . . . . 2 12 . Allied During Kill 674 | . . . . . . . . . . . 5 . . . . 5 . . 664 . . . . . . . . Successful Hack 433 | . 17 26 5 . . 30 63 . . . . 36 . . . . 50 . 16 16 . . . . 86 37 51 Select Force Hacks 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Disable Machine 495 | . . 30 . . . 75 15 . . . . 45 . . . . 75 . 210 15 . . . . . 30 . Anti-Garrison Action 300 | . . . . . . . 150 . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 1160 | . . 67 45 . 9 155 87 . . . . 37 . . . . 140 104 294 42 . . . . 60 120 . Advance Influence 1350 | . . . . . . . . . . . . 450 . . . . . . . . . . . . 900 . . Partial Spotted 525 | . . 75 . . . 60 30 . . . . 60 . . . . 75 . . 45 . . . . 30 120 30 Lose Combat Pursuer 3855 | . 45 75 . . . 195 510 30 120 . 60 45 120 . . 705 390 . 285 60 120 . . 15 60 750 270 Influence Decreases 11082 | . 275 228 325 203 10 353 666 409 232 261 40 802 97 94 . 442 872 407 1047 1056 413 164 225 25 850 1143 443 Entered New Map 3387 | . . . 195 203 . 43 254 279 72 261 . 34 27 19 . . 150 257 28 770 253 74 225 . . 131 112 Time Decay 5046 | . 265 158 130 . 10 270 342 130 120 . 20 478 70 75 . 282 362 150 559 246 150 80 . 25 380 482 262 Search Patrol Dispatched 800 | . . . . . . . . . . . . 100 . . . . 200 . . . . . . . 300 200 . Lost Part 939 | . 10 70 . . . 40 60 . 40 . . 30 . . . 120 160 . 130 20 10 10 . . . 170 69 Lost Ally 460 | . . . . . . . 10 . . . 20 10 . . . 40 . . 330 20 . . . . 20 10 . Purge Threat 450 | . . . . . . . . . . . . 150 . . . . . . . . . . . . 150 150 . Squads Dispatched 68 | . . 1 . . . 2 7 . 1 . . 4 . . . 2 3 . 27 4 . . . . 3 8 6 Investigation 12 | . . . . . . 1 1 . . . . . . . . 1 . . 6 2 . . . . . . 1 Extermination 21 | . . . . . . . 2 . . . . 3 . . . . 3 . 3 1 . . . . 1 6 2 Reinforcement 19 | . . 1 . . . 1 2 . . . . 1 . . . . . . 7 . . . . . 2 2 3 Assault 15 | . . . . . . . 2 . 1 . . . . . . 1 . . 10 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 8 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 2 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 23 | . 2 1 . . . 5 3 . . . . 1 . . . . 2 . 5 . . . . . . 2 2 Communications Jammed 141 | . . . . . . . . . . . . . . . . . 7 . . 63 . . . 5 16 50 . Distress Signals 119 | . . . . . . . . . . . . . . . . . 4 . . 62 . . . . 16 37 . Times Spotted 551 | . 18 26 7 . . 30 48 9 18 . 11 13 6 . . 54 39 11 67 27 11 4 . 13 16 85 38 Peak Tracking Total 23 | . 5 11 4 . . 11 14 4 15 . 8 4 8 . . 22 9 6 9 6 4 4 . 5 3 23 13 Tactical Retreats 108 | . 3 5 . . . 4 12 2 5 . 2 2 1 . . 10 12 1 9 4 4 . . 1 3 22 6 ECM-based Alert Blocks 14 | . . . . . . . . 3 3 . . . . . . . . . 2 5 1 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 15 | . 2 . . . . . . . . . . 4 . . . . 1 . 4 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 35 | . . 2 . . . 5 2 . . . . 3 . . . . 5 . 15 1 . . . . . 2 . Max in Single Turn 4 | . . 1 . . . 2 1 . . . . 1 . . . . 4 . 1 1 . . . . . 1 . Garrison Access 8 | . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 136 | . 7 9 1 5 . 10 11 1 . 4 . 16 . . 1 2 11 . 13 5 . . 9 1 14 11 5 Terminals 81 | . 7 7 1 . . 10 7 1 . . . 8 . . . 1 7 . 8 4 . . . 1 9 6 4 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 19 | . . 1 . . . . . . . . . 4 . . . 1 3 . 3 1 . . . . 2 3 1 Scanalyzers 5 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . Garrison Access 8 | . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . 2 1 . Total Hacks 441 | . 15 25 3 50 . 34 20 2 . 26 . 30 . . 4 3 33 . 34 15 . . 48 1 43 41 14 Successful 287 | . 6 12 1 50 . 19 11 2 . 26 . 15 . . 4 3 19 . 5 4 . . 48 1 25 30 6 Failed 147 | . 9 12 2 . . 