Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.09 @ 17:40:02 Player: Jay Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (109) 109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3639 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Improved Medium Treads Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Heat Sink Humpback Signal Interpreter > --- WEAPON ----------- Medium Laser Small Laser Light Assault Rifle Battle Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Aluminum Leg Makeshift Leg Light Assault Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 3 . Weapon 2 | . . . . 2 . Parts Attached 24 | 5 3 1 1 8 6 Power 5 | 1 . . 1 2 1 Engine 5 | 1 . . 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . 2 5 Treads 5 | . . . . . 5 Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 3 . . 2 . Device 1 | . . . . 1 . Storage 3 | . 2 . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 . 2 . Energy Gun 2 | . . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . . 15 Power 4 | . . . . . 4 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 14 | . . . . . 14 To Critical Strikes . | . . . . . . Average Backups 8 | 2 4 7 11 6 7 Power 2 | . 2 3 3 2 1 Propulsion 2 | . . . 3 2 4 Utility 1 | . . 1 2 . . Weapon 2 | 1 1 3 3 1 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 92 100 100 75 66 Engine 13 | . 14 14 14 13 10 Treads 1 | . . . . . 13 Leg 25 | . 28 28 28 23 6 Storage 12 | . 10 14 14 6 5 Processor 12 | . 10 14 14 6 3 Energy Gun 1 | . . . . 7 10 Ballistic Gun 25 | . 28 28 28 13 9 Peak Build Rating 34 | 5 7 9 10 22 34 Average Rating 10 | 3 6 7 9 21 24 On Entrance 8 | . 5 7 9 10 22 Naked Turns 22 | . . . . . 22 Heaviest Build 217 | 8 48 48 48 217 217 Greatest Support 120 | 20 20 20 20 58 120 Greatest Overweight (x) 72 | . 2 2 2 3 72 Average Overweight (x) 1 | . . 2 2 3 5 Largest Inventory Capacity 35 | 5 20 20 20 35 35 Average Capacity 20 | 5 12 20 20 33 33 Most Carried 13 | 5 7 12 13 12 13 Average Carried 9 | 2 5 7 12 5 7 Final Capacity 35 | 5 20 20 20 35 5 Final Carried 13 | 3 7 12 13 5 4 Class Distribution -------------------- 87% | Mutant 10% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hauler-Gunner | -6/Factory Hauler-Gunner | -6/DSF Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac DSF Matter Collected 398 | 250 48 94 . . 6 Remotely . | . . . . . . Salvage Created 142 | . 53 89 . . . Parts 14 | . 6 8 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 16 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Combat Hostiles Destroyed 5 | . 1 4 . . . Guns 5 | . 1 4 . . . Classes Destroyed 4 | . 2 2 . . . Builder 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 1 | . 1 . . . . Subdweller 1 | . . 1 . . . Best Kill Streak 3 | . 1 3 . . . Combat Bots Only 3 | . 1 3 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac DSF Hostile Shots Fired 281 | . 5 28 . . 248 Missed 77 | . . 8 . . 69 Damage Taken 2991 | . 52 243 . . 2696 Core 896 | . 10 34 . . 852 Absorbed by Shields 115 | . . . . . 115 Core Remaining (%) 91 | 100 . . 82 . . Volleys Fired 22 | . 5 12 . . 5 Largest 4 | . 2 2 . . 4 Hottest 135 | . 40 45 . . 135 Shots Fired 55 | . 10 25 . . 20 Gun 55 | . 10 25 . . 20 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 45 | . 10 25 . . 10 Thermal 10 | . . . . . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 2 11 . . 3 Robot Miss Streak 3 | . 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 32 | . 4 18 . . 10 Core Hits 15 | . 4 8 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 441 | . 73 223 . . 145 Guns 426 | . 58 223 . . 145 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 15 | . 15 . . . . Kinetic 355 | . 58 223 . . 74 Thermal 71 | . . . . . 71 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . 5 5 5 . 19 Average Corruption 5 | . 4 5 5 . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 2 19 1 . 5 Message Errors 6 | . 1 4 . . 1 Matter Fused 5 | . . 4 1 . . Heat Flow Errors 6 | . 1 5 . . . Energy Discharges 4 | . . 3 . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . 1 . . 1 Misfires 1 | . . 1 . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 274 | . 274 236 . . . Average Temperature 107 | . 107 108 . . . Received Heat Transfer 66 | . 30 36 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 174 | . . . . . 174 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 30 | . 30 . . 5 . Initial . | . . . . . . Average 1 | . 2 . . 1 . Influence Increases 110 | . 35 70 . 5 . Destroy 0b10 Robot/C 80 | . 20 60 . . . Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 20 | . 