Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.03 @ 13:30:22 Player: kaletaa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (765) 765 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2480 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Large Storage Unit Visual Processing Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Large Storage Unit Visual Processing Unit Terrain Scan Processor Small Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Light Armor Plating Device ECM Suite Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 21 | 5 . 13 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads . | . . . . Leg 9 | 2 . 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . . 4 . Device 1 | . . 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 81 | . 71 96 62 Engine 11 | . 14 11 10 Leg 27 | . 28 32 18 Device 7 | . . 10 7 Storage 6 | . . 7 9 Protection 7 | . . 11 6 Ballistic Gun 20 | . 28 22 10 Naked Turns . | . . . . Heaviest Build 33 | 6 6 28 33 Greatest Support 45 | 20 20 45 45 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 4 10 10 Average Capacity 7 | 4 4 8 10 Most Carried 10 | 2 4 10 10 Average Carried 6 | . 2 7 8 Final Capacity 10 | 4 4 10 10 Final Carried 9 | 2 4 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 746 | 266 20 319 141 Remotely . | . . . . Salvage Created 916 | 37 98 485 296 Parts 59 | 3 8 35 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | 1 2 9 8 Melee 1 | . . . 1 Guns 19 | 1 2 9 7 Classes Destroyed 7 | 1 . 5 1 Worker 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . . . 3 Grunt 10 | 1 2 4 3 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 4 | . . 3 1 Best Kill Streak 4 | 1 2 3 4 Combat Bots Only 4 | 1 2 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1913 | 60 58 401 1394 Core 661 | 26 12 70 553 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 89 84 82 . Volleys Fired 80 | 4 6 38 32 Largest 2 | 2 2 2 2 Hottest 60 | 40 40 43 60 Shots Fired 144 | 8 12 76 48 Gun 144 | 8 12 76 48 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 143 | 8 12 76 47 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 7 17 22 19 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 115 | 7 11 59 38 Core Hits 53 | 2 6 22 23 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1356 | 66 106 667 517 Guns 1308 | 66 104 667 471 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 48 | . 2 . 46 Kinetic 1296 | 66 104 667 459 Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . . 14 Shots . | . . . . Rammed 31 | . . 1 30 Targets Rammed 37 | . 1 1 35 Kicked 6 | . 1 . 5 Crushed . | . . . . Highest Temperature 16 | 6 9 16 13 Average Temperature 5 | 6 7 5 4 Received Heat Transfer 1098 | 42 42 195 819 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | . . . 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 229 | 20 76 229 212 Initial 27 | . 11 27 . Average 84 | 2 42 96 126 Maximum Alert Level 1 | . . 1 1 Low Security (%) 97 | 100 100 97 92 Level 1 2 | . . 2 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | 1 5 20 14 Peak Tracking Total 5 | 1 3 4 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 3 4 Successful 5 | . 1 3 1 Failed 4 | . 1 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 3 1 Repair Station Index 1 | . . . 1 Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Maintenance Status 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1712 | 110 393 822 387 Spaces Moved 933 | 85 231 460 157 Core 32 | 20 . . 12 Treads . | . . . . Legs 901 | 65 231 460 145 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 103 120 120 134 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 9 34 40 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1337 | 100 336 660 241 Wait 236 | . 97 127 12 Move 930 | 84 230 459 157 Hop . | . . . . Pick Up 24 | 7 2 13 2 Fast Attach 1 | . . 1 . Attach 13 | 5 . 5 3 Detach . | . . . . Swap 7 | . . 7 . Drop 9 | . . 9 . Fire 80 | 4 6 38 32 Melee . | . . . . Ram 20 | . . . 20 Kick 17 | . 1 1 15 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Discovered new exit (range 4) 1326 | -9/Materials | Entered another Materials area 1326 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1580 | -8/Materials | Lost 4 parts (1p1n2w) 1634 | -8/Materials | Core integrity fell below 50% 1676 | -8/Materials | Lost 7 parts (1p2n2u2w) 1688 | -8/Materials | Core integrity fell below 20% 1713 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into G-47 Trooper. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Wheel. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | # """ + + """"" ## +????? | | # "T"%#### # """"" ## #????? | | + ==#??# # """ #### ####### #??????? | | # #### # #??# #????????????????? | | #! + + #??# #????????????????? | | #############+##########??# #????????????????? | | #?????????# #????????# #????????????????? | | #?????????# ! 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