15 9 . . . . 14 . . . . 14 . 29 11 . . . . 16 8 8 Catastrophic 38 | . 3 5 1 . . 3 3 . . . . 2 . . . . 3 . 11 4 . . . . . 1 2 Database Lockouts 7 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 3 . Manual 126 | . 7 8 3 1 . 19 8 . . . . 12 . . 1 1 18 . 18 5 . . . . 13 11 1 Terminals 232 | . 15 18 3 . . 34 12 2 . . . 16 . . . 1 24 . 18 13 . . . 1 34 30 11 Fabricators 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 45 | . . 2 . . . . . . . . . 8 . . . 2 6 . 11 2 . . . . 5 6 3 Scanalyzers 16 | . . 5 . . . . . . . . . 2 . . . . 3 . . . . . . . 2 4 . Garrison Access 12 | . . . . . . . 2 . . . . 2 . . . . . . 5 . . . . . 2 1 . Terminal Hacks 218 | . 6 7 . 50 . 15 3 2 . 26 . 4 . . 4 1 7 . 1 4 . . 48 1 16 18 5 Record 123 | . . . . 49 . 2 . 2 . 11 . 2 . . . . 4 . . 2 . . 36 1 7 6 1 Part Schematic 17 | . . . . . . . . . . 8 . . . . 4 . . . . . . . 4 . 1 . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . 1 . . . 3 . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 9 | . . 1 . . . 2 1 . . . . . . . . . 1 . 1 . . . . . 1 1 1 Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Alert Level 13 | . 1 2 . . . 2 1 . . . . 1 . . . . 1 . . 2 . . . . 1 2 . Unreport Threat 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Locate Traps 7 | . 2 1 . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . . . . . . . . 3 . . . 1 3 . 2 . . . . . 1 2 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 11 | . . . . . . . . . . . . 2 . . . 1 3 . 2 . . . . . 1 2 . Scanalyzer 12 | . . 4 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 3 . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . 2 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 3 . Garrison Access Hacks 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 1 . Seal Access 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 1 . Unauthorized Hacks 36 | . . 1 1 . . 4 5 . . . . 4 . . . 1 6 . 2 . . . . . 5 6 1 Terminals 30 | . . 1 1 . . 4 5 . . . . 3 . . . . 5 . . . . . . . 5 5 1 Assimilate 9 | . . . . . . 1 3 . . . . 1 . . . . 1 . . . . . . . 2 1 . Botnet 21 | . . 1 1 . . 3 2 . . . . 2 . . . . 4 . . . . . . . 3 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . 1 . . . 1 1 . 2 . . . . . . 1 . Reject 5 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . . 1 . . Used 4 | . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Hacking Detections 93 | . 7 7 1 . . 10 8 . . . . 10 . . . 1 9 . 12 5 . . . . 10 8 5 Full Trace Events 11 | . . 2 . . . 1 1 . . . . . . . . . . . 4 2 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . 1 . . . . . . . 8 . . . . 18 . . . . . . . 4 . 1 . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 2 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . . . . . . . 5 . . . 2 9 . 4 . . . . . 3 4 . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . find_recycling 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . Machine Destruction 6 | . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 32 | . . . . . . . 1 . . . 1 3 . . . 4 . 19 1 . . . . . 2 1 . Largest Group 19 | . . . . . . . 1 . . . 1 3 . . . 3 . 19 12 . . . . . 2 . . Highest-Rated Group 684 | . . . . . . . 26 . . . 96 90 . . . 104 . 684 507 . . . . . 90 . . Highest-Rated Ally 96 | . . . . . . . 26 . . . 96 40 . . . 46 . 50 85 . . . . . 45 . . Total Orders 18 | . . . . . . . . . . . . 3 . . 4 2 . . 6 3 . . . . . . . STAY 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . 2 . . . 6 3 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 287 | . . . . . . . . . . . 7 . . . . 18 . 110 152 . . . . . . . . Total Damage 11191 | . . . . . . . . . . . 