Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 02:00:35 Player: ktur Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3498) 3498 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 8095 Bonus ------- High Alert Combat Kills 252 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 266/350 System Corruption 30% Temperature Cool (9) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer Core Analyzer Graphene Brace Hacking Suite System Shield > --- WEAPON (2) ------- Improved Heavy Machine Gun Missile Launcher > --- INVENTORY (25) --- Enhanced Fission Core Enhanced Fission Core Experimental Cooling System High-capacity Matter Pod (200) Transport Network Coupler Advanced ECM Suite Hacking Suite High-powered Tractor Beam Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Proton Burst Cannon Proton Burst Cannon Compact Ion Cannon Compact Ion Cannon Neutron Cannon Improved KE Penetrator Advanced EMP Blaster Rocket Launcher Heavy Flail Plasma Lance Plasma Lance Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Core Analyzer Core Analyzer Hacking Suite System Shield > --- WEAPON ----------- Proton Burst Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core High-capacity Matter Pod Transport Network Coupler Advanced ECM Suite Graphene Brace Hacking Suite High-powered Tractor Beam Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Proton Burst Cannon Compact Ion Cannon Compact Ion Cannon Neutron Cannon Improved KE Penetrator Advanced EMP Blaster Grenade Launcher Rocket Launcher Heavy Flail Plasma Lance Plasma Lance Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 100 | 6 14 . . 2 32 46 Power 5 | 1 . . . . 3 1 Engine 4 | 1 . . . . 3 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 31 | 2 4 . . . 14 11 Treads 30 | 2 4 . . . 13 11 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 32 | 1 4 . . . 10 17 Device 5 | . . . . . 1 4 Storage 6 | 1 3 . . . 1 1 Processor 6 | . 1 . . . 1 4 Hackware 4 | . . . . . . 4 Protection 11 | . . . . . 7 4 Artifact . | . . . . . . . Weapon 32 | 2 6 . . 2 5 17 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 18 | 1 6 . . 2 3 6 Ballistic Cannon 3 | . . . . . . 3 Launcher 4 | . . . . . 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . 1 . . . 2 9 Parts Lost 23 | . . . . . 2 21 Power 2 | . . . . . 1 1 Propulsion 10 | . . . . . . 10 Utility 8 | . . . . . 1 7 Weapon 3 | . . . . . . 3 Highest Loss Streak 11 | . . . . . 2 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 71 100 99 85 Engine 9 | . 14 14 14 14 8 3 Treads 28 | . 27 28 28 28 35 23 Device 1 | . . . . . 4 2 Storage 10 | . 14 14 14 14 9 6 Processor 12 | . 13 14 14 14 9 13 Hackware 2 | . . . . . . 11 Protection 4 | . . . . . 13 4 Ballistic Gun 16 | . 26 28 . 28 17 4 Ballistic Cannon 1 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 115 | 11 89 89 83 89 111 115 Greatest Support 82 | 40 40 40 40 40 80 82 Greatest Overweight (x) 31 | 3 2 2 2 2 2 31 Average Overweight (x) 1 | . . 2 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 7 18 25 25 25 25 24 Most Carried 25 | 6 22 21 25 24 25 25 Average Carried 21 | 3 15 21 23 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 21 21 25 24 25 25 Class Distribution -------------------- 75% | Mutant 19% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 3801 | 209 419 . . 81 1446 1646 Remotely 57 | . . . . . . 57 Salvage Created 4254 | . 630 . . 81 1815 1728 Parts 288 | . 57 . . 8 121 102 Haulers Intercepted 9 | . 2 . . . 6 1 Recyclers Shooed 7 | . 1 . . . 3 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 78 | . 14 . . . 31 33 Guns 57 | . 14 . . . 31 12 Cannons 17 | . . . . . . 17 AOE 4 | . . . . . . 4 Classes Destroyed 17 | . 5 . . 2 7 3 Worker 8 | . . . . 1 2 5 Builder 5 | . . . . . 1 4 Tunneler 3 | . . . . 3 . . Hauler 9 | . 2 . . . 6 1 Recycler 7 | . . . . . 2 5 Operator 6 | . 3 . . . 3 . Watcher 5 | . 2 . . . 2 1 Swarmer 20 | . 6 . . . 10 4 Grunt 32 | . 8 . . . 13 11 Brawler 5 | . . . . . 1 4 Duelist 1 | . . . . . . 1 Protector 2 | . . . . . . 2 Sentry 3 | . . . . . 3 . Specialist 3 | . . . . . 2 1 Hunter 4 | . . . . . 1 3 Programmer 7 | . . . . . . 7 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 2 . . 2 7 8 Combat Bots Only 7 | . 2 . . . 7 6 Max Kills in Single Turn 3 | . 2 . . 1 2 3 Gunslinging 1 | . 1 . . . 1 . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 6291 | . 291 . . . 1493 4507 Core 957 | . 62 . . . 194 701 Absorbed by Shields 119 | . . . . . . 119 Regen/Repaired (Parts) 222 | . 222 . . . . . Core Remaining (%) 79 | 100 . . . 75 64 . Volleys Fired 308 | . 43 . . 