Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.13 @ 15:47:47 Player: leiavoia Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (224) 1120 Value Destroyed (11185) 11185 Prototype IDs (41) 820 Alien Tech Used (7) 1400 Bonus (8705) 8705 TOTAL SCORE: 31730 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2508 Follower Combat Kills 228 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -331 Cogmind --------- Core Integrity 0/1600 Matter 82/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Terrabomb Enhanced Force Lance Portable AFG (64) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Zero-point Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Experimental Cooling System Medium Storage Unit Medium Storage Unit Large Storage Unit Experimental Energy Well Improved Matter Compressor Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Target Analyzer Sensor Drone Bay > --- WEAPON ----------- Cooled Plasma Rifle Compact HERF Cannon Enhanced Nova Cannon Omega Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Heavy Treads Advanced Cryofiber Web Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Potential Cannon Improved Potential Cannon Micro-nuke Launcher Fusion Bomb Launcher Makeshift Hammer Portable AFG SGEMP Prototype [Rating: 183] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Advanced Myomer Leg Treads Biometal Heavy Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . . . . . . . 2 Utility 10 | . . . 1 . 2 1 1 1 . . . . 2 . . 1 . 1 . . Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . Parts Attached 281 | 6 3 11 14 2 12 21 24 1 7 12 7 15 6 8 2 5 37 14 28 46 Power 19 | 1 . 1 2 . . 2 . . . 1 . . . . . 1 1 . 5 5 Engine 8 | 1 . 1 2 . . 2 . . . 1 . . . . . 1 . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 1 1 Reactor 9 | . . . . . . . . . . . . . . . . . 1 . 4 4 Propulsion 51 | 2 . 5 3 . . 5 4 . . 1 4 . . 3 . . 8 2 3 11 Treads 14 | . . . 1 . . 1 1 . . . . . . . . . . 2 3 6 Leg 21 | . . 2 . . . 2 1 . . . 4 . . 3 . . 6 . . 3 Wheel 16 | 2 . 3 2 . . 2 2 . . 1 . . . . . . 2 . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 3 . 3 . 4 8 9 . 3 3 3 2 2 . 1 2 8 6 11 14 Device 40 | . . . 1 . 2 4 6 . 1 3 1 1 1 . 1 2 5 5 2 5 Storage 15 | 1 3 . . . 1 1 1 . . . 1 . . . . . 2 . 2 3 Processor 6 | . . . . . . . . . 1 . . . 1 . . . 1 . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . 2 . 1 3 2 . 1 . 1 1 . . . . . 1 7 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 128 | 2 . 5 6 2 8 6 11 1 4 7 . 13 4 5 1 2 20 6 9 16 Energy Gun 19 | . . . 4 2 2 . 1 . . 1 . 1 1 1 . . 2 1 . 3 Energy Cannon 24 | . . . . . . 1 1 . . . . 3 . . 1 1 5 3 3 6 Ballistic Gun 29 | 2 . 5 1 . 1 3 4 1 . 2 . . . 2 . . 5 . 1 2 Ballistic Cannon 6 | . . . . . . . 1 . . . . 2 1 . . . 1 1 . . Launcher 20 | . . . 1 . 2 . 1 . 1 2 . 4 . 1 . . 3 . 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 26 | . . . . . 3 2 3 . 2 1 . 3 2 1 . 1 4 1 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . 3 3 1 . . . 2 . . . . 1 13 . 8 1 Parts Lost 75 | . . 1 1 . . 1 3 . 1 3 . 2 1 2 . 1 2 5 11 41 Power 5 | . . . . . . . . . . 1 . . . . . . . 1 . 3 Propulsion 16 | . . 1 1 . . 1 . . . . . . . . . . . . . 13 Utility 25 | . . . . . . . 1 . 1 1 . . . . . . 2 3 4 13 Weapon 29 | . . . . . . . 2 . . 1 . 2 1 2 . 1 . 1 7 12 Highest Loss Streak 14 | . . 1 1 . . 1 1 . 1 1 . 1 1 1 . 1 1 5 4 14 Average Slot Usage (%) 89 | . 100 98 99 100 100 99 89 79 86 87 91 99 100 98 100 99 96 82 76 52 Engine 5 | . 14 14 11 11 9 7 6 5 5 4 5 5 5 5 5 9 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 3 7 3 Treads 1 | . . . 3 . . 3 1 . . . . . . . . . . 6 8 7 Leg 7 | . . 9 . . . 3 3 . . . 7 23 21 21 21 19 17 3 . 2 Wheel 7 | . 28 17 18 22 18 15 12 11 11 11 6 . . . . . . . . 1 Device 11 | . . . 6 . 12 11 17 17 9 21 19 11 15 15 15 18 16 10 6 1 Storage 19 | . 28 28 22 22 23 23 20 17 17 17 19 23 21 21 21 19 21 20 17 11 Processor 5 | . . . . . . . . . 4 5 5 5 10 10 10 9 13 11 4 7 Protection 5 | . . . 