232 . . . . 259 . 4895 5805 . . . . . . . . Kills 53 | . . . . . . . . . . . 1 . . . . 2 . 12 38 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 12184 | . 467 520 266 249 39 302 262 190 247 32 133 1236 144 178 482 493 800 319 1658 526 310 163 82 484 896 1317 389 Optics 9260 | . 467 520 266 249 39 302 262 186 247 32 133 1236 144 178 482 493 . . . 383 310 163 82 484 896 1317 389 Sensors 1709 | . . . . . . . . . 178 32 89 . . . . . . . . . . . . 393 896 121 . Terrain 2152 | . . . . . . . . . . . . 1104 144 178 277 449 . . . . . . . . . . . T.N.C. 6479 | . . . . . . . . . . . . . . . . . 800 319 1658 526 310 163 82 484 896 1241 . Jamming 4119 | . . . . . . . . . . . . . . . . . 468 . . 450 310 163 82 477 881 1288 . ECM 304 | . . . . . . . 5 4 11 . . . . . . . . . 268 8 6 . . 2 . . . Robot Analysis Total 7 | . . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . . . . . . . 2 1 . 3 . 1 . 1 1 . . . . 3 . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . 2 . . . 22 4 . . . . . . . Drone Recoveries 18 | . . . . . . . . . . . . . . . 2 . . . 14 2 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14117 | 66 710 520 266 249 39 584 766 264 247 32 133 1236 144 178 482 1031 823 319 1658 526 310 163 82 484 896 1317 592 Spaces Moved 26295 | 66 571 834 580 671 93 946 1771 684 517 90 339 2417 408 501 869 1472 1124 406 2512 1233 944 649 203 1146 1660 2704 885 Core 344 | 66 . 2 . . . . . . 3 . . 5 . . . 76 16 . . . . . . . . . 176 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 761 | . 571 190 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1867 | . . . . . . . . . . . . . . . 3 335 479 406 644 . . . . . . . . Flight 23323 | . . 642 580 671 93 946 1771 684 514 90 339 2412 408 501 866 1061 629 . 1868 1233 944 649 203 1146 1660 2704 709 Fastest Speed 5 | 50 80 34 34 34 34 28 30 29 31 35 35 35 35 35 35 35 32 41 25 6 5 6 22 5 5 7 34 Average Speed 33 | 85 84 46 34 34 34 31 31 30 34 35 35 35 35 35 35 42 43 41 33 23 20 21 31 25 25 24 44 Slowest Speed 200 | 100 95 200 34 34 34 37 32 32 100 35 35 50 35 35 59 120 150 41 61 29 22 34 34 27 31 34 107 Overloaded Moves 194 | . . . . . . . . . . . . . . . . . 24 . . 13 71 15 . 32 5 34 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . 3 . . . 2 12 1 . . . 9 1 1 . 3 8 . 9 8 1 . . . 2 9 3 Potential Cave-ins 6 | . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 66 | 4 84 70 96 95 31 84 55 85 71 79 62 61 65 64 89 93 40 95 61 34 92 68 62 98 44 57 34 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 10 | . . . . 1 . . . . 1 1 1 . 1 . . 1 . . . . 1 . 3 . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . 4 . 1 . . 5 2 . 1 . 1 1 1 2 . . . . 3 2 . 1 . . . Spaces Dug 236 | . . . . . . 13 27 2 2 . . 27 . . . . 33 . 23 21 16 3 . . 29 40 . Terrain Destroyed 760 | . . 95 58 . 9 199 98 2 11 . 37 38 . . . . 70 2 23 21 16 4 . 7 30 40 . Melee 112 | . . . . . . 13 27 2 2 . . 27 . . . . . . 23 18 . . . . . . . Projectile 142 | . . . . . . . . . . . . . . . . . 40 2 . 3 16 4 . 7 30 40 . AOE 506 | . . 95 58 . 9 186 71 . 9 . 37 11 . . . . 30 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total 30667 | 75 724 919 627 691 99 1145 1873 733 579 89 348 2732 407 501 1043 1844 1390 541 3213 1400 1035 666 219 1320 2099 3276 1079 Wait 3012 | . 64 11 16 14 . 108 24 34 34 . 3 171 . 1 157 305 143 110 538 75 71 15 8 154 338 432 186 Move 26129 | 65 570 828 579 670 92 941 1749 681 516 89 338 2398 405 498 868 1466 1108 405 2493 1216 941 648 202 1145 1655 2684 879 Hop 67 | . . 2 . . . 2 9 1 . . . 9 1 1 . 2 8 . 9 8 1 . . . 2 9 3 Pick Up 168 | 9 15 16 2 1 . 5 2 5 4 . . 27 . . 2 6 18 3 9 9 . . . 