Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.13 @ 22:25:03 Player: Gder Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (5828) 5828 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 12591 Bonus ------- Follower Combat Kills 488 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 87/100 System Corruption 13% Temperature Critical (670) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads (fused) > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array 0b10 Alert Chip Long-range Tractor Beam Drone Bay (2/2) > --- WEAPON (3) ------- Advanced Plasma Cannon Mass Driver Kinetic LMG Construct/G > --- INVENTORY (20) --- Medium Treads Medium Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Rocket Array Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Nuclear-Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Treaded Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Structural Scanner Enhanced Optical Array 0b10 Alert Chip Improved Weapon Cycler > --- WEAPON ----------- Tesla Rifle KE Penetrator Kinetic LMG Construct/G > --- INVENTORY -------- Medium Treads Medium Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Kinecellerator Long-range Tractor Beam Drone Bay Mass Driver Rocket Array Impact Mace [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . . . 4 2 . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 2 . . 2 Weapon 1 | . . . . . . . . . 1 Parts Attached 103 | 8 6 9 1 2 18 10 19 9 21 Power 10 | 1 1 1 . . 2 1 3 . 1 Engine 5 | 1 1 1 . . . . 2 . . Core 4 | . . . . . 2 1 . . 1 Reactor 1 | . . . . . . . 1 . . Propulsion 25 | 3 1 3 . . 7 . 5 3 3 Treads 18 | 1 . 1 . . 5 . 5 3 3 Leg . | . . . . . . . . . . Wheel 6 | 2 1 2 . . 1 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 38 | 2 4 2 . 1 5 5 7 4 8 Device 16 | 1 1 1 . 1 2 2 1 2 5 Storage 4 | 1 3 . . . . . . . . Processor 5 | . . . . . 1 2 . 1 1 Hackware 3 | . . . . . . . 2 1 . Protection 10 | . . 1 . . 2 1 4 . 2 Artifact . | . . . . . . . . . . Weapon 30 | 2 . 3 1 1 4 4 4 2 9 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 4 | . . 1 1 . . . . . 2 Ballistic Gun 15 | 2 . 1 . . 1 4 1 2 4 Ballistic Cannon 4 | . . 1 . . 1 . . . 2 Launcher 4 | . . . . 1 1 . 2 . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 6 1 . Parts Lost 35 | . . 7 . . 1 . 5 6 16 Power 4 | . . 1 . . 1 . . . 2 Propulsion 13 | . . 3 . . . . 2 3 5 Utility 7 | . . 1 . . . . 2 1 3 Weapon 11 | . . 2 . . . . 1 2 6 Highest Loss Streak 6 | . . 6 . . 1 . 2 3 6 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 2 10 16 19 19 19 19 19 17 13 Power . | . 1 . . . . 1 1 1 . Propulsion 5 | 1 4 3 4 4 4 6 7 6 3 Utility 5 | . 2 4 7 8 7 6 5 4 5 Weapon 5 | . 3 7 8 6 7 5 5 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 1 1 1 2 7 2 3 . 4 Power 2 | . 1 . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . . . 1 Utility 8 | . . . . 1 2 1 1 . 3 Weapon 8 | . . . 1 1 4 1 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 73 100 95 97 99 95 77 Engine 3 | . 14 13 14 14 . . . . . Core 3 | . . . . . 8 7 6 . 5 Reactor 1 | . . . . . . . . 6 . Treads 23 | . 14 14 14 14 32 29 29 29 13 Wheel 3 | . 14 13 14 14 1 . . . . Device 12 | . 14 11 14 14 14 13 5 10 19 Storage 8 | . 14 14 14 14 9 7 7 7 5 Processor 9 | . . . . . 7 20 15 15 11 Hackware 1 | . . . . . . . 8 4 . Protection 2 | . . 2 . . 2 1 7 2 1 Ballistic Gun 12 | . 28 17 . 14 8 13 14 11 9 Ballistic Cannon 1 | . . 9 . . 2 . . 3 . Special Weapon 1 | . . . . . 6 1 . . . Peak Build Rating 96 | 7 10 11 12 13 34 53 54 63 96 Average Rating 40 | 5 8 9 9 12 29 44 50 51 79 On Entrance 24 | . 