Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 00:33:20 Player: Rockstar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (20) 100 Value Destroyed (864) 864 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1350) 1350 TOTAL SCORE: 8994 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 231/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Alert Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Armored Treads Vortex Rifle (35) Heavy Gauss Cannon Power Sword Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Small Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Alert Chip Makeshift Salvage Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Vortex Rail Power Sword > --- INVENTORY -------- Armored Treads Armored Treads Combat Gravmag System Advanced Coolant Injector Improved Core Shielding Heavy Ion Cannon Gauss Rifle Heavy Gauss Cannon [Rating: 82] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Propulsion Improved Flight Unit Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility 0b10 Alert Chip Device Power Amplifier Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . 1 Utility 9 | . . . . . 2 1 2 . . 2 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 73 | 6 5 1 3 1 14 14 4 1 2 9 1 1 6 1 4 Power 7 | . 1 . . 1 1 1 . . . 2 . . . . 1 Engine 4 | . 1 . . 1 . 1 . . . 1 . . . . . Core 3 | . . . . . 1 . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 2 . . . 8 5 . . . 1 . 1 . . 1 Treads 6 | . . . . . 2 4 . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 3 | . 2 . . . 1 . . . . . . . . . . Flight 7 | . . . . . 3 1 . . . 1 . 1 . . 1 Utility 28 | 1 1 1 2 . 1 5 3 1 1 4 1 . 4 1 2 Device 14 | . . . . . 1 3 2 1 . 3 1 . . 1 2 Storage 2 | 1 . . 1 . . . . . . . . . . . . Processor 10 | . 1 1 1 . . 2 1 . . . . . 4 . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 3 1 . 1 . 4 3 1 . 1 2 . . 2 . . Energy Gun 5 | 2 . . . . . . . . 1 . . . 2 . . Energy Cannon 2 | . . . . . 1 . 1 . . . . . . . . Ballistic Gun 5 | 1 . . . . 3 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 3 1 . . . . . . 2 . . Parts Lost 32 | . . . . 2 9 2 . . . 2 1 . . 1 15 Power 6 | . . . . 1 2 . . . . 1 . . . . 2 Propulsion 11 | . . . . . 4 1 . . . . 1 . . . 5 Utility 9 | . . . . . . . . . . . . . . 1 8 Weapon 6 | . . . . 1 3 1 . . . 1 . . . . . Highest Loss Streak 6 | . . . . 2 6 2 . . . 2 1 . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 2 6 7 5 4 1 6 7 8 7 7 7 8 7 8 5 Power . | 1 1 1 . . . . 1 1 1 1 . . . . . Propulsion 2 | . 2 3 1 1 . 2 3 4 4 4 3 3 2 2 2 Utility 1 | . 1 2 1 2 . 1 . 1 . . 1 2 2 2 . Weapon 1 | 1 . . . . . 1 1 2 2 2 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 . 1 1 . . 1 1 . 1 . . 1 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . . . 1 . . Utility 3 | . . . 1 1 . . . 1 . . . . . . . Weapon 3 | . . . . . . . . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 89 100 97 99 76 74 67 60 66 72 70 65 85 86 57 Engine 7 | . 14 14 14 14 3 6 8 6 6 5 5 5 5 5 . Core 1 | . . . . . 1 . . . . 1 5 5 5 5 3 Treads 2 | . . . . . 4 7 6 . . . . . . . . Hover 7 | . 23 28 28 28 9 . . . . . . . . . . Flight 12 | . . . . . 4 18 14 20 20 17 17 18 21 21 11 Device 3 | . . . . . 7 2 2 . 3 8 7 5 5 7 6 Storage 5 | . 14 14 7 . 8 6 6 6 6 5 5 5 5 5 1 Processor 22 | . 5 14 20 28 18 18 20 20 20 17 15 15 32 31 26 Hackware 1 | . . . . . . . . . . 1 5 5 5 5 3 Energy Gun 3 | . 12 14 14 14 3 . . . 3 3 . . . . . Ballistic Gun 4 | . 