Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.03 @ 14:22:21 Player: K.K.Y. Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (195) 975 Value Destroyed (7308) 7308 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 12278 Bonus ------- Follower Combat Kills 366 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 229/410 System Corruption 9% Temperature Cool (0) Movement Treading (166) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Cold Fusion Reactor > --- PROPULSION (4) --- Medium Treads (fused) Improved Medium Treads Heavy Siege Treads > --- UTILITY (8) ------ Improved Cooling System Improved Cooling System Large Storage Unit Active Sensor Suite Graphene Brace > --- WEAPON (2) ------- Cooled Particle Cannon Power Sword > --- INVENTORY (15) --- Reinforced Deuterium Engine Humpback Machine Analyzer Triangulator Active Sensor Suite Stasis Canceller Cloaking Device System Restoration Module Proton Cannon Improved Datajack Advanced Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Active Sensor Suite Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Cooled Particle Cannon Power Sword > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Humpback Triangulator Stasis Canceller Cloaking Device Improved Shield Generator Corruption Screen System Restoration Module Proton Cannon Proton Cannon Improved Datajack Advanced Remote Datajack Power Maul [Rating: 98] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Heavy Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Slots Evolved 9 | . 1 . . . . 8 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 6 | . 1 . . . . 5 . Weapon . | . . . . . . . . Parts Attached 113 | 8 8 . 7 8 2 80 . Power 18 | 1 . . 1 1 1 14 . Engine 11 | 1 . . 1 . . 9 . Core 6 | . . . . 1 1 4 . Reactor 1 | . . . . . . 1 . Propulsion 27 | 2 2 . 1 4 1 17 . Treads 24 | 2 2 . 1 4 1 14 . Leg 3 | . . . . . . 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | 2 6 . 1 2 . 33 . Device 25 | 2 3 . 1 1 . 18 . Storage 3 | . 1 . . . . 2 . Processor 8 | . 2 . . 1 . 5 . Hackware 5 | . . . . . . 5 . Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 24 | 3 . . 4 1 . 16 . Energy Gun 7 | . . . 2 1 . 4 . Energy Cannon 4 | . . . . . . 4 . Ballistic Gun 4 | 3 . . . . . 1 . Ballistic Cannon 5 | . . . . . . 5 . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . . . . . 12 . Parts Lost 26 | . . . 4 3 . 19 . Power 5 | . . . 1 1 . 3 . Propulsion 7 | . . . 1 1 . 5 . Utility 11 | . . . 1 . . 10 . Weapon 3 | . . . 1 1 . 1 . Highest Loss Streak 5 | . . . 1 2 . 5 . To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 4 5 4 3 3 8 12 Power . | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 4 | 1 3 4 3 3 3 4 7 Weapon 1 | . 1 1 . . . 1 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . 3 . . . . 9 10 Power 3 | . . . . . . 2 1 Propulsion 1 | . 1 . . . . . . Utility 9 | . 1 . . . . 3 5 Weapon 6 | . 1 . . . . 3 2 Tool/Special 3 | . . . . . . 1 2 Average Slot Usage (%) 85 | . 94 100 90 84 100 79 75 Engine 8 | . 12 12 10 1 . 8 6 Core 1 | . . . . 6 12 1 . Reactor 1 | . . . . . . 1 6 Treads 18 | . 25 25 19 16 25 15 18 Device 19 | . 26 25 22 25 25 15 25 Storage 1 | . . . . . . 2 6 Processor 8 | . 5 12 12 12 12 7 . Hackware 4 | . . . . . . 8 . Protection 2 | . . . . . . 3 . Energy Gun 4 | . . . 5 18 25 2 . Energy Cannon 1 | . . . . . . 2 6 Ballistic Gun 5 | . 25 25 9 . . . . Ballistic Cannon 1 | . . . . . . 3 . Special Weapon 1 | . . . 5 . . . . Slashing Weapon 1 | . . . . . . 2 6 Peak Build Rating 98 | 9 13 12 16 22 25 98 94 Average Rating 48 | 5 10 12 12 17 24 73 94 On Entrance 23 | . 9 12 12 15 22 25 94 Avg Prop Armor Cover (%) 15 | . 22 . . . . 15 . Naked Turns . | . . . . . . . . Heaviest Build 236 | 10 50 10 18 18 20 236 62 Greatest Support 128 | 40 40 40 40 44 44 128 128 Greatest Overweight (x) 16 | . 16 . . 4 . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 35 | 5 20 5 5 5 5 35 15 Average Capacity 7 | 5 5 5 5 5 5 9 15 Most Carried 15 | 5 5 5 5 5 5 15 15 Average Carried 7 | 2 4 5 4 4 4 9 15 Final Capacity 15 | 5 5 5 5 5 5 15 15 Final Carried 15 | 4 5 5 4 4 5 15 15 Class Distribution -------------------- 30% | Hacker-Skirmisher 24% | Hacker-Mutant 24% | Hacker-Assassin 8% | Commander-Skirmisher 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -10/Subcaves Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Assassin | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Matter Collected 4245 | 314 352 32 729 73 20 2660 65 Remotely 546 | . . . . . . 546 . Salvage Created 7894 | 172 913 94 495 105 . 6024 91 Parts 412 | 10 80 6 33 3 . 273 7 Haulers Intercepted 9 | . 2 . . . . 7 . Recyclers Shooed 4 | . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Combat Hostiles Destroyed 133 | . 6 2 16 2 . 105 2 Melee 2 | . . . . . . 2 . Guns 35 | . 6 2 7 2 . 18 . Cannons 86 | . . . 3 . . 81 2 AOE 6 | . . . 6 . . . . Classes Destroyed 21 | 2 6 1 4 1 . 7 . Worker 13 | . 11 . . . . 2 . Builder 8 | . 5 . . . . 3 . Tunneler 6 | 5 . 1 . . . . . Hauler 9 | . 2 . . . . 7 . Recycler 9 | 1 4 . . . . 4 . Mechanic 3 | . 1 . . . . 2 . Operator 1 | . . . . . . 1 . Turret 2 | . . . 2 . . . . Watcher 11 | . 3 . . . . 8 . Swarmer 17 | . 6 . 1 . . 10 . Cutter 3 | . . . . . . 3 . Grunt 36 | . . 2 . . . 34 . Brawler 4 | . . . . . . 4 . Sentry 14 | . . . 1 1 . 12 . Specialist 9 | . . . . . . 9 . Hunter 12 | . . . . 1 . 10 1 Programmer 20 | . . . . . . 19 1 Heavy 3 | . . . . . . 3 . Behemoth 1 | . . . . . . 1 . Artisan 1 | . . . 1 . . . . Subdweller 14 | . . . 14 . . . . Best Kill Streak 7 | 3 6 2 3 1 . 7 2 Combat Bots Only 7 | . 2 2 3 1 . 7 2 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Hostile Shots Fired 1262 | . 24 9 71 28 . 1118 12 Missed 450 | . 6 3 24 9 . 403 5 Hits 812 | . 18 6 47 19 . 715 7 Melee 9 | . . . . . . 9 . Projectile 803 | . 18 6 47 19 . 706 7 AOE 4 | . . . . . . 4 . Critical Strikes 25 | . . . 2 1 . 22 . Actively Blocked 8 | . . . . . . 8 . Part Disruptions 7 | . . . . . . 7 . Damage Taken 7888 | . 85 61 713 194 . 6753 82 Core 1100 | . 37 . 143 62 . 829 29 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 4828 | . 61 35 422 117 . 4142 51 Regen/Repaired (Parts) 417 | . . . . . . 417 . Core Remaining (%) 51 | 100 . . . . 3 . . Volleys Fired 719 | 15 63 8 132 16 . 467 18 Largest 2 | 2 2 2 2 1 . 2 1 Hottest 130 | 40 40 40 120 75 . 130 90 Shots Fired 1074 | 30 126 16 231 16 . 636 19 Gun 505 | 30 126 16 188 16 . 129 . Cannon 526 | . . . . . . 507 19 Launcher 23 | . . . 23 . . . . Special 20 | . . . 20 . . . . Kinetic 613 | 30 126 16 144 . . 297 . Thermal 408 | . . . 87 16 . 286 19 Explosive . | . . . . . . . . Electromagnetic 53 | . . . . . . 53 . Robot Hit Streak 81 | 11 41 9 60 76 . 81 15 Robot Miss Streak 4 | 1 3 1 . . . 4 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 751 | 24 87 12 57 16 . 547 8 Core Hits 418 | 10 45 6 30 2 . 323 2 Critical Kills 7 | . 1 . . . . 6 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 28 | . 1 . . . . 27 . Burn 4 | . . . . . . 4 . Meltdown 4 | . . . . . . 4 . Destroy 3 | . 1 . . . . 2 . Blast 16 | . . . . . . 16 . Corrupt 1 | . . . . . . 1 . Melee Attacks 18 | . . . . . . 18 . Impact . | . . . . . . . . Slashing 14 | . . . . . . 14 . Piercing 4 | . . . . . . 4 . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 20956 | 232 972 163 1290 374 . 17449 476 Guns 4387 | 232 972 163 487 368 . 2165 . Cannons 15345 | . . . . . . 14869 476 Explosions 759 | . . . 683 . . 76 . Melee 334 | . . . . . . 334 . Ramming 11 | . . . . 6 . 5 . Kinetic 9369 | 232 972 163 1012 . . 6990 . Thermal 10463 | . . . 278 368 . 9341 476 Explosive . | . . . . . . . . Electromagnetic 779 | . . . . . . 779 . Impact . | . . . . . . . . Slashing 284 | . . . . . . 284 . Piercing 50 | . . . . . . 50 . Highest Corruption 9 | . . . . . . 