7 10 11 12 13 32 50 51 59 Avg Prop Armor Cover (%) 11 | 11 11 11 17 13 13 6 . 6 8 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 13 52 54 53 53 62 65 68 69 99 Greatest Support 110 | 16 10 10 10 10 88 88 88 98 110 Greatest Overweight (x) 5 | 1 5 5 5 5 5 . . 1 1 Average Overweight (x) 1 | . 3 5 4 4 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 20 20 20 19 Average Carried 17 | 2 11 16 19 19 19 19 19 17 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 20 19 20 20 20 20 16 6 Scrap Engine Consumption 62 | . . . . . . . . 14 48 Constructs Created 6 | . . . . . . . . 2 4 Constructs Modified 18 | . . . . . . . . 2 16 Class Distribution -------------------- 37% | Skirmisher 33% | Mutant 18% | Commander-Skirmisher 10% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Commander-Skirmisher | -7/Recycling Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 5482 | 292 270 310 1 141 924 365 1235 588 1356 Remotely 198 | . . . . . . . . . 198 Salvage Created 7310 | 108 349 296 . 56 837 266 1640 1272 2486 Parts 405 | 5 28 24 . 11 43 18 100 43 133 Haulers Intercepted 9 | . 1 . . . 2 . 4 . 2 Recyclers Shooed 7 | . . . . . . . 2 1 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 126 | . 11 20 . 4 18 3 22 12 36 Guns 84 | . 11 12 . . 2 3 22 10 24 Cannons 38 | . . 8 . . 16 . . 2 12 AOE 4 | . . . . 4 . . . . . Classes Destroyed 18 | 2 5 1 . 1 4 1 1 2 1 Worker 14 | . 1 . . . 2 1 1 1 8 Builder 12 | . . . . 1 1 1 . 2 7 Tunneler 3 | 1 . 2 . . . . . . . Hauler 9 | . 1 . . . 2 . 4 . 2 Recycler 18 | 1 . . . . . 1 3 9 4 Operator 3 | . . . . . 1 . 1 . 1 Watcher 7 | . 3 . . . 1 1 . . 2 Swarmer 29 | . 9 11 . 4 . . . . 5 Grunt 33 | . 2 . . . 7 . 9 3 12 Brawler 1 | . . . . . 1 . . . . Protector 1 | . . . . . . . 1 . . Sentry 19 | . . . . . 7 1 6 4 1 Hunter 5 | . . . . . 3 . . . 2 Programmer 27 | . . . . . . 2 6 4 15 Heavy 1 | . . . . . . . . . 1 Scientist 2 | . . . . . . . . 2 . Scrapper 1 | . . . . . . . . 1 . Assembled 9 | . . 9 . . . . . . . Best Kill Streak 9 | 2 5 9 . 4 5 2 6 6 9 Combat Bots Only 9 | . 4 9 . 4 4 1 4 4 5 Max Kills in Single Turn 4 | 1 1 1 . 2 2 2 2 1 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Hostile Shots Fired 1190 | . 48 75 . 1 120 66 355 261 264 Missed 358 | . 12 16 . 1 31 20 133 96 49 Hits 832 | . 36 59 . . 89 46 222 165 215 Melee 8 | . . 7 . . . . . . 1 Projectile 824 | . 36 52 . . 89 46 222 165 214 AOE 9 | . . 5 . . . . . 3 1 Critical Strikes 27 | . . . . . 2 3 3 4 15 Part Disruptions 3 | . . 1 . . . 2 . . . Damage Taken 9513 | . 257 594 . . 1042 388 1643 1013 4576 Core 1557 | . 48 54 . . 80 31 151 86 1107 Absorbed by Shields 247 | . . . . . . . . 247 . Ignored by Resistances 2734 | . 83 182 . . 299 119 551 470 1030 Regen/Repaired (Parts) 1177 | . . . . . . 315 . 85 777 Core Remaining (%) 76 | 100 . . . 59 85 . . 61 . Volleys Fired 517 | 2 35 51 . 5 117 34 106 49 118 Largest 3 | 2 2 2 . 2 2 2 2 2 3 Hottest 235 | 40 40 88 . 88 123 100 56 65 235 Shots Fired 1032 | 4 70 95 1 8 193 61 211 103 286 Gun 777 | 4 70 70 1 2 76 60 211 71 212 Cannon 209 | . . 25 . 3 75 . . 32 74 Launcher 3 | . . . . 3 . . . . . Special 43 | . . . . . 42 1 . . . Kinetic 871 | 4 70 90 1 2 150 60 211 103 180 Thermal 135 | . . 5 . 3 43 1 . . 83 Explosive 3 | . . . . 3 . . . . . Electromagnetic 23 | . . . . . . . . . 23 Robot Hit Streak 35 | 3 15 8 . 1 16 31 35 33 21 Robot Miss Streak 5 | . 3 3 . 2 2 1 2 2 5 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 12 | . 1 2 . . . . 5 . 4 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 Shots Hit Robots 764 | 3 47 63 . 