3 7 23 2 Fast Attach 135 | . 3 6 . 2 . 5 5 1 1 . . 9 1 . 5 . 11 2 34 13 1 . 6 2 25 3 . Attach 131 | 1 10 10 1 . . 2 4 4 5 . 1 14 . . 1 6 18 3 8 9 . . . 1 4 25 4 Detach 42 | . 4 1 . . . 1 2 1 5 . 1 1 . . . . 3 2 3 1 . . . . 2 13 2 Swap 78 | . 6 5 3 1 3 16 9 . . . . 3 . . 2 1 4 3 10 6 1 . . 1 2 2 . Drop 189 | . 10 10 5 3 3 7 6 2 7 . . 20 . . 7 3 14 2 21 20 . . 3 5 31 9 1 Fire 434 | . 42 30 21 . 1 35 19 . 1 . 5 3 . . . 28 63 11 27 8 20 3 . 9 33 75 . Melee 196 | . . . . . . 23 42 4 6 . . 43 . . 1 3 . . 39 35 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . 21 . . . . . . 21 . . . . . . 1 . Rewire 40 | . . . . . . . 2 . . . . 13 . 1 . 24 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 338 | -10/Materials | Discovered new exit (range 18) 343 | -10/Materials | Build established: Mutant 475 | -10/Materials | Core integrity fell below 50% 518 | -10/Materials | Discovered new exit (range 17) 574 | -10/Materials | Identified exit to Materials 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Central database locked down 1011 | -9/Materials | Core integrity fell below 50% 1041 | -9/Materials | Lost 5 parts (1p2n2w) 1100 | -9/Materials | Discovered new exit (range 17) 1187 | -9/Materials | Identified exit to Mines 1208 | -9/Materials | Discovered new exit (range 18) 1289 | -9/Materials | Build established: Scavenger-Mutant 1297 | -9/Materials | Entered Mines 1312 | -9/Mines | Discovered new exit (range 5) 1317 | -9/Mines | Identified exit to Materials 1328 | -9/Mines | Met a Derelict bent on vengeance 1342 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1342 | -9/Mines | Discovered new exit (range 5) 1343 | -9/Mines | Identified exit to Exiles 1367 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1435 | -9/Mines | Discovered exit to Materials (range 12) 1542 | -9/Mines | Core integrity fell below 20% 1563 | -9/Mines | Entered Exiles 1568 | -9/Exiles | Discovered new exit (range 15) 1573 | -9/Exiles | Identified exit to Mines 1580 | -9/Exiles | Met 8R-AWN 1586 | -9/Exiles | Met EX-HEX 1620 | -9/Exiles | Met EX-DEC 1628 | -9/Exiles | Learned location of Zion (-6) 1645 | -9/Exiles | Discovered exit to Mines (range 15) 1672 | -9/Exiles | Visited The Gauntlet 1727 | -9/Exiles | Met EX-BIN 1745 | -9/Exiles | Aligned with FarCom system 1746 | -9/Exiles | Given EX-Vault access code 1765 | -9/Exiles | Opened EX-Vault 1777 | -9/Exiles | Found Modified TNC 1785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1812 | -9/Exiles | Left Exiles lab with Modified TNC 1812 | -9/Exiles | Entered Mines 1828 | -8/Mines | Found DCF Scrap (12 items) 1848 | -8/Mines | Discovered exit to Materials (range 7) 1851 | -8/Mines | Entered Materials 1851 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2004 | -8/Materials | Destroyed 7 combat bots 2409 | -8/Materials | Identified exit to Factory 2435 | -8/Materials | Entered Factory 2435 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -7/Factory | Discovered new exit (range 8) 2466 | -7/Factory | Identified exit to Factory 2695 | -7/Factory | Discovered exit to Factory (range 15) 2804 | -7/Factory | Fabricated Flight Unit? 2818 | -7/Factory | Build established: Sprinter 2882 | -7/Factory | Crushed by falling debris 3037 | -7/Factory | Identified exit to Storage 3037 | -7/Factory | Identified exit to Lower Caves 3052 | -7/Factory | Discovered exit to Factory (range 8) 3173 | -7/Factory | System corruption reached 10% 3201 | -7/Factory | Entered Lower Caves 3337 | -7/Lower Caves | Learned Factory security intel 3411 | -7/Lower Caves | Discovered new exit (range 15) 3465 | -7/Lower Caves | Identified exit to Lower Caves 3465 | -7/Lower Caves | Entered another Lower Caves area 3466 | -7/Lower Caves | Encountered a Warlord checkpoint 3467 | -7/Lower Caves | Discovered exit to Factory (range 9) 3515 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3529 | -7/Lower Caves | Attacked by a faux Warlord 3560 | -7/Lower Caves | Lost 4 parts (3n1u) 3645 | -7/Lower Caves | Core integrity fell below 50% 3697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3708 | -7/Lower Caves | Discovered new exit (range 14) 3712 | -7/Lower Caves | Entered Data Miner 3712 | -7/Data Miner | Discovered new exit (range 6) 3718 | -7/Data Miner | Met Data Miner 3725 | -7/Data Miner | Learned location of Section 7 (-2) 3725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3732 | -7/Data Miner | Received God Mode back door access code from Data Miner 3744 | -7/Data Miner | Entered Proximity Caves 3746 | -6/Proximity Caves | Spotter reported a threat 3747 | -6/Proximity Caves | Spotter reported a threat 3752 | -6/Proximity Caves | Learned Factory emergency access door positions 3797 | -6/Proximity Caves | Learned location of Extension (-4) 3810 | -6/Proximity Caves | Build established: Mutant 3816 | -6/Proximity Caves | Spotter reported a threat 3834 | -6/Proximity Caves | Learned location of 1 exit from Factory 3841 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3841 | -6/Proximity Caves | Spotted B-75 Beast 3849 | -6/Proximity Caves | Core integrity fell below 20% 3875 | -6/Proximity Caves | Discovered exit to Factory (range 9) 3877 | -6/Proximity Caves | Entered Factory 3877 | -6/Factory | Evolved 2 slots: Utility x2 3878 | -6/Factory | Identified exit to Factory 4074 | -6/Factory | Central database locked down 4227 | -6/Factory | Search patrols dispatched 4301 | -6/Factory | Build established: Scout 4602 | -6/Factory | Discovered exit to Factory (range 16) 4613 | -6/Factory | Lost 3 parts (1p1u1w) 4713 | -6/Factory | Discovered exit to Factory (range 19) 4790 | -6/Factory | Spotted B-75 Beast 5107 | -6/Factory | Discovered new exit (range 18) 5113 | -6/Factory | Identified exit to Lower Caves 5113 | -6/Factory | Entered Lower Caves 5240 | -6/Lower Caves | Discovered new exit (range 11) 5243 | -6/Lower Caves | Identified exit to Lower Caves 5257 | -6/Lower Caves | Entered another Lower Caves area 5406 | -6/Lower Caves | Build established: Mutant 5429 | -6/Lower Caves | Discovered new exit (range 15) 5434 | -6/Lower Caves | Identified exit to Zion 5435 | -6/Lower Caves | Entered Zion 5447 | -6/Zion | System corruption cleaned by Quarantine Array 5594 | -6/Zion | Learned Factory garrison access intel 5649 | -6/Zion | Given the Hacking Drone Bay 5650 | -6/Zion | Found Prototype Device 5650 | -6/Zion | Identified Hacking Drone Bay 5721 | -6/Zion | Discovered new exit (range 97) 5775 | -6/Zion | Rebuked by Imprinter 5904 | -6/Zion | Found Prototype Device 5904 | -6/Zion | Identified Bomb Factory No. 2 5916 | -6/Zion | Identified exit to Proximity Caves 5917 | -6/Zion | Entered Proximity Caves 5918 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5937 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 6275 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6317 | -5/Proximity Caves | 0b10 base defense nominally successful 6360 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6362 | -5/Proximity Caves | Spotted B-75 Beast 6387 | -5/Proximity Caves | Core integrity fell below 50% 6397 | -5/Proximity Caves | Lost 8 parts (2p3n1u2w) 6409 | -5/Proximity Caves | Core integrity fell below 20% 