14 14 12 13 7 1 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . 7 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 5 5 5 1 Peak Build Rating 82 | 5 7 7 16 13 35 45 52 39 44 67 69 54 82 75 75 Average Rating 38 | 3 6 6 9 12 25 33 37 34 40 51 58 53 70 72 55 On Entrance 33 | . 5 7 7 12 12 24 45 34 34 44 64 52 54 74 69 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 32 | 9 12 12 12 7 32 32 26 15 15 20 19 16 18 18 20 Greatest Support 80 | 20 20 12 12 12 40 80 80 15 15 21 21 20 20 20 20 Greatest Overweight (x) 5 | 1 1 . . . 5 3 . . . . 1 . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 6 5 7 7 8 8 8 8 8 8 8 8 6 Most Carried 8 | 5 8 8 7 5 5 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 3 6 7 5 4 1 6 7 7 7 7 7 8 7 7 5 Final Capacity 8 | 8 8 8 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 7 5 4 5 7 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 52% | Mutant 30% | Sprinter 8% | Commander-Sprinter 5% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Matter Collected 1295 | 247 94 10 . 55 277 168 59 53 43 187 8 63 . 31 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 820 | . 94 42 . . 601 83 . . . . . . . . . Parts 45 | . 5 2 . . 34 4 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Combat Hostiles Destroyed 18 | . 2 3 . . 10 3 . . . . . . . . . Guns 14 | . 2 3 . . 9 . . . . . . . . . . Cannons 4 | . . . . . 1 3 . . . . . . . . . Classes Destroyed 7 | . 1 1 . . 4 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . Grunt 9 | . 2 . . . 5 2 . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 2 3 . . 6 3 . . . . . . . . . Combat Bots Only 5 | . 2 3 . . 5 3 . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Hostile Shots Fired 473 | . 9 8 . 8 167 21 14 23 . 27 8 . . 4 184 Missed 191 | . 3 2 . . 47 4 9 14 . 17 4 . . 3 88 Hits 282 | . 6 6 . 8 120 17 5 9 . 10 4 . . 1 96 Projectile 282 | . 6 6 . 8 120 17 5 9 . 10 4 . . 1 96 AOE 8 | . . . . 8 . . . . . . . . . . . Critical Strikes 11 | . . . . . 3 1 2 1 . . . . . . 4 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Damage Taken 5355 | . 80 43 . 321 1704 474 75 84 . 263 276 . . 35 2000 Core 2151 | . 40 13 . 153 355 16 16 23 . 110 113 . . . 1312 Absorbed by Shields 121 | . . . . . . . . . . 4 19 . . 6 92 Redirected to Shielding 73 | . . . . . . . . . . 33 . . . . 40 Regen/Repaired (Parts) 242 | . . . . . . 64 75 . . 31 . . 72 . . Core Remaining (%) 74 | 100 . . . 17 35 97 . . 95 89 . . . 90 . Volleys Fired 68 | . 8 4 . . 36 16 2 . . 2 . . . . . Largest 2 | . 2 2 . . 2 2 1 . . 1 . . . . . Hottest 125 | . 70 70 . . 125 80 65 . . 60 . . . . . Shots Fired 106 | . 16 8 . . 58 20 2 . . 2 . . . . . Gun 73 | . 16 8 . . 47 . . . . 2 . . . . . Cannon 33 | . . . . . 11 20 2 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 73 | . 8 4 . . 41 20 . . . . . . . . . Thermal 31 | . 8 4 . . 17 . 2 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . 2 . . . . . Robot Hit Streak 10 | . 10 3 . . 4 4 . . . 5 . . . . . Robot Miss Streak 3 | . 1 2 . . 3 1 . . . 2 . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 67 | . 13 5 . . 34 13 . . . 2 . . . . . Core Hits 35 | . 6 3 . . 19 6 . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1484 | . 156 63 . . 834 386 26 . . 19 . . . . . Guns 897 | . 156 63 . . 659 . . . . 19 . . . . . Cannons 587 | . . . . . 175 386 26 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1099 | . 55 38 . . 620 386 . . . . . . . . . Thermal 366 | . 101 25 . . 214 . 