2 122 57 177 80 213 Core Hits 385 | 2 22 33 . 7 42 13 66 43 157 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . 1 . . . 1 . . 1 Critical Strikes 7 | . . 1 . . 1 1 . 1 3 Meltdown 1 | . . . . . . . . . 1 Destroy 4 | . . 1 . . . 1 . 1 1 Blast 2 | . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18221 | 40 640 854 . 180 2314 1223 3727 1751 7492 Guns 12278 | 40 640 472 . 18 856 1170 3710 1175 4197 Cannons 4223 | . . 374 . . 1458 . . 509 1882 Explosions 1567 | . . . . 162 . . . . 1405 Melee . | . . . . . . . . . . Ramming 153 | . . 8 . . . 53 17 67 8 Kinetic 14240 | 40 640 763 . 18 2294 1170 3710 1684 3921 Thermal 2278 | . . 83 . . 20 . . . 2175 Explosive 1327 | . . . . 162 . . . . 1165 Electromagnetic 223 | . . . . . . . . . 223 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . 7 7 7 . 6 7 7 13 Average Corruption 5 | . . 7 7 7 . 2 4 5 9 Corruption Purged 9 | . . . . . . 5 2 2 . Corruption Blocked . | . . . . . . . . . . Effects 240 | . . 21 19 12 . 25 42 60 61 Message Errors 65 | . . 4 9 2 . 6 10 21 13 Matter Fused 51 | . . 4 4 3 . 5 8 11 16 Heat Flow Errors 24 | . . 3 2 3 . 4 3 3 6 Energy Discharges 26 | . . 2 . 1 . 3 2 11 7 Parts Rejected 3 | . . . . . . . 1 . 2 Parts Fused 4 | . . 1 . . . 1 . 1 1 Data Loss (minor) 27 | . . 4 3 2 . 3 7 6 2 Data Loss (major) 8 | . . 1 . . . 1 4 1 1 Misfires 17 | . . . 1 1 . . 4 5 6 Alerts 5 | . . 1 . . . 1 . 1 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 9 | . . 1 . . . 1 3 . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 288 | . . . . 15 9 . . 10 254 Projectiles 125 | . . . . . 9 . . 8 108 Explosions 161 | . . . . 15 . . . . 146 Melee 2 | . . . . . . . . 2 . Knockbacks 23 | . . 3 . . 9 1 . 4 6 Impact 2 | . . . . . . 1 . 1 . Kinetic 21 | . . 3 . . 9 . . 3 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 199 | . . 4 . . . . . . 195 Shots 3 | . . . . . . . . . 3 Rammed 17 | . . 1 . . . 8 2 5 1 Targets Rammed 19 | . . 1 . . . 9 2 6 1 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . 1 . 1 . Highest Temperature 1139 | . 2 260 168 257 18 231 194 272 1139 Average Temperature 133 | . 2 86 84 101 4 46 58 62 257 Received Heat Transfer 2632 | . 84 160 . . 459 84 717 511 617 Effects 53 | . . . . . . . . . 53 Shutdowns 9 | . . . . . . . . . 9 Energy Bleed 4 | . . . . . . . . . 4 Interference 9 | . . . . . . . . . 9 Matter Decay 8 | . . . . . . . . . 8 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 6 | . . . . . . . . . 6 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 6 | . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 2486 | . . 148 . . 37 . . . 2301 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 74 Level 1 4 | . . . . . . . . . 25 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 354 | 5 177 105 . 108 122 24 120 71 354 Initial 350 | . . 4 . . . . . . 350 Average 40 | . 60 18 . 24 32 1 22 6 130 Influence Increases 4309 | 10 434 300 . 113 625 104 836 445 1442 Destroy 0b10 Robot/C 2192 | . 220 220 . 80 360 48 512 176 576 Destroy 0b10 Robot/NC 293 | 10 25 10 . 5 35 16 48 48 96 Destroy Leader 560 | . 48 40 . 10 136 26 172 . 128 Allied During Kill 68 | . . . . 5 . . 57 6 . Successful Hack 113 | . 36 . . . 23 2 8 32 12 Select Force Hacks 228 | . 60 . . . . . . 168 . Disable Machine 115 | . . . . . 27 . 24 8 56 Destroy Structure 279 | . . . . 13 44 . 3 7 212 Advance Influence 350 | . . . . . . . . . 350 Partial Spotted 24 | . . . . . . 12 . . 12 Lose Combat Pursuer 87 | . 45 30 . . . . 12 . . Influence Decreases 4129 | 10 419 275 40 113 625 104 836 445 1262 Entered New Map 51 | . . 