4 11 9 10 7 5 10 . . 4 5 5 5 4 . 3 14 2 Energy Gun 4 | . . . 11 22 16 7 3 5 2 4 5 5 1 3 5 4 2 1 3 1 Energy Cannon 2 | . . . . . . 1 3 . . . . 7 10 1 2 1 3 7 4 5 Ballistic Gun 8 | . 28 28 20 11 6 11 7 14 17 9 11 . . 8 10 9 4 . 2 1 Ballistic Cannon 1 | . . . . . . . . . . . . 3 4 3 . . 1 4 1 . Impact Weapon 2 | . . . . . 3 2 3 . 2 4 5 1 4 2 2 2 1 2 1 2 Naked Turns 84 | . . . . . . . . . . . . . . . . . . . . 84 Heaviest Build 165 | 11 23 23 38 36 51 68 71 67 78 80 77 84 98 98 80 89 122 143 165 155 Greatest Support 220 | 32 32 32 26 20 20 22 70 56 56 56 118 118 118 118 115 115 115 145 150 220 Greatest Overweight (x) 36 | 1 . 2 3 1 2 3 3 1 1 1 2 . . . . . 36 1 1 5 Average Overweight (x) . | . . . . 1 1 2 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 24 | 6 12 12 12 12 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 24 Average Capacity 16 | 5 9 12 12 12 14 16 16 18 18 18 18 18 18 18 18 18 18 18 18 14 Most Carried 18 | 6 9 12 12 12 16 16 16 16 18 18 18 18 16 18 18 18 18 18 18 18 Average Carried 15 | 3 7 11 11 11 13 15 15 16 17 17 17 17 15 17 18 16 17 17 16 7 Final Capacity 18 | 6 12 12 12 12 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 6 9 12 12 12 16 16 16 16 18 18 18 17 16 18 18 18 18 16 17 3 Class Distribution -------------------- 21% | Scavenger-Skirmisher 18% | Mutant 17% | Tank 11% | Scavenger-Mutant 10% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Derelict-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Matter Collected 5940 | 268 . 231 227 55 123 404 573 . 391 393 242 446 77 222 20 . 623 224 650 771 Remotely 843 | . . . . . 123 242 295 . 183 . . . . . . . . . . . Salvage Created 9435 | 50 . 323 453 . 98 875 575 . 682 808 242 559 . 419 . . 1085 195 1405 1666 Parts 407 | 3 . 24 34 . 9 46 23 . 13 29 6 21 . 20 . . 66 7 55 51 Haulers Intercepted 8 | . . . 2 . 1 2 1 . . . . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 12 21 . 11 . 6 . . . . . . Prevented 34 | . . . . . . . . . . 7 6 8 . 13 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 179 | . . 17 11 . 4 13 9 . 10 18 . 12 . 6 . . 15 3 21 40 Guns 75 | . . 17 8 . 1 10 7 . 5 12 . 3 . 4 . . 5 . 2 1 Cannons 32 | . . . . . . . 2 . . . . 4 . 2 . . 6 3 8 7 AOE 70 | . . . 3 . 3 3 . . 5 6 . 5 . . . . 4 . 11 30 Classes Destroyed 22 | 1 . 3 3 . . 1 2 . 2 . . . . . . . 4 2 2 2 Worker 7 | . . . . . . . . . . . . . . . . . . . 2 5 Builder 8 | . . . . . . . . . . . . . . . . . 1 . . 7 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler 8 | . . . 2 . 1 2 1 . . . . . . . . . . . . 2 Recycler 7 | 1 . . . . . . 1 . . . . . . . . . 1 . 2 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . Watcher 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 49 | . . 7 4 . 3 . 4 . 4 11 . 6 . . . . . . 2 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 54 | . . 4 4 . 1 8 1 . 1 7 . 1 . 4 . . 3 . 1 19 Brawler 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . 1 . . . . . . . . . . 3 Researcher 9 | . . . . . . . . . . . . . . . . . 4 . 5 . Sentry 18 | . . . 3 . . 5 1 . 1 . . 1 . . . . . 2 3 2 Hunter 23 | . . . . . . . . . 2 . . 2 . 2 . . 4 . 9 4 Programmer 14 | . . . . . . . 2 . 1 . . 2 . . . . 4 . 5 . Q-Series 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Striker 2 | . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Protovariant P 1 | . . . . . . . . . . . . . . . . . 1 . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 24 | 1 . 4 5 . 3 6 6 . 8 7 . 5 . 3 . . 7 1 8 24 Combat Bots Only 13 | . . 4 4 . 3 6 5 . 8 7 . 5 . 3 . . 6 1 6 13 Max Kills in Single Turn 22 | 1 . 2 4 . 3 3 2 . 2 3 . 2 . 1 . . 4 1 3 22 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . . Exploded 13 | . . . 3 . 2 2 . . 2 3 . 2 . . . . 2 . 2 13 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . 3 Zhirov (-1/Access) Perun (-1/Access) Svarog (-1/Access) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Damage Taken 21545 | . 18 506 418 . 45 639 1028 . 695 756 . 