9 9 Average Corruption 3 | . . . . . . 2 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 161 | . . . . . . 127 34 Message Errors 38 | . . . . . . 30 8 Matter Fused 40 | . . . . . . 31 9 Heat Flow Errors 17 | . . . . . . 13 4 Energy Discharges 27 | . . . . . . 21 6 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 15 | . . . . . . 12 3 Data Loss (major) 5 | . . . . . . 4 1 Misfires 9 | . . . . . . 8 1 Alerts 7 | . . . . . . 5 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots 115 | . . . . . . 96 19 Effects 6 | . . . . . . 5 1 Energy Bleed 5 | . . . . . . 5 . Heat Surge 1 | . . . . . . . 1 Overflow Damage 735 | . . . 3 . . 623 109 Projectiles 726 | . . . . . . 617 109 Explosions 9 | . . . 3 . . 6 . Melee . | . . . . . . . . Knockbacks 49 | . . . . . . 49 . Impact . | . . . . . . . . Kinetic 47 | . . . . . . 47 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 54 | . . . 54 . . . . Shots 3 | . . . 3 . . . . Rammed 3 | . . . . 2 . 1 . Targets Rammed 3 | . . . . 2 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 331 | . . 18 9 261 . 331 222 Average Temperature 74 | . . 10 7 120 . 72 105 Received Heat Transfer 1785 | . . 51 186 45 . 1503 . Effects 8 | . . . . 1 . 6 1 Energy Bleed 3 | . . . . 1 . 1 1 Interference 5 | . . . . . . 5 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 4 . Combat Hostiles 4 | . . . . . . 4 . Parts Melted 39 | . . . 2 2 . 35 . Heat Transferred 12332 | . . . 450 592 . 10890 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 176 | 10 55 50 . 62 . 176 . Initial . | . . . . . . . . Average 10 | 1 6 1 . 3 . 12 . Influence Increases 4229 | 30 294 58 82 185 . 3505 75 Destroy 0b10 Robot/C 2540 | . 120 40 80 100 . 2160 40 Destroy 0b10 Robot/NC 310 | 30 130 5 . 10 . 135 . Destroy Leader 750 | . 40 10 . . . 680 20 Allied During Kill 22 | . . . 2 11 . 9 . Successful Hack 63 | . . 3 . 12 . 48 . Disable Machine 28 | . 4 . . . . 24 . Destroy Structure 101 | . . . . 37 . 64 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 300 | . . . . 15 . 270 15 Active Sensor Use 100 | . . . . . . 100 . Influence Decreases 4229 | 30 294 58 82 185 . 3416 164 Entered New Map 47 | . . . . . . . 47 Time Decay 3923 | 30 294 58 62 185 . 3177 117 Lost Part 143 | . . . . . . 143 . Lost Ally 116 | . . . 20 . . 96 . Squads Dispatched 47 | . . . . . . 47 . Investigation 4 | . . . . . . 4 . Extermination 19 | . . . . . . 19 . Reinforcement 24 | . . . . . . 24 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . 4 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses 1 | . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Distress Signals 4 | . . . . . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 193 | . 15 2 21 4 . 147 4 Peak Tracking Total 6 | . 4 2 3 2 . 6 1 Tactical Retreats 14 | . . . . 1 . 12 1 Traps | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Disabled 11 | . 1 . 4 . . 6 . Max in Single Turn 2 | . 1 . 2 . . 1 . Garrison Access 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Accessed 39 | . . 1 1 4 . 33 . Terminals 19 | . . 1 . 4 . 14 . Fabricators 4 | . . . . . . 4 . Repair Stations 2 | . . . . . . 2 . Recycling Units 7 | . . . . . . 7 . Scanalyzers 3 | . . . . . . 3 . Garrison Access 3 | . . . . . . 3 . Total Hacks 101 | . . 1 4 6 . 90 . Successful 86 | . . 1 4 4 . 77 . Failed 15 | . . . . 2 . 13 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 58 | . . . . 3 . 55 . Terminals 42 | . . 1 . 6 . 35 . Fabricators 9 | . . . . . . 9 . Repair Stations 4 | . . . . . . 4 . Recycling Units 22 | . . . . . . 22 . Scanalyzers 16 | . . . . . . 16 . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 7 | . . 1 4 2 . . . Record 4 | . . . 4 . . . . Robot Analysis 1 | . . . . 1 . . . Machine Index 1 | . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . Network Status 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 7 | . . . . . . 