11 40 . . . . . . Time Decay 3456 | 10 419 219 . 113 595 104 606 398 992 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 295 | . . 45 . . 10 . 36 44 160 Lost Ally 136 | . . . . . 20 . 103 3 10 Purge Threat 91 | . . . . . . . 91 . . Squads Dispatched 29 | . 2 1 . . 5 2 9 . 10 Investigation 8 | . 2 1 . . 4 . 1 . . Extermination 10 | . . . . . . 2 4 . 4 Reinforcement 9 | . . . . . 1 . 2 . 6 Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . 2 Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 14 | . 3 . . . 5 . 4 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 189 | . 17 33 . 1 33 7 37 16 45 Peak Tracking Total 9 | . 4 8 . 1 5 1 9 5 8 Tactical Retreats 4 | . 2 1 . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 7 | . 1 . . . 2 2 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 14 | . . . . . 3 . 3 1 7 Max in Single Turn 2 | . . . . . 1 . 1 1 2 Garrison Access 3 | . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 55 | . 7 1 3 . 11 6 11 13 3 Terminals 33 | . 5 . . . 9 2 10 4 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 9 | . 2 . . . . . . 7 . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 3 | . . . . . 1 1 1 . . Total Hacks 148 | . 17 1 11 . 34 15 20 41 9 Successful 107 | . 11 1 11 . 19 9 14 38 4 Failed 40 | . 6 . . . 14 6 6 3 5 Catastrophic 3 | . 1 . . . 1 1 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 53 | . 13 . 1 . 16 6 8 7 2 Terminals 84 | . 15 . . . 28 6 18 8 9 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 9 | . 2 . . . . . . 7 . Scanalyzers 7 | . . . . . 4 3 . . . Garrison Access 5 | . . . . . 2 1 2 . . Terminal Hacks 62 | . 2 1 11 . 5 . 10 31 2 Record 34 | . . . 10 . . . . 24 . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 4 | . . 1 . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 3 | . . . . . . . 3 . . Disarm Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . . . Hauler Manifests 4 | . 1 . . . 2 . . . 1 Registered Components 2 | . . . . . . . 1 1 . Registered Prototypes 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 2 | . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 3 3 . . . Insert Component 1 | . . . . . . 1 . . . Retrieve Study 5 | . . . . . 3 2 . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . Seal Access 3 | . . . . . 1 1 1 . . Unauthorized Hacks 32 | . 9 . . . 10 1 3 7 2 Terminals 23 | . 7 . . . 10 1 3 . 2 Assimilate 2 | . . . . . 1 . . . 1 Botnet 9 | . 2 . . . 2 1 3 . 1 Skim 12 | . 5 . . . 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 7 . Tunnel 9 | . 2 . . . . . . 7 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 Used 2 | . . . . . 1 . . . 1 Hacking Detections 29 | . 5 . . . 8 5 5 4 2 Full Trace Events 3 | . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 2 . . . Parts Repaired 2 | . . . . . . 2 . . . Time 76 | . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 Programmers 7 | . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 14 . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 29 | . . . . 2 . . 12 14 1 Largest Group 10 | . . . . 2 2 . 10 10 1 Highest-Rated Group 247 | . . . . 41 41 . 173 247 26 Highest-Rated Ally 40 | . . . . 31 31 . 31 40 26 Total Orders 4 | . . . . . . . 3 1 . STAY 3 | . . . . . . . 2 1 . GUARD 1 | . . . . . . . 1 . . Ally Attacks 140 | . . . . . 5 . 101 34 . Total Damage 2106 | . . . . . 40 . 1459 607 . Kills 17 | . . . . . . . 13 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Active Infowar (turns) 13287 | 18 1082 954 716 447 2436 1498 1770 2156 2210 Optics 9749 | . . . . . 