6447 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 6486 | -5/Proximity Caves | Lost 4 allies 6636 | -5/Proximity Caves | Lost 5 allies 6799 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6948 | -5/Proximity Caves | Entered Factory 6948 | -5/Factory | Evolved 2 slots: Utility x2 6949 | -5/Factory | Identified exit to Upper Caves 6950 | -5/Factory | Loaded intel: 4 garrison access locations 7073 | -5/Factory | Watched by a mysterious "MATRIX" hacker 7163 | -5/Factory | Found Exp. Targeting Computer 7248 | -5/Factory | Search patrols dispatched 7427 | -5/Factory | Lost 5 parts (1p3n1u) 7548 | -5/Factory | Search patrols dispatched 7648 | -5/Factory | Discovered new exit (range 15) 7652 | -5/Factory | Identified exit to Factory 7672 | -5/Factory | Lost 3 parts (1p1n1u) 7753 | -5/Factory | Lost 4 parts (1p1n1u1w) 7771 | -5/Factory | Core integrity fell below 50% 7771 | -5/Factory | Sucked down chute 7771 | -5/Factory | Entered Waste 7776 | -5/Waste | Spotted C-40 Crusher 7788 | -5/Waste | Spotted C-40 Crusher 7789 | -5/Waste | Spotted C-40 Crusher 7847 | -5/Waste | Spotted C-40 Crusher 7851 | -5/Waste | Spotted C-40 Crusher 7851 | -5/Waste | Spotted C-40 Crusher 7859 | -5/Waste | Warlord forces began an assault 7899 | -5/Waste | Allies destroyed C-40 Crusher 7907 | -5/Waste | Allies destroyed C-40 Crusher 7915 | -5/Waste | Allies destroyed C-40 Crusher 7915 | -5/Waste | Allies destroyed C-40 Crusher 7944 | -5/Waste | Lost 4 allies 7955 | -5/Waste | Allies destroyed C-40 Crusher 7984 | -5/Waste | Lost 3 allies 7992 | -5/Waste | Discovered new exit (range 12) 7997 | -5/Waste | Identified exit to Factory 8090 | -5/Waste | Entered Factory 8090 | -5/Factory | Accompanied by 12 allies 8228 | -5/Factory | Garrison activated, responded to threat 8390 | -5/Factory | First assault squad dispatched 8414 | -5/Factory | Incoming assault squad redirected 8414 | -5/Factory | Incoming assault squad redirected 8415 | -5/Factory | Found Prototype Device 8415 | -5/Factory | Identified Exp. ECM Suite 8502 | -5/Factory | Spotted B-75 Beast 8506 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 8576 | -5/Factory | Lost 3 parts (2n1u) 8602 | -5/Factory | Lost 7 allies 8625 | -5/Factory | Lost 3 parts (1p2n) 9119 | -5/Factory | Discovered exit to Factory (range 15) 9421 | -5/Factory | Build established: Sprinter 9659 | -5/Factory | Discovered exit to Factory (range 33) 9748 | -5/Factory | Entered another Factory area 9748 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9957 | -4/Factory | Discovered new exit (range 16) 10132 | -4/Factory | Spotted B-86 Titan 10169 | -4/Factory | Hacking Suite fried by hacking feedback 10248 | -4/Factory | First assault squad dispatched 10272 | -4/Factory | Identified exit to Upper Caves 10274 | -4/Factory | Entered Upper Caves 10350 | -4/Upper Caves | Spotted B-86 Titan 10558 | -4/Upper Caves | Build established: Hacker-Sprinter 10582 | -4/Upper Caves | Discovered new exit (range 6) 10584 | -4/Upper Caves | Identified exit to Upper Caves 10584 | -4/Upper Caves | Entered another Upper Caves area 10743 | -4/Upper Caves | Discovered new exit (range 20) 10747 | -4/Upper Caves | Identified exit to Zhirov 10747 | -4/Upper Caves | Entered Zhirov 10747 | -4/Zhirov | Discovered new exit (range 3) 10749 | -4/Zhirov | Identified exit to Proximity Caves 10754 | -4/Zhirov | Met Zhirov 10762 | -4/Zhirov | Learned location of Quarantine (-2) 10762 | -4/Zhirov | Learned location of Testing (-3) 10762 | -4/Zhirov | Learned location of Command (-1) 10768 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10773 | -4/Zhirov | Found Alien Artifact 10773 | -4/Zhirov | Identified Integrated Reactor 10773 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10780 | -4/Zhirov | Found Alien Artifact 10780 | -4/Zhirov | Identified Transdimensional Reconstructor 10780 | -4/Zhirov | Warped through subspace 10829 | -4/Zhirov | Entered Proximity Caves 10832 | -3/Proximity Caves | Spotter reported a threat 10833 | -3/Proximity Caves | Spotter reported a threat 10939 | -3/Proximity Caves | Spotter reported a threat 10941 | -3/Proximity Caves | Spotter reported a threat 11046 | -3/Proximity Caves | Spotter reported a threat 11145 | -3/Proximity Caves | Spotter reported a threat 11208 | -3/Proximity Caves | Build established: Hacker-Scout 11313 | -3/Proximity Caves | Discovered new exit (range 7) 11313 | -3/Proximity Caves | Identified exit to Research 11313 | -3/Proximity Caves | Entered Research 11313 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11314 | -3/Research | Identified exit to Testing 11450 | -3/Research | Central database locked down 11563 | -3/Research | Search patrols dispatched 11813 | -3/Research | Search patrols dispatched 11965 | -3/Research | Found Unknown Protection 11965 | -3/Research | Identified Imp. Powered Armor 12020 | -3/Research | Spotted B-86 Titan 12063 | -3/Research | Search patrols dispatched 12134 | -3/Research | Found Prototype Processor 12134 | -3/Research | Identified Exp. Signal Interpreter 12181 | -3/Research | Central database locked down 12198 | -3/Research | Identified exit to Research 12209 | -3/Research | Entered another Research area 12209 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12277 | -2/Research | Central database locked down 12323 | -2/Research | Central database locked down 12388 | -2/Research | Discovered new exit (range 10) 12389 | -2/Research | Identified exit to Access 12459 | -2/Research | Search patrols dispatched 12547 | -2/Research | Lost 3 parts (1p2n) 12627 | -2/Research | Central database locked down 12628 | -2/Research | Identified exit to Quarantine 12642 | -2/Research | Discovered exit to Access (range 20) 12668 | -2/Research | Spotted B-90 Cyclops 12709 | -2/Research | Search patrols dispatched 13050 | -2/Research | Discovered exit to Access (range 20) 13264 | -2/Research | Spotted B-90 Cyclops 13526 | -2/Research | Entered Access 13526 | -1/Access | Evolved 2 slots: Utility x2 13532 | -1/Access | Lost 8 parts (1p3n4u) 13634 | -1/Access | Identified exit to Surface 13741 | -1/Access | Build established: Hacker-Mutant 13877 | -1/Access | Identified exit to Command 13931 | -1/Access | Spotted B-99 Colossus 13977 | -1/Access | Lost 5 parts (1n3u1w) 14056 | -1/Access | Core integrity fell below 50% 14063 | -1/Access | Lost 4 parts (2n2u) 14091 | -1/Access | Core integrity fell below 20% 14106 | -1/Access | System corruption reached 10% 14118 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14032_ Imp. System Shield destroyed. 14038_ K-01 Serf destroyed. 14052_ System corrupted: Matter fused (-6). 14052_ Penetrated by Slug. 14052_ Slug penetrates Wall. 14055_ Penetrated by Slug. 14058_ Slug penetrates Wall. 14066_ K-01 Serf destroyed. 14068_ K-01 Serf collects debris. 14087_ Slug penetrates Wall. 14095_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14096_ O-32 Director uses terminal to summon reinforcements. 14096_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A023. 14096_ O-32 Director locks terminal. 14100_ System corrupted: Heat flow error (+199). 14110_ P-80 Master resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????