Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.21 @ 18:07:40 Player: Ms. V3-11A Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (261) 1305 Value Destroyed (12276) 12276 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3304) 3304 TOTAL SCORE: 24945 Bonus ------- High Alert Combat Kills 1216 Follower Combat Kills 474 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 206/300 Energy 2/100 System Corruption 36% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Cooling System 0b10 Decoder Chip [Looter] Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Improved Heavy Treads Experimental Terrain Scanner Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit 0b10 Decoder Chip [Looter] Advanced Target Analyzer Improved Kinecellerator Weapon Cycler Improved Phase Shifter Graphene Brace Improved Force Field > --- WEAPON ----------- Quantum Rifle Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Centrium Wheel Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Experimental Terrain Scanner Improved Armor Integrity Analyzer Improved Transmission Jammer Component Analysis Suite Heavy Laser Vortex Shotgun Proton Cannon Heavy Proton Cannon Vortex Driver Vortex Driver High-powered Shotgun [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Makeshift Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Tearclaws Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 . . . 4 . . . . 2 . . . . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . Utility 9 | . . 1 2 . . . 2 . . . . 1 . . . . 2 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Parts Attached 287 | . 11 22 28 22 4 6 11 6 3 . 5 22 . 20 10 1 31 85 Power 44 | . 3 4 4 2 . 4 2 . 1 . 1 3 . 3 1 . 3 13 Engine 10 | . 3 4 . . . 2 1 . . . . . . . . . . . Core 19 | . . . 4 2 . 2 1 . 1 . 1 3 . 3 1 . 1 . Reactor 15 | . . . . . . . . . . . . . . . . . 2 13 Propulsion 79 | . 4 7 8 6 2 . 4 1 . . 1 8 . 2 4 . 8 24 Treads 9 | . . . . . . . . . . . . 1 . . 4 . . 4 Leg 58 | . 4 7 8 6 2 . 4 1 . . 1 5 . 1 . . 2 17 Wheel 12 | . . . . . . . . . . . . 2 . 1 . . 6 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 85 | . 3 5 8 6 2 2 4 2 1 . . 7 . 7 2 1 13 22 Device 49 | . . 1 2 3 . 2 4 2 1 . . 2 . 5 1 1 10 15 Storage 4 | . 1 . . . 1 . . . . . . . . . . . . 2 Processor 8 | . . . 2 . . . . . . . . 2 . . . . 1 3 Hackware 4 | . . . 1 . . . . . . . . . . 1 . . 1 1 Protection 20 | . 2 4 3 3 1 . . . . . . 3 . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | . 1 6 8 8 . . 1 3 1 . 3 4 . 8 3 . 7 26 Energy Gun 27 | . . 1 3 5 . . 1 1 . . 1 . . 2 2 . . 11 Energy Cannon 8 | . 1 . . . . . . . . . . . . 1 . . 1 5 Ballistic Gun 37 | . . 5 4 3 . . . 1 . . 2 4 . 4 1 . 4 9 Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . . 2 1 Launcher 2 | . . . 1 . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . 2 2 . . . System Corruption 15 | . . . . . . . . . . . . . . 3 12 . . . Parts Lost 113 | . 2 . 7 4 . . . 1 . . 3 11 2 9 1 . 21 52 Power 21 | . 1 . 2 . . . . . . . 1 2 1 2 . . 3 9 Propulsion 31 | . . . 3 2 . . . . . . 2 5 . 2 1 . 5 11 Utility 32 | . . . 1 1 . . . 1 . . . 2 1 4 . . 7 15 Weapon 29 | . 1 . 1 1 . . . . . . . 2 . 1 . . 6 17 Highest Loss Streak 25 | . 1 . 6 3 . . . 1 . . 3 11 2 6 1 . 6 25 To Critical Strikes 2 | . 1 . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 96 99 96 98 100 100 91 92 90 86 84 82 87 69 88 100 79 83 Engine 2 | . 13 11 . . . 3 6 6 6 6 . . . . 2 . . . Core 6 | . . . 7 8 9 5 4 6 6 6 10 10 10 8 5 11 5 2 Treads 1 | . . . . . . . . . . . . . . . 9 23 6 1 Leg 18 | . 28 32 26 26 27 27 25 25 26 26 20 11 11 4 4 . 1 9 Device 17 | . . 11 8 9 9 16 20 20 26 26 26 21 23 19 21 23 22 32 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 3 Processor 6 | . . . 7 9 9 9 6 6 6 6 6 6 11 5 5 5 6 8 Hackware 3 | . . . 9 9 9 1 . . . . . . . 4 5 5 6 . Protection 5 | . 11 11 8 8 9 9 6 5 . . . 4 4 2 5 5 3 . Energy Gun 6 | . 8 5 6 11 9 9 6 5 6 6 6 2 . 4 10 11 2 1 Ballistic Gun 8 | . 14 15 11 6 9 9 6 5 3 . 5 13 17 7 5 5 5 7 Peak Build Rating 145 | 6 8 14 29 36 41 43 64 66 66 61 67 71 71 76 87 87 109 145 Average Rating 55 | 6 7 11 24 33 39 41 59 64 64 61 59 64 70 60 72 87 88 112 On Entrance 49 | 6 6 8 14 29 36 41 43 64 66 61 61 61 71 61 63 87 87 82 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 14 31 33 36 37 55 60 76 78 75 75 79 88 88 92 92 91 122 113 Greatest Support 150 | 20 20 33 38 40 47 47 71 71 71 71 71 50 40 40 97 97 97 150 Greatest Overweight (x) 30 | . 1 1 1 1 1 1 1 1 1 1 1 26 2 30 9 . 9 10 Average Overweight (x) 1 | . . . . . . 1 . . . 1 1 2 1 3 1 . 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 19 18 20 20 19 20 20 Average Carried 17 | 4 11 13 13 13 18 19 19 19 19 20 18 18 18 19 19 19 18 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 11 15 20 20 20 19 20 20 20 18 18 20 19 19 17 5 Class Distribution -------------------- 30% | Scavenger-Mutant 30% | Mutant 13% | Scavenger-Tank 10% | Hacker-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 7890 | 200 216 486 616 619 116 164 188 143 166 . 185 341 273 878 145 122 1412 1620 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11718 | . 463 1083 1263 1205 85 . 350 324 57 . 522 455 209 749 19 482 1706 2746 Parts 580 | . 29 71 59 61 6 . 25 21 2 . 11 26 8 21 3 23 68 146 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 2 . . . . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . 19 2 . 11 . 9 23 . 25 . . Prevented 5 | . . . . . . . . 2 . . . . . 3 . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 227 | . 12 29 22 23 2 . 7 12 3 . 8 7 2 12 1 10 30 47 Guns 194 | . 10 29 22 23 2 . 4 12 2 . 6 7 2 9 1 10 15 40 Cannons 26 | . 2 . . . . . . . . . . . . 3 . . 14 7 AOE 4 | . . . . . . . 3 . 1 . . . . . . . . . Classes Destroyed 20 | . 3 3 5 2 . . 2 1 . . . . 1 . 1 . 2 . Worker 9 | . . . . 1 . . 2 . . . . . . . . . 2 4 Builder 10 | . . . . 2 . . 1 . . . . . . . . . 2 5 Hauler 3 | . 2 . 1 . . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . 1 . 1 . . . . . . . . . . . . 1 . Operator 6 | . . 3 1 2 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . 1 . . . . . . Swarmer 45 | . 6 12 . . . . . 8 . . . . . 6 . 4 6 3 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 93 | . 6 9 10 12 . . 4 2 . . 6 1 2 4 . 3 14 20 Brawler 2 | . . . 1 . . . . . . . . . . 1 . . . . Duelist 3 | . . . 3 . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 34 | . . 8 5 11 2 . 1 1 . . 1 1 . 1 . . 1 2 Hunter 16 | . . . 2 . . . . . 2 . 1 3 . . . . 2 6 Programmer 27 | . . . . . . . 2 . 1 . . 2 . . . 3 4 15 Heavy 2 | . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 1 . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . 3 5 12 6 1 . 7 4 2 . 2 2 2 8 1 4 7 7 Combat Bots Only 11 | . 3 5 11 6 1 . 3 4 2 . 2 2 2 8 1 4 6 7 Max Kills in Single Turn 7 | . 1 2 1 2 1 . 7 2 1 . 1 1 1 2 1 2 2 2 Gunslinging 1 | . . 1 . . . . . 1 . . . . . 1 . 1 . 1 Exploded 3 | . . . . . . . 3 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1913 | . 76 112 130 97 16 . 46 43 46 . 91 116 7 99 18 76 267 673 Missed 580 | . 23 35 29 26 9 . 17 18 10 . 31 28 1 34 4 18 97 200 Damage Taken 19199 | . 424 673 1353 943 81 . 253 240 483 . 923 1362 91 892 227 636 3095 7523 Core 2639 | . 85 25 134 143 . . 15 15 23 . 164 174 . 154 . 96 299 1312 Absorbed by Shields 573 | . . . . . . . . . . . . . . . . . 104 469 Ignored by Resistances 6133 | . 138 198 381 267 22 . 76 72 139 . 263 385 25 354 159 493 921 2240 Regen/Repaired (Parts) 497 | . 19 175 26 135 . . 43 . 10 . . . . . 89 . . . Core Remaining (%) 73 | 100 66 93 . . . 49 . . . . 74 . . . . 57 74 . Volleys Fired 802 | . 46 76 70 87 44 . 20 19 23 . 37 34 8 41 3 26 97 171 Largest 3 | . 2 2 2 2 2 . 2 2 2 . 2 3 3 3 3 3 3 3 Hottest 335 | . 80 80 122 130 76 . 76 75 60 . 86 111 83 107 135 135 335 192 Shots Fired 1641 | . 92 152 136 158 88 . 37 38 30 . 67 91 26 88 7 64 211 356 Gun 1480 | . 82 151 132 158 88 . 37 38 25 . 67 91 26 70 7 64 131 313 Cannon 152 | . 10 1 . . . . . . . . . . . 18 . . 80 43 Launcher 9 | . . . 4 . . . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1084 | . 46 117 88 60 44 . 20 19 14 . 30 84 26 80 3 26 191 236 Thermal 411 | . 10 35 44 98 44 . 17 19 11 . 37 7 . 2 4 38 20 25 Explosive 5 | . . . . . . . . . 5 . . . . . . . . . Electromagnetic 74 | . 36 . 4 . . . . . . . . . . 6 . . . 28 Entropic 67 | . . . . . . . . . . . . . . . . . . 67 Robot Hit Streak 65 | . 10 18 34 36 54 . 65 30 25 . 33 17 9 36 16 29 29 24 Robot Miss Streak 5 | . 2 2 3 2 . . 1 1 1 . 2 3 2 2 . 1 3 5 Penetration Max 2 | . . . 1 . . . . . . . . . . . . . 1 2 Secondary Targets 40 | . . 4 6 3 . . . 1 . . 3 1 . 5 . 3 3 11 Max Gunslinging Chain 2 | . . 1 1 1 . . . 1 . . 1 1 . 2 . 1 1 1 Shots Hit Robots 1234 | . 66 113 115 118 18 . 27 34 27 . 59 75 16 71 5 54 164 272 Core Hits 511 | . 21 50 55 50 4 . 15 16 6 . 19 26 9 29 1 23 69 118 Critical Kills 17 | . . . 1 1 . . . . . . . . 1 . . . 2 12 Critical Parts Destroyed 28 | . . . . . . . . . . . . . . 1 . . 3 24 Critical Strikes 96 | . . 2 5 12 1 . . . . . 3 1 1 3 1 4 13 50 Burn 27 | . . 2 4 11 . . . . . . 3 1 . . 1 4 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . Destroy 48 | . . . 1 1 1 . . . . . . . 1 2 . . 4 38 Blast 8 | . . . . . . . . . . . . . . 1 . . 7 . Corrupt 3 | . . . . . . . . . . . . . . . . . . 3 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 Sunder 8 | . . . . . . . . . . . . . . . . . . 8 Melee Attacks 1 | . . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33195 | . 921 1496 2260 2666 370 . 1623 760 876 . 1457 1296 266 1527 99 1224 5083 11271 Guns 25883 | . 767 1477 2038 2573 370 . 623 760 541 . 1457 1296 266 1080 99 1224 2678 8634 Cannons 5473 | . 110 19 . . . . . . . . . . . 447 . . 2326 2571 Explosions 1656 | . 43 . 222 . . . 964 . 335 . . . . . . . 26 66 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 183 | . 1 . . 93 . . 36 . . . . . . . . . 53 . Kinetic 19149 | . 415 1054 1303 969 192 . 335 381 263 . 529 1151 266 1355 48 594 4364 5930 Thermal 8133 | . 153 442 735 1604 178 . 1252 379 278 . 928 145 . 16 51 630 640 702 Explosive 335 | . . . . . . . . . 335 . . . . . . . . . Electromagnetic 928 | . 352 . 222 . . . . . . . . . . 156 . . 26 172 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 4467 | . . . . . . . . . . . . . . . . . . 4467 Highest Corruption 36 | . 1 . . . . . 1 1 2 2 2 2 2 7 17 2 6 36 Average Corruption 3 | . 1 . . . . . 1 1 1 2 2 1 2 2 6 2 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 212 | . 7 . . . . . 1 4 4 2 13 4 21 47 8 4 21 76 Message Errors 50 | . 1 . . . . . . 1 2 . 3 1 3 10 2 1 7 19 Matter Fused 47 | . 3 . . . . . . . 1 1 3 2 7 14 4 1 3 8 Heat Flow Errors 20 | . . . . . . . 1 1 . 1 . . 1 6 . . 2 8 Energy Discharges 24 | . 1 . . . . . . . . . 3 1 3 3 . 1 . 12 Parts Rejected 5 | . . . . . . . . . 1 . . . . 1 . . . 3 Data Loss (minor) 24 | . 2 . . . . . . 1 . . 2 . 4 2 2 . 1 10 Data Loss (major) 10 | . . . . . . . . 1 . . . . 1 5 . 1 1 1 Misfires 16 | . . . . . . . . . . . 1 . 2 4 . . 2 7 Alerts 5 | . . . . . . . . . . . . . . 2 . . 1 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . . . . . . 1 . . . . . 4 4 Overload Shots 31 | . . . . . . . 1 3 4 . 17 . . . . . 6 . Effects 3 | . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Overflow Damage 411 | . . . . . . . 68 . . . . . . 7 . . 34 302 Projectiles 343 | . . . . . . . . . . . . . . 7 . . 34 302 Explosions 68 | . . . . . . . 68 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . 2 . . 2 . . . . . . 1 . . 14 1 Impact 5 | . . . . 2 . . 2 . . . . . . . . . 1 . Kinetic 14 | . . . . . . . . . . . . . . 1 . . 12 1 Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 50 | . . . 25 . . . . . . . . . . . . . 25 . Shots 4 | . . . 4 . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 . Targets Rammed 19 | . 2 . . 9 2 . 3 . . . . . . . . . 3 . Kicked 16 | . 2 . . 9 2 . 3 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 659 | . 93 179 331 93 25 . 232 81 . 143 34 71 129 235 72 273 659 197 Average Temperature 82 | . 44 52 148 22 18 . 120 41 . 77 11 33 79 60 33 118 136 66 Received Heat Transfer 4536 | . 210 267 801 585 45 . 87 63 . . 312 99 45 243 90 297 403 989 Effects 19 | . . . 2 . . . . . . . . . . . . 1 16 . Shutdowns 4 | . . . . . . . . . . . . . . . . . 4 . Energy Bleed 3 | . . . 2 . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Damage (major) 6 | . . . . . . . . . . . . . . . . . 6 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . 1 . Parts Melted 35 | . . 2 4 10 1 . 3 . . . 5 2 . . . 4 2 2 Heat Transferred 14699 | . 272 1221 1608 3774 370 . 1068 668 409 . 1640 296 . 37 185 1517 844 790 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Peak Influence 922 | . 213 692 821 368 126 . 283 . . . . 922 . . . . 456 773 Initial 900 | . . 18 249 295 78 . . . . . . 900 . . . . 126 116 Average 234 | . 56 333 676 202 32 . 64 . . . . 741 . . . . 257 321 Maximum Alert Level 3 | . 1 2 3 1 . . 1 . . . . 3 . . . . 2 3 Low Security (%) 58 | 100 97 21 . 51 100 . 88 . . . . . . . . . 42 42 Level 1 19 | . 2 42 1 48 . . 11 . . . . . . . . . 40 20 Level 2 15 | . . 35 51 . . . . . . . . 39 . . . . 16 31 Level 3 6 | . . . 47 . . . . . . . . 60 . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 5 2 1 . . 5 . . . . 3 . . . . 7 11 Investigation 8 | . 1 2 1 . . . 1 . . . . 1 . . . . . 2 Extermination 9 | . . . . . . . 3 . . . . 1 . . . . 1 4 Reinforcement 15 | . . 3 . 1 . . 1 . . . . 1 . . . . 6 3 Assault 2 | . . . 1 . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 15 | . . 1 2 2 . . 2 . . . . . . . 1 . 3 4 Communications Jammed 108 | . . . . . . . 22 . . . 5 1 . . . . . 80 Distress Signals 103 | . . . . . . . 22 . . . . 1 . . . . . 80 Times Spotted 346 | . 27 42 26 35 2 . 18 12 3 . 18 8 2 13 21 11 47 61 Peak Tracking Total 7 | . 6 7 7 5 1 . 5 2 2 . 4 3 2 5 4 4 7 7 Tactical Retreats 5 | . 2 . 1 1 . . . . . . . . . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 10 | . 2 1 . 3 . . 1 . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . 13 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 58 | . . 3 3 5 24 . 6 . . . . . . 1 . . 4 12 Max in Single Turn 6 | . . 1 2 1 1 . 6 . . . . . . 1 . . 2 2 Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 71 | . 9 10 4 13 14 1 5 . . 4 . 2 . 1 1 . 2 5 Terminals 38 | . 8 7 1 11 6 . 1 . . . . 1 . . . . 1 2 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 6 | . 1 1 1 1 . . 1 . . . . 1 . . . . . . Recycling Units 11 | . . 1 . . 8 . 2 . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . 2 Total Hacks 236 | . 33 49 15 43 37 1 12 . . 25 . 6 . 1 1 . 4 9 Successful 160 | . 25 36 9 26 25 1 6 . . 25 . 1 . 1 1 . 2 2 Failed 76 | . 8 13 6 17 12 . 6 . . . . 5 . . . . 2 7 Catastrophic 5 | . 1 . . 2 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 94 | . 18 25 4 25 11 . 6 . . . . 1 . . . . 2 2 Terminals 127 | . 29 27 4 35 20 . 2 . . . . 3 . . . . 3 4 Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 . Repair Stations 25 | . 4 6 3 5 . . 4 . . . . 3 . . . . . . Recycling Units 24 | . . 3 . . 17 . 4 . . . . . . . . . . . Scanalyzers 20 | . . 13 5 . . . . . . . . . . . . . . 2 Garrison Access 9 | . . . 3 3 . . . . . . . . . . . . . 3 Terminal Hacks 72 | . 14 7 1 14 8 1 . . . 25 . . . 1 1 . . . Record 11 | . . . . . . . . . . 11 . . . . . . . . Part Schematic 11 | . . . . 1 3 . . . . 7 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . 3 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 23 | . 7 4 . 5 4 . . . . 3 . . . . . . . . Open Door 6 | . . . . 4 . . . . . . . . . 1 1 . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 19 | . 3 6 2 4 . . 3 . . . . 1 . . . . . . Scan Component 11 | . 2 3 1 2 . . 2 . . . . 1 . . . . . . Repair 8 | . 1 3 1 2 . . 1 . . . . . . . . . . . Recycling Unit Hacks 10 | . . 1 . . 9 . . . . . . . . . . . . . Retrieve Components 10 | . . 1 . . 9 . . . . . . . . . . . . . Scanalyzer 14 | . . 11 3 . . . . . . . . . . . . . . . Insert Component 7 | . . 5 2 . . . . . . . . . . . . . . . Analyze 7 | . . 6 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks 41 | . 8 11 3 7 8 . 2 . . . . . . . . . 1 1 Terminals 37 | . 8 10 2 7 8 . 1 . . . . . . . . . 1 . Botnet 15 | . 3 5 1 2 3 . . . . . . . . . . . 1 . Skim 22 | . 5 5 1 5 5 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 Jam 2 | . . . 1 . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . Hacking Detections 56 | . 9 9 4 11 11 . 4 . . . . 2 . . . . 2 4 Full Trace Events 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 13 1 1 3 . . . . 7 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 3 1 2 . . 1 . . . . . . . . . . . Time 287 | . 26 84 26 98 . . 53 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . 2 . . 14 . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 5 1 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 5 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 6 | . . . . . . . 5 . . . . . . 1 . . . . Largest Group 5 | . . . . . . . 5 . . . . . . 1 1 . . . Highest-Rated Group 143 | . . . . . . . 143 . . . . . . 49 49 . . . Highest-Rated Ally 49 | . . . . . . . 31 . . . . . . 49 49 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . Ally Attacks 64 | . . . . . . . 54 . . . . . . 10 . . . . Total Damage 1179 | . . . . . . . 914 . . . . . . 265 . . . . Kills 12 | . . . . . . . 9 . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 6 | . 3 2 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 . . 2 . 1 1 . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 87 | . . . . . . . . . . . . . . . . . . 87 Items 87 | . . . . . . . . . . . . . . . . . . 87 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 21777 | 2 1735 1130 663 1592 2230 2123 903 699 445 144 797 666 1049 2545 1277 397 1216 2164 Spaces Moved 9729 | 1 855 606 278 949 1106 1090 477 349 226 80 379 224 403 799 473 198 516 720 Core 17 | . . . . . . . . . . . . 2 . 12 . . . 3 Treads 897 | . . . . . . . . . . . . . . . 443 198 143 113 Legs 8200 | 1 855 606 278 949 1106 1090 477 349 226 80 379 203 403 661 2 . 44 491 Wheels 615 | . . . . . . . . . . . . 19 . 126 28 . 329 113 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 106 | 120 120 120 120 120 120 193 112 112 112 182 182 160 190 190 167 167 106 120 Average Speed 189 | 120 176 123 128 122 188 193 150 181 172 182 182 242 254 295 263 167 170 201 Slowest Speed 1550 | 120 190 190 190 190 193 193 182 186 182 182 187 1350 260 1550 400 167 410 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 95 56 29 95 99 82 15 57 41 68 59 8 54 69 60 44 15 21 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 13 | . . 3 . 4 2 . . 1 . 1 . . 1 . . 1 . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . . . . . . . . 1 1 . . . . . . 1 . Scrap Searched 15 | . . . . . . 6 . 2 2 . 2 . . 3 . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . 3 Terrain Destroyed 193 | . 5 . . 1 2 . 22 . 27 . . 4 . 8 1 7 39 77 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 136 | . . . . 1 2 . . . . . . 4 . 8 1 7 39 74 AOE 57 | . 5 . . . . . 22 . 27 . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total 11782 | 4 990 843 446 1230 1166 1118 627 378 255 79 426 294 417 927 498 224 690 1170 Wait 645 | . 47 108 54 125 . . 98 . . . . 7 7 46 . . 13 140 Move 9711 | . 854 605 277 948 1105 1089 476 348 225 79 378 223 402 798 472 197 515 720 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 135 | . 21 13 7 16 7 8 7 . 1 . 4 4 . 5 5 . 13 24 Fast Attach 116 | . 2 2 3 10 . 2 2 4 1 . 1 14 . 12 4 . 18 41 Attach 85 | . 4 5 10 5 . . 2 1 . . 4 7 . 3 4 . 11 29 Detach 20 | . . 1 1 4 . . . . 1 . . 1 . 1 2 . 2 7 Swap 86 | . 5 15 15 7 4 4 7 1 2 . . 1 . 5 2 1 2 15 Drop 144 | 4 9 18 9 19 4 15 7 4 2 . 2 3 . 3 6 . 16 23 Fire 802 | . 46 76 70 87 44 . 20 19 23 . 37 34 8 41 3 26 97 171 Melee 1 | . . . . . . . . 1 . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . 3 . Kick 16 | . 2 . . 9 2 . 3 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . 13 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 435 | -10/Materials | Repaired Lgt. Ion Engine 729 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Learned 4 Recycling zone layouts 1110 | -10/Materials | Identified exit to Materials 1146 | -10/Materials | Identified exit to Subcaves 1171 | -10/Materials | Learned location of 1 exit from Recycling 1211 | -10/Materials | Learned 2 Storage zone layouts 1289 | -10/Materials | Learned location of 1 exit from Recycling 1482 | -10/Materials | Discovered new exit (range 15) 1738 | -10/Materials | Entered another Materials area 1738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -9/Materials | Identified exit to Materials 2044 | -9/Materials | Build established: Scavenger-Mutant 2107 | -9/Materials | Discovered new exit (range 12) 2191 | -9/Materials | Discovered exit to Materials (range 12) 2361 | -9/Materials | Discovered new exit (range 9) 2465 | -9/Materials | Repaired Imp. Aluminum Leg 2492 | -9/Materials | Repaired Aluminum Leg 2520 | -9/Materials | Repaired Aluminum Leg 2763 | -9/Materials | Learned location of 2 exits from Materials 2776 | -9/Materials | Learned 2 Storage zone layouts 2778 | -9/Materials | Learned Materials stockpile data 2779 | -9/Materials | Learned location of Zion (-7) 2794 | -9/Materials | Learned Storage non-interactive machine intel 2845 | -9/Materials | Identified exit to Mines 2868 | -9/Materials | Entered another Materials area 2868 | -8/Materials | Evolved 2 slots: Utility x2 2869 | -8/Materials | Identified exit to Storage 2870 | -8/Materials | Identified exit to Factory 3121 | -8/Materials | Repaired Broken Carbon-fiber Leg 3268 | -8/Materials | First assault squad dispatched 3425 | -8/Materials | Lost 6 parts (1p3n1u1w) 3438 | -8/Materials | Destroyed 11 combat bots 3460 | -8/Materials | Discovered exit to Factory (range 13) 3531 | -8/Materials | Entered Storage 3532 | -8/Storage | Identified exit to Recycling 3534 | -8/Storage | Loaded intel: 18 non-interactive machine locations 3584 | -8/Storage | Build established: Hacker-Mutant 3740 | -8/Storage | Repaired Lgt. Nuclear Core 3802 | -8/Storage | Repaired Adv. Beam Rifle 3909 | -8/Storage | Lost 3 parts (2n1u) 4181 | -8/Storage | Build established: Scavenger-Mutant 4663 | -8/Storage | Core integrity fell below 50% 4674 | -8/Storage | Learned location of 1 exit from Recycling 4793 | -8/Storage | Learned location of 1 exit from Recycling 4896 | -8/Storage | Learned location of 2 exits from Lower Caves 4928 | -8/Storage | Learned location of Extension (-4) 4957 | -8/Storage | Learned location of Recycling (-8) 5120 | -8/Storage | Used back door to open Recycling access 5123 | -8/Storage | Entered Recycling 5124 | -8/Recycling | Identified exit to Factory 5125 | -8/Recycling | Identified exit to Scraptown 5828 | -8/Recycling | Learned 2 Lower Caves zone layouts 5883 | -8/Recycling | Learned Factory stockpile data 5930 | -8/Recycling | Learned 12 Factory zone layouts 5968 | -8/Recycling | Learned location of Storage (-8) 6076 | -8/Recycling | Learned Factory security intel 7301 | -8/Recycling | Scanned before Scraplab entrance 7330 | -8/Recycling | Entered Scraplab 7353 | -8/Recycling | Entered Scraptown 7883 | -8/Scraptown | Discovered exit to Factory (range 7) 8043 | -8/Scraptown | Visited Shadow of the Wyrm 8058 | -8/Scraptown | Visited Cyclists 8060 | -8/Scraptown | Build established: Mutant 8093 | -8/Scraptown | Visited Cave Peace 8133 | -8/Scraptown | Visited Supply Room 8153 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8172 | -8/Scraptown | Visited Comm Corps 8207 | -8/Scraptown | Visited Awakened 8270 | -8/Scraptown | Visited UFD Registry 8270 | -8/Scraptown | Registered with UFD as "Dualtank" 8344 | -8/Scraptown | Visited Cartography Club 8452 | -8/Scraptown | Visited Curators Association 8519 | -8/Scraptown | Visited Observation Area 8600 | -8/Scraptown | Visited Science Guys 8653 | -8/Scraptown | Visited Derelict Rescue Squad 8693 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8710 | -8/Scraptown | Found DCF Scrap (32 items) 8806 | -8/Scraptown | Visited Abandonware Association 8943 | -8/Scraptown | Visited Junk Repository 9057 | -8/Scraptown | Found Scrap Suit 9264 | -8/Scraptown | Visited Infowarlord's Domain 9274 | -8/Scraptown | Found Exp. Terrain Scanner 9308 | -8/Scraptown | Visited Research Penetration Think Tank 9476 | -8/Scraptown | Entered Factory 9476 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9477 | -6/Factory | Identified exit to Factory 9477 | -6/Factory | Identified exit to Lower Caves 9619 | -6/Factory | Repaired Broken Titanium Leg 9746 | -6/Factory | Scrapoids reinforcements arrived? 9980 | -6/Factory | Discovered exit to Factory (range 11) 10370 | -6/Factory | Discovered exit to Factory (range 10) 10379 | -6/Factory | Entered Lower Caves 10380 | -6/Lower Caves | Identified exit to Lower Caves 10813 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11078 | -6/Lower Caves | Entered another Lower Caves area 11503 | -6/Lower Caves | Discovered new exit (range 11) 11523 | -6/Lower Caves | Entered Data Miner 11523 | -6/Data Miner | Discovered new exit (range 6) 11558 | -6/Data Miner | Met Data Miner 11611 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11611 | -6/Data Miner | Learned location of Section 7 (-2) 11625 | -6/Data Miner | Received God Mode back door access code from Data Miner 11667 | -6/Data Miner | Entered Proximity Caves 11819 | -5/Proximity Caves | Spotter reported a threat 11831 | -5/Proximity Caves | Spotter reported a threat 11833 | -5/Proximity Caves | Lost 3 parts (1p2n) 11846 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11942 | -5/Proximity Caves | Spotter reported a threat 11962 | -5/Proximity Caves | Spotter reported a threat 11995 | -5/Proximity Caves | Spotter reported a threat 12129 | -5/Proximity Caves | Spotter reported a threat 12211 | -5/Proximity Caves | Spotter reported a threat 12288 | -5/Proximity Caves | Spotter reported a threat 12343 | -5/Proximity Caves | Spotter reported a threat 12353 | -5/Proximity Caves | Learned Factory terminal intel 12372 | -5/Proximity Caves | Learned Factory emergency access door positions 12449 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12451 | -5/Proximity Caves | Spotter reported a threat 12464 | -5/Proximity Caves | Entered Factory 12464 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12466 | -5/Factory | Loaded intel: 26 terminal locations 12599 | -5/Factory | Incoming investigation squad redirected 12670 | -5/Factory | Discovered new exit (range 16) 12764 | -5/Factory | Search patrols dispatched 12852 | -5/Factory | Lost 11 parts (2p5n2u2w) 12980 | -5/Factory | Identified exit to Upper Caves 13064 | -5/Factory | Search patrols dispatched 13130 | -5/Factory | Entered Upper Caves 13265 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14050 | -5/Upper Caves | Encountered a Warlord checkpoint 14153 | -5/Upper Caves | Discovered new exit (range 15) 14177 | -5/Upper Caves | Identified exit to Upper Caves 14179 | -5/Upper Caves | Entered another Upper Caves area 14208 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14281 | -5/Upper Caves | Destroyed 8 combat bots 14306 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 14663 | -5/Upper Caves | Build established: Hacker-Mutant 14834 | -5/Upper Caves | Identified exit to Factory 15442 | -5/Upper Caves | Discovered new exit (range 7) 15494 | -5/Upper Caves | Identified exit to Warlord 15672 | -5/Upper Caves | Build established: Scavenger-Tank 16294 | -5/Upper Caves | Lost 3 parts (1p1n1u) 16724 | -5/Upper Caves | Entered Warlord 16724 | -5/Warlord | Accompanied by 1 ally 16788 | -5/Warlord | System corruption reached 10% 16830 | -5/Warlord | System corruption cleaned by Quarantine Array 17036 | -5/Warlord | Visited the Vortex Lab 17036 | -5/Warlord | Build established: Derelict-Tank 17037 | -5/Warlord | Warlord's base attacked by MAIN.C 17068 | -5/Warlord | Found Prototype Energy Gun 17073 | -5/Warlord | Identified Vortex Shotgun 17073 | -5/Warlord | Found Vortex Shotgun 17086 | -5/Warlord | Found Prototype Energy Cannon 17093 | -5/Warlord | Found Prototype Energy Cannon 17095 | -5/Warlord | Identified Vortex Driver (x2) 17337 | -5/Warlord | Lost 3 allies 17387 | -5/Warlord | Warlord forces counterattacked 17585 | -5/Warlord | Build established: Scavenger-Tank 17712 | -5/Warlord | Warlord base infiltrated, sounded retreat 17723 | -5/Warlord | Rebuked by Warlord 17905 | -5/Warlord | Spotted Striker 17931 | -5/Warlord | Lost 3 allies 17981 | -5/Warlord | Discovered new exit (range 14) 18000 | -5/Warlord | Identified exit to Proximity Caves 18001 | -5/Warlord | Entered Proximity Caves 18028 | -4/Proximity Caves | Lost 4 allies 18174 | -4/Proximity Caves | Learned location of Armory (-3) 18385 | -4/Proximity Caves | Discovered exit to Factory (range 9) 18398 | -4/Proximity Caves | Entered Factory 18398 | -4/Factory | Evolved 2 slots: Utility x2 18399 | -4/Factory | Identified exit to Extension 18577 | -4/Factory | Spotted B-86 Titan 18617 | -4/Factory | Destroyed B-86 Titan 18636 | -4/Factory | Lost 5 parts (1p2n1u1w) 19130 | -4/Factory | Lost 4 parts (1n1u2w) 19335 | -4/Factory | Lost 4 parts (1n2u1w) 19357 | -4/Factory | Discovered new exit (range 25) 19483 | -4/Factory | Lost 6 parts (1p1n3u1w) 19592 | -4/Factory | Build established: Scavenger-Mutant 19614 | -4/Factory | Entered Research 19614 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19790 | -3/Research | Spotted B-86 Titan 19837 | -3/Research | Destroyed B-86 Titan 20150 | -3/Research | Lost 7 parts (1p1n2u3w) 20600 | -3/Research | System corruption reached 10% 20954 | -3/Research | Build established: Scavenger-Gunner 21214 | -3/Research | Garrison activated, responded to threat 21308 | -3/Research | Destroyed 7 combat bots 21337 | -3/Research | Core integrity fell below 50% 21407 | -3/Research | Lost 25 parts (3p7n6u9w) 21641 | -3/Research | First assault squad dispatched 21671 | -3/Research | Incoming assault squad redirected 21689 | -3/Research | Core integrity fell below 20% 21715 | -3/Research | Build established: Scavenger-Mutant 21732 | -3/Research | System corruption reached 30% 21778 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 21761_ W-44 Eye distress signal jammed. 21761_ Imp. Heavy Treads destroyed. 21761_ Antimatter Reactor destroyed. 21762_ W-44 Eye distress signal jammed. 21763_ Penetrated by Slug. 21763_ Lgt. Antimatter Reactor destroyed. 21763_ W-44 Eye destroyed. 21766_ >> DECODED: Unknown Device location. 21766_ Hcp. Storage Unit destroyed. 21769_ E#CXZGO%QTUHXVFAENMQK9 #BV10L:0 SSUQ7 21769_ Penetrated by Slug. 21769_ Slug penetrates Wall. 21771_ Adv. Coolant Injector destroyed. 21772_ Penetrated by Slug. 21772_ Adv. Cooling System destroyed. 21772_ Slug penetrates Wall. 21775_ Imp. Heavy Treads destroyed. 21775_ Penetrated by Slug. 21776_ >> DECODED: Unknown Device location. 21778_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???!!????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????[?!???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ! #?????????? ????????? | | ??????????????????????# !@=!/##????????? ?? ?????? | | ??????????????????????#!=!*] Y#????????? ?? ???? | | ?????????????####/######p#######################+# | | ?????????? % ^ | | ?????????? H | | ?????????? % % | | ???????????######### ###+############## """ % | | ???????????????????# ?????????????????# " | | ???????????????????#??????????????????# "" | | ??????????????!???????????????????????# ^ ^ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# !! | | ??????????????????????????????????????# % | | ??????????????????????????????????????#!% | | ??????????????????????????????????????# ^ | | ????????????????????? ################# %% | | ????????????????????? %=! ! | | ???????????????????? | | ???????????????????? | | ???????????????????? | | ???????????????????????#####+######+############## | | ???????????????????????# # ##????????? | | ?????????!?????????????# # #?????????? | | ???????????????????????# # "" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 53 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Carbon-fiber Leg | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Storage | Hacked Imp. Salvage Targeting Computer | -8/Recycling | Hacked Flak Gun | -8/Recycling | Hacked Lgt. Angular Momentum Engine | -8/Recycling | Hacked Adv. Trap Extractor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ G-67 Veteran | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeThermalMallet Manual? 0 Play Time 02:30:33 Cumulative 407.3 hours Start 2024.09.21 @ 15:22:58 End 2024.09.21 @ 18:07:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 299 Rogue 63 Adventurer 210 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: ad06d63c-c58d-45de-b1ba-56afd17cbe2c