2119 1498 1770 2156 2206 Terrain 2436 | . . . . . 1436 1000 . . . Structural 8724 | . . . . 86 1635 1447 1274 2156 2126 Seismic 3131 | 18 1082 954 716 361 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 13615 | 84 1082 1163 716 449 2436 1498 1770 2156 2261 Spaces Moved 7116 | 65 690 644 504 273 1152 777 861 1244 906 Core 5 | 5 . . . . . . . . . Treads 4759 | . . . . . 971 777 861 1244 906 Legs . | . . . . . . . . . . Wheels 2352 | 60 690 644 504 273 181 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 155 140 140 110 145 145 145 130 Average Speed 152 | 95 133 155 140 154 144 145 145 153 199 Slowest Speed 245 | 100 155 155 155 155 225 145 145 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 3 97 96 87 57 84 16 93 98 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 13 | . 2 . 1 . 3 . . 7 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 31 | . . . . . 30 . . . 1 Terrain Destroyed 176 | . . . . 20 45 . . 6 105 Melee . | . . . . . . . . . . Projectile 82 | . . . . . 45 . . 6 31 AOE 94 | . . . . 20 . . . . 74 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Total 8847 | 78 780 719 513 295 1641 1088 1178 1401 1154 Wait 826 | . 36 1 . 7 299 234 147 24 78 Move 7107 | 64 689 643 503 272 1151 776 860 1243 906 Hop . | . . . . . . . . . . Pick Up 75 | 4 9 12 3 4 14 8 12 2 7 Fast Attach 47 | 7 . 1 1 1 9 7 8 4 9 Attach 51 | . . 7 1 . 3 4 8 9 19 Detach 29 | . . 1 1 . 1 1 6 10 9 Swap 54 | 1 6 1 . 2 26 4 12 . 2 Drop 71 | . 5 1 4 4 21 11 16 4 5 Fire 517 | 2 35 51 . 5 117 34 106 49 118 Melee . | . . . . . . . . . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush 18 | . . . . . . 9 2 6 1 Escape Stasis . | . . . . . . . . . . Rewire 51 | . . . . . . . 1 50 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Learned 4 Subcaves zone layouts 826 | -10/Materials | Discovered new exit (range 7) 855 | -10/Materials | Identified exit to Subcaves 855 | -10/Materials | Learned location of 1 exit from Materials 875 | -10/Materials | Learned location of 2 exits from Subcaves 1167 | -10/Materials | Entered Mines 1168 | -10/Mines | Identified exit to Materials 1439 | -10/Mines | Learned Materials interactive machine intel 1443 | -10/Mines | Assembled infested the area 1581 | -10/Mines | Destroyed 9 combat bots 1584 | -10/Mines | Lost 6 parts (1p2n1u2w) 1961 | -10/Mines | Met a Derelict shopkeep closing up shop 2076 | -10/Mines | Discovered exit to Subcaves (range 3) 2323 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -10/Mines | Discovered new exit (range 5) 2330 | -10/Mines | Entered Exiles 2331 | -10/Exiles | Identified exit to Mines 2382 | -10/Exiles | Met 8R-AWN 2405 | -10/Exiles | Met EX-HEX 2445 | -10/Exiles | Met EX-BIN 2465 | -10/Exiles | Aligned with FarCom system 2466 | -10/Exiles | Given EX-Vault access code 2513 | -10/Exiles | Opened EX-Vault 2530 | -10/Exiles | Found 0b10 Alert Chip 2559 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2605 | -10/Exiles | Met EX-DEC 2611 | -10/Exiles | Learned location of Zion (-7) 2783 | -10/Exiles | Visited The Gauntlet 3046 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3046 | -10/Exiles | Entered Mines 3047 | -9/Mines | Identified exit to Materials 3074 | -9/Mines | Learned Materials emergency access door positions 3144 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3147 | -9/Mines | Found Prototype Device 3429 | -9/Mines | Discovered exit to Materials (range 10) 3495 | -9/Mines | Entered Materials 3495 | -8/Materials | Accompanied by 2 allies 3495 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3496 | -8/Materials | Identified exit to Factory 3498 | -8/Materials | Loaded intel: 19 interactive machine locations 3500 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3999 | -8/Materials | Build established: Skirmisher 4662 | -8/Materials | Central database locked down 4921 | -8/Materials | Build established: Mutant 5040 | -8/Materials | Discovered exit to Factory (range 4) 5370 | -8/Materials | Learned 4 Lower Caves zone layouts 5417 | -8/Materials | Learned location of 1 exit from Recycling 5455 | -8/Materials | Learned location of 1 exit from Storage 5478 | -8/Materials | Build established: Skirmisher 5485 | -8/Materials | Learned location of Lower Caves (-6) 5527 | -8/Materials | Learned Factory interactive machine intel 5581 | -8/Materials | Learned location of Recycling (-7) 5931 | -8/Materials | Entered Factory 5931 | -7/Factory | Evolved 2 slots: Utility x2 5932 | -7/Factory | Identified exit to Storage 5933 | -7/Factory | Loaded intel: 51 interactive machine locations 6609 | -7/Factory | Repaired Adv. Treads 6648 | -7/Factory | Repaired Adv. Treads 6999 | -7/Factory | Discovered new exit (range 9) 7011 | -7/Factory | Identified exit to Factory 7429 | -7/Factory | Entered Storage 7430 | -7/Storage | Identified exit to Recycling 7440 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7685 | -7/Storage | Found Prototype Launcher 7685 | -7/Storage | Identified Rocket Array 7746 | -7/Storage | Build established: Commander-Skirmisher 7768 | -7/Storage | Lost 3 allies 7975 | -7/Storage | P-60 Hacker assimilated allied Trooper 4c 8035 | -7/Storage | Lost 4 allies 8063 | -7/Storage | Used back door to open Recycling access 8346 | -7/Storage | Build established: Hacker-Skirmisher 8548 | -7/Storage | Met a pair of Derelict thieves 9199 | -7/Storage | Entered Recycling 9200 | -7/Recycling | Identified exit to Factory 9550 | -7/Recycling | P-60 Hacker assimilated allied Guardian 4a 9575 | -7/Recycling | Lost 3 allies 9592 | -7/Recycling | Lost 3 parts (1u2w) 9890 | -7/Recycling | Build established: Commander-Skirmisher 9998 | -7/Recycling | Scanned before Scraplab entrance 10014 | -7/Recycling | Discovered new exit (range 11) 10019 | -7/Recycling | Entered Scraplab 10478 | -7/Recycling | Lost 3 parts (3n) 10669 | -7/Recycling | Angered Scraplab inhabitants 10671 | -7/Recycling | Found Prototype Device 10702 | -7/Recycling | Identified Scrap Engine 10726 | -7/Recycling | Lost 5 allies 11355 | -7/Recycling | Entered Factory 11355 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11653 | -5/Factory | Build established: Skirmisher 11655 | -5/Factory | Search patrols dispatched 12330 | -5/Factory | Cargo convoy interrupted 12358 | -5/Factory | System corruption reached 10% 12392 | -5/Factory | Lost 6 parts (1p2n3w) 12874 | -5/Factory | Lost 3 parts (2u1w) 13553 | -5/Factory | Core integrity fell below 50% 13581 | -5/Factory | Core integrity fell below 20% 13617 | -5/Factory | Core destroyed Last Messages --------------- 13610_ Arm. Scrap Engine damaged due to network destabilization (-8). 13610_ R-10 Processor collects Wheel. 13610_ U-05 Engineer lays Concrete. 13611_ Overheating: System interference. 13611_ Adv. Plasma Cannon temporarily disabled. 13611_ Arm. Scrap Engine temporarily disabled. 13611_ K-01 Serf collects debris. 13611_ R-10 Processor collects Lgt. Angular Momentum Engine. 13612_ Overheating: Matter decay (-73). 13612_ U-05 Engineer lays Concrete. 13613_ Lrn. Tractor Beam broken. 13613_ Overheating: Short circuit. 13613_ U-05 Engineer lays Concