Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 20:13:07 Player: H3-MLN Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (822) 822 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2042 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 150/250 System Corruption 0% Temperature Warning (370) Movement Rolling (145) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (20) --- Flightbrick Makeshift Axe SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Flightbrick Makeshift Axe SUBCON Basin [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Spiked Treads Treads Spiked Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 7 5 . 20 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 3 | 1 . . 2 . Leg . | . . . . . Wheel 4 | 1 . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 . 4 . Device 3 | 1 1 . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 13 | 2 2 . 9 . Energy Gun 2 | . . . 2 . Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | 2 2 . 2 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 1 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Backups 14 | 3 12 19 14 2 Power . | . 1 2 . . Propulsion 2 | 1 3 3 2 1 Utility 4 | . 2 4 4 . Weapon 6 | . 6 9 6 1 Tool/Special . | . . . . . Unused Backups 16 | . 1 . 14 1 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility 2 | . . . 2 . Weapon 9 | . 1 . 8 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 99 | . 100 100 99 100 Engine 14 | . 14 14 14 14 Treads 14 | . 14 14 14 14 Wheel 13 | . 14 14 13 14 Device 13 | . 14 14 13 . Storage 14 | . 14 14 14 14 Energy Gun 3 | . . . 3 . Energy Cannon 10 | . . . 10 28 Ballistic Gun 2 | . 28 28 1 . Ballistic Cannon 11 | . . . 12 . Peak Build Rating 35 | 7 11 12 35 35 Average Rating 18 | 5 10 11 19 34 On Entrance 13 | . 7 11 12 35 Avg Prop Armor Cover (%) 13 | 14 12 12 13 13 Naked Turns . | . . . . . Heaviest Build 65 | 13 52 52 65 65 Greatest Support 20 | 16 16 16 20 16 Greatest Overweight (x) 6 | . 3 3 6 4 Average Overweight (x) 3 | . 2 3 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 Most Carried 20 | 7 18 20 20 20 Average Carried 19 | 3 13 19 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 18 20 20 20 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 944 | 290 134 36 427 57 Remotely . | . . . . . Salvage Created 1019 | 74 203 42 393 307 Parts 58 | 6 12 5 24 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 27 | . 5 2 15 5 Guns 9 | . 5 2 2 . Cannons 12 | . . . 9 3 AOE 4 | . . . 4 . Classes Destroyed 9 | 2 2 1 2 2 Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Recycler 3 | 1 1 . . 1 Swarmer 10 | . 3 2 4 1 Grunt 3 | . 2 . . 1 Brawler 1 | . . . . 1 Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Subdweller 10 | . . . 10 . Best Kill Streak 6 | 2 5 3 4 6 Combat Bots Only 5 | . 5 2 4 5 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 115 | . 16 19 55 25 Missed 29 | . 5 6 14 4 Hits 86 | . 11 13 41 21 Projectile 86 | . 11 13 41 21 AOE 4 | . . . . 4 Critical Strikes 2 | . 1 . 1 . Damage Taken 1286 | . 118 103 694 371 Core 274 | . 16 35 107 116 Absorbed by Shields . | . . . . . Ignored by Resistances 41 | . . . 41 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 96 | 10 14 6 52 14 Largest 2 | 2 2 2 2 2 Hottest 160 | 40 46 46 113 160 Shots Fired 161 | 20 28 12 84 17 Gun 86 | 20 28 12 26 . Cannon 73 | . . . 56 17 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 94 | 20 28 12 34 . Thermal 67 | . . . 50 17 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 35 | 6 5 1 35 3 Robot Miss Streak 5 | 2 5 4 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 88 | 13 15 3 49 8 Core Hits 39 | 5 7 3 20 4 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Meltdown 2 | . . . . 2 Blast 1 | . . . 1 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2030 | 99 234 55 1344 298 Guns 747 | 99 234 55 359 . Cannons 1048 | . . . 750 298 Explosions 235 | . . . 235 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1085 | 99 234 55 697 . Thermal 945 | . . . 647 298 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles . | . . . . . Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 450 | . 22 . 50 450 Average Temperature 188 | . 12 . 14 316 Received Heat Transfer 291 | . 60 . 177 54 Effects 8 | . . . . 8 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 5 | . . . 3 2 Heat Transferred 1250 | . . . 843 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 164 | 10 100 35 . 164 Initial 59 | . . 19 . 59 Average 21 | 1 25 6 . 114 Influence Increases 465 | 10 125 45 160 125 Destroy 0b10 Robot/C 340 | . 100 40 100 100 Destroy 0b10 Robot/NC 25 | 10 5 5 . 5 Destroy Leader 20 | . 20 . . . Destroy Structure 5 | . . . . 5 Lose Combat Pursuer 75 | . . . 60 15 Influence Decreases 331 | 10 75 95 36 115 Entered New Map 96 | . . 31 . 65 Time Decay 205 | 10 75 64 26 30 Lost Part 30 | . . . 10 20 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 8 3 15 7 Peak Tracking Total 6 | . 5 3 6 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 3 | . . . 3 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 3 | . . . 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Open Door 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 11459 | 39 342 324 10754 . Terrain 7505 | . . . 7505 . Seismic 3954 | 39 342 324 3249 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 12075 | 118 342 324 11231 60 Spaces Moved 3530 | 76 204 186 3051 13 Core 3 | 3 . . . . Treads 2 | . . . 2 . Legs . | . . . . . Wheels 3525 | 73 204 186 3049 13 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 145 130 160 Average Speed 148 | 98 134 145 150 160 Slowest Speed 360 | 100 145 145 360 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 38 47 94 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 21 | . . . 21 . Terrain Destroyed 37 | . . . 31 6 Melee 1 | . . . 1 . Projectile 10 | . . . 4 6 AOE 26 | . . . 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 10218 | 100 244 228 9610 36 Wait 6482 | 1 8 35 6429 9 Move 3526 | 75 203 185 3050 13 Hop . | . . . . . Pick Up 32 | 7 10 2 13 . Fast Attach 8 | 7 . . 1 . Attach 2 | . . . 2 . Detach . | . . . . . Swap 32 | . 5 . 27 . Drop 39 | . 4 . 35 . Fire 96 | 10 14 6 52 14 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 6) 461 | -10/Materials | Entered Mines 508 | -10/Mines | Learned location of 1 exit from Materials 682 | -10/Mines | Assembled infested the area 766 | -10/Mines | Discovered new exit (range 5) 785 | -10/Mines | Entered Subcaves 925 | -10/Subcaves | Visited 4L-MR0's lab 1014 | -10/Subcaves | Found Flightbrick 1246 | -10/Subcaves | Learned location of Zion (-7) 1246 | -10/Subcaves | Met a Zionite searching for "candidates" 1515 | -10/Subcaves | Ambushed by Subdweller buried in earth 1789 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1848 | -10/Subcaves | Discovered new exit (range 11) 1934 | -10/Subcaves | Discovered new exit (range 14) 3675 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3888 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4091 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4621 | -10/Subcaves | A Subdweller sparked back to life 4621 | -10/Subcaves | A Subdweller sparked back to life 4653 | -10/Subcaves | Core integrity fell below 50% 4669 | -10/Subcaves | Found Arachnoskeleton 5457 | -10/Subcaves | Discovered new exit (range 6) 11759 | -10/Subcaves | Found SUBCON Basin 12016 | -10/Subcaves | Entered Recycling 12048 | -9/Recycling | Core integrity fell below 20% 12076 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 12045_ Y-45 Defender springs to life. 12049_ B-36 Bruiser suffers critical hit (Meltdown). 12049_ Lgt. Armor Plating melted. 12054_ Spk. Treads broken. 12054_ Overheating: Short circuit. 12056_ Y-45 Defender destroyed. 12057_ Sub. Beam Cannon broken. 12057_ Overheating: Short circuit. 12058_ Overheating: Matter decay (-50). 12061_ Overheating: Broken Sub. Beam Cannon damaged (-14). 12065_ R-06 Scavenger collects Heat Sink. 12066_ Acquired 57 matter. 12068_ R-06 Scavenger collects Heat Sink. 12069_ Overheating: Energy bleed (-55). 12069_ R-06 Scavenger destroyed. 12070_ R-06 Scavenger collects Sml. Storage Unit. 12072_ Broken Spk. Treads destroyed. 12072_ R-06 Scavenger destroyed. 12074_ Broken Sub. Beam Cannon destroyed. 12075_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###??##????????????????????? | | ?????????????????????## ## ##???????????????????? | | ????????????????????## #???????????????????? | | ?????????############ [ ##???????????????????? | | ???????? = ##??????????????????? | | ???????? % @ #??????????????????? | | ????????????""" d=% / #??????????????????? | | ????????????""" ##### ! ##??????????????????? | | ???????????????????#l ! #???????????????????? | | ???????????????????#ib i% ##???????????????????? | | ???????????????????#g u% ##????????????????????? | | ???????????????????#! a %=#?????????????????????? | | ???????????????????#itkrg ;#????????????????????? | | ???????????????????#gY !r # #???????????????????? | | ???????????????????#bg ###???????????????????? | | ???????????????????# ;?????????????????????? | | ???????????????????# Y g ##????????????????????? | | ???????????????????# = %! #?????????????????????? | | ???????????????????# Y +?????????????????????? | | ???????????????????#+#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 10 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDisassembledBarrier Manual? 0 Play Time 00:38:05 Cumulative 1454.3 hours Start 2026.04.23 @ 19:31:17 End 2026.04.23 @ 20:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 467 Adventurer 4 Explorer 3 Win Type - Total 44 Types 20/5/2/4/1/3/4/1/2/2 Lore% 97 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62769481-11eb-4764-a856-30dec6b57b46