493 231 544 . 154 1500 1287 4185 9046 Core 2659 | . . 173 38 . . 62 103 . 25 127 . 25 38 62 . 23 113 93 171 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 30 . 90 100 91 87 . . . . 82 . . 91 . 89 . 73 . Volleys Fired 377 | 4 . 48 27 . 3 31 34 . 19 37 . 23 1 15 . 1 40 12 46 36 Largest 4 | 2 . 2 3 . 3 3 3 . 4 4 . 4 4 4 . 3 4 3 4 4 Hottest 335 | 40 . 40 99 . 140 143 118 . 144 144 . 287 287 255 . 124 264 314 335 299 Shots Fired 994 | 8 . 96 71 . 8 86 101 . 63 101 . 69 4 43 . 3 133 31 106 71 Gun 678 | 8 . 96 69 . 5 83 90 . 51 92 . 25 1 25 . 3 70 2 41 17 Cannon 255 | . . . . . . 3 11 . . . . 35 3 16 . . 54 29 55 49 Launcher 61 | . . . 2 . 3 . . . 12 9 . 9 . 2 . . 9 . 10 5 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 557 | 8 . 96 47 . . 59 89 . 48 67 . 21 1 32 . 2 54 11 11 11 Thermal 218 | . . . 7 . 3 3 12 . 3 25 . 18 . 4 . 1 40 7 70 25 Explosive 44 | . . . 2 . 3 . . . 12 . . 4 . . . . 9 . 10 4 Electromagnetic 175 | . . . 15 . 2 24 . . . 9 . 26 3 7 . . 30 13 15 31 Robot Hit Streak 39 | 3 . 12 17 . 11 20 12 . 19 17 . 19 1 26 . 29 39 19 33 16 Robot Miss Streak 3 | 1 . 3 3 . . 2 3 . 3 3 . 1 1 1 . . 3 1 2 3 Penetration Max 1 | . . . . . . 1 1 . 1 . . . . 1 . . 1 . . 1 Secondary Targets 8 | . . 2 1 . . 3 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 730 | 6 . 67 55 . 7 67 71 . 51 68 4 43 2 33 . 3 101 27 70 55 Core Hits 448 | 2 . 36 25 . 8 34 25 . 32 37 . 29 . 18 . 1 58 7 57 79 Critical Hits 68 | . . . . . . 2 1 . 1 1 . . . 1 . . 39 4 11 8 Critical Kills 24 | . . . . . . 2 1 . 1 . . . . 1 . . 8 2 4 5 Critical Parts Destroyed 36 | . . . . . . . . . . 1 . . . . . . 24 2 7 2 Melee Attacks 154 | . . . . . 4 5 12 . 23 21 4 6 4 10 . 5 34 15 2 9 Impact 151 | . . . . . 4 5 12 . 22 21 4 6 4 10 . 5 34 15 2 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51895 | 48 . 541 818 . 289 1458 1364 . 2063 1628 339 1596 20 1037 . 96 4095 1290 8239 26974 Guns 8331 | 48 . 541 620 . 85 1179 1213 . 581 1134 . 394 . 478 . 70 929 57 638 364 Cannons 10741 | . . . . . . 41 142 . . . . 622 20 388 . . 1807 986 3515 3220 Explosions 31257 | . . . 198 . 204 238 . . 884 494 . 580 . 171 . . 1359 115 3811 23203 Melee 1427 | . . . . . . . . . 598 . 339 . . . . . . 132 187 171 Ramming 139 | . . . . . . . 9 . . . . . . . . 26 . . 88 16 Kinetic 7033 | 48 . 541 320 . . 697 1158 . 528 794 . 340 20 664 . 50 1132 434 48 259 Thermal 34113 | . . . 147 . 51 279 197 . 53 432 . 412 . 65 . 20 1167 340 6841 24109 Explosive 5204 | . . . 153 . 204 . . . 884 . . 296 . . . . 1359 . 713 1595 Electromagnetic 3979 | . . . 198 . 34 482 . . . 402 . 548 . 308 . . 437 384 362 824 Impact 1392 | . . . . . . . . . 598 . 339 . . . . . . 132 187 136 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . . 35 Highest Corruption 10 | . . . 3 3 . . 1 . . . . 1 . . . . 6 7 10 4 Average Corruption 3 | . . . 3 3 . . 1 . . . . 1 . . . . 2 5 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . 7 11 . . 1 . . . . 2 . . . . 21 1 38 9 Message Errors 13 | . . . . 2 . . . . . . . . . . . . 3 . 5 3 Matter Fused 19 | . . . 2 3 . . . . . . . . . . . . 3 . 9 2 Heat Flow Errors 8 | . . . . 1 . . . . . . . . . . . . 1 . 5 1 Energy Discharges 15 | . . . 2 4 . . . . . . . 1 . . . . 4 . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . 1 1 . . . . . . . 1 . . . . 2 1 4 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . Targeting Errors 14 | . . . 1 . . . 1 . . . . . . . . . 6 . 6 . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 4405 | . . . . . 10 . . . 402 . 260 . . 2 . . 170 110 747 2704 Projectiles 651 | . . . . . . . . . . . . . . 2 . . 45 . 497 107 Explosions 2872 | . . . . . 10 . . . 47 . . . . . . . 125 . 185 2505 Melee 882 | . . . . . . . . . 355 . 260 . . . . . . 110 65 92 Knockbacks 21 | . . . . . . . 1 . 3 . . 4 . 2 . . 4 3 2 2 Impact 8 | . . . . . . . . . 3 . . . . . . . . 1 2 2 Kinetic 13 | . . . . . . . 1 . . . . 4 . 2 . . 4 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2403 | . . . 28 . . . 4 . 45 . . 15 . . . . 46 66 464 1735 Shots 33 | . . . 1 . . . . . 2 . . 1 . . . . 2 1 10 16 Rammed 8 | . . . . . . . 1 . . . . . . . . . . . 5 2 Targets Rammed 10 | . . . . . . . 1 . . . . . . . . 2 . . 5 2 Kicked 2 | . . . . . . . . . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 669 | . . 21 222 101 75 198 82 . 269 84 . 81 72 42 . . 174 438 184 669 Average Temperature 92 | . . 12 80 57 33 67 26 . 100 13 . 21 36 15 . . 72 132 60 159 Received Heat Transfer 2572 | . 12 256 165 . 18 267 168 . 90 186 . 18 . 102 . 36 120 126 54 954 Effects 13 | . . . . . . . . . 2 . . . . . . . . . . 11 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 4 Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 24 | . . . 2 . . 2 . . . . . 1 . . . . 2 1 3 13 Impact Corruptions 32 | . . . . . . . . . 12 . 10 . . . . . . 4 3 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . . 1 . . . . . . 2 . 6 2 Heat Transferred 13653 | . . . 309 . 111 324 370 . 111 840 . 581 . 148 . 37 1092 378 5550 3802 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . 2 . . . 1 . 1 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Peak Influence 2570 | 5 18 315 476 90 112 333 298 125 . . . . 24 . . 15 346 515 1206 2570 Initial 617 | . 2 5 42 90 . 43 133 125 . . . . 24 . . . 7 169 149 617 Average 340 | 1 5 119 178 55 58 208 143 125 . . . . 11 . . 6 180 274 547 1335 Maximum Alert Level 5 | . . 1 2 . . 1 1 . . . . . . . . . 1 2 4 5 Low Security (%) 57 | 100 100 88 60 100 100 48 81 100 . . . . 100 . . 100 60 51 17 . Level 1 20 | . . 11 35 . . 51 18 . . . . . . . . . 39 26 24 . Level 2 8 | . . . 4 . . . . . . . . . . . . . . 21 26 23 Level 3 6 | . . . . . . . . . . . . . . . . . . . 20 29 Level 4 2 | . . . . . . . . . . . . . . . . . . . 9 13 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 13 High Security 2 | . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 2 . 1 5 2 . . . . . . . . 1 8 2 8 12 Investigation 4 | . . . . . . . . . . . . . . . . . 3 1 . . Extermination 7 | . . . . . . . 1 . . . . . . . . 1 1 1 2 1 Reinforcement 18 | . . . 2 . 1 2 . . . . . . . . . . 4 . 5 4 Assault 6 | . . . . . . . . . . . . . . . . . . . 1 5 Garrison 6 | . . . . . . 3 1 . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Distress Signals 9 | . 1 1 2 . . 1 1 . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 5 21 24 . 9 18 20 . 18 24 . 11 3 10 . 1 23 7 36 72 Peak Tracking Total 22 | . 5 3 7 . 5 10 5 . 7 4 . 5 3 4 . 2 7 2 8 22 Tactical Retreats 25 | . . 2 1 . . 1 4 . 1 4 . 3 . 1 . . . . 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 4 | . . . . . . . 1 . . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 36 | . . . 1 . . 2 . . . 1 . 1 . . . . 11 1 16 3 Max in Single Turn 3 | . . . 1 . . 2 . . . 1 . 1 . . . . 2 1 3 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 35 | . 3 . 3 1 . 3 2 . 1 2 9 2 . . . 1 4 . 4 . Terminals 17 | . 3 . 3 . . 2 1 . . 1 . 1 . . . . 3 . 3 . Fabricators 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 91 | . 8 . 7 1 . 6 2 . 1 2 48 3 . . . 1 7 . 5 . Successful 71 | . 5 . 5 1 . 2 1 . 1 2 48 3 . . . . . . 3 . Failed 20 | . 3 . 2 . . 4 1 . . . . . . . . 1 7 . 2 . Catastrophic 2 | . . . . . . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 3 . . . . . . . . . . . . . . . 2 . Terminals 30 | . 8 . 7 . . 2 1 . . 1 . 2 . . . . 5 . 4 . Fabricators 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Garrison Access 4 | . . . . . . 4 . . . . . . . . . . . . . . Terminal Hacks 68 | . 5 . 4 1 . 1 . . 1 2 48 3 . . . . . . 3 . Record 43 | . . . 1 . . . . . . 1 36 3 . . . . . . 2 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . Used 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . Hacking Detections 14 | . 1 . 2 . . 2 . . . . . 1 . . . 1 4 . 3 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . 3 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . Matter 256 | . . . . . . . 256 . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total Allies 24 | . . . . 1 . . . . . . . . . . . . . . . 23 Largest Group 13 | . . . . 1 . . . . . . . . . . . . . . . 13 Highest-Rated Group 184 | . . . . 31 . . . . . . . . . . . . . . . 184 Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . . 15 Total Orders 19 | . . . . . . 4 2 . . 2 . 1 1 4 1 . . 4 . . EXPLORE 19 | . . . . . . 4 2 . . 2 . 1 1 4 1 . . 4 . . Ally Attacks 90 | . . . . . . . . . . . . . . . . . . . . 90 Total Damage 1687 | . . . . . . . . . . . . . . . . . . . . 1687 Kills 7 | . . . . . . . . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Robot Analysis Total 5 | . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . 2 2 . 3 . 1 . . . . . . Drone Launches 56 | . . . . . . 7 14 . . 9 . 3 4 6 . . . 13 . . Drone Recoveries 36 | . . . . . . 2 13 . . 8 . 3 2 4 1 . . 3 . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . 1 . . 7 21 12 . . Items 41 | . . . . . . . . . . . . . 1 . . 7 21 12 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Turns Passed 12139 | 89 122 660 422 648 154 749 700 37 1153 1244 388 1106 99 601 156 297 1069 489 1087 869 Spaces Moved 8240 | 66 116 453 258 706 113 578 424 33 925 889 302 794 62 422 107 191 532 216 524 529 Core 160 | 4 . . . . . . . . . . . . . . . . 1 . . 155 Treads 983 | . . . 35 . . . 40 . . . . . . . . . . 166 524 218 Legs 2300 | . . . . . . . . . . . 107 794 62 422 107 191 531 50 . 36 Wheels 4797 | 62 116 453 223 706 113 578 384 33 925 889 195 . . . . . . . . 120 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 90 100 100 110 110 110 110 117 117 117 120 120 117 117 145 50 Average Speed 114 | 97 100 104 109 90 95 103 109 110 110 110 116 117 117 119 120 120 130 143 159 117 Slowest Speed 1850 | 100 100 110 180 90 100 115 145 110 110 110 180 117 117 120 120 120 1850 147 165 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 26 64 32 98 20 30 27 2 87 98 62 90 5 97 33 7 64 12 49 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 4 . . . . 2 5 . 5 . 1 1 . . . . . Spaces Dug 113 | . . . . . 4 5 12 . 15 14 . 6 4 5 . 5 25 13 . 5 Terrain Destroyed 1570 | . . . 15 . 13 42 14 . 71 32 . 47 4 7 . 5 185 29 328 778 Melee 113 | . . . . . 4 5 12 . 15 14 . 6 4 5 . 5 25 13 . 5 Projectile 40 | . . . . . . 3 2 . 3 8 . 6 . 2 . . 5 2 7 2 AOE 1417 | . . . 15 . 9 34 . . 53 10 . 35 . . . . 155 14 321 771 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total 10001 | 81 121 566 353 720 146 672 594 33 1005 1071 336 911 80 475 133 250 784 355 645 670 Wait 676 | . . 39 29 4 . 15 86 . 28 103 10 53 6 16 25 44 101 87 7 23 Move 8221 | 65 115 452 257 705 112 577 423 32 924 888 301 793 61 421 106 191 531 215 523 529 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 6 2 5 10 4 9 7 2 . 2 5 5 1 2 3 . 2 9 1 8 14 Fast Attach 112 | 6 1 1 3 . 2 3 7 1 3 2 5 1 . 1 . 1 16 6 17 36 Attach 52 | . . 1 3 . 2 2 3 . . 2 . 1 3 2 . 2 6 5 11 9 Detach 15 | . . . 1 . 1 . 1 . 1 . . . . . . . 3 2 4 2 Swap 122 | . 2 9 8 2 8 16 15 . 4 8 2 13 3 5 2 2 15 3 4 1 Drop 142 | . 1 11 15 5 5 16 10 . 1 4 9 2 . 2 . 1 29 9 15 7 Fire 377 | 4 . 48 27 . 3 31 34 . 19 37 . 23 1 15 . 1 40 12 46 36 Melee 154 | . . . . . 4 5 12 . 23 21 4 6 4 10 . 5 34 15 2 9 Ram 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . 5 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . 3 2 Rewire 19 | . . . . . . . . . . 1 . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 15) 166 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Entered Mines 262 | -10/Mines | Assembled infested the area 262 | -10/Mines | Learned Materials non-interactive machine intel 314 | -10/Mines | Build established: Mutant 362 | -10/Mines | Learned Materials stockpile data 490 | -10/Mines | Core integrity fell below 50% 764 | -10/Mines | Discovered new exit (range 7) 872 | -10/Mines | Entered Materials 872 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 874 | -9/Materials | Loaded intel: 56 non-interactive machine locations 1287 | -9/Materials | Discovered new exit (range 8) 1294 | -9/Materials | Entered Mines 1297 | -9/Mines | Received a Mining Laser from a helpful Derelict 1507 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1522 | -9/Mines | Discovered new exit (range 9) 1586 | -9/Mines | Build established: Tank 1690 | -9/Mines | Found the Drone Emporium 1697 | -9/Mines | Found Prototype Device 1737 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1765 | -9/Mines | Discovered new exit (range 8) 1942 | -9/Mines | Entered Materials 1942 | -8/Materials | Evolved 2 slots: Utility x2 1943 | -8/Materials | Identified exit to Factory 2096 | -8/Materials | Entered Factory 2096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -7/Factory | Garrison activated, responded to threat 2458 | -7/Factory | Identified Sensor Drone Bay 2772 | -7/Factory | Discovered new exit (range 8) 2845 | -7/Factory | Entered another Factory area 2845 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2917 | -6/Factory | Discovered new exit (range 56) 2937 | -6/Factory | Identified exit to Lower Caves 3084 | -6/Factory | Fabricated Adv. Heavy Treads (x2) 3111 | -6/Factory | Spotted B-75 Beast 3182 | -6/Factory | Build established: Mutant 3308 | -6/Factory | Discovered new exit (range 81) 3520 | -6/Factory | Garrison activated, responded to threat 3545 | -6/Factory | Entered another Factory area 3545 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3545 | -5/Factory | Discovered new exit (range 11) 3582 | -5/Factory | Entered Upper Caves 3584 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3599 | -5/Upper Caves | Learned Factory security intel 3729 | -5/Upper Caves | Build established: Tank 3845 | -5/Upper Caves | Identified exit to Upper Caves 4251 | -5/Upper Caves | Destroyed 8 combat bots 4531 | -5/Upper Caves | Build established: Mutant 4735 | -5/Upper Caves | Entered another Upper Caves area 4755 | -5/Upper Caves | Learned location of Armory (-4) 4802 | -5/Upper Caves | Learned Armory garrison access intel 4856 | -5/Upper Caves | Destroyed 7 combat bots 5012 | -5/Upper Caves | Discovered new exit (range 12) 5025 | -5/Upper Caves | Identified exit to Factory 5089 | -5/Upper Caves | Encountered a Warlord checkpoint 5268 | -5/Upper Caves | Build established: Derelict-Mutant 5379 | -5/Upper Caves | Spotted B-75 Beast 5842 | -5/Upper Caves | Build established: Derelict-Skirmisher 5900 | -5/Upper Caves | Discovered new exit (range 12) 5911 | -5/Upper Caves | Identified exit to Zhirov 5979 | -5/Upper Caves | Entered Zhirov 5979 | -5/Zhirov | Discovered new exit (range 3) 5983 | -5/Zhirov | Identified exit to Proximity Caves 6000 | -5/Zhirov | Met Zhirov 6081 | -5/Zhirov | Learned location of Quarantine (-2) 6081 | -5/Zhirov | Learned location of Testing (-3) 6081 | -5/Zhirov | Learned location of Command (-1) 6116 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6146 | -5/Zhirov | Found Alien Artifact 6162 | -5/Zhirov | Found Alien Artifact 6367 | -5/Zhirov | Entered Proximity Caves 6412 | -4/Proximity Caves | Found Alien Artifact 6691 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 6816 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7144 | -4/Proximity Caves | Learned Research emergency access door positions 7473 | -4/Proximity Caves | Entered Factory 7473 | -4/Factory | Evolved 2 slots: Utility x2 7499 | -4/Factory | Discovered new exit (range 29) 7499 | -4/Factory | Identified exit to Upper Caves 7572 | -4/Factory | Entered Upper Caves 7575 | -4/Upper Caves | Encountered a Warlord checkpoint 7683 | -4/Upper Caves | Learned Research garrison access intel 7870 | -4/Upper Caves | Discovered new exit (range 74) 8172 | -4/Upper Caves | Identified exit to Upper Caves 8173 | -4/Upper Caves | Entered another Upper Caves area 8173 | -4/Upper Caves | Accompanied by 2 allies 8174 | -4/Upper Caves | Identified exit to Warlord 8204 | -4/Upper Caves | Discovered new exit (range 41) 8317 | -4/Upper Caves | Identified exit to Research 8329 | -4/Upper Caves | Entered Research 8329 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8330 | -3/Research | Identified exit to Testing 8332 | -3/Research | Loaded intel: 4 garrison access locations 8517 | -3/Research | Found Fusion Bomb Launcher 8626 | -3/Research | Entered Testing 8691 | -3/Testing | Found Portable AFG 8715 | -3/Testing | Scanned by Researcher 8740 | -3/Testing | Found Prototype Ballistic Gun 8740 | -3/Testing | Identified Hyp. Multirail 8814 | -3/Testing | Spotted PP-NBQ8U6C9WU 8825 | -3/Testing | Destroyed PP-NBQ8U6C9WU 8834 | -3/Testing | Found Prototype Processor 8834 | -3/Testing | Identified Exp. Target Analyzer 8838 | -3/Testing | Found Prototype Reactor 8838 | -3/Testing | Identified Zero-point Reactor 8865 | -3/Testing | Found Prototype Energy Cannon 8957 | -3/Testing | Found Prototype Energy Cannon 8960 | -3/Testing | Found Prototype Energy Cannon 8972 | -3/Testing | Identified Imp. Potential Cannon 8974 | -3/Testing | Identified Potential Cannon 8976 | -3/Testing | Identified Cld. Nova Cannon 9008 | -3/Testing | Spotted Striker 9011 | -3/Testing | Spotted Striker 9014 | -3/Testing | Destroyed Striker 9014 | -3/Testing | Spotted Alpha 7 9018 | -3/Testing | Destroyed Striker 9041 | -3/Testing | Destroyed Alpha 7 9073 | -3/Testing | Stole the SGEMP Prototype 9304 | -3/Testing | Found Prototype Ballistic Cannon 9304 | -3/Testing | Identified Omega Cannon 9631 | -3/Testing | Discovered new exit (range 15) 9680 | -3/Testing | Identified exit to Research 9695 | -3/Testing | Entered Research 9695 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9733 | -2/Research | Build established: Scavenger-Gunner 10085 | -2/Research | Discovered new exit (range 12) 10087 | -2/Research | Identified exit to Quarantine 10184 | -2/Research | Entered Quarantine 10199 | -2/Quarantine | Lost 5 parts (1p3u1w) 10276 | -2/Quarantine | Found Alien Artifact 10295 | -2/Quarantine | Spotted Alpha 7 10328 | -2/Quarantine | System corruption reached 10% 10342 | -2/Quarantine | Destroyed Alpha 7 10357 | -2/Quarantine | Found Prototype Ballistic Gun 10357 | -2/Quarantine | Identified Multirail 10373 | -2/Quarantine | Found Alien Launcher 10404 | -2/Quarantine | Found Alien Energy Cannon 10654 | -2/Quarantine | Identified Integrated Reactor 10654 | -2/Quarantine | Installed Integrated Reactor, increased core energy generation (+10) 10655 | -2/Quarantine | Identified Transdimensional Reconstructor 10655 | -2/Quarantine | Warped through subspace 10689 | -2/Quarantine | Found Sigix Corpse 10814 | -2/Quarantine | Build established: Scavenger-Tank 10953 | -2/Quarantine | Found Alien Impact Weapon 10953 | -2/Quarantine | Identified Core Stripper 10975 | -2/Quarantine | Identified exit to Access 11108 | -2/Quarantine | Identified Dimensional Node Initializer 11108 | -2/Quarantine | Initialized slip node 11120 | -2/Quarantine | Found Alien Artifact 11120 | -2/Quarantine | Identified Core Reset Matrix 11120 | -2/Quarantine | Identified Phase Armor 11120 | -2/Quarantine | Identified Core Cannon 11120 | -2/Quarantine | Identified Sigix Terminator 11120 | -2/Quarantine | Used Core Reset Matrix 11124 | -2/Quarantine | Detected hypermatrix surge 11124 | -2/Quarantine | Sensed 7 artifacts in vicinity 11153 | -2/Quarantine | Crushed by falling debris 11153 | -2/Quarantine | Discovered exit to Access (range 15) 11184 | -2/Quarantine | Lost 4 parts (2u2w) 11189 | -2/Quarantine | Found Terrabomb 11234 | -2/Quarantine | First assault squad dispatched 11271 | -2/Quarantine | Entered Access 11271 | -1/Access | Evolved 2 slots: Propulsion x2 11272 | -1/Access | Attacked by Zhirov 11286 | -1/Access | Destroyed Zhirov 11292 | -1/Access | Destroyed Perun 11299 | -1/Access | Destroyed Svarog 11330 | -1/Access | Lost 6 parts (1p1n2u2w) 11344 | -1/Access | Spotted B-99 Colossus 11350 | -1/Access | Energy Cycler disabled 11569 | -1/Access | First assault squad dispatched 11738 | -1/Access | Found Prototype Launcher 11741 | -1/Access | Found Prototype Launcher 11840 | -1/Access | Fired Sigix Terminator 11841 | -1/Access | Emitted hypermatrix ping 11841 | -1/Access | Core integrity fell below 50% 11842 | -1/Access | Released all parts (7) 11846 | -1/Access | Assembled emerged from beneath the floor 11861 | -1/Access | Destroyed 13 combat bots 11871 | -1/Access | Lost 14 parts (1p4n4u5w) 11877 | -1/Access | Assembled emerged from beneath the floor 11911 | -1/Access | Found Unknown Piercing Weapon 11911 | -1/Access | Identified Enh. Force Lance 11914 | -1/Access | Found Enh. Force Lance 11949 | -1/Access | Crushed by falling debris 11958 | -1/Access | High security lockdown imminent 12003 | -1/Access | Identified Tactical Quantum Warhead (x2) 12038 | -1/Access | High security lockdown engaged 12043 | -1/Access | Assembled emerged from beneath the floor 12066 | -1/Access | Lost 8 parts (1p1n3u3w) 12116 | -1/Access | Core integrity fell below 20% 12119 | -1/Access | Released all parts (2) 12137 | -1/Access | Build established: Mutant 12140 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12113_ Enh. Quantum Rifle destroyed. 12113_ Penetrated by Slug. 12113_ Slug penetrates Wall. 12114_ Biometal Heavy Treads destroyed. 12114_ Slug penetrates Wall. 12115_ The unstable cave ceiling collapses. 12115_ Penetrated by Slug. 12115_ Slug penetrates Wall. 12116_ Com. Wheel destroyed. 12117_ Penetrated by Slug. 12117_ Slug penetrates Wall. 12117_ Matter Filter destroyed. 12118_ Penetrated by Slug. 12119_ Released Med. Storage Unit. 12119_ Released Adv. Terrain Scan Processor. 12120_ R-10 Processor collects Myomer Leg. 12128_ Penetrated by Slug. 12130_ Slammed into G-73 Enforcer. 12138_ System corrupted: Matter fused (-7). [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????#######?????# #??????????????????????? | | ??????????? ?????# #??????????????????????? | | ??????????? ????# #??????????????????????? | | ??????????# ????# #??????????????????????? | | ??????????# ##### ##?????????????????????? | | ??????????# +?????????????????????? | | ??????????# #?????????????????????? | | ??????????# @ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# g +?????????????????????? | | ???????????#####+#g### #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# + #?????????????????????? | | ????????????# "" # #?????????????????????? | | ????????????# """ # #?????????????????????? | | ????????????# "T + #?????????????????????? | | ############# """ ##### #?????????????????????? | | # "" #???? #?????????????????????? | | # #???? #?????????????????????? | | #= #???? #?????????????????????? | | ######/###???? #?????????????????????? | | #????# #?????? #?????????????????????? | | #????# #?????? ??????????????????????? | | ###### ##### ????????????????? | | + ????????????????? | | ######+##### ????????????????? | | #???? ????????????????????????????? | | #???? ???????????????????????????? | | #???? ??????????????????????????? | | #############???? #?????????????????????????? | | ???????????????? #?????????????????????????? | | ???????????????? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 78 Energy Capacity 1450 Matter Stores 600 Matter Capacity 750 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 80 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 50 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Dimensional Node Initializer Core Reset Matrix Phase Armor Sigix Terminator Achievements -------------- Alien Roots Armchair Analyst Explorer More Power To You Release The Drones! The Science Guy Torch Challenges ------------ None Game ------ Seed CannonPlasmaFlail Manual? 0 Play Time 04:27:23 Cumulative 184.5 hours Start 2020.12.12 @ 21:56:18 End 2020.12.13 @ 15:47:47 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04e9e7fd-0339-4de6-a08a-a64976a82a7f