Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.03 @ 12:23:04 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (347) 1735 Value Destroyed (16504) 16504 Prototype IDs (384) 7680 Alien Tech Used (6) 1200 Bonus (29667) 29667 TOTAL SCORE: 67886 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3507 Follower Combat Kills 3472 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2450 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -3462 Cogmind --------- Core Integrity 1225/1600 Matter 1050/1050 Energy 978/990 System Corruption 0% Temperature Cool (-178) Movement Hovering (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Experimental Antimatter Reactor Concept Zero-point Core (fused) Concept Zero-point Core > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY (12) ----- Advanced Cryofiber Web Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept NT7 Matterbank Advanced Quantum Shading Machine Quantum Capacitor Advanced Weapon Cycler Centrium Heavy Armor Plating Graphene Brace Experimental System Purifier > --- WEAPON (3) ------- Zionite Alpha Cannon Sigix Broadsword > --- INVENTORY (25) --- Zero-point Reactor Vortex Chain Reactor High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Cooled Antigrav System Combat Linear Gravjet Concept Chromion Battery (800) Concept Chromion Battery (800) Precision Matter Filter Femtoactuators Subatomic Replicator HERF Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Graviton Cannon Graviton Cannon Perforator Concept Tactical Fusion Warhead Concept Smart ZDS Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Advanced Cryofiber Web Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept NT7 Matterbank Advanced Quantum Shading Machine Quantum Capacitor Advanced Weapon Cycler Centrium Heavy Armor Plating Graphene Brace Experimental System Purifier > --- WEAPON ----------- Enhanced Hardcell Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Cooled Antigrav System Concept Chromion Battery Concept Chromion Battery Precision Matter Filter Femtoactuators Subatomic Replicator Gamma Rifle Enhanced Quantum Rifle Zionite Alpha Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Linear Accelerator Perforator Concept Tactical Fusion Warhead Concept Smart ZDS [Rating: 284] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Concept Zero-point Core Reactor Zionite Light DM Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Arachnoskeleton Wheel Subdweller Monowheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Mapper Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun High-powered Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Concept Smart ZDS Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Utility 10 | . . . 2 . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 7 8 6 31 25 15 1 10 2 1 6 5 35 2 2 . 3 28 2 3 18 1 5 . . 4 2 6 9 11 5 21 4 33 Power 29 | 1 2 . 4 2 2 . 2 . . . 1 2 . . . 1 1 . . 2 . . . . 1 . 1 . . . 5 1 1 Engine 8 | 1 2 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . 1 1 2 . 1 . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . 2 1 . Reactor 9 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 . . . 3 . 1 Propulsion 80 | 2 . 2 14 4 3 1 1 1 . . 2 11 . . . 2 8 . . 7 . . . . . . 3 2 5 1 7 . 4 Treads 16 | 2 . 2 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . . . 2 . 3 1 1 1 . . 2 10 . . . 2 7 . . 6 . . . . . . 3 2 4 1 7 . 4 Flight 4 | . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 111 | 2 1 1 4 2 6 . 5 . . 1 1 16 1 2 . . 12 . 1 6 1 3 . . 2 2 2 4 4 1 7 2 22 Device 60 | 2 . 1 2 1 2 . 2 . . 1 . 3 1 . . . 7 . 1 2 1 2 . . 2 1 1 3 3 1 5 2 14 Storage 6 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 Processor 18 | . . . 1 1 2 . 1 . . . 1 5 . . . . 2 . . 1 . . . . . 1 1 . . . 1 . 1 Hackware 11 | . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . 3 Protection 16 | . . . . . 1 . 1 . . . . 3 . 2 . . 1 . . 3 . . . . . . . 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 5 3 9 17 4 . 2 1 1 5 1 6 1 . . . 7 2 2 3 . 2 . . 1 . . 3 2 3 2 1 6 Energy Gun 29 | 1 1 . 4 12 3 . 1 . . . . 4 . . . . . . . . . . . . . . . 1 . . . . 2 Energy Cannon 16 | . . 1 . 1 . . . . . . . 1 . . . . 2 2 2 . . 1 . . . . . 1 1 2 . . 2 Ballistic Gun 10 | 1 . . 5 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Ballistic Cannon 7 | . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 2 Launcher 8 | . 1 . . 1 . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . 2 . . Special Weapon 7 | . . 1 . . . . . . . . . . . . . . 2 . . 2 . . . . 1 . . . 1 . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . 1 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . 6 7 1 . 3 . . 1 . 7 1 . . . 5 . . 7 1 2 . . 2 . 2 4 2 3 9 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . Parts Lost 33 | . 1 . 7 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 3 . . 5 3 9 Power 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 9 | . . . 3 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 Utility 13 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 5 Weapon 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Highest Loss Streak 6 | . 1 . 6 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 2 . . 2 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 10 13 14 14 14 14 14 14 14 14 15 14 14 14 14 14 14 14 15 14 12 13 14 14 14 13 14 12 11 11 12 15 20 Power . | . . . . . . . . . 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . . 1 2 2 3 1 Propulsion 1 | . 2 3 5 7 2 1 1 1 1 . . 2 . . . . 1 1 1 . 1 . . . . . 1 . . . 1 2 3 Utility 5 | . 3 3 5 4 8 8 7 5 6 7 9 6 8 8 8 8 6 5 5 6 5 6 8 9 8 7 6 6 3 3 4 5 6 Weapon 4 | 1 3 5 2 1 3 4 5 6 6 6 5 5 4 4 4 4 4 6 5 4 3 3 2 2 2 3 3 2 2 2 2 3 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . . 6 8 2 2 . 2 2 . . . 9 . . . . 10 . . 2 . 2 . . . . . 4 3 . . . 24 Power 6 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 3 Propulsion 21 | . . 4 2 . . . . 1 . . . 3 . . . . 2 . . . . 2 . . . . . . 1 . . . 6 Utility 27 | . . 2 3 1 2 . 1 . . . . 4 . . . . 5 . . 2 . . . . . . . 3 . . . . 4 Weapon 21 | . . . 2 1 . . 1 1 . . . 1 . . . . 2 . . . . . . . . . . 1 2 . . . 10 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 95 100 83 91 99 100 99 92 92 95 100 99 98 93 93 93 99 100 100 99 99 94 95 95 86 94 85 85 85 85 83 80 82 Engine 2 | . 13 14 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 7 7 7 7 7 7 7 4 . . . . 5 5 5 5 5 5 5 5 3 . . . . . . 11 7 Reactor 2 | . . . . . . . . . . . . 1 6 6 6 6 5 5 5 5 5 5 5 5 7 9 4 4 4 4 4 . 2 Treads 6 | . 28 28 19 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . 37 38 37 38 38 38 38 32 32 31 31 31 33 33 33 33 33 30 30 30 30 30 27 27 28 29 29 26 25 Device 13 | . 14 14 14 12 . . 2 7 7 7 7 9 12 12 12 12 15 16 16 13 10 10 10 10 11 15 17 17 19 21 27 23 23 Storage 6 | . 13 14 7 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 Processor 8 | . . . 7 11 15 15 10 7 7 7 7 12 12 12 12 12 11 11 11 13 16 15 15 15 15 15 14 13 12 12 8 7 2 Protection 3 | . . . . . 4 7 4 6 7 7 7 5 6 6 6 6 5 5 4 5 5 5 5 5 5 5 3 4 4 3 . . 2 Energy Gun 5 | . 9 . 6 17 16 15 15 15 15 8 . 13 16 11 6 6 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 6 . . . . . . . . . . 1 . 6 6 . 10 11 6 10 10 10 10 1 5 6 8 7 6 3 2 2 Ballistic Gun 1 | . 3 . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 10 13 . . . . . . . . . . . . . . 9 . . 7 . . . . . . . . . . . . . Slashing Weapon 2 | . . 8 4 . 5 7 5 . . 3 6 1 . . . . . . . . 5 2 . . . . . . . 1 4 2 2 Piercing Weapon 2 | . . . . . . . . . . 6 15 3 . 6 6 6 4 4 5 . . 2 5 5 5 5 4 4 4 2 . . . Peak Build Rating 284 | 8 8 15 55 55 58 58 59 59 58 58 58 85 83 81 81 88 109 110 111 132 137 158 158 158 158 156 179 181 202 216 261 267 284 Average Rating 103 | 5 7 12 44 45 55 57 56 54 54 54 57 77 81 80 81 82 101 107 107 114 131 152 157 158 141 155 171 178 196 201 232 264 266 On Entrance 104 | . 8 8 15 51 35 57 57 57 54 54 56 57 82 81 81 81 88 105 108 105 132 137 156 158 158 155 148 177 174 195 214 252 267 Avg Prop Armor Cover (%) . | . . . 16 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 7 32 36 42 42 40 40 40 41 39 42 38 55 55 52 51 51 71 76 77 79 80 83 83 83 83 82 98 98 110 110 106 105 140 Greatest Support 153 | 40 40 40 60 60 40 40 40 40 40 40 42 59 56 56 56 67 79 77 77 82 82 84 84 84 84 84 100 104 117 129 153 128 149 Greatest Overweight (x) 2 | . . . 2 1 . . 1 1 . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 Most Carried 25 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 23 20 25 Average Carried 15 | 2 11 14 14 14 14 14 14 14 14 14 15 14 14 15 15 14 14 14 14 14 14 14 14 15 14 14 14 14 14 14 16 17 22 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Final Carried 24 | 4 14 15 15 14 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 14 15 14 15 20 18 24 Class Distribution -------------------- 34% | Mutant 13% | Scavenger-Scout 11% | Scout 9% | Ninja 5% | Sprinter 4% | Scavenger-Gunner 4% | Derelict-Gladiator 3% | Commander-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Gladiator | -6/Proximity Caves Messiah-Gunner | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Ninja | -2/Research Mutant | -2/Quarantine Sprinter | -2/Protoforge Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Matter Collected 10838 | 373 187 331 721 714 255 20 180 50 58 80 60 555 103 34 . 83 896 166 155 1277 50 180 39 5 . 40 231 256 190 170 1666 269 1444 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16999 | 178 561 347 1342 1746 635 64 57 196 161 . 256 904 126 75 . 234 895 222 293 1482 170 704 116 . . . 244 523 348 545 2154 375 2046 Parts 809 | 12 32 18 88 105 37 1 5 6 5 . 13 42 9 4 . 10 46 6 9 59 12 36 4 . . . 12 18 14 27 78 10 91 Haulers Intercepted 21 | . 2 . 5 5 3 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . Recyclers Shooed 7 | . . . 3 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 5 . . . . . 3 5 . 8 . 2 12 . 11 . 3 5 . 11 . 4 . . . . . . . . . . Prevented 13 | . . . . . . . . . . . 4 . . 4 . . . 2 3 . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Faulty 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 255 | . 12 11 27 25 6 . . 1 3 . 8 13 1 . . . 12 5 7 21 9 13 2 . . . 2 6 7 7 38 2 17 Melee 19 | . . 5 7 . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . 1 . . Guns 68 | . 7 . 16 24 6 . . 1 . . . 12 1 . . . . . . . . . . . . . . . . . . . 1 Cannons 76 | . . 2 . . . . . . . . . . . . . . 10 1 2 17 3 10 2 . . . 1 2 1 6 9 1 9 AOE 55 | . 5 2 4 . . . . . 3 . 3 1 . . . . 2 4 4 3 6 . . . . . . . 3 . 12 . 3 Classes Destroyed 29 | 2 4 1 3 3 1 . . 1 . . . . 1 1 . 1 1 . . 6 1 . . . . . . 1 . . 2 . . Worker 21 | . . . 4 4 3 . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . . . 5 Builder 10 | . 1 . 2 4 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 5 3 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . Recycler 7 | 1 . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 6 | . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 10 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 1 . . . . Swarmer 71 | . 3 2 9 2 4 . . . . . 5 6 . . . . 3 5 4 2 9 8 . . . . . . 5 4 . . . Grunt 61 | . 9 . 10 12 1 . . . 3 . . 2 . . . . 2 . 3 9 . 2 . . . . . . 1 . 4 1 2 Brawler 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Duelist 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Sentry 34 | . . . 8 9 . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 3 3 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 18 | . . . . 1 . . . . . . 2 2 . . . . 3 . . 1 . . . . . . . 1 . . 2 . 6 Programmer 20 | . . . . . 1 . . 1 . . 1 1 1 . . . 2 . . 1 . 2 2 . . . 1 3 . . 2 . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hotshot 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 5 2 10 10 6 . 1 1 3 . 3 3 1 . . . 4 4 4 5 5 5 2 . . . 2 2 4 4 6 2 7 Combat Bots Only 8 | . 4 2 8 5 4 . . 1 3 . 3 3 1 . . . 4 4 4 5 5 4 2 . . . 1 2 4 4 6 1 6 Max Kills in Single Turn 5 | 1 2 1 3 2 2 . 1 1 2 . 2 2 1 1 . 1 2 3 3 2 5 1 1 . . . 1 1 4 1 4 1 4 Gunslinging 1 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 2 . . . . . 2 . 2 1 . . . . 2 3 3 2 5 . . . . . . . 3 . 4 . 3 Melee 1 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 1334 | . 31 31 180 81 35 . . 8 16 . 48 65 6 7 . . 56 16 18 55 12 44 12 4 . 49 6 86 69 22 121 8 248 Missed 528 | . 11 13 61 26 13 . . 2 8 . 13 33 2 2 . . 31 4 6 21 4 19 7 2 . 27 5 32 24 10 49 4 99 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Hits 806 | . 20 18 119 55 22 . . 6 8 . 35 32 4 5 . . 25 12 12 34 8 25 5 2 . 22 1 54 45 12 72 4 149 Melee 7 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 799 | . 20 18 115 54 22 . . 6 8 . 35 32 4 5 . . 25 12 12 34 8 25 5 2 . 22 1 54 45 12 70 4 149 AOE 9 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . 3 Critical Strikes 31 | . . 2 4 6 . . . 1 . . . 1 . . . . . . . . . . . . . 2 . 2 1 . 7 1 4 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 4 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 16626 | . 240 500 1853 921 269 . . 89 158 . 507 442 57 68 . . 652 206 227 671 118 419 99 39 . 484 216 1194 513 159 1801 402 4322 Core 1930 | . 39 87 303 71 34 . . 29 . . 134 100 15 15 . . 25 20 65 62 . 73 21 21 . 43 81 116 69 . 132 20 355 Absorbed by Shields 1331 | . . . . . . . . . . . . . . . . . . . . 340 . . . . . . . . 244 162 585 . . Ignored by Resistances 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 Regen/Repaired (Parts) 2731 | . 19 . . . . . 123 . . . . . . . . . . . . 105 . 133 . . . . . . . 82 916 116 1237 Core Remaining (%) 74 | 100 . 49 . 32 . . . . . . 71 . . . . 84 . . . . 82 . . . . 86 . 84 . . 78 . 76 Volleys Fired 967 | 31 28 19 50 58 16 . . 11 3 . 4 41 29 7 . 1 39 5 19 99 5 39 9 2 . 3 14 48 25 17 109 20 216 Largest 3 | 1 2 2 3 3 3 . . 2 2 . 1 3 3 2 . 1 2 2 2 3 2 2 2 1 . 1 2 2 1 1 1 1 3 Hottest 305 | 20 80 100 162 150 195 . . 140 140 . 39 243 243 162 . 90 120 240 240 183 120 240 240 120 . 120 240 240 120 120 120 120 305 Shots Fired 1448 | 31 51 28 109 167 32 . . 22 4 . 4 105 53 11 . 1 74 7 35 164 7 42 15 2 . 3 16 51 25 16 110 20 243 Gun 611 | 31 47 . 99 167 32 . . 22 2 . . 103 36 8 . . 7 . . . . . . . . . . . . . . . 57 Cannon 788 | . 2 24 . . . . . . . . . 1 17 3 . 1 66 5 34 155 5 42 15 2 . 3 16 51 24 16 104 20 182 Launcher 30 | . 2 2 10 . . . . . 2 . 4 1 . . . . . 2 1 . . . . . . . . . . . 2 . 4 Special 19 | . . 2 . . . . . . . . . . . . . . 1 . . 9 2 . . . . . . . 1 . 4 . . Kinetic 416 | 31 5 18 68 97 . . . . . . . . . . . . 72 . . 113 . . . . . . . . . . . 2 10 Thermal 545 | . . 8 10 . 32 . . 22 2 . . 104 53 11 . 1 1 3 14 . 4 11 15 2 . 3 10 33 5 10 14 12 165 Explosive 37 | . 2 2 10 . . . . . 2 . 4 1 . . . . . 2 1 . 2 . . . . . . . 1 . 6 . 4 Electromagnetic 422 | . 44 . 21 70 . . . . . . . . . . . . . 2 20 42 1 31 . . . . 6 18 19 6 90 6 46 Phasic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 19 | 6 9 7 15 19 5 . . 6 2 . . 11 4 1 . . 12 2 3 12 4 14 6 . . . 4 7 5 4 15 13 18 Robot Miss Streak 11 | 2 3 1 3 4 3 . . 4 1 . . 3 11 1 . . 4 2 3 7 . 1 1 . . . 2 3 3 1 7 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Secondary Targets 16 | . . . 5 6 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 2 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 Shots Hit Robots 1054 | 22 37 23 94 118 39 2 3 18 2 . 15 69 14 7 . 8 57 3 20 106 7 30 7 . . . 10 32 15 12 73 19 192 Core Hits 538 | 6 26 11 61 79 19 . 1 7 8 . 8 32 5 4 . 3 29 6 10 43 8 15 2 . . . 3 9 8 8 59 11 57 Critical Kills 30 | . . 2 . . . . . . . . . . . . . . 9 . . 16 . . . . . . . . 1 . . 1 1 Critical Parts Destroyed 45 | . . . . . . . . . . . . . . . . . 14 . . 27 . . . . . . . . . . . 4 . Critical Strikes 117 | . . 2 1 . 5 . . 4 . . . 8 2 2 . 2 28 . . 47 . . . . . . . 2 1 . 3 7 3 Burn 18 | . . . 1 . 3 . . 4 . . . 6 2 2 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Destroy 79 | . . . . . . . . . . . . . . . . . 27 . . 46 . . . . . . . . . . . 6 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Sever 8 | . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 2 . 1 Impale 5 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 2 . . . . . Melee Attacks 403 | . . 19 37 7 40 4 5 4 . 1 34 5 1 12 . 9 20 9 4 10 6 16 5 3 . 5 14 20 13 6 17 6 71 Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 258 | . . 19 37 7 40 4 3 4 . . 21 3 . . . . . . . 10 6 10 . . . . . . . . 17 6 71 Piercing 143 | . . . . . . . . . . 1 13 2 1 12 . 9 20 9 4 . . 6 5 3 . 5 14 20 13 6 . . . Sneak Attacks 70 | . . . 2 1 10 . 3 4 . . 1 1 1 4 . 6 4 2 1 8 2 2 . . . . 1 3 1 1 3 2 7 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 Follow-up Attacks 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49745 | 264 919 605 3082 2491 1515 135 201 614 312 . 841 1998 484 342 . 503 1536 495 1209 3055 1316 1270 375 . . . 517 1695 1163 623 6691 1215 14279 Guns 7715 | 262 472 . 1146 2077 393 . . 338 23 . . 1586 417 94 . . 39 . . . . . . . . . . . . . . . 868 Cannons 17163 | . 36 309 . . . . . . . . . . . . . . 