26 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . 19 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 . . . . . 9 Average Corruption 2 | . . . . . . . 1 1 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 1 . . . . . . 5 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 253 | . 156 60 . . 253 17 10 6 . . . . . . . Average Temperature 87 | . 84 32 . . 112 7 6 6 . . . . . . . Received Heat Transfer 1014 | . 45 . . . 693 117 . 51 . . . . . 9 99 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 777 | . 296 74 . . 370 . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . 100 100 . . . 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 162 | . 45 73 . . 74 57 90 . . 154 82 . . . 162 Initial 162 | . . 13 . . . 19 . . . 21 70 . . . 162 Average 28 | . 11 43 . . 31 12 7 . . 44 64 . . . 118 Influence Increases 1501 | . 72 70 . . 244 161 159 60 . 216 36 . . 69 414 Destroy 0b10 Robot/C 324 | . 40 60 . . 160 48 . . . . . . . 16 . Destroy 0b10 Robot/NC 8 | . . . . . 8 . . . . . . . . . . Destroy Leader 92 | . 10 10 . . 56 16 . . . . . . . . . Allied During Kill 7 | . . . . . 2 . . . . . . . . 5 . Successful Hack 57 | . 7 . . . . 23 15 . . 12 . . . . . Disable Machine 123 | . 15 . . . 12 72 . . . . 24 . . . . Destroy Structure 8 | . . . . . 6 2 . . . . . . . . . Advance Influence 150 | . . . . . . . . . . . . . . . 150 Partial Spotted 24 | . . . . . . . 12 . . 12 . . . . . Lose Combat Pursuer 708 | . . . . . . . 132 60 . 192 12 . . 48 264 Influence Decreases 1365 | . 37 62 43 . 200 205 69 94 21 107 114 25 41 51 296 Entered New Map 295 | . . 22 43 . . 25 . 34 11 14 74 25 41 . 6 Time Decay 707 | . 37 40 . . 80 148 69 60 10 73 30 . . 20 140 Lost Part 271 | . . . . . 70 11 . . . 20 10 . . 10 150 Lost Ally 92 | . . . . . 50 21 . . . . . . . 21 . Squads Dispatched 16 | . . . . . 4 2 1 . . 1 1 . . . 7 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . 1 1 . . 1 . . . . 2 Reinforcement 10 | . . . . . 4 1 . . . . 1 . . . 4 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Distress Signals 5 | . . . . . 2 . 1 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 124 | . 3 3 . 2 21 3 18 7 . 16 4 . . 7 40 Peak Tracking Total 14 | . 2 3 . 2 9 3 10 4 . 7 2 . . 5 14 Tactical Retreats 19 | . . . . . . . 3 4 . 4 1 . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Traps Triggered 3 | . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Machines Disabled 10 | . 1 . . . 1 6 . . . . 2 . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 6 | . 1 . . . . 5 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Machines Accessed 15 | . 2 . . 1 . 2 5 . . 2 1 . 2 . . Terminals 3 | . 2 . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . 1 . . 1 . . . . . Repair Stations 5 | . . . . . . 2 2 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Total Hacks 26 | . 5 . . 1 . 4 9 . . 4 1 . 2 . . Successful 13 | . 2 . . 1 . 3 3 . . 2 . . 2 . . Failed 13 | . 3 . . . . 1 6 . . 2 1 . . . . Catastrophic 4 | . 2 . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . 5 . 1 . . . . . . . 1 . . . . Terminals 6 | . 5 . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 1 . . 2 . . . . . Repair Stations 11 | . . . . . . 4 5 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . Terminal Hacks 4 | . 1 . . 1 . . . . . . . . 2 . . Open Door 3 | . . . . 1 . . . . . . . . 2 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 3 3 . . 2 . . . . . Scan Component 4 | . . . . . . 1 2 . . 