10 10 . . . Successful Hack 5 | . . . . 5 . Influence Decreases 104 | . 25 74 . 5 . Time Decay 104 | . 25 74 . 5 . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 4 4 . . 7 Peak Tracking Total 5 | . 2 3 . . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Machines Accessed 3 | . 1 . 1 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 2 . 9 4 . Successful 10 | . . . 9 1 . Failed 5 | . 2 . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . . 9 1 . Record 9 | . . . 9 . . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac DSF Turns Passed 3019 | 49 284 864 1425 43 354 Spaces Moved 1150 | 36 163 318 546 11 76 Core 11 | 9 . . . . 2 Treads 52 | . . . . . 52 Legs 1087 | 27 163 318 546 11 22 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 260 335 240 Average Speed 250 | 102 158 260 260 335 399 Slowest Speed 3650 | 120 260 260 260 335 3650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 20 21 50 1 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Total 1258 | 48 180 335 553 20 122 Wait 20 | . . . 4 . 16 Move 1145 | 35 162 317 545 10 76 Hop . | . . . . . . Pick Up 31 | 8 7 5 2 . 9 Fast Attach . | . . . . . . Attach 22 | 5 2 . 1 7 7 Detach 1 | . . . . 1 . Swap 3 | . 1 1 . 1 . Drop 10 | . 1 . 1 1 7 Fire 22 | . 5 12 . . 5 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory -6/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 331 | -10/Materials | Identified exit to Subcaves 334 | -10/Materials | Entered Subcaves 335 | -10/Subcaves | Continued accompanying wandering Federalists (5) 781 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1190 | -10/Subcaves | Identified exit to Scraptown 1198 | -10/Subcaves | Entered Scraptown 1204 | -8/Scraptown | System corruption cleaned by C-Scrubber 1285 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1707 | -8/Scraptown | Discovered new exit (range 9) 1990 | -8/Scraptown | Visited IN-MT5's Study 2620 | -8/Scraptown | Identified exit to Factory 2623 | -8/Scraptown | Entered Factory 2623 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2653 | -6/Factory | Identified exit to DSF 2666 | -6/Factory | Entered DSF 2696 | -6/DSF | Additional patrols routed to DSF 2909 | -6/DSF | Build established: Hauler-Gunner 2978 | -6/DSF | System corruption reached 10% 3006 | -6/DSF | Core integrity fell below 50% 3018 | -6/DSF | Core integrity fell below 20% 3020 | -6/DSF | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 02966_ A bubble of rippling energy engulfs the area. 02966_ Field strength at 70. 02972_ Field strength at 43. 02973_ Field strength at 37. 02974_ X-72 Disruptor IFF system glitched. 02979_ System corrupted: IFF burst signal emitted. 02980_ Heat Sink destroyed. 02983_ Stasis field depleted. 02983_ Knocked back. 02990_ Imp. Medium Treads destroyed. 02993_ Knocked back. 02995_ Imp. Medium Treads destroyed. 02998_ System corrupted: Imp. Medium Treads rejected. 02998_ Humpback destroyed. 02998_ X-72 Disruptor misfires. 03011_ C-30 ARC bursts open, deploying its payload. 03011_ P-60 Hacker unfolds itself. 03014_ Penetrated by Slug. 03014_ Knocked back. 03016_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????##??????????????????????????????? | | ??????##"########??????????????????????? | | ??????#!! ## @#!!!#??????????????????? | | ??????#!! ## = ;!!!## ????????????? | | ??????#[[ % ??????????? | | ??????#[[ % % p ?????????? | | ??????#[[^ x% A ??????????? | | ??????#xxH^##% #|||## %##??????????? | | ??????# ## #|||#?? ##???????????? | | ??????##; %############ ###??????????? | | ???????# #???????!! ]]#??????????? | | ???????#% #???????!! ]]#??????????? | | ???????# #???????!! ]]???????????? | | ???????## "##???????#" ###??????????? | | ???????# ===#???????!! #??????????? | | ???????# ===#??????#!! #??????????? | | ???????## "########"!! ???????????? | | ??????### "## # #?# #????????????? | | ????###"" ## " ### ###??????????? | | ????""""% % #??????????? | | ????"##"" % % #??????????? | | ??????#""""%#" # #|| % #??????????? | | ??????#""""""########|| #??????????? | | ??????####"##???????#########??????????? | | ?????????#"#???????????????????????????? | | ?????????""#???????????????????????????? | | ?????????##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed DecoderHypertargetingModule Manual? 0 Play Time 00:20:57 Cumulative 44.5 hours Start 2025.04.09 @ 17:16:46 End 2025.04.09 @ 17:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 68 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f0b797-ac68-4605-bf37-9d941e3c3794