741 29 792 2101 86 1081 375 . . . 441 1239 569 551 2792 708 5313 Explosions 9988 | . 399 85 1102 278 . . . . 289 . 276 260 . . . . 225 360 348 346 874 . . . . . . . 444 . 3022 . 1680 Melee 14482 | . . 211 807 61 1122 135 201 276 . . 565 152 67 248 . 503 531 106 69 608 262 189 . . . . 76 456 110 72 730 507 6418 Ramming 116 | 2 12 . 27 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4928 | 262 74 167 734 1047 . . . . . . . . . . . . 780 . . 1264 . . . . . . . . . . . 55 545 Thermal 12064 | . 114 142 157 278 393 . . 338 23 . . 1586 417 94 . . . . 400 346 86 151 375 . . . 212 684 127 379 522 500 4740 Explosive 8716 | . 189 85 1066 . . . . . 289 . 276 260 . . . . 205 360 301 . 874 . . . . . . . 444 . 2687 . 1680 Electromagnetic 8787 | . 530 . 291 1030 . . . . . . . . . . . . 20 29 439 837 . 930 . . . . 229 555 442 172 2605 153 525 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12157 | . . 211 807 61 1122 135 201 276 . . 386 152 . . . . . . . 608 356 . . . . . . . 40 . 877 507 6418 Piercing 2606 | . . . . . . . . . . . 179 . 67 248 . 503 531 106 69 . . 189 . . . . 76 456 110 72 . . . Phasic 371 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 371 Highest Corruption 11 | . . . 1 3 1 1 1 1 1 1 . 1 3 3 3 3 5 . 3 3 1 . 1 1 1 1 1 9 . 3 11 6 11 Average Corruption 2 | . . . 1 1 1 1 1 1 1 1 . 1 2 3 3 3 2 . 2 1 1 . 1 1 1 1 1 1 . 3 7 5 7 Corruption Purged 17 | . . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . 9 16 1 2 2 2 5 . . . 8 5 1 5 3 . 3 . 1 . 4 3 . 2 . 4 . 5 27 6 38 Message Errors 36 | . . . 1 2 . 1 2 . 4 . . . 2 2 . 1 . . . . . . 2 . . 1 . . . 4 6 1 7 Matter Fused 32 | . . . 2 6 . . . . 1 . . . 2 . 1 2 1 . . . . . 1 1 . 1 . 1 . . 3 2 8 Heat Flow Errors 11 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 1 . . . . . . 3 . 3 Energy Discharges 22 | . . . . 2 . 1 . 2 . . . . 1 . . . . . 1 . . . . . . . . 2 . . 4 1 8 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . . . 4 3 1 . . . . . . . 2 2 . 2 1 . 1 . . . . 1 . . . 1 . . 3 2 3 Data Loss (major) 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 Misfires 6 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2752 | . 6 . 38 14 150 36 60 . . . 54 15 . 23 . 135 81 19 38 40 178 12 15 . . . 20 163 86 . 317 32 1220 Projectiles 247 | . . . . . . . . . . . . . . . . . . . 36 6 . 12 15 . . . 20 89 16 . . . 53 Explosions 259 | . 6 . 10 11 . . . . . . . 15 . . . . . 19 2 . 75 . . . . . . . . . 10 . 111 Melee 2246 | . . . 28 3 150 36 60 . . . 54 . . 23 . 135 81 . . 34 103 . . . . . . 74 70 . 307 32 1056 Knockbacks 15 | . . 1 . 1 . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . 7 1 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 1 . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . 6 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 210 | . . . 128 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 9 | 1 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | 2 4 . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 10 | . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 195 306 142 99 264 . . 314 80 . . 413 242 96 . 6 62 153 216 347 100 84 160 86 . . . . . . 383 80 308 Average Temperature 78 | . 71 203 39 19 83 . . 93 33 . . 116 86 26 . 4 21 65 73 84 38 52 73 44 . . . . . . 133 56 91 Received Heat Transfer 2678 | . 126 387 702 405 42 . . . 63 . . 57 . . . . 72 9 36 25 . 39 . . . 87 9 57 8 4 259 12 279 Effects 5 | . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . . . . 1 . . . . . . . . . . . . . . 1 1 . 3 . . . . 1 4 2 1 16 1 3 Combat Hostiles 33 | . . . . 1 . . . . . . . . . . . . . . 1 1 . 3 . . . . 1 3 2 1 16 1 3 Parts Fried 60 | . 2 . . 3 . . . . . . . . . . . . . 1 3 3 . 9 . . . . 1 7 2 1 25 2 1 Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Melted 14 | . . 3 . . 1 . . 1 . . . 2 . . . . . . . . 1 . 1 . . . 1 1 . 1 . . 2 Heat Transferred 12277 | . 100 185 383 300 851 . . 814 37 . . 2923 703 296 . . . . 259 250 74 111 259 . . . 148 518 111 259 311 444 2941 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 . 1 6 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . 1 . 3 3 2 . . . . . . 1 . . . . 3 . . . . 3 . . . . . . 1 1 3 3 5 Low Security (%) 43 | 100 76 . 17 . 8 100 100 . . . . 76 . . . . 20 . . . . . . . . . 100 100 63 6 22 . 37 Level 1 18 | . 23 . 14 18 82 . . . . . . 23 . . . . 9 . . . . 39 . . . . . . 36 93 2 . . Level 2 22 | . . . 66 76 8 . . . . . . . . . . . 52 . . . . 35 . . . . . . . . 23 41 1 Level 3 10 | . . . 1 4 . . . . . . . . . . . . 16 . . . . 24 . . . . . . . . 51 58 16 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2615 | 5 262 . 704 795 460 161 94 . . . . 303 . . . . 738 . . . . 800 . . . . 71 97 394 336 1071 961 2615 Initial 633 | . 3 . 13 291 252 161 65 . . . . 47 . . . . . . . . . 388 . . . . . 39 47 209 166 633 556 Average 405 | 1 120 . 402 504 272 126 35 . . . . 103 . . . . 485 . . . . 556 . . . . 13 41 157 252 624 803 1479 Influence Increases 14808 | 30 479 50 1184 1347 494 2 117 95 180 . 267 671 30 225 . . 1268 155 250 673 212 1025 50 75 . 15 221 366 580 237 1357 438 2715 Destroy 0b10 Robot/C 6500 | . 240 40 540 600 120 . . 20 60 . 180 340 20 . . . 600 100 140 420 180 340 40 . . . 80 160 260 140 780 120 980 Destroy 0b10 Robot/NC 500 | 30 15 . 65 75 55 . 5 5 5 . . 20 . . . . 40 . . 15 10 25 . . . . 10 15 10 5 15 10 70 Destroy Leader 1280 | . 64 10 152 180 30 . 2 10 10 . 20 112 10 . . . 148 10 20 . 20 56 10 . . . 34 22 42 10 80 34 194 Allied During Kill 1211 | . . . . 133 . . . . . . 22 28 . . . . 80 . . 88 2 11 . . . . 39 11 61 19 11 99 607 Successful Hack 237 | . 34 . 30 23 35 . 48 . . . . . . . . . 14 . . . . 11 . . . . . 24 . . . . 18 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 885 | . 60 . 15 45 45 . . . . . . 15 . . . . 225 . . . . 120 . . . . 30 45 30 45 90 30 90 Anti-Garrison Action 350 | . . . 150 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1170 | . 21 . 37 36 14 2 2 . . . . 21 . . . . 146 . . . . 72 . . . . 28 44 117 18 36 45 531 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 405 | . . . 45 . 90 . 15 . . . . 45 . . . . 15 . . . . 45 . . . . . 30 15 . 90 . 15 Lose Combat Pursuer 1740 | . 15 . 150 105 105 . 45 60 105 . 45 90 . 225 . . . 45 90 150 . 45 . 75 . 15 . 15 45 . 255 . 60 Active Sensor Use 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 100 Influence Decreases 12253 | 25 391 117 518 1485 588 369 209 96 160 20 191 452 324 126 100 . 570 561 279 573 433 380 554 145 213 15 150 353 291 314 596 624 1031 Entered New Map 4009 | . 2 45 13 401 302 299 28 1 . 20 . 29 110 1 100 . . 259 57 263 363 54 292 55 213 . . 32 37 164 130 424 315 Time Decay 6484 | 25 379 72 435 434 286 70 181 95 160 . 126 383 214 125 . . 430 302 222 240 70 286 262 90 . 10 120 251 214 90 356 170 386 Lost Part 325 | . 10 . 70 20 . . . . . . . 10 . . . . 10 . . . . . . . . 5 . 30 . . 50 30 90 Lost Ally 985 | . . . . 180 . . . . . . 65 30 . . . . 130 . . 70 . 40 . . . . 30 40 40 60 60 . 240 Purge Threat 450 | . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 2 . 6 7 5 . 1 . . . . 4 . . . . 9 . . . . 4 . . . . 2 3 3 . 8 2 10 Investigation 11 | . 1 . 1 . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 1 . . . 1 2 Extermination 19 | . . . . . 2 . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 2 2 . 2 . 4 Reinforcement 16 | . 1 . 2 2 3 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 1 2 Assault 7 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Garrison 13 | . . . 1 3 . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Distress Signals 29 | . 1 . 6 3 . . 1 . . . . 4 . . . . 3 . . 2 . . . . . 1 . . 4 2 1 . 1 Communications Jammed 26 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . 7 12 . Distress Signals 14 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . 7 . . Times Spotted 615 | . 21 10 62 47 22 . 4 3 14 . 11 28 1 19 . . 29 8 10 96 10 23 2 6 . 15 5 21 21 12 58 9 48 Peak Tracking Total 16 | . 4 2 12 10 6 . 4 4 9 . 4 4 1 6 . . 4 5 5 16 5 5 2 5 . 14 1 9 6 6 16 4 6 Tactical Retreats 55 | . 1 . 4 4 5 . 1 1 2 . 3 3 . 5 . . . 3 4 5 . 2 . 2 . 1 . 1 2 . 5 . 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Traps Triggered 23 | . 2 1 3 3 1 . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . 3 . 3 Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Disabled 83 | . 4 1 2 4 3 . . 1 . . . 1 . 2 . . 15 2 . . . 8 1 . . 1 2 4 2 3 14 2 11 Max in Single Turn 3 | . 2 1 1 1 1 . . 1 . . . 1 . 1 . . 3 1 . . . 1 1 . . 