1 . . . . . Repair 3 | . . . . . . 1 1 . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 2 4 . . 2 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 1 . . 1 . . . . . Time 81 | . . . . . . 13 38 . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Total Allies 8 | . . . . 3 . . . . . . . . 5 . . Largest Group 5 | . . . . 3 . . . . . . . . 5 5 . Highest-Rated Group 304 | . . . . 40 . . . . . . . . 304 304 . Highest-Rated Ally 64 | . . . . 16 . . . . . . . . 64 64 . Total Orders 4 | . . . . . 2 1 . . . 1 . . . . . EXPLORE 4 | . . . . . 2 1 . . . 1 . . . . . Ally Attacks 11 | . . . . 3 . . . . . . . . . 8 . Total Damage 438 | . . . . 29 . . . . . . . . . 409 . Kills 1 | . . . . . . . . . . . . . . 1 . Allies Corrupted 2 | . . . . . 1 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Active Infowar (turns) 814 | . . . . . . 1 . . . . 2 . 464 67 280 Sensors 3 | . . . . . . 1 . . . . 2 . . . . Decoding 811 | . . . . . . . . . . . . . 464 67 280 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . . Drone Launches 53 | . . . . . 36 15 . . . 2 . . . . . Drone Recoveries 42 | . . . . . 31 11 . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . 36 Items 36 | . . . . . . . . . . . . . . . 36 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Turns Passed 3415 | 46 147 86 151 429 251 523 419 124 23 229 62 15 563 67 280 Spaces Moved 5079 | 46 133 121 245 511 128 476 635 379 48 508 154 47 686 230 732 Core 92 | 18 . . . . . . . . . . . . . . 74 Treads 117 | . . . . . 16 64 37 . . . . . . . . Legs 10 | . . . . . 10 . . . . . . . . . . Wheels 39 | 28 11 . . . . . . . . . . . . . . Hover 1059 | . 122 121 245 511 60 . . . . . . . . . . Flight 3762 | . . . . . 42 412 598 379 48 508 154 47 686 230 658 Fastest Speed 28 | 50 56 56 56 56 34 29 32 32 32 29 29 28 28 28 28 Average Speed 42 | 71 58 56 56 56 107 59 40 32 32 30 31 28 28 28 33 Slowest Speed 440 | 100 120 56 56 56 440 247 170 32 32 32 105 32 200 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 4 3 6 . . 4 6 . 2 . 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 23 39 62 84 82 18 17 65 10 21 6 13 73 46 25 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 4 1 . . 1 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 7 | . . . . . 5 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . . . . . 5 2 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Total 6152 | 56 178 131 262 653 180 649 795 381 54 570 161 47 1050 232 753 Wait 769 | . 16 5 . 140 . 89 136 . . 49 . . 326 . 8 Move 4985 | 45 132 120 244 510 119 469 622 378 47 499 142 46 681 229 702 Hop 38 | . . . . . 4 3 6 . . 4 5 . 2 . 14 Pick Up 46 | 5 7 . 5 1 . 14 5 . 1 1 2 . 4 1 . Fast Attach 50 | 3 2 . 1 . 12 7 3 1 2 8 2 1 6 . 2 Attach 32 | 2 3 1 3 1 4 5 4 . 2 2 . . 1 1 3 Detach 32 | . 3 1 3 . 5 6 5 1 1 2 2 . . 1 2 Swap 16 | 1 1 . . . . 9 3 . . 1 . . . . 1 Drop 44 | . 2 . 6 1 . 9 9 1 1 2 6 . 6 . 1 Fire 68 | . 8 4 . . 36 16 2 . . 2 . . . . . Melee 2 | . . . . . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . 20 Rewire 24 | . . . . . . . . . . . . . 24 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 26 | . 4 . . . . 