Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 13:05:51 Player: the Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (12) 2400 Robots Destroyed (171) 855 Value Destroyed (6068) 6068 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2031) 2031 TOTAL SCORE: 12934 Bonus ------- High Alert Combat Kills 900 Follower Combat Kills 249 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Plasma Rifle Plasma Rifle Plasma Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Powered Hammer Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Cooling System High-capacity Storage Unit Improved Actuator Array Improved Medium Armor Plating Plasma Rifle Plasma Rifle Plasma Rifle Guided Plasma Cannon Powered Hammer [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Authchip [R/NC] Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 89 | 7 14 . 19 4 . 1 6 16 7 10 4 1 Power 7 | 1 1 . 1 1 . . . 1 1 . 1 . Engine 4 | 1 1 . . 1 . . . 1 . . . . Core 3 | . . . 1 . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 5 . 4 3 . . . 1 2 7 . . Treads 15 | . 3 . 4 3 . . . 1 . 4 . . Leg 9 | 2 2 . . . . . . . 2 3 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 2 4 . 6 . . 1 3 3 4 1 1 1 Device 9 | 1 3 . 2 . . . . 1 2 . . . Storage 5 | 1 1 . . . . 1 . . 1 . 1 . Processor 4 | . . . . . . . 2 2 . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 7 | . . . 4 . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 4 . 8 . . . 3 11 . 2 2 . Energy Gun 16 | 2 2 . 7 . . . . 5 . . . . Energy Cannon 9 | . 1 . 1 . . . 3 3 . 1 . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . System Corruption 8 | . . . . . . . . . . 8 . . Parts Lost 8 | . . . . . . . . . . 6 1 1 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . 2 . . Utility 2 | . . . . . . . . . . 1 1 . Weapon 3 | . . . . . . . . . . 2 . 1 Highest Loss Streak 6 | . . . . . . . . . . 6 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 2 8 12 14 15 15 15 14 14 10 9 10 10 Power 1 | . 1 2 2 1 1 1 1 2 1 1 1 1 Propulsion 1 | . 1 1 1 2 2 2 2 1 . . 1 1 Utility 3 | . 2 5 5 4 4 4 3 3 4 3 3 3 Weapon 6 | . 2 4 6 7 7 8 7 7 5 4 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | 2 6 . 5 . 2 . 2 1 1 . . 4 Power 5 | . 3 . . . . . . . 1 . . 1 Propulsion . | . . . . . . . . . . . . . Utility 7 | 2 1 . 2 . 1 . . . . . . 1 Weapon 11 | . 2 . 3 . 1 . 2 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 100 100 98 97 99 70 69 81 Engine 8 | . 14 14 . 10 11 11 9 9 2 . . . Core 2 | . . . 10 . . . . . 6 2 6 9 Treads 20 | . 22 28 22 22 22 22 18 18 2 6 18 18 Leg 1 | . 4 . . . . . . . 16 10 . . Device 10 | . 14 14 11 11 11 11 10 9 9 2 . . Storage 11 | . 14 14 11 11 11 11 9 9 9 9 9 9 Processor 6 | . . . . . . . 15 17 18 18 18 18 Protection 7 | . . . 10 11 11 11 9 9 8 8 6 . Energy Gun 20 | . 9 28 32 33 33 33 14 15 . . . . Energy Cannon 2 | . 7 . . . . . 11 3 . . . . Ballistic Cannon 1 | . 10 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 6 27 13 9 9 Peak Build Rating 50 | 7 13 13 23 25 26 26 32 42 49 50 30 34 Average Rating 23 | 3 10 13 21 24 25 26 30 35 46 29 26 29 On Entrance 23 | . 7 13 13 23 25 26 26 32 42 49 25 30 Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 71 | 11 35 35 44 48 48 68 71 59 51 43 27 24 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 1 1 4 . . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 15 15 10 10 10 Average Capacity 14 | 5 12 15 15 15 15 19 15 15 10 10 10 9 Most Carried 16 | 8 12 13 15 15 15 16 16 15 14 10 10 10 Average Carried 12 | 2 8 12 14 14 14 15 14 14 10 9 10 9 Final Capacity 20 | 8 15 15 15 15 15 20 15 15 10 10 10 5 Final Carried 16 | 7 12 13 15 15 15 16 15 14 10 10 10 5 Class Distribution -------------------- 32% | Mutant 29% | Tank 10% | Gladiator 10% | Skirmisher 9% | Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gladiator | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Gladiator | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Matter Collected 1824 | 270 536 15 260 50 . 