1 1 1 1 1 1 1 2 Garrison Access 6 | . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Accessed 93 | . 8 3 5 8 10 . 7 1 . . . 6 . 1 4 . 6 2 1 5 . 5 2 . 4 1 2 2 4 . 3 . 3 Terminals 30 | . 6 . 3 7 4 . 3 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . 3 Fabricators 10 | . . . . . 2 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . . . Repair Stations 4 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 11 | . 1 . . 1 1 . 1 . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . Scanalyzers 9 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 3 . 1 . . Garrison Access 8 | . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Total Hacks 253 | . 25 4 17 23 24 . 15 1 . . . 23 . 1 31 . 13 5 1 15 . 11 7 . 16 1 3 3 7 . 3 . 4 Successful 173 | . 19 4 8 14 7 . 8 1 . . . 13 . 1 31 . 4 5 1 15 . 8 7 . 16 1 1 1 4 . 1 . 3 Failed 79 | . 6 . 9 9 17 . 7 . . . . 10 . . . . 9 . . . . 3 . . . . 2 2 2 . 2 . 1 Catastrophic 16 | . . . 2 1 4 . 3 . . . . 3 . . . . . . . . . . . . . . 1 2 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 213 | . 15 . 5 2 8 . 4 . . . . 62 . . . . 19 . . 1 . 14 . . . . 14 22 16 7 6 3 15 Terminals 82 | . 22 . 7 22 9 . 6 . . . . . . . . . . 4 . . . . 6 . . 1 . . . . 1 . 4 Fabricators 29 | . . . . . 7 . 3 . . . . 8 . . . . 6 . . . . 2 . . . . 2 1 . . . . . Repair Stations 9 | . 2 . . . 1 . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 22 | . 1 . . 1 2 . 2 . . . . 7 . . . . 6 . . . . 2 . . . . 1 . . . . . . Scanalyzers 27 | . . . 8 . 2 . . . . . . 4 . . . . . . . . . 4 . . . . . 2 6 . 1 . . Garrison Access 13 | . . . 2 . 3 . . . . . . 4 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Terminal Hacks 109 | . 7 4 2 11 2 . 1 1 . . . . . 1 31 . . 5 1 15 . . 7 . 16 1 . . . . 1 . 3 Record 42 | . . 1 . . . . . . . . . . . . 11 . . 5 . 14 . . 6 . 5 . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 1 . . 1 . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 12 | . . 1 . 4 . . . 1 . . . . . 1 . . . . 1 1 . . 1 . . 1 . . . . . . 1 Branch Access Points 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 2 . 1 . . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . . . Network Status 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 5 . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . 1 3 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Retrieve Study 12 | . . . 5 . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 23 | . 10 . 1 2 2 . 2 . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . Terminals 13 | . 9 . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 4 6 9 . 6 . . . . 4 . . . . 5 1 . . . 4 1 . . . 2 2 3 . 3 . . Full Trace Events 4 | . . . 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 24 | . . . . . . . . . . 3 . 6 . . 6 . . . . . . . . . . . . . . . 4 . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 119 | . . . . . . . . . . 16 . 40 . . 11 . 10 . . . . . . . 3 . . 35 . . 4 . . Parts Built 8 | . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 269 | . . . . . . . . . . . . 200 . . . . 69 . . . . . . . . . . . . . . . . Total Part Build Rating 50 | . . . . . . . . . . . . 32 . . . . 18 . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 5 . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . Parts Repaired 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 240 | . 26 . . . . . 140 . . . . . . . . . . . . . . 74 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total Allies 104 | . . . . 9 . . 1 . . 6 . 4 . . . . 10 . . 5 . 2 . . . . 4 . 6 . . 4 53 Largest Group 36 | . . . . 9 . . 1 . . 6 6 3 . . . . 6 . . 5 1 2 . . . . 4 2 4 3 . 4 36 Highest-Rated Group 3933 | . . . . 157 . . 26 . . 231 231 210 . . . . 295 . . 236 41 206 . . . . 315 192 372 345 . 648 3933 Highest-Rated Ally 269 | . . . . 29 . . 26 . . 51 51 70 . . . . 85 . . 64 41 103 . . . . 96 96 122 115 . 269 269 Zionite Dispatches 13 | . . . . . . . . . . . . 2 . . . . 4 . . . . 1 . . . . 2 . 3 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Light 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Orders 14 | . . . . . . . . . . . . . . . . . 3 . . 7 . . . . . . 2 . 2 . . . . STAY 8 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . Ally Attacks 512 | . . . . 60 . . . . . . 14 34 . . . . 61 . . 24 2 7 . . . . 29 22 22 10 15 18 194 Total Damage 22857 | . . . . 732 . . . . . . 167 648 . . . . 2374 . . 1097 57 437 . . . . 1344 766 921 661 302 1245 12106 Kills 97 | . . . . 5 . . . . . . 1 4 . . . . 22 . . 3 1 6 . . . . 2 2 6 . 1 4 40 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 6 Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 19734 | 76 1489 1423 1090 1061 631 158 413 435 857 464 659 1224 441 384 39 245 1095 666 462 1182 177 638 564 185 92 235 332 552 450 197 805 347 666 Optics 8823 | . . . . 388 631 158 413 5 . . . 1057 441 384 39 245 1095 666 462 1182 177 638 564 185 92 1 . . . . . . . Sensors 4674 | . . . . . . . 116 435 857 464 659 167 2 . . . . . . . . . . . . 211 309 458 408 110 154 . 324 A.S.S. 331 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 119 Terrain 7658 | 76 8 . . . . . . . . . . 87 439 382 39 245 1084 666 293 311 167 601 507 185 91 235 332 389 387 111 218 347 458 Seismic 4784 | 67 1489 1423 1090 673 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 T.N.C. 67 | . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3678 | . . . . . . . . . . . . . . . . . 416 666 462 497 . 42 . . . . . 92 369 194 803 137 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . 2 . 3 2 . . . . 1 . 2 1 . 1 . 2 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . 11 . . . . 2 . . . . 2 . . . . 1 6 1 1 1 . 3 Emergency Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 Component Schematics 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . Unaware Schematics 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Active Garrisons 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Turns Passed 21030 | 202 1515 1423 1145 1064 631 158 413 448 857 466 659 1327 441 384 39 245 1095 666 462 1182 177 638 564 185 92 235 332 572 450 197 817 347 1602 Spaces Moved 25134 | 77 583 697 707 645 1238 391 873 946 971 910 835 1988 655 482 81 296 1421 727 590 1252 311 1019 937 331 159 226 480 747 742 359 953 256 2249 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1795 | 75 583 697 175 265 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 852 | . . . 472 380 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22425 | . . . . . 1238 391 873 946 971 910 835 1988 655 482 81 296 1421 727 590 1252 311 1019 937 331 159 226 480 747 742 359 953 256 2249 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 160 90 90 34 34 34 34 34 34 34 38 48 48 48 43 43 53 57 46 46 46 46 46 46 46 41 41 35 21 32 33 33 Average Speed 52 | 157 160 160 112 119 34 34 34 34 34 34 36 43 48 48 48 46 53 54 57 53 46 46 46 46 46 46 47 47 39 33 33 33 33 Slowest Speed 260 | 160 160 160 260 200 34 34 98 94 34 94 38 98 48 48 48 48 106 57 57 59 46 46 46 46 46 46 48 133 43 35 38 33 105 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 34 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 12 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 6 91 53 75 88 39 97 23 93 86 86 82 52 82 71 74 43 42 79 78 89 55 29 94 65 63 34 11 88 25 51 25 8 59 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 12 | . 1 . . . . . . . . 1 . 5 . . 1 . . . . . 1 . . . 3 . . . . . . . . Known Exits Taken 19 | . 1 1 1 1 . . 1 1 1 1 1 . . . . 1 . 1 . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . . . . . . . . . . . 1 1 1 1 . 1 . 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 34 | . . 5 . . . . . 4 2 4 2 . 2 1 . 2 . 1 1 . 1 . 4 3 . 2 . . . . . . . Spaces Dug 189 | . 10 5 6 3 11 2 2 . . . 7 2 4 6 . 1 4 26 18 . 2 14 5 3 . 4 5 12 9 2 6 4 16 Terrain Destroyed 656 | . 21 11 52 32 11 2 2 . 22 . 63 16 7 7 . 2 18 43 26 10 40 21 10 5 . 7 10 27 30 4 17 4 136 Melee 118 | . . . . 3 11 2 2 . . . 7 2 . 6 . 1 4 3 2 . 2 13 5 3 . 4 5 11 9 2 6 2 13 Projectile 121 | . . . . . . . . . . . . 1 7 1 . 1 1 3 7 . 2 8 5 2 . 3 5 16 2 2 7 . 48 AOE 415 | . 21 11 52 29 . . . . 22 . 56 13 . . . . 13 37 17 10 36 . . . . . . . 19 . 4 . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total 31406 | 123 1107 954 930 809 1357 411 975 1042 1493 1062 1164 2369 734 610 80 390 1658 979 669 1646 330 1125 1049 356 174 344 545 887 859 411 1344 495 2925 Wait 3719 | . 440 191 36 31 10 . 63 63 516 131 293 237 35 105 . 71 79 231 41 217 . 