8 136 121 Largest 2 | . 2 . . 2 2 2 Hottest 88 | . 70 . . 46 46 88 Shots Fired 563 | . 88 . . 16 271 188 Gun 434 | . 88 . . 16 270 60 Cannon 125 | . . . . . . 125 Launcher 4 | . . . . . 1 3 Special . | . . . . . . . Kinetic 549 | . 86 . . 16 270 177 Thermal 10 | . 2 . . . . 8 Explosive 4 | . . . . . 1 3 Electromagnetic . | . . . . . . . Robot Hit Streak 32 | . 17 . . 8 32 19 Robot Miss Streak 5 | . 3 . . 1 5 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 1 . . . 4 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 402 | . 56 . . 11 211 124 Core Hits 189 | . 27 . . 4 86 72 Critical Kills 4 | . . . . . 2 2 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 16 | . . . . . 3 13 Burn 2 | . . . . . . 2 Destroy 5 | . . . . . 3 2 Blast 9 | . . . . . . 9 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8940 | . 906 . . 181 3146 4707 Guns 5198 | . 886 . . 176 3134 1002 Cannons 2673 | . . . . . . 2673 Explosions 1027 | . . . . . . 1027 Melee . | . . . . . . . Ramming 42 | . 20 . . 5 12 5 Kinetic 7695 | . 886 . . 176 3134 3499 Thermal 621 | . . . . . . 621 Explosive 582 | . . . . . . 582 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . 10 10 10 10 . 30 Average Corruption 13 | . 7 10 10 10 . 23 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 146 | . 36 10 26 11 . 63 Message Errors 38 | . 7 4 7 1 . 19 Matter Fused 37 | . 7 4 7 2 . 17 Heat Flow Errors 15 | . 7 1 1 1 . 5 Energy Discharges 21 | . 4 . 4 5 . 8 Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 16 | . 3 1 4 2 . 6 Data Loss (major) 8 | . 3 . 2 . . 3 Misfires 3 | . 2 . . . . 1 Alerts 4 | . 2 . 1 . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 162 | . . . . . . 162 Projectiles 85 | . . . . . . 85 Explosions 77 | . . . . . . 77 Melee . | . . . . . . . Knockbacks 17 | . 1 . . . . 16 Impact 1 | . 1 . . . . . Kinetic 15 | . . . . . . 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 148 | . . . . . . 148 Shots 3 | . . . . . . 3 Rammed 13 | . 10 . . 1 1 1 Targets Rammed 15 | . 10 . . 1 3 1 Kicked . | . . . . . . . Crushed 2 | . . . . . 2 . Highest Temperature 669 | . 222 209 270 275 45 669 Average Temperature 107 | . 69 113 143 140 18 128 Received Heat Transfer 1336 | . 123 . . . 585 628 Effects 17 | . . . . . . 17 Shutdowns 3 | . . . . . . 3 Energy Bleed 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 900 | . . . . . . 900 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 538 | . 228 8 . 20 490 538 Initial 194 | . . 8 . . 7 194 Average 157 | . 43 8 . 15 189 308 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 73 | 100 98 100 . 100 59 48 Level 1 4 | . 1 . . . 11 3 Level 2 22 | . . . . . 29 48 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 3 . . . 6 9 Investigation 3 | . 1 . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 10 | . 2 . . . 5 3 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 25 . . . 50 53 Peak Tracking Total 13 | . 3 . . . 7 13 Tactical Retreats 7 | . 3 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 8 | . 7 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . 1 9 Max in Single Turn 7 | . . . . . 1 7 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 17 | . 7 . 2 . 5 3 Terminals 9 | . 5 . . . 2 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 43 | . 25 . 2 . 10 6 Successful 29 | . 20 . 2 . 5 2 Failed 13 | . 4 . . . 5 4 Catastrophic 4 | . . . . . 2 2 Database Lockouts 1 | . 1 . . . . . Manual 18 | . 13 . 1 . 4 . Terminals 21 | . 13 . . . 4 4 Fabricators 2 | . . . . . . 2 Repair Stations 9 | . 9 . . . . . Recycling Units 7 | . 3 . . . 4 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 8 . 2 . 2 . Record 1 | . . . 1 . . . Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 4 | . 3 . . . 1 . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 8 | . 8 . . . . . Scan Component 4 | . 4 . . . . . Repair 4 | . 4 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 2 | . 2 . . . . . Botnet 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . . . 4 2 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired 4 | . 4 . . . . . Time 154 | . 154 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 10 . . . 6 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 8659 | 77 2713 247 699 315 2446 2162 Spaces Moved 2870 | 46 1049 78 218 90 781 608 Core 20 | 15 . . . . . 5 Treads 2850 | 31 1049 78 218 90 781 603 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 320 240 100 Average Speed 250 | 137 223 320 320 320 240 273 Slowest Speed 1600 | 200 320 320 320 320 320 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 98 37 60 31 53 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . 6 3 Terrain Destroyed 71 | . . . . . 6 65 Melee . | . . . . . . . Projectile 25 | . . . . . . 25 AOE 46 | . . . . . 6 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3772 | 57 1328 77 223 101 1087 899 Wait 315 | . 167 . . . 74 74 Move 2864 | 45 1048 77 217 89 780 608 Hop . | . . . . . . . Pick Up 97 | 6 29 . 3 1 25 33 Fast Attach 38 | 6 8 . . . 9 15 Attach 29 | . 2 . . 2 9 16 Detach 6 | . . . 2 . 1 3 Swap 33 | . 4 . . . 14 15 Drop 67 | . 17 . 1 . 36 13 Fire 308 | . 43 . . 8 136 121 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 15 | . 10 . . 1 3 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 10) 836 | -10/Materials | Central database locked down 1089 | -10/Materials | Discovered new exit (range 7) 1522 | -10/Materials | Discovered new exit (range 7) 2142 | -10/Materials | System corruption reached 10% 2586 | -10/Materials | Repaired Imp. Assault Rifle 2638 | -10/Materials | Repaired Imp. Assault Rifle 2666 | -10/Materials | Repaired Lgt. Treads 2692 | -10/Materials | Repaired Lgt. Treads 2791 | -10/Materials | Entered Mines 2792 | -10/Mines | Met a Derelict bent on vengeance 3006 | -10/Mines | Discovered new exit (range 6) 3025 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3025 | -10/Mines | Discovered new exit (range 5) 3038 | -10/Mines | Entered Exiles 3119 | -10/Exiles | Met 8R-AWN 3174 | -10/Exiles | Met EX-HEX 3276 | -10/Exiles | Met EX-BIN 3321 | -10/Exiles | Aligned with FarCom system 3324 | -10/Exiles | Given EX-Vault access code 3398 | -10/Exiles | Opened EX-Vault 3420 | -10/Exiles | Found Deploy-a-Sentry 3424 | -10/Exiles | Found Deploy-a-Sentry 3429 | -10/Exiles | Found Deploy-a-Sentry 3501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3600 | -10/Exiles | Met EX-DEC 3613 | -10/Exiles | Learned location of Zion (-6) 3712 | -10/Exiles | Discovered new exit (range 10) 3737 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3737 | -10/Exiles | Entered Mines 3879 | -9/Mines | Found a hidden stash of uninstalled traps 4026 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4029 | -9/Mines | Discovered new exit (range 6) 4052 | -9/Mines | Entered Materials 4052 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5232 | -8/Materials | Build established: Scavenger-Mutant 5664 | -8/Materials | Build established: Mutant 5836 | -8/Materials | Destroyed 7 combat bots 6473 | -8/Materials | Discovered new exit (range 11) 6498 | -8/Materials | Entered Factory 6498 | -7/Factory | Evolved 2 slots: Utility x2 6801 | -7/Factory | Build established: Hacker-Mutant 7312 | -7/Factory | Fabricated Hvy. Assault Cannon? 7506 | -7/Factory | System corruption reached 10% 7538 | -7/Factory | Lost 5 parts (1n3u1w) 7685 | -7/Factory | Cargo convoy interrupted 7748 | -7/Factory | Core integrity fell below 50% 7781 | -7/Factory | Lost 11 parts (1p8n1u1w) 7784 | -7/Factory | System corruption reached 30% 7787 | -7/Factory | Core integrity fell below 20% 7852 | -7/Factory | Build established: Mutant 8300 | -7/Factory | Build established: Hacker-Mutant 8498 | -7/Factory | First assault squad dispatched 8656 | -7/Factory | Garrison activated, responded to threat 8660 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08507_ G:G0YBB,AZK%Y #S|DZI EMBUYTB2 08523_ GKM3#ZPM0TX,GLOY%HCO 08539_ LHULP:J:TF|RHXNL%MOKXKHV|E YK:LF6XICBU 08560_ :OAT:&IID5:QLYXQG&XEDK&PX#H7SAZ0JR8 08570_ Connecting with Terminal... 08576_ System corrupted: Component data lost. 08586_ Dropped Grenade Launcher. 08586_ Acquired Missile Launcher. 08595_ System corrupted: Substantial component data lost. 08610_ System corrupted: Energy discharge (-94). 08644_ System corrupted: Energy discharge (-122). 08655_ C-30 ARC bursts open, deploying its payload. 08655_ L-41 Fighter unfolds itself. 08655_ B-48 Gladiator unfolds itself. 08655_ G-47 Trooper unfolds itself. 08656_ M-28 Smith calls for garrison support. 08656_ ALERT: Activating Garrison Access F003. 08656_ K-01 Serf destroyed. 08658_ G-47 Trooper destroyed. 08660_ System corrupted: Energy discharge (-84). 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""??????????????????????? | | ???????????# ????? "???????????????????????? | | ???????????#?????? ???????????????????????? | | ???????????????????#???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthDecoderTorch Manual? 0 Play Time 00:38:51 Cumulative 431.8 hours Start 2022.05.27 @ 01:20:18 End 2022.05.27 @ 02:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c018906-25f8-4262-9ce8-aa28da5b81f8