7 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 6 | . . . . . . 6 . Scanalyzer 15 | . . . . . . 15 . Insert Component 3 | . . . . . . 3 . Analyze 3 | . . . . . . 3 . Retrieve Study 9 | . . . . . . 9 . Garrison Access Hacks 3 | . . . . . . 3 . Seal Access 3 | . . . . . . 3 . Unauthorized Hacks 45 | . . . . 2 . 43 . Terminals 32 | . . . . 2 . 30 . Track 1 | . . . . . . 1 . Assimilate 14 | . . . . . . 14 . Botnet 15 | . . . . 2 . 13 . Operators 2 | . . . . . . 2 . Fabricators 2 | . . . . . . 2 . Prioritize 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 11 | . . . . . . 11 . Reject 4 | . . . . . . 4 . Recyclers 2 | . . . . . . 2 . Mask 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . . 1 . 1 . 20 . Full Trace Events 3 | . . . . . . 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked 1 | . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . Parts Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 122 | . . . . . . 122 . Total Part Build Rating 23 | . . . . . . 23 . Part Studies Acquired 9 | . . . . . . 9 . Parts Repaired 2 | . . . . . . 2 . Time 75 | . . . . . . 75 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 196 | . . . . . . 196 . Retrieved Components 26 | . . . . . . 26 . Parts Scanalyzed 3 | . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . 10 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total Allies 15 | . . 5 . 10 . . . Largest Group 10 | . . 5 5 10 9 9 . Highest-Rated Group 194 | . . 87 91 194 176 176 . Highest-Rated Ally 34 | . . 31 31 34 34 34 . Total Orders . | . . . . . . . . Ally Attacks 88 | . . . 58 16 . 14 . Total Damage 1821 | . . . 851 394 . 576 . Kills 11 | . . . 4 3 . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Active Infowar (turns) 21966 | 294 901 1848 4955 1174 830 10960 1004 Sensors 1721 | . . . . . . 1721 . A.S.S. 4312 | . . . . . . 3308 1004 Terrain 16107 | 2 901 1848 4168 1174 830 7184 . Structural 12434 | 294 899 1848 4955 1174 830 2434 . Machine Analysis 3542 | . . . . . . 3542 . Triangulation 125 | . . . . . . 125 . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 4 | . . 1 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Turns Passed 22908 | 319 948 1848 4955 1174 830 11830 1004 Spaces Moved 10180 | 185 418 393 2004 629 526 5462 563 Core 132 | 34 40 . . 58 . . . Treads 9775 | 151 378 393 2004 571 526 5189 563 Legs 273 | . . . . . . 273 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 110 166 Average Speed 170 | 139 168 160 160 161 151 179 166 Slowest Speed 850 | 160 850 160 160 250 157 360 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 7 65 85 97 97 52 97 40 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . . 3 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 14 | . . . 10 . 4 . . Spaces Dug 98 | . . . 80 . . 8 10 Terrain Destroyed 365 | . . . 308 . . 46 11 Melee 5 | . . . . . . 5 . Projectile 45 | . . . . . . 34 11 AOE 315 | . . . 308 . . 7 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total 14615 | 220 551 1598 3497 764 563 6806 616 Wait 3412 | . 48 1198 1350 71 31 679 35 Move 10173 | 184 417 392 2003 628 525 5461 563 Hop . | . . . . . . . . Pick Up 53 | 11 5 . 1 3 2 31 . Fast Attach 58 | 2 4 . 1 3 . 48 . Attach 16 | 5 . . 2 1 . 8 . Detach 6 | . . . . . . 6 . Swap 47 | 1 5 . 5 4 2 30 . Drop 75 | 2 9 . 3 1 3 57 . Fire 719 | 15 63 8 132 16 . 467 18 Melee 18 | . . . . . . 18 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . 2 . 1 . Escape Stasis . | . . . . . . . . Rewire 35 | . . . . 35 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 320 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Evolved 1 slot: Utility x1 339 | -10/Materials | Build established: Hacker-Mutant 459 | -10/Materials | Identified exit to Mines 459 | -10/Materials | Discovered exit to Mines (range 11) 764 | -10/Materials | Identified exit to Materials 764 | -10/Materials | Discovered exit to Materials (range 9) 1152 | -10/Materials | Build established: Hacker-Skirmisher 1268 | -10/Materials | Entered Mines 1269 | -10/Mines | Assembled infested the area 2489 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2889 | -10/Mines | Identified exit to Subcaves 2889 | -10/Mines | Discovered exit to Subcaves (range 15) 2899 | -10/Mines | Discovered exit to Materials (range 13) 2966 | -10/Mines | Discovered exit to Materials (range 16) 2978 | -10/Mines | Identified exit to Exiles 2978 | -10/Mines | Discovered exit to Exiles (range 16) 3066 | -10/Mines | Learned Materials terminal intel 3116 | -10/Mines | Entered Subcaves 3116 | -10/Subcaves | Accompanied by 5 allies 3117 | -10/Subcaves | Approached by a straggling Scientist 3121 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3136 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3137 | -10/Subcaves | Learned location of Zion (-7) 3625 | -10/Subcaves | Disturbed a concealed Subdweller 4666 | -10/Subcaves | Met a Zionite searching for "candidates" 4798 | -10/Subcaves | Visited Clippyterm 4803 | -10/Subcaves | Learned Factory trap positions 4803 | -10/Subcaves | Learned Factory fabricator intel 5410 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5528 | -10/Subcaves | Identified exit to Materials 5528 | -10/Subcaves | Discovered exit to Materials (range 14) 5541 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 5566 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5668 | -10/Subcaves | A Subdweller sparked back to life 5668 | -10/Subcaves | A Subdweller sparked back to life 5668 | -10/Subcaves | A Subdweller sparked back to life 5833 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5991 | -10/Subcaves | Build established: Scavenger-Skirmisher 6256 | -10/Subcaves | Core integrity fell below 50% 6546 | -10/Subcaves | Identified exit to Recycling 6546 | -10/Subcaves | Discovered exit to Recycling (range 4) 6940 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6977 | -10/Subcaves | Discovered exit to Materials (range 5) 7054 | -10/Subcaves | Visited 4L-MR0's lab 7199 | -10/Subcaves | Ambushed by Subdweller buried in earth 7501 | -10/Subcaves | Ambushed by Subdweller buried in earth 7505 | -10/Subcaves | Ambushed by Subdweller buried in earth 7508 | -10/Subcaves | Build established: Scavenger-Mutant 8071 | -10/Subcaves | Entered Recycling 8196 | -8/Recycling | Core integrity fell below 20% 8570 | -8/Recycling | Scanned before Scraplab entrance 8850 | -8/Recycling | Identified exit to Factory 8850 | -8/Recycling | Discovered exit to Factory (range 9) 8965 | -8/Recycling | Build established: Commander-Skirmisher 9202 | -8/Recycling | Identified exit to Scraptown 9202 | -8/Recycling | Discovered exit to Scraptown (range 11) 9207 | -8/Recycling | Entered Scraplab 9245 | -8/Recycling | Entered Scraptown 9245 | -8/Scraptown | Accompanied by 9 allies 9487 | -8/Scraptown | Visited The Evicted 9496 | -8/Scraptown | Visited Assassins FH 9550 | -8/Scraptown | Visited TADAMA 9576 | -8/Scraptown | Visited Awakened 9594 | -8/Scraptown | Visited Comm Corps 9898 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9901 | -8/Scraptown | Discovered exit to Factory (range 13) 10075 | -8/Scraptown | Entered Factory 10075 | -6/Factory | Accompanied by 9 allies 10075 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 10076 | -6/Factory | Loaded intel: 105 trap records 10077 | -6/Factory | Loaded intel: 6 fabricator locations 10288 | -6/Factory | Spotted B-75 Beast 10342 | -6/Factory | Lost 8 allies 10626 | -6/Factory | Identified exit to Lower Caves 10626 | -6/Factory | Discovered exit to Lower Caves (range 15) 10713 | -6/Factory | Build established: Hacker-Skirmisher 11458 | -6/Factory | Fabricated Adv. Remote Datajack (x2) 11523 | -6/Factory | Identified exit to Factory 11523 | -6/Factory | Discovered exit to Factory (range 11) 11609 | -6/Factory | Discovered exit to Factory (range 12) 11752 | -6/Factory | Destroyed B-75 Beast 12662 | -6/Factory | Cargo convoy interrupted 12729 | -6/Factory | Lost 5 parts (2n2u1w) 12760 | -6/Factory | Build established: Hacker-Mutant 13763 | -6/Factory | Discovered exit to Lower Caves (range 20) 14414 | -6/Factory | Discovered exit to Factory (range 20) 15281 | -6/Factory | Core integrity fell below 50% 15327 | -6/Factory | Discovered exit to Factory (range 16) 15349 | -6/Factory | Repaired System Restoration Module 15879 | -6/Factory | Fabricated Hvy. Siege Treads (x1) 17362 | -6/Factory | Build established: Hacker-Assassin 17942 | -6/Factory | Lost 3 parts (1p2u) 18439 | -6/Factory | Found Prototype Device 18439 | -6/Factory | Identified Active Sensor Suite 19630 | -6/Factory | Repaired Hvy. Siege Treads 19880 | -6/Factory | Core integrity fell below 20% 21581 | -6/Factory | Destroyed 7 combat bots 21840 | -6/Factory | Found Active Sensor Suite 21905 | -6/Factory | Entered Lower Caves 22905 | -6/Lower Caves | Spotted B-75 Beast 22909 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 22708_ Destroyed Remote Datajack. 22713_ System corrupted: FCS attempts to trigger Cld. Particle Cannon. 22713_ System corrupted: Cld. Particle Cannon misfires. 22740_ System corrupted: Heat flow error (+271). 22741_ Overheating: Energy bleed (-53). 22777_ P-60 Hacker destroyed. 22785_ Acquired 32 matter. 22793_ Destroyed Phase Shifter. 22794_ Penetrated by Slug. 22795_ Overload: Heat surge (+152). 22797_ Penetrated by Slug. 22797_ H-66 Slayer destroyed. 22814_ Acquired 33 matter. 22836_ System corrupted: Matter fused (-7). 22862_ System corrupted: Component data lost. 22885_ System corrupted: Heat flow error (+223). 22908_ System corrupted: Energy discharge (-135). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? #?????? | | ????????????????####????????????????????# #?????? | | ???????????????## ##?????????????####??# #?????? | | ???????????????# ##??????####?## ##?# #?????? | | ???????????????# ##?##### ### #?# #?????? | | ????????????????# #?# ## ### ##????? | | ???????????????## ### ##???? | | ???????????????# ## #???? | | ???????????????# #???? | | ?????????????### ### #???? | | ?????????????# ### ###?# ##???? | | ?????????????## ########?###???## #####?? | | ??????????????## ######???#####??# ## ##? | | ?????????????### ## #???# #### #? | | ?????????????# ##### #? | | ?????????????## @; ## | | ??????????????# ### ###%## ## | | ??????????????# #### #?# ##### [% | | ??????????????# ##; ##?## ! | | ??????????????###### #??### | | ???????????????????##### #??## #" | | ???????????????????????? #??## ###### | | ??????????????????????? #??## ##???? | | ??????????????????????? ##### #???? | | ??????????????????????? ## ##???? | | ??????????????????????? #### ######????? | | ??????????????????????# BB ###??#"####?????????? | | ??????????????????????# BB #????# #????????????? | | ??????????????????????# #????# #????????????? | | ??????????????????????# #????# #????????????? | | ???????????????????????#####?#????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????? ?????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Humpback | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Machine Analyzer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Remote Datajack | x2 | -6/Factory | Preloaded Hvy. Siege Treads | x1 | -6/Factory | Preloaded Repaired ---------- System Restoration Module | 86% | -6/Factory Hvy. Siege Treads | 17% | -6/Factory Studied --------- Med. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaArcAutopenetrator Manual? 0 Play Time 01:43:37 Cumulative 161.4 hours Start 2025.12.03 @ 12:26:49 End 2025.12.03 @ 14:22:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 210 Rogue 0 Adventurer 0 Explorer 210 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bad341e-8640-47a0-8ec0-28106e773240