23 92 21 . 107 13 25 33 2 174 201 238 Move 25092 | 77 582 696 706 644 1238 390 872 945 970 909 834 1979 654 481 80 295 1419 726 589 1251 310 1018 936 330 158 225 479 746 741 358 951 255 2248 Hop 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Pick Up 267 | 6 13 8 24 6 13 6 9 6 . 3 . 25 3 . . 2 27 1 1 14 1 7 2 . 2 . 4 10 11 5 18 2 38 Fast Attach 113 | 4 4 . 12 6 2 . 5 . . 5 2 8 1 . . 4 4 . . 4 . 1 . . 4 . 4 1 5 2 15 1 19 Attach 82 | 2 1 . 6 2 6 1 . 1 2 1 . 4 . . . . 3 . . 1 1 3 . . . . 2 2 5 . 10 5 24 Detach 46 | . . . . 1 4 . . 2 2 2 1 2 . . . . 1 . . 1 . . . . . . 3 . 1 . 3 3 20 Swap 376 | 2 9 10 26 29 16 . 13 4 . 3 5 35 8 4 . 1 34 6 14 26 5 13 3 . 6 4 7 24 11 14 26 1 17 Drop 290 | . 3 11 24 19 12 5 8 5 . 7 4 29 3 1 . 6 31 1 1 22 2 5 2 . 4 . 5 11 14 7 16 1 31 Fire 967 | 31 28 19 50 58 16 . . 11 3 . 4 41 29 7 . 1 39 5 19 99 5 39 9 2 . 3 14 48 25 17 109 20 216 Melee 390 | . . 19 37 7 40 4 5 4 . 1 21 5 1 12 . 9 20 9 4 10 6 16 5 3 . 5 14 20 13 6 17 6 71 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | 1 4 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 . . Rewire 10 | . . . . . . 5 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Trap 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Repaired Seismic Detector 846 | -10/Materials | Discovered new exit (range 5) 1129 | -10/Materials | Discovered new exit (range 16) 1184 | -10/Materials | Identified exit to Mines 1261 | -10/Materials | Learned location of 1 exit from Storage 1326 | -10/Materials | Learned location of 2 exits from Subcaves 1379 | -10/Materials | Learned 2 Materials zone layouts 1424 | -10/Materials | Learned 2 Storage zone layouts 1459 | -10/Materials | Learned 4 Subcaves zone layouts 1485 | -10/Materials | Learned location of 2 exits from Subcaves 1523 | -10/Materials | Identified exit to Subcaves 1626 | -10/Materials | Loaded intel: 9 trap records 1718 | -10/Materials | Entered Subcaves 1719 | -10/Subcaves | Approached by a straggling Scientist 1719 | -10/Subcaves | Identified exit to Materials 1719 | -10/Subcaves | Identified exit to Recycling 1773 | -10/Subcaves | Disturbed a concealed Subdweller 2010 | -10/Subcaves | Visited 4L-MR0's lab 2031 | -10/Subcaves | Found Arachnoskeleton 2169 | -10/Subcaves | Disturbed a concealed Subdweller 2271 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2275 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2329 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2872 | -10/Subcaves | Core integrity fell below 50% 3141 | -10/Subcaves | Entered Materials 3141 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3219 | -8/Materials | Discovered new exit (range 15) 3287 | -8/Materials | Garrison activated, responded to threat 3404 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3432 | -8/Materials | Lost 6 parts (1p3n2w) 3447 | -8/Materials | Discovered new exit (range 5) 3576 | -8/Materials | Core integrity fell below 50% 3666 | -8/Materials | Discovered new exit (range 16) 3888 | -8/Materials | Build established: Scavenger-Mutant 4068 | -8/Materials | Destroyed 8 combat bots 4176 | -8/Materials | Identified exit to Storage 4283 | -8/Materials | Build established: Scavenger-Gunner 4286 | -8/Materials | Entered Storage 4287 | -8/Storage | Identified exit to Factory 4367 | -8/Storage | Garrison activated, responded to threat 4828 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4881 | -8/Storage | Allied Derelicts emerged from ambush trap array 5122 | -8/Storage | Build established: Commander-Gunner 5206 | -8/Storage | Lost 5 allies 5350 | -8/Storage | Entered Factory 5350 | -7/Factory | Evolved 2 slots: Propulsion x2 5798 | -7/Factory | Build established: Mutant 5809 | -7/Factory | Discovered new exit (range 4) 5812 | -7/Factory | Identified exit to Factory 5854 | -7/Factory | Identified exit to Lower Caves 5981 | -7/Factory | Sucked down chute 5981 | -7/Factory | Entered Waste 5981 | -7/Waste | The area was eerily silent 6039 | -7/Waste | Discovered new exit (range 20) 6139 | -7/Waste | Entered Factory 6258 | -7/Factory | Repaired Cld. Airjet 6332 | -7/Factory | Repaired Cld. Airjet 6465 | -7/Factory | Discovered exit to Factory (range 7) 6552 | -7/Factory | Entered Lower Caves 6554 | -7/Lower Caves | Learned Factory emergency access door positions 6593 | -7/Lower Caves | Identified exit to Lower Caves 6643 | -7/Lower Caves | Entered an active Warlord outpost 6673 | -7/Lower Caves | Destroyed UH-O86(g) 7000 | -7/Lower Caves | Entered another Lower Caves area 7023 | -7/Lower Caves | Discovered exit to Factory (range 5) 7645 | -7/Lower Caves | Spotted B-75 Beast 7700 | -7/Lower Caves | Encountered a Warlord checkpoint 7759 | -7/Lower Caves | Discovered new exit (range 14) 7854 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7856 | -7/Lower Caves | Identified exit to Zion 7857 | -7/Lower Caves | Entered Zion 7881 | -7/Zion | System corruption cleaned by Quarantine Array 7890 | -7/Zion | Gained Derelict followers 7899 | -7/Zion | Discovered new exit (range 16) 7904 | -7/Zion | Learned Factory stockpile data 7938 | -7/Zion | Found Prototype Device 7938 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7974 | -7/Zion | Learned Factory emergency access door positions 7977 | -7/Zion | Found CR-A16's Pointy Stick 8004 | -7/Zion | Met Imprinter 8010 | -7/Zion | Imprinted 8012 | -7/Zion | Declared Zion's savior 8050 | -7/Zion | Learned Factory terminal intel 8105 | -7/Zion | Learned location of 1 exit from Factory 8192 | -7/Zion | Identified exit to Proximity Caves 8323 | -7/Zion | Entered Proximity Caves 8323 | -6/Proximity Caves | Accompanied by 6 allies 8520 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8590 | -6/Proximity Caves | Ambushed by research squad 8650 | -6/Proximity Caves | Build established: Derelict-Gladiator 8779 | -6/Proximity Caves | Learned Factory stockpile data 8781 | -6/Proximity Caves | Learned Factory terminal intel 8974 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8982 | -6/Proximity Caves | Entered Factory 8982 | -6/Factory | Evolved 2 slots: Utility x2 8983 | -6/Factory | Identified exit to Factory 8986 | -6/Factory | Loaded intel: 26 terminal locations 9146 | -6/Factory | Retrieved Zion intel report: Emergency Access 9203 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 9252 | -6/Factory | Fabricated Enh. Optical Array (x2) 9299 | -6/Factory | Fabricated Imp. Target Analyzer (x2) 9534 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9554 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9555 | -6/Factory | Zion Light squad teleported in 9599 | -6/Factory | Discovered exit to Factory (range 8) 9680 | -6/Factory | Retrieved Zion intel report: Component Schematics 9695 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9865 | -6/Factory | Found Prototype Protection 9865 | -6/Factory | Identified Zio. Weapon Casing 9925 | -6/Factory | Build established: Messiah-Gunner 9968 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10009 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10010 | -6/Factory | Zion Melee Resupply teleported in 10068 | -6/Factory | Retrieved Zion intel report: Component Schematics 10082 | -6/Factory | Discovered new exit (range 9) 10118 | -6/Factory | Retrieved Zion intel report: Guard Positions 10123 | -6/Factory | Discovered exit to Factory (range 16) 10130 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10162 | -6/Factory | Spotted B-75 Beast 10164 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10309 | -6/Factory | Entered Lower Caves 10506 | -6/Lower Caves | Build established: Scout 10606 | -6/Lower Caves | Found DCF Scrap (11 items) 10634 | -6/Lower Caves | Encountered a Warlord checkpoint 10681 | -6/Lower Caves | Found Alien Artifact 10681 | -6/Lower Caves | Identified Core Expander 10681 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 10730 | -6/Lower Caves | Discovered new exit (range 16) 10747 | -6/Lower Caves | Found DRS Beacon 10750 | -6/Lower Caves | Entered another Lower Caves area 10781 | -6/Lower Caves | Discovered exit to Factory (range 6) 10785 | -6/Lower Caves | Encountered a Warlord checkpoint 10793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10957 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11057 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11081 | -6/Lower Caves | Discovered new exit (range 14) 11134 | -6/Lower Caves | Entered Data Miner 11134 | -6/Data Miner | Discovered new exit (range 6) 11141 | -6/Data Miner | Met Data Miner 11158 | -6/Data Miner | Learned location of Section 7 (-2) 11158 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11162 | -6/Data Miner | Received God Mode back door access code from Data Miner 11173 | -6/Data Miner | Entered Proximity Caves 11190 | -5/Proximity Caves | Activated DRS Beacon 11294 | -5/Proximity Caves | Learned Factory terminal intel 11330 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11418 | -5/Proximity Caves | Entered Factory 11418 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11421 | -5/Factory | Loaded intel: 26 terminal locations 11542 | -5/Factory | Garrison activated, responded to threat 11596 | -5/Factory | Spotted B-75 Beast 11604 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 11667 | -5/Factory | Found Corrupted Prototype Launcher 11685 | -5/Factory | Garrison activated, responded to threat 11729 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 11799 | -5/Factory | Zion Light squad teleported in 11828 | -5/Factory | Found Zio. Weapon Casing 11869 | -5/Factory | Found Prototype Processor 11869 | -5/Factory | Identified Exp. Targeting Computer 11927 | -5/Factory | Discovered new exit (range 7) 12109 | -5/Factory | Zion Hacker squad teleported in 12182 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12295 | -5/Factory | Discovered new exit (range 22) 12308 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12309 | -5/Factory | Zion Hacker squad teleported in 12319 | -5/Factory | Zion Defense Resupply teleported in 12352 | -5/Factory | Found Zio. Weapon Casing 12357 | -5/Factory | Discovered new exit (range 21) 12393 | -5/Factory | Build established: Ninja 12428 | -5/Factory | Identified exit to Factory 12513 | -5/Factory | Entered Upper Caves 12525 | -5/Upper Caves | Lost 4 allies 12644 | -5/Upper Caves | Spotted B-75 Beast 12799 | -5/Upper Caves | Encountered a Warlord checkpoint 12809 | -5/Upper Caves | Identified exit to Upper Caves 12969 | -5/Upper Caves | Found Alien Artifact 13024 | -5/Upper Caves | Learned Research garrison access intel 13024 | -5/Upper Caves | Learned Factory terminal intel 13158 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13179 | -5/Upper Caves | Entered another Upper Caves area 13218 | -5/Upper Caves | Learned 4 Factory zone layouts 13297 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13371 | -5/Upper Caves | Found DCF Scrap (13 items) 13639 | -5/Upper Caves | Discovered new exit (range 5) 13641 | -5/Upper Caves | Entered Warlord 13661 | -5/Warlord | System corruption cleaned by Quarantine Array 13813 | -5/Warlord | Opened Warlord's prototype stash 13820 | -5/Warlord | Found Prototype Device 13820 | -5/Warlord | Identified Thermal Barrier 13833 | -5/Warlord | Found Exp. Targeting Computer 13848 | -5/Warlord | Found Prototype Reactor 13853 | -5/Warlord | Found Prototype Hackware 13918 | -5/Warlord | Found Prototype Special Weapon 13918 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13924 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13947 | -5/Warlord | Visited the Vortex Lab 13949 | -5/Warlord | Warlord's base attacked by MAIN.C 13983 | -5/Warlord | Rebuked by Warlord 14234 | -5/Warlord | Warlord forces counterattacked 14258 | -5/Warlord | Build established: Commander-Tank 14301 | -5/Warlord | Spotted Executioner 14306 | -5/Warlord | Spotted Striker 14307 | -5/Warlord | Destroyed Executioner 14352 | -5/Warlord | Lost 9 allies 14396 | -5/Warlord | Discovered new exit (range 14) 14463 | -5/Warlord | Spotted Executioner 14515 | -5/Warlord | Lost 12 allies 14590 | -5/Warlord | Build established: Commander-Gunner 14596 | -5/Warlord | Lost 6 allies 14624 | -5/Warlord | Warlord base infiltrated, sounded retreat 14639 | -5/Warlord | Spotted Executioner 14694 | -5/Warlord | Spotted Executioner 14802 | -5/Warlord | Met EX-DEC 14808 | -5/Warlord | Attacked by Warlord forces 14808 | -5/Warlord | Spotted JV-TR3(B) 14808 | -5/Warlord | Spotted D6-E3C(K) 14808 | -5/Warlord | Spotted DK-6OL(B) 14823 | -5/Warlord | Entered Proximity Caves 14823 | -4/Proximity Caves | Accompanied by 1 ally 14852 | -4/Proximity Caves | Lost 6 allies 14899 | -4/Proximity Caves | Spotter reported a threat 14956 | -4/Proximity Caves | Spotter reported a threat 14996 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15000 | -4/Proximity Caves | Entered Factory 15000 | -4/Factory | Evolved 2 slots: Utility x2 15001 | -4/Factory | Identified exit to Research 15002 | -4/Factory | Loaded intel: 28 terminal locations 15035 | -4/Factory | Retrieved Zion intel report: Trap Installations 15042 | -4/Factory | Identified System Mapper 15282 | -4/Factory | Retrieved Zion intel report: Emergency Access 15283 | -4/Factory | Zion Heavy squad teleported in 15338 | -4/Factory | Discovered new exit (range 5) 15380 | -4/Factory | Build established: Scavenger-Scout 15429 | -4/Factory | Discovered exit to Research (range 20) 15429 | -4/Factory | Spotted B-86 Titan 15460 | -4/Factory | Garrison activated, responded to threat 15581 | -4/Factory | Repaired Enh. Nova Cannon? 15638 | -4/Factory | Entered Upper Caves 15958 | -4/Upper Caves | Learned Research terminal intel 15980 | -4/Upper Caves | Entered a destroyed Warlord outpost 16074 | -4/Upper Caves | Learned Armory garrison access intel 16074 | -4/Upper Caves | Learned Armory terminal intel 16074 | -4/Upper Caves | Learned Research terminal intel 16074 | -4/Upper Caves | Learned location of 1 exit from Factory 16074 | -4/Upper Caves | Learned Research security intel 16153 | -4/Upper Caves | Encountered a Warlord checkpoint 16168 | -4/Upper Caves | Discovered new exit (range 12) 16202 | -4/Upper Caves | Entered another Upper Caves area 16241 | -4/Upper Caves | Discovered exit to Research (range 16) 16382 | -4/Upper Caves | Discovered new exit (range 5) 16385 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16387 | -4/Upper Caves | Entered Zhirov 16387 | -4/Zhirov | Discovered new exit (range 3) 16399 | -4/Zhirov | Met Zhirov 16408 | -4/Zhirov | Learned location of Quarantine (-2) 16408 | -4/Zhirov | Learned location of Testing (-3) 16408 | -4/Zhirov | Learned location of Command (-1) 16416 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16427 | -4/Zhirov | Found Alien Artifact 16427 | -4/Zhirov | Identified Integrated Dissipator 16427 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16452 | -4/Zhirov | Found Alien Artifact 16479 | -4/Zhirov | Entered Proximity Caves 16691 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16711 | -3/Proximity Caves | Discovered exit to Research (range 3) 16714 | -3/Proximity Caves | Entered Research 16714 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16715 | -3/Research | Identified exit to Armory 16715 | -3/Research | Identified exit to Testing 16716 | -3/Research | Identified Vortex Chain Reactor 16717 | -3/Research | Loaded intel: 23 terminal locations 16718 | -3/Research | Loaded intel: 4 garrison access locations 16778 | -3/Research | Zion Hover Resupply teleported in 16801 | -3/Research | Incoming investigation squad redirected 16805 | -3/Research | Zion Light squad teleported in 16890 | -3/Research | Retrieved Zion intel report: Emergency Access 16974 | -3/Research | Discovered new exit (range 15) 17046 | -3/Research | Entered Testing 17046 | -3/Testing | Accompanied by 2 allies 17073 | -3/Testing | Found Prototype Device 17086 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 17092 | -3/Testing | Spotted Striker 17092 | -3/Testing | Spotted Striker 17103 | -3/Testing | Destroyed Striker 17110 | -3/Testing | Destroyed Striker 17114 | -3/Testing | Spotted PG-GKA9AX5BRK 17115 | -3/Testing | Spotted Alpha 7 17144 | -3/Testing | Allies destroyed Alpha 7 17152 | -3/Testing | Stole the SGEMP Prototype 17175 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 17197 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17214 | -3/Testing | Identified Exp. Thermal Defense Suite 17222 | -3/Testing | Found Prototype Energy Cannon 17240 | -3/Testing | Found Prototype Device 17246 | -3/Testing | Retrieved Zion intel report: Trap Installations 17259 | -3/Testing | Identified Exp. EM Disruption Field 17279 | -3/Testing | Retrieved Zion intel report: Component Schematics 17379 | -3/Testing | Discovered new exit (range 8) 17381 | -3/Testing | Identified exit to Research 17394 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 17480 | -3/Testing | Found Prototype Energy Gun 17480 | -3/Testing | Identified Hyp. EM Gauss Rifle 17516 | -3/Testing | Found Prototype Ballistic Cannon 17618 | -3/Testing | Entered Research 17618 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17619 | -2/Research | Loaded intel: 23 terminal locations 17643 | -2/Research | Central database locked down 17685 | -2/Research | Identified Perforator 17840 | -2/Research | Discovered new exit (range 21) 17855 | -2/Research | Identified exit to Access 17873 | -2/Research | Zion Hover Resupply teleported in 17892 | -2/Research | Zion Heavy squad teleported in 17940 | -2/Research | Zion Light squad teleported in 17979 | -2/Research | Found Powered Armor 18047 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 18054 | -2/Research | Discovered new exit (range 16) 18059 | -2/Research | Identified exit to Quarantine 18068 | -2/Research | Entered Quarantine 18068 | -2/Quarantine | Accompanied by 3 allies 18074 | -2/Quarantine | Found Alien Artifact 18089 | -2/Quarantine | Spotted Alpha 7 18168 | -2/Quarantine | Found Alien Artifact 18181 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 18207 | -2/Quarantine | Found Alien Slashing Weapon 18207 | -2/Quarantine | Identified Sigix Broadsword 18244 | -2/Quarantine | Spotted Fortress 18263 | -2/Quarantine | Discovered new exit (range 7) 18263 | -2/Quarantine | Discovered new exit (range 6) 18265 | -2/Quarantine | Identified exit to Protoforge 18265 | -2/Quarantine | Entered Protoforge 18342 | -2/Protoforge | Discovered exit to Access (range 23) 18365 | -2/Protoforge | Identified Dimensional Node Initializer 18365 | -2/Protoforge | Initialized slip node 18370 | -2/Protoforge | Superfortress began startup sequence 18371 | -2/Protoforge | Spotted Hotshot 18372 | -2/Protoforge | Spotted Hotshot 18392 | -2/Protoforge | Spotted Hotshot 18394 | -2/Protoforge | Spotted Hotshot 18394 | -2/Protoforge | Spotted Hotshot 18396 | -2/Protoforge | Spotted Hotshot 18398 | -2/Protoforge | Spotted Hotshot 18399 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 18400 | -2/Protoforge | Spotted Hotshot 18400 | -2/Protoforge | Spotted Hotshot 18417 | -2/Protoforge | Identified Terrabomb 18417 | -2/Protoforge | Used Terrabomb 18417 | -2/Protoforge | Additional patrols dispatched to research labs 18425 | -2/Protoforge | Crushed by falling debris 18432 | -2/Protoforge | Found Prototype Device 18434 | -2/Protoforge | Identified Crosscalibrator 18442 | -2/Protoforge | Spotted Immortal 18445 | -2/Protoforge | Spotted Decapitator 18445 | -2/Protoforge | Spotted Decapitator 18445 | -2/Protoforge | Spotted Decapitator 18445 | -2/Protoforge | Spotted Decapitator 18451 | -2/Protoforge | Destroyed Decapitator 18451 | -2/Protoforge | Destroyed Decapitator 18451 | -2/Protoforge | Destroyed Decapitator 18451 | -2/Protoforge | Destroyed Decapitator 18464 | -2/Protoforge | Destroyed Immortal 18486 | -2/Protoforge | Scanned by Researcher 18496 | -2/Protoforge | Found Prototype Hover Unit 18496 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 18498 | -2/Protoforge | Found Prototype Hover Unit 18498 | -2/Protoforge | Identified Cep. Gyrokinetic System 18507 | -2/Protoforge | Found Cep. Gyrokinetic System 18510 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18536 | -2/Protoforge | Destroyed Hotshot 18539 | -2/Protoforge | Destroyed Hotshot 18555 | -2/Protoforge | Destroyed Hotshot 18578 | -2/Protoforge | Destroyed Hotshot 18580 | -2/Protoforge | Destroyed Hotshot 18611 | -2/Protoforge | Destroyed Hotshot 18615 | -2/Protoforge | Spotted Hotshot 18621 | -2/Protoforge | Spotted Hotshot 18623 | -2/Protoforge | Spotted Hotshot 18623 | -2/Protoforge | Garrison activated, responded to threat 18623 | -2/Protoforge | Destroyed Hotshot 18623 | -2/Protoforge | Spotted Hotshot 18626 | -2/Protoforge | Destroyed Hotshot 18626 | -2/Protoforge | Destroyed Hotshot 18668 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18678 | -2/Protoforge | Allies destroyed Hotshot 18679 | -2/Protoforge | Destroyed Hotshot 18691 | -2/Protoforge | Destroyed Hotshot 18696 | -2/Protoforge | Destroyed Hotshot 18709 | -2/Protoforge | Found Cep. Antigrav Storage Unit 18714 | -2/Protoforge | Lost 3 allies 18718 | -2/Protoforge | Found Cep. Chromion Battery 18719 | -2/Protoforge | Found Cep. Chromion Battery 18722 | -2/Protoforge | Found Cep. NT7 Matterbank 18733 | -2/Protoforge | Build established: Sprinter 18805 | -2/Protoforge | Spotted Immortal 18805 | -2/Protoforge | Spotted Immortal 18805 | -2/Protoforge | Spotted Immortal 18868 | -2/Protoforge | Destroyed Immortal 18891 | -2/Protoforge | Destroyed Immortal 18900 | -2/Protoforge | Destroyed Immortal 18948 | -2/Protoforge | Found Prototype Launcher 18950 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 18951 | -2/Protoforge | Found Prototype Launcher 18952 | -2/Protoforge | Identified Cep. Smart ZDS (x2) 18980 | -2/Protoforge | Spotted Decapitator 18980 | -2/Protoforge | Spotted Decapitator 18981 | -2/Protoforge | Spotted Decapitator 18982 | -2/Protoforge | Destroyed Decapitator 18982 | -2/Protoforge | Spotted Decapitator 18983 | -2/Protoforge | System corruption reached 10% 18986 | -2/Protoforge | Destroyed Decapitator 18986 | -2/Protoforge | Destroyed Decapitator 18994 | -2/Protoforge | Spotted V570-p 18994 | -2/Protoforge | Spotted V915-t 18994 | -2/Protoforge | Spotted Decapitator 19010 | -2/Protoforge | Found Cep. Zero-point Core 19013 | -2/Protoforge | Found Cep. Zero-point Core 19015 | -2/Protoforge | First assault squad dispatched 19015 | -2/Protoforge | Found Cep. Zero-point Core 19040 | -2/Protoforge | Identified Transdimensional Reconstructor 19040 | -2/Protoforge | Forge Plexus network access discovered 19040 | -2/Protoforge | Warped through subspace to slip node 19079 | -2/Protoforge | Spotted Immortal 19082 | -2/Protoforge | Spotted Immortal 19082 | -2/Protoforge | Entered Access 19082 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19083 | -1/Access | Delivered the SGEMP Prototype to Zhirov 19083 | -1/Access | Zhirov transferred Access data 19084 | -1/Access | Loaded intel: 117 machine locations 19084 | -1/Access | Loaded intel: 65 trap records 19084 | -1/Access | Identified exit to Surface 19084 | -1/Access | Discovered exit to Surface (range 176) 19084 | -1/Access | Identified exit to Command 19084 | -1/Access | Discovered exit to Command (range 108) 19113 | -1/Access | Zion Experimental squad teleported in 19186 | -1/Access | Found Prototype Device 19186 | -1/Access | Identified Active Sensor Suite 19429 | -1/Access | Entered Command 19429 | -1/Command | Accompanied by 4 allies (incl. Zhirov, Perun, Svarog) 19457 | -1/Command | Phase Generator disabled 19510 | -1/Command | Build established: Scout 19547 | -1/Command | Retrieved Zion intel report: Emergency Access 19651 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 19675 | -1/Command | Found Quantum Capacitor 19768 | -1/Command | Lost 3 parts (3u) 19817 | -1/Command | Retrieved Zion intel report: Unaware Schematics 19885 | -1/Command | Discovered exit to Surface (range 21) 19929 | -1/Command | First assault squad dispatched 20033 | -1/Command | Disengaged cave seal 20033 | -1/Command | Zionites emerged from the dark tunnel 20077 | -1/Command | Disengaged cave seal 20077 | -1/Command | Zionites emerged from the dark tunnel 20169 | -1/Command | Spotted M Guard 20169 | -1/Command | Spotted M Guard 20182 | -1/Command | Spotted Combat Programmer 20197 | -1/Command | Spotted Combat Programmer 20203 | -1/Command | Combat Programmer assimilated allied Z-Experimental 20205 | -1/Command | Allies destroyed Combat Programmer 20211 | -1/Command | Destroyed Combat Programmer 20213 | -1/Command | Found Prototype Protection 20213 | -1/Command | Identified Zio. Shade Carapace 20245 | -1/Command | Destroyed M Guard 20257 | -1/Command | Destroyed M Guard 20257 | -1/Command | All MAIN.C guards destroyed 20278 | -1/Command | Found Prototype Energy Cannon 20278 | -1/Command | Identified Zio. Alpha Cannon 20297 | -1/Command | Lost 4 allies 20345 | -1/Command | High security lockdown imminent 20355 | -1/Command | Met MAIN.C 20359 | -1/Command | System corruption reached 10% 20362 | -1/Command | 0b10 Conduit disabled 20424 | -1/Command | Allies destroyed MAIN.C Shell 20425 | -1/Command | High security lockdown engaged 20426 | -1/Command | MAIN.C activated Command garrisons 20431 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 20462 | -1/Command | Lost 4 parts (1p1n1u1w) 20489 | -1/Command | Identified Subatomic Replicator 20489 | -1/Command | Discovered exit to Surface (range 39) 20489 | -1/Command | Discovered exit to Surface (range 96) 20489 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20514 | -1/Command | Build established: Mutant 20581 | -1/Command | Found Exp. System Purifier 20692 | -1/Command | Found Femtoactuators 20708 | -1/Command | Found Vortex Chain Reactor 20710 | -1/Command | Found Centrium Heavy Armor Plating 20713 | -1/Command | Found Zero-point Reactor 20785 | -1/Command | Found Quantum Capacitor 21031 | *** | Escaped! Last Messages --------------- 20834_ Sneak attack on H-88 Terminator. 20834_ H-88 Terminator destroyed. 20837_ Acquired 92 matter. 20838_ Sneak attack on H-88 Terminator. 20838_ Destroyed Adv. Phase Shifter. 20841_ Sneak attack on H-88 Terminator. 20844_ Destroyed Hvy. Machine Gun. 20847_ Sneak attack on H-88 Terminator. 20847_ Destroyed KE Penetrator. 20847_ Destroyed Lgt. Quantum Reactor. 20850_ Sneak attack on H-88 Terminator. 20850_ H-88 Terminator destroyed. 20853_ Acquired 46 matter. 20888_ Attempting to rewire C-57 Dissector. 20888_ C-57 Dissector is broken beyond repair. 20955_ Adv. Corruption Screen tumbles out of recycling unit. 20958_ Lgt. Ion Engine tumbles out of recycling unit. 20961_ Wheel tumbles out of recycling unit. 20990_ The Access Shell folds into the floor. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ######### % # ####??##?##?#????????? | | ####"#### #"##+#######?#?#?#????##??#?????? | | ^ ^ #?##|= % #???#?#?##?#????#?????????? | | ####!% #??##??#######????????????? | | #??#%[ "" #?#####??##?????#?????????? | | ^ ^ ####*= """ ###???##?##?#?????????????? | | + " %"""" ###??#####????#???????????? | | #### "" ###?##??##???#????????????? | | ########### ####?###??#?#?????????????? | | + #???##?##?##??#???????????? | | ########### #?????#?????#???#?????????? | | #?##?##?#?# #?#????#??????????????????? | | #########?# #??##?##???#?#????????????? | | ### #?##??#????##????#????????? | | ######+###########???##????#?????????????? | | #????# #?#????##???#??#???#?#????????????? | | ##?#?# ##??#????######???#???????????????? | | #?#??# ##????##?###?#?#??????????????????? | | #???## ####################??????????????? | | = ######+###################???????????????? | | # ### ##?#?????????????? | | + ### ##?????#?????????? | | ######### ### ^ ^ ^^^ ##??#????????????? | | #### # = "## ^ ^ ##???????????????? | | # ### ^ ##??#????????????? | | " + ### ^ @" ^ ##???????????????? | | #### # ### ^ "" ^ ##?#?????????????? | | ##### ## ### ^ ##?#?????????????? | | !!! # ## [ ### ^ ^ ##?#?????????????? | | ^^ + ####"###"#### ^^^^ ^^^ ###??????????????? | | ! # #?# #?##BB Z BB##???????????????? | | # ### #?##BB ZZ BB##?#?????????????? | | ^^ # ### #######^^^ ^^#####???????????????? | | # ### = #?####E ^ ^^ E####???????????????? | | ##### #?# ! #???###^^ ^^ ###?????????????????? | | ##### #?# = #?#?##E^^^^^^E##?????????????????? | | #?# ###?###^ ^^^###?????????????????? | | ! #?# * ##??##K ^ ^^K##??#??????????????? | | #?# #######^^^ ^###?????????????????? | | ### #?#?##7^^^ ^ 7##?????????????????? | | ### #???###^^ ^^####????????????????? | | # ! ##?####^ ^^###?????????????????? | | + #???####++++####?????????????????? | | # ##????## #????????????????????? | | ##+############ #########????????????? | | = + ###??????????? | | # ""#??????????? | | # ""#??????????? | | # ""#??????????? | | # T#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Energy Generation 89 Energy Capacity 990 Matter Stores 1050 Matter Capacity 1050 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 14 Power Amplification 40 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Wave Gun | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Plasma Rifle | -6/Factory | Z-intel Hyb. Deuterium Engine | -6/Factory | Z-intel Actuator Array | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Med. Battery | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel System Guard | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Adv. Terrain Scan Processor | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Imp. Trap Extractor | -6/Factory | Z-intel Stasis Canceller | -6/Factory | Z-intel Weapon Shielding | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Hcp. Storage Unit | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Nuclear Core | -6/Factory | Z-intel Shock Rifle | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Field Laser | -6/Factory | Z-intel Weight Redist. System | -6/Factory | Z-intel Arm. Treads | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Imp. Spread Laser | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Greatsword | -3/Testing | Z-intel Com. Tesla Bomb Launcher | -3/Testing | Z-intel Exp. Target Analyzer | -3/Testing | Z-intel Imp. Matter Compressor | -3/Testing | Z-intel Gravity Flail | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Vibroblade | -3/Testing | Z-intel Adv. Variable Charge Gun | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Adv. Terrain Scanner | -3/Testing | Z-intel Kinecellerator | -3/Testing | Z-intel Imp. Thunder Leg | -3/Testing | Z-intel Reaction Control System | -3/Testing | Z-intel Adv. Medium Treads | -3/Testing | Z-intel EM Shield | -3/Testing | Z-intel Imp. Plasma Cutter | -3/Testing | Z-intel Adv. Cryofiber Web | -3/Testing | Z-intel Imp. Dynamic Insulation System | -3/Testing | Z-intel Imp. Signal Interpreter | -3/Testing | Z-intel Hvy. Shock Bomb Launcher | -3/Testing | Z-intel Nova Cannon | -3/Testing | Z-intel Imp. Medium Armor Plating | -3/Testing | Z-intel Kinetic Spear | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Hvy. Proton Cannon | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Adv. Thermal Defense Suite | -3/Testing | Z-intel Hds. Centrium Wheel | -3/Testing | Z-intel Imp. KE Penetrator | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Lgt. Antimatter Cannon | -3/Testing | Z-intel Hellfire Missile Launcher | -3/Testing | Z-intel Cld. Proton Cannon | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Enh. Multireflex Exoskeleton | -2/Protoforge | Archive Helical Railgun | -2/Protoforge | Archive Adv. Dynamic Insulation System | -2/Protoforge | Archive Hds. Centrium Heavy Treads | -2/Protoforge | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-73 Enforcer | -2/Protoforge | Archive G-67 Veteran | -2/Protoforge | Archive W-44 Eye | -2/Protoforge | Archive E-15 Imp | -2/Protoforge | Archive S-43 Plague | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel X-87 Electro | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Enh. Optical Array | x2 | -6/Factory | Authchip Imp. Target Analyzer | x2 | -6/Factory | Authchip Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Seismic Detector | 5% | -10/Materials Cld. Airjet | 15% | -7/Factory Cld. Airjet | 47% | -7/Factory Enh. Nova Cannon | 16% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Datajack | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked Cmb. Antigrav System | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Dimensional Node Initializer Terrabomb Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Anti-science Crusade Betrayal Most Foul Bumper Bots DATA ERROR: Steam Global Achievement% DIY Cooler Deadly Precision Ew, Corruption Express Service Fancy Inventory For Emergencies Only Freedom! Hydra I Have A Map? I Laugh At Your Crits Insider Info Inventory(Loot) Item+ Look Less Dangerous Next Time Mistaken Identity Myspace Network Effect Official Business On My Own Terms Organ Harvest Overwhelming Plot Armor Protector Seal Team Z Some Acronyms Are Better Than Others Sorry Old Pal Spot Them First Sprinter Super-what Now? There's More Where That Came From Thread The Needle Around The Corner Throw Away The Key Challenges ------------ None Game ------ Seed MultitargetingKineticCleaver Manual? 0 Play Time 05:39:34 Cumulative 774.0 hours Start 2025.09.02 @ 22:36:33 End 2025.09.03 @ 12:23:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 250 Adventurer 2 Explorer 0 Win Type 0 Total 47 Types 16/7/12/1/1/0/8/1/0/1 Lore% 95 Gallery% 93 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91b57a97-15ae-4c4a-bac0-523d0af95a8f