Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.09 @ 20:01:55 Player: nixie Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (210) 210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 655 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Particle Charger > --- WEAPON ----------- Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Beam Rifle Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 5 9 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . . 2 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 4 | 2 . 2 Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 4 | . . 4 System Corruption 16 | . . 16 Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 3 | 1 3 4 Power . | . . . Propulsion . | . . 1 Utility . | . . . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 87 | . 86 88 Engine 10 | . 11 8 Core 2 | . . 5 Treads 10 | . 22 . Leg 17 | . 6 28 Device 4 | . . 7 Storage 14 | . 14 14 Processor 1 | . 3 . Energy Gun 16 | . 21 11 Energy Cannon 4 | . . 7 Slashing Weapon 5 | . 7 3 Peak Build Rating 20 | 6 9 20 Average Rating 10 | 4 6 14 On Entrance 5 | . 6 9 Naked Turns 3 | . . 3 Heaviest Build 24 | 12 13 24 Greatest Support 40 | 40 40 28 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | 5 8 8 Average Carried 4 | 1 3 6 Final Capacity 8 | 8 8 5 Final Carried 6 | 1 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 542 | 228 82 232 Remotely . | . . . Salvage Created 329 | . 103 226 Parts 17 | . 4 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . . 5 Guns 3 | . . 3 Cannons 2 | . . 2 Classes Destroyed 7 | . 2 5 Worker 1 | . 1 . Builder 1 | . . 1 Tunneler 1 | . . 1 Recycler 1 | . 1 . Swarmer 1 | . . 1 Grunt 2 | . . 2 Sentry 2 | . . 2 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 48 | . 19 29 Missed 14 | . 6 8 Hits 34 | . 13 21 Projectile 34 | . 13 21 AOE 14 | . . 14 Critical Strikes 1 | . . 1 Damage Taken 930 | . 380 550 Core 251 | . 91 160 Absorbed by Shields . | . . . Ignored by Resistances 197 | . 36 161 Core Remaining (%) 100 | 100 . . Volleys Fired 27 | . 6 21 Largest 2 | . 1 2 Hottest 150 | . 40 150 Shots Fired 34 | . 5 29 Gun 23 | . 5 18 Cannon 11 | . . 11 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 34 | . 5 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 3 8 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | . 6 18 Core Hits 9 | . 2 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 17 | . 17 . Impact . | . . . Slashing 17 | . 17 . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 574 | . 145 429 Guns 285 | . 44 241 Cannons 168 | . . 168 Explosions . | . . . Melee 101 | . 101 . Ramming 20 | . . 20 Kinetic . | . . . Thermal 453 | . 44 409 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 101 | . 101 . Piercing . | . . . Highest Corruption 24 | . 6 24 Average Corruption 18 | . 6 22 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 8 21 Message Errors 6 | . 1 5 Matter Fused 5 | . 2 3 Heat Flow Errors 4 | . 1 3 Energy Discharges 9 | . 3 6 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Misdirections 1 | . . 1 Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage 46 | . 31 15 Projectiles 15 | . . 15 Explosions . | . . . Melee 31 | . 31 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . . 4 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 624 | . 103 624 Average Temperature 174 | . 31 187 Received Heat Transfer 114 | . 78 36 Effects 14 | . . 14 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Matter Decay 3 | . . 3 Short Circuit 4 | . . 4 Damage (minor) 2 | . . 2 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 766 | . 100 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 51 | . 5 51 Initial . | . . . Average 6 | . . 13 Influence Increases 146 | . 13 133 Destroy 0b10 Robot/C 100 | . . 100 Destroy 0b10 Robot/NC 20 | . 10 10 Destroy Leader 10 | . . 10 Disable Machine 9 | . . 9 Destroy Structure 7 | . 3 4 Influence Decreases 146 | . 13 133 Time Decay 145 | . 12 133 Lost Part 1 | . 1 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 4 | . . 4 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . 1 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 905 | 65 412 428 Spaces Moved 538 | 46 206 286 Core 27 | 19 . 8 Treads 187 | 27 160 . Legs 324 | . 46 278 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 130 | 114 151 119 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 7 | . 7 . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 31 | 4 43 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 11 | . 7 4 Melee 7 | . 7 . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 673 | 58 268 347 Wait 20 | . 20 . Move 536 | 45 205 286 Hop . | . . . Pick Up 29 | 7 11 11 Fast Attach . | . . . Attach 11 | 6 3 2 Detach . | . . . Swap 10 | . 2 8 Drop 18 | . 4 14 Fire 27 | . 6 21 Melee 17 | . 17 . Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Crushed by falling debris 449 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Entered Mines 483 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 496 | -10/Mines | System corruption reached 10% 524 | -10/Mines | Met a Derelict bent on vengeance 566 | -10/Mines | Discovered new exit (range 3) 640 | -10/Mines | Found a hidden stash of uninstalled traps 687 | -10/Mines | Identified exit to Materials 886 | -10/Mines | Assembled infested the area 889 | -10/Mines | Core integrity fell below 50% 903 | -10/Mines | Released all parts (4) 905 | -10/Mines | Core integrity fell below 20% 906 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Demolisher response squad. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. System corrupted: Energy discharge (-59). T-07 Excavator destroyed. K-01 Serf destroyed. Dropped Proton Bomb Trap. Installed Proton Bomb Trap. U-05 Engineer lays Concrete. Beam Rifle destroyed. U-05 Engineer lays Concrete. Released Carbon-fiber Leg. Released Sml. Storage Unit. Released Lgt. Nuclear Core. Released Imp. Aluminum Leg. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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