10 107 190 80 278 28 . Remotely . | . . . . . . . . . . . . . Salvage Created 5787 | 216 869 143 1906 347 . 239 128 939 182 718 100 . Parts 354 | 18 76 11 112 17 . 10 6 62 3 34 5 . Haulers Intercepted 7 | . 2 . 5 . . . . . . . . . Recyclers Shooed 4 | . 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 118 | . 14 5 34 5 . 4 2 22 4 26 2 . Melee 11 | . . . . . . . . 1 1 8 1 . Guns 62 | . 1 4 33 5 . 4 . 15 . . . . Cannons 23 | . 13 . . . . . 2 2 . 6 . . AOE 9 | . . 1 . . . . . 1 . 7 . . Classes Destroyed 15 | 3 5 1 2 1 . 1 . 1 . 1 . . Worker 13 | 2 4 . 7 . . . . . . . . . Builder 5 | . 2 . 3 . . . . . . . . . Tunneler 11 | 5 4 . . 1 . . 1 . . . . . Hauler 7 | . 2 . 5 . . . . . . . . . Recycler 8 | 1 2 1 2 1 . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . Watcher 7 | . 3 . 4 . . . . . . . . . Swarmer 31 | . . 5 10 . . . . 8 . 8 . . Grunt 57 | . 14 . 15 4 . 2 . 8 3 11 . . Brawler 4 | . . . . 1 . 1 . 1 1 . . . Duelist 3 | . . . 2 . . . . 1 . . . . Sentry 15 | . . . 7 . . . 1 1 . 4 2 . Specialist 2 | . . . . . . . . 2 . . . . Hunter 3 | . . . . . . 1 1 1 . . . . Programmer 3 | . . . . . . . . . . 3 . . Best Kill Streak 12 | 3 6 3 12 2 . 3 2 4 3 9 2 . Combat Bots Only 9 | . 3 3 7 2 . 3 2 4 3 9 2 . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 1 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . 1 . . . . . 1 . 2 . . Melee 1 | . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 445 | . 41 13 87 15 . 14 4 55 18 125 12 61 Missed 129 | . 9 3 18 4 . 6 2 15 5 45 3 19 Hits 316 | . 32 10 69 11 . 8 2 40 13 80 9 42 Melee 3 | . . . 3 . . . . . . . . . Projectile 313 | . 32 10 66 11 . 8 2 40 13 80 9 42 Critical Strikes 14 | . . . 2 . . . . 1 . 10 . 1 Damage Taken 4352 | . 417 118 823 131 . 124 35 577 201 1428 135 363 Core 790 | . 59 17 119 24 . 17 14 36 14 328 16 146 Absorbed by Shields 38 | . . . . . . . . . . 12 . 26 Regen/Repaired (Parts) 167 | . 167 . . . . . . . . . . . Core Remaining (%) 76 | 100 . 69 . . . 60 . . . . . . Volleys Fired 311 | 24 96 10 91 10 . 8 6 45 . 21 . . Largest 3 | 2 2 2 3 3 . 3 3 3 . 1 . . Hottest 207 | 80 90 90 168 168 . 168 204 207 . 120 . . Shots Fired 708 | 48 150 20 273 30 . 24 18 124 . 21 . . Gun 552 | 48 41 20 273 30 . 24 3 113 . . . . Cannon 147 | . 109 . . . . . 15 11 . 12 . . Launcher 9 | . . . . . . . . . . 9 . . Special . | . . . . . . . . . . . . . Kinetic 79 | . 79 . . . . . . . . . . . Thermal 463 | 48 55 . 273 30 . 24 18 3 . 12 . . Explosive 9 | . . . . . . . . . . 9 . . Electromagnetic 157 | . 16 20 . . . . . 121 . . . . Robot Hit Streak 27 | 6 7 7 15 6 . 7 14 27 . 4 . . Robot Miss Streak 5 | 4 5 3 4 3 . 1 1 1 . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . . . 5 . . . . 6 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . Shots Hit Robots 439 | 23 73 16 151 14 . 17 14 76 9 39 7 . Core Hits 206 | 9 38 10 69 9 . 8 4 31 1 26 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 2 1 5 . . Critical Strikes 26 | . 3 . 11 3 . 1 . 2 1 5 . . Burn 15 | . . . 11 3 . 1 . . . . . . Blast 3 | . 3 . . . . . . . . . . . Smash 8 | . . . . . . . . 2 1 5 . . Melee Attacks 95 | . . . . . . . . 20 15 52 8 . Impact 95 | . . . . . . . . 20 15 52 8 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 3 3 6 . . Damage Inflicted 10583 | 297 1328 318 2433 301 . 300 281 1911 433 2715 266 . Guns 4914 | 297 200 171 2433 297 . 289 32 1195 . . . . Cannons 1887 | . 1027 . . . . . 244 178 . 438 . . Explosions 1179 | . 48 95 . . . . . 206 . 830 . . Melee 2478 | . . . . . . . . 332 433 1447 266 . Ramming 125 | . 53 52 . 4 . 11 5 . . . . . Kinetic 782 | . 782 . . . . . . . . . . . Thermal 4744 | 297 413 95 2433 297 . 289 276 206 . 438 . . Explosive 830 | . . . . . . . . . . 830 . . Electromagnetic 1624 | . 80 171 . . . . . 1373 . . . . Impact 2478 | . . . . . . . . 332 433 1447 266 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . 1 1 13 13 13 Average Corruption 3 | . 1 1 . . . . . 1 1 7 13 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 74 | . 12 11 . . . . . 4 . 27 11 9 Message Errors 13 | . 3 3 . . . . . 2 . 4 1 . Matter Fused 17 | . 5 2 . . . . . . . 5 3 2 Heat Flow Errors 11 | . 1 3 . . . . . 1 . 5 1 . Energy Discharges 9 | . 2 1 . . . . . 1 . 2 . 3 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 11 | . 1 . . . . . . . . 5 2 3 Data Loss (major) 5 | . . 1 . . . . . . . 2 2 . Alerts 4 | . . 1 . . . . . . . 2 1 . Misdirections 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 606 | . . . . . . . . 70 86 434 16 . Projectiles 52 | . . . . . . . . . . 52 . . Explosions 22 | . . . . . . . . . . 22 . . Melee 532 | . . . . . . . . 70 86 360 16 . Knockbacks 14 | . 6 . . . . . . 2 2 4 . . Impact 9 | . 1 . . . . . . 2 2 4 . . Kinetic 5 | . 5 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . 30 . . . . . . . 89 . . Shots 3 | . . 1 . . . . . . . 2 . . Rammed 15 | . 3 7 . 1 . 3 1 . . . . . Targets Rammed 17 | . 4 7 . 1 . 4 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . Highest Temperature 407 | 43 102 198 271 177 . 178 202 273 5 407 129 . Average Temperature 64 | 18 32 69 73 67 . 73 68 57 5 114 72 . Received Heat Transfer 1677 | . 234 . 279 75 . 36 . 261 117 594 36 45 Effects 3 | . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 3 3 5 1 . Combat Hostiles 12 | . . . . . . . . 3 3 5 1 . Parts Fried 18 | . . . . . . . . 10 1 6 1 . Impact Corruptions 23 | . . . . . . . . 2 4 16 1 . Robots Melted 2 | . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 26 | 3 . . 15 2 . 2 3 . . 1 . . Heat Transferred 11599 | 650 843 150 6624 851 . 703 518 300 . 960 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 . . . . . 4 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Maximum Alert Level 4 | . . . 2 1 . . . 4 3 4 2 2 Low Security (%) 56 | 100 100 100 20 97 . 100 100 18 . . . . Level 1 2 | . . . 6 2 . . . 8 . . . 2 Level 2 22 | . . . 73 . . . . 25 . 18 100 97 Level 3 7 | . . . . . . . . 9 100 40 . . Level 4 11 | . . . . . . . . 38 . 40 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1592 | 15 122 70 563 203 . 60 62 1592 806 1360 663 401 Initial 776 | . . 10 . 203 . . . 27 776 526 663 401 Average 362 | 2 54 12 406 70 . 4 7 775 763 1016 639 400 Influence Increases 4883 | 40 531 148 1090 131 . 105 80 1685 114 894 65 . Destroy 0b10 Robot/C 2620 | . 280 100 680 100 . 80 40 700 80 520 40 . Destroy 0b10 Robot/NC 265 | 40 90 5 110 10 . 5 5 . . . . . Destroy Leader 418 | . 90 20 158 20 . 20 20 20 20 30 20 . Allied During Kill 127 | . . . . . . . . 127 . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . Successful Hack 95 | . 29 . 25 . . . 13 14 10 . 4 . Disable Machine 135 | . . . . . . . . 45 . 90 . . Anti-Garrison Action 850 | . . . . . . . . 700 . 150 . . Destroy Structure 138 | . 2 8 12 1 . . 2 34 4 74 1 . Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 210 | . 15 15 105 . . . . 45 . 30 . . Influence Decreases 4492 | 40 503 176 567 654 . 105 38 135 896 344 807 227 Entered New Map 2367 | . . 18 . 320 . . . 15 816 284 697 217 Time Decay 1925 | 40 503 158 567 334 . 105 38 . 80 . 100 . Lost Part 80 | . . . . . . . . . . 60 10 10 Lost Ally 120 | . . . . . . . . 120 . . . . Squads Dispatched 12 | . 4 . 3 . . . 3 . 1 . 1 . Investigation 4 | . 3 . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 1 . 1 . . . Assault 1 | . . . 1 . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Distress Signals 6 | . 1 . 4 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 26 6 60 6 . 4 4 36 7 21 5 9 Peak Tracking Total 9 | . 4 3 6 2 . 2 4 5 3 9 3 9 Tactical Retreats 10 | . 1 1 4 . . . . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Traps Triggered 13 | . 1 . . . . . . 7 . 4 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Disabled 17 | . . . . . . . . 8 . 9 . . Max in Single Turn 1 | . . . . . . . . 1 . 1 . . Garrison Relay 8 | . . . . . . . . 5 . 3 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Accessed 26 | . 10 . 4 . 2 . 3 2 2 2 1 . Terminals 17 | . 7 . 4 . . . 2 2 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 71 | . 30 . 11 . 2 . 8 4 9 6 1 . Successful 35 | . 13 . 6 . 2 . 6 1 6 . 1 . Failed 36 | . 17 . 5 . . . 2 3 3 6 . . Catastrophic 8 | . 5 . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 14 . 5 . 1 . 4 . . . . . Terminals 48 | . 20 . 11 . . . 7 4 . 6 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 7 . . . Garrison Access 4 | . . . . . . . 1 . 2 . 1 . Terminal Hacks 18 | . 6 . 6 . 2 . 3 1 . . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . Insert Component 2 | . . . . . . . . . 2 . . . Analyze 3 | . . . . . . . . . 3 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 4 | . 2 . . . . . 2 . . . . . Terminals 4 | . 2 . . . . . 2 . . . . . Botnet 3 | . 2 . . . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 9 . 4 . . . 3 1 2 2 1 . Full Trace Events 4 | . 2 . . . . . 1 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . 17 . 11 . . Machine Destruction 28 | . . . . . . . . 17 . 11 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total Allies 6 | . . . . . . . . 6 . . . . Largest Group 6 | . . . . . . . . 6 . . . . Highest-Rated Group 108 | . . . . . . . . 108 . . . . Highest-Rated Ally 18 | . . . . . . . . 18 . . . . Initial Warlord ECA Mod 54 | . . . . . . . . . 11 11 16 16 Total Orders . | . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . 46 . . . . Total Damage 825 | . . . . . . . . 825 . . . . Kills 13 | . . . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Active Infowar (turns) 3216 | 81 1693 1153 236 . . . 53 . . . . . Seismic 3216 | 81 1693 1153 236 . . . 53 . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Turns Passed 12456 | 219 1741 1153 1960 931 858 1297 354 2337 174 1072 200 160 Spaces Moved 5344 | 125 884 689 565 369 357 515 120 788 100 632 101 99 Core 80 | 66 . . . . . . . . . 11 . 3 Treads 4567 | . 734 689 565 369 357 515 120 788 4 229 101 96 Legs 697 | 59 150 . . . . . . . 96 392 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 240 240 240 240 120 120 160 50 Average Speed 190 | 83 153 160 199 240 240 240 240 240 126 137 160 156 Slowest Speed 250 | 120 160 160 240 240 240 240 240 240 240 250 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 99 96 61 88 70 80 18 67 10 67 11 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 6 | . . 3 . 3 . . . . . . . . Spaces Dug 8 | . . . . . . . . 3 4 1 . . Terrain Destroyed 74 | . 1 8 . . . . . 10 4 51 . . Melee 8 | . . . . . . . . 3 4 1 . . Projectile . | . . . . . . . . . . . . . AOE 66 | . 1 8 . . . . . 7 . 50 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total 6899 | 189 1121 716 1198 394 360 553 171 1114 127 728 124 104 Wait 817 | 23 85 10 486 3 . 25 19 145 . 10 11 . Move 5334 | 124 883 688 564 368 356 514 120 787 100 631 100 99 Hop . | . . . . . . . . . . . . . Pick Up 64 | 9 17 1 13 1 2 1 7 12 1 . . . Fast Attach 25 | 7 5 . 1 . . . 1 4 . 2 4 1 Attach 19 | . 2 . 3 . . . 5 3 1 5 . . Detach 5 | . . . . . . . . 1 . 4 . . Swap 71 | . 11 . 22 5 . 1 5 12 7 8 . . Drop 81 | 2 18 . 18 6 2 . 7 17 7 2 1 1 Fire 311 | 24 96 10 91 10 . 8 6 45 . 21 . . Melee 79 | . . . . . . . . 15 11 45 8 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 17 | . 4 7 . 1 . 4 1 . . . . . Escape Stasis 17 | . . . . . . . . 14 . . . 3 Rewire 59 | . . . . . . . . 59 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 9) 1188 | -10/Materials | Discovered new exit (range 8) 1394 | -10/Materials | Discovered new exit (range 16) 1800 | -10/Materials | Repaired Lgt. Treads 1827 | -10/Materials | Repaired Lgt. Treads 1961 | -10/Materials | Entered Mines 2047 | -10/Mines | Met a Derelict bent on vengeance 2097 | -10/Mines | Discovered new exit (range 11) 2372 | -10/Mines | Discovered new exit (range 6) 2722 | -10/Mines | Discovered new exit (range 11) 3114 | -10/Mines | Entered Materials 3114 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3115 | -9/Materials | Identified exit to Mines 3331 | -9/Materials | Discovered new exit (range 8) 3416 | -9/Materials | Build established: Tank 3556 | -9/Materials | Destroyed 7 combat bots 3721 | -9/Materials | Discovered new exit (range 5) 3980 | -9/Materials | Discovered new exit (range 14) 4314 | -9/Materials | First assault squad dispatched 4379 | -9/Materials | Discovered new exit (range 10) 5074 | -9/Materials | Entered Mines 5081 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5118 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5171 | -9/Mines | Discovered new exit (range 15) 5298 | -9/Mines | Discovered new exit (range 7) 5985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5985 | -9/Mines | Discovered new exit (range 5) 6005 | -9/Mines | Entered Exiles 6063 | -9/Exiles | Met 8R-AWN 6106 | -9/Exiles | Met EX-HEX 6169 | -9/Exiles | Met EX-BIN 6200 | -9/Exiles | Aligned with FarCom system 6202 | -9/Exiles | Given EX-Vault access code 6361 | -9/Exiles | Met EX-DEC 6375 | -9/Exiles | Learned location of Zion (-6) 6614 | -9/Exiles | Opened EX-Vault 6634 | -9/Exiles | Found Gui. Plasma Cannon 6685 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6836 | -9/Exiles | Discovered new exit (range 10) 6863 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 6863 | -9/Exiles | Entered Mines 7104 | -8/Mines | Discovered new exit (range 7) 7174 | -8/Mines | Build established: Skirmisher 8160 | -8/Mines | Entered Materials 8160 | -8/Materials | Evolved 2 slots: Utility x2 8456 | -8/Materials | Garrison activated, responded to threat 8513 | -8/Materials | Identified exit to Garrison 8514 | -8/Materials | Entered Garrison 8522 | -8/Garrison | Build established: Gunner 8606 | -8/Garrison | Triggered checkpoint 8618 | -8/Garrison | Garrison Relay disabled 8779 | -8/Garrison | Triggered checkpoint 8845 | -8/Garrison | Triggered checkpoint 9091 | -8/Garrison | Discovered new exit (range 69) 9091 | -8/Garrison | Discovered new exit (range 69) 9091 | -8/Garrison | Discovered new exit (range 25) 9127 | -8/Garrison | Garrison Relay disabled 9275 | -8/Garrison | Triggered checkpoint 9320 | -8/Garrison | Triggered checkpoint 9750 | -8/Garrison | Triggered checkpoint 9754 | -8/Garrison | Build established: Commander-Gunner 9774 | -8/Garrison | Triggered checkpoint 9863 | -8/Garrison | Triggered checkpoint 9922 | -8/Garrison | Garrison Relay disabled 9945 | -8/Garrison | Garrison Relay disabled 10382 | -8/Garrison | Triggered checkpoint 10419 | -8/Garrison | Lost 3 allies 10430 | -8/Garrison | Build established: Gladiator 10480 | -8/Garrison | Garrison Relay disabled 10851 | -8/Garrison | Entered Materials 11025 | -8/Materials | Identified exit to Garrison 11025 | -8/Materials | Entered Garrison 11073 | -8/Garrison | Garrison Relay disabled 11081 | -8/Garrison | Triggered checkpoint 11151 | -8/Garrison | Triggered checkpoint 11231 | -8/Garrison | Triggered checkpoint 11260 | -8/Garrison | Triggered checkpoint 11307 | -8/Garrison | Core integrity fell below 50% 11313 | -8/Garrison | Lost 6 parts (1p2n1u2w) 11335 | -8/Garrison | Destroyed 9 combat bots 11403 | -8/Garrison | Discovered new exit (range 12) 11613 | -8/Garrison | Build established: Mutant 11627 | -8/Garrison | Discovered new exit (range 8) 11681 | -8/Garrison | System corruption reached 10% 11703 | -8/Garrison | Triggered checkpoint 11720 | -8/Garrison | Garrison Relay disabled 11869 | -8/Garrison | Discovered new exit (range 10) 11905 | -8/Garrison | Triggered checkpoint 11971 | -8/Garrison | Garrison Relay disabled 12097 | -8/Garrison | Entered Materials 12183 | -8/Materials | Identified exit to Garrison 12206 | -8/Materials | Garrison activated, responded to threat 12297 | -8/Materials | Entered Garrison 12433 | -8/Garrison | Triggered checkpoint 12433 | -8/Garrison | Triggered checkpoint 12440 | -8/Garrison | Core integrity fell below 20% 12443 | -8/Garrison | Triggered checkpoint 12453 | -8/Garrison | Released all parts (8) 12457 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12369_ Discarded Authchip [R/NC]. 12371_ System corrupted: Component data lost. 12408_ System corrupted: Energy discharge (-64). 12427_ System corrupted: Matter fused (-6). 12433_ Beams of light sweep through the air. An alarm sounds. 12453_ Powered Hammer destroyed. 12453_ Released Blade Saw. 12453_ Released Nuclear Core. 12453_ Released Med. Storage Unit. 12453_ Released Lgt. Treads. 12453_ Released Adv. Melee Analysis Suite. 12454_ Triggered Stasis Trap. 12454_ A bubble of rippling energy engulfs the area. 12454_ Field strength at 94. 12455_ Field strength at 85. 12456_ Field strength at 64. 12457_ System corrupted: Component data lost. 12457_ Field strength at 54. Map ----- +----------------------------------------------------+ | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????## ##""""## #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# ## ## #?????????? | | ??????????????????????### ## ## #?????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# p ????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????#sss## ## ##????????? | | ????????????????????????# s ???????? | | ????????????????????????# gg ???????? | | ????????????????????????# gg #?????????? | | ????????????????????????# g## ## ##?????????? | | ????????????????????????# = #?? #???#??????????? | | ????????????????????????#=/!#???###??????????????? | | ????????????????????????#!/*#????????????????????? | | ????????????????????????#]!=#????????????????????? | | ????????????????????????# * #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# ^ #????????????????????? | | ???????????????????????? #??????????s?????????? | | ???????????????????????? #??????????s?????????? | | ??????????????????????? #??????????s?????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????g?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????g?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Imp. Actuator Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Treads | 43% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledAlloyShifter Manual? 0 Play Time 01:19:24 Cumulative 347.2 hours Start 2025.10.13 @ 19:34:35 End 2025.10.14 @ 13:05:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebb42bc-e644-48b3-a9ca-99bbb5ef471f