22 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Entered Mines 213 | -10/Mines | Learned Materials interactive machine intel 230 | -10/Mines | Discovered new exit (range 9) 236 | -10/Mines | Identified exit to Materials 277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 277 | -10/Mines | Discovered new exit (range 5) 279 | -10/Mines | Met a Derelict bent on vengeance 280 | -10/Mines | Identified exit to Exiles 280 | -10/Mines | Entered Exiles 294 | -10/Exiles | Met 8R-AWN 303 | -10/Exiles | Met EX-HEX 313 | -10/Exiles | Build established: Mutant 333 | -10/Exiles | Met EX-BIN 339 | -10/Exiles | Aligned with FarCom system 340 | -10/Exiles | Given EX-Vault access code 353 | -10/Exiles | Opened EX-Vault 357 | -10/Exiles | Found Prototype Slashing Weapon 358 | -10/Exiles | Identified Longsword +1 361 | -10/Exiles | Found Prototype Storage 362 | -10/Exiles | Identified Superbattery 365 | -10/Exiles | Found Prototype Processor 365 | -10/Exiles | Identified 0b10 Alert Chip 385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 401 | -10/Exiles | Met EX-DEC 424 | -10/Exiles | Discovered new exit (range 14) 431 | -10/Exiles | Identified exit to Mines 431 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 431 | -10/Exiles | Entered Mines 522 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 608 | -9/Mines | Discovered new exit (range 14) 612 | -9/Mines | Discovered new exit (range 14) 614 | -9/Mines | Identified exit to Materials 621 | -9/Mines | Found the Drone Emporium 625 | -9/Mines | Found Prototype Device 837 | -9/Mines | Assembled infested the area 842 | -9/Mines | Assisted by a Guerilla fighting off Assembled 857 | -9/Mines | Core integrity fell below 50% 860 | -9/Mines | Core integrity fell below 20% 860 | -9/Mines | Entered Materials 860 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 861 | -8/Materials | Loaded intel: 19 interactive machine locations 862 | -8/Materials | Identified Sensor Drone Bay 872 | -8/Materials | Lost 4 allies 949 | -8/Materials | Discovered new exit (range 27) 1005 | -8/Materials | Lost 6 parts (1p3n2w) 1025 | -8/Materials | Discovered new exit (range 74) 1058 | -8/Materials | Core integrity fell below 50% 1100 | -8/Materials | Lost 3 parts (1p1n1w) 1110 | -8/Materials | Identified exit to Factory 1111 | -8/Materials | Entered Factory 1111 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1169 | -7/Factory | Discovered new exit (range 27) 1185 | -7/Factory | Identified exit to Factory 1413 | -7/Factory | Repaired Sml. Storage Unit 1634 | -7/Factory | Entered another Factory area 1634 | -6/Factory | Evolved 2 slots: Utility x2 1700 | -6/Factory | Repaired Arm. Treads 2051 | -6/Factory | Discovered new exit (range 8) 2053 | -6/Factory | Identified exit to Lower Caves 2053 | -6/Factory | Entered Lower Caves 2055 | -6/Lower Caves | Build established: Sprinter 2056 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2156 | -6/Lower Caves | Encountered a Warlord checkpoint 2157 | -6/Lower Caves | Identified exit to Lower Caves 2177 | -6/Lower Caves | Entered another Lower Caves area 2198 | -6/Lower Caves | Discovered new exit (range 5) 2199 | -6/Lower Caves | Identified exit to Factory 2200 | -6/Lower Caves | Entered Factory 2200 | -5/Factory | Evolved 2 slots: Utility x2 2303 | -5/Factory | Repaired Imp. VTOL Module 2424 | -5/Factory | Discovered new exit (range 16) 2428 | -5/Factory | Identified exit to Factory 2429 | -5/Factory | Entered another Factory area 2429 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2487 | -4/Factory | Discovered new exit (range 8) 2491 | -4/Factory | Identified exit to Upper Caves 2491 | -4/Factory | Entered Upper Caves 2506 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2506 | -4/Upper Caves | Identified exit to Warlord 2506 | -4/Upper Caves | Entered Warlord 2548 | -4/Warlord | Met Warlord 2573 | -4/Warlord | Warlord's base attacked by MAIN.C 2622 | -4/Warlord | Found Prototype Energy Gun 2622 | -4/Warlord | Identified Vortex Rail 2625 | -4/Warlord | Found Prototype Energy Gun 2625 | -4/Warlord | Identified Vortex Rifle 2631 | -4/Warlord | Found Vortex Rifle 2923 | -4/Warlord | Warlord forces counterattacked 2998 | -4/Warlord | Opened side exit 3004 | -4/Warlord | Discovered new exit (range 9) 3028 | -4/Warlord | Identified exit to Proximity Caves 3036 | -4/Warlord | Lost 3 allies 3069 | -4/Warlord | Entered Proximity Caves 3069 | -3/Proximity Caves | Accompanied by 5 allies 3119 | -3/Proximity Caves | Spotter reported a threat 3131 | -3/Proximity Caves | Discovered new exit (range 13) 3136 | -3/Proximity Caves | Identified exit to Research 3136 | -3/Proximity Caves | Entered Research 3136 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3253 | -3/Research | Lost 3 parts (1p1n1u) 3311 | -3/Research | Lost 6 parts (1p2n3u) 3312 | -3/Research | Spotted B-86 Titan 3353 | -3/Research | Core integrity fell below 50% 3404 | -3/Research | Core integrity fell below 20% 3416 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Field strength at 5. Stasis field depleted. >> DECODED: Imp. Thunder Leg location. System corrupted: Matter fused (-9). >> DECODED: Adv. Recoil Stabilizer location. >> DECODED: Prototype Storage location. Imp. VTOL Module destroyed. >> DECODED: Huge Storage Unit location. Mak. Salvage Targeting Computer destroyed. >> DECODED: Nova Cannon location. Hacking Suite destroyed. >> DECODED: Myomer Leg location. Adv. Targeting Computer destroyed. >> DECODED: Adv. Recoil Stabilizer location. System corrupted: Matter fused (-7). 0b10 Decoder Chip [Looter] destroyed. >> DECODED: Field Propulsion Array location. System corrupted: Component data lost. Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????#########?# | | ???????????????????????????????????# ?# | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????? """ + | | ???????????????????????????????????? """ # | | ????????????????????????????????????? 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"""??#s #???????????# | | ????????????? """ # #???????????# ####### | | ????????????? """ + s +???????????# # | | ???????????# # #???????????# # | | ???????????# ??# ss #???????????# + "" | | ???????????######????# s #?????!?????# # "" | | ???????????# ????# #???????????# # "" | | ???????????# ??# #???????????# #? | | ??????!????#! # #???????????# #? | | ????????????? """ " #???????????# #?? | | ????????????? """ # #???????????# #??#### | | ????=????????? """ ]?# #???????????# #?????? | | ????????????? ????# #???????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 100 Energy Generation 27 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Resistance: EX 25 Core Shielding 30 Point Defense Rating 80 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 57% | -7/Factory Arm. Treads | 75% | -6/Factory Imp. VTOL Module | 38% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Back For More Challenges ------------ None Game ------ Seed WarlordBladeLaser Manual? 0 Play Time 01:36:07 Cumulative 62.5 hours Start 2025.07.11 @ 20:03:18 End 2025.07.12 @ 00:33:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 47 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b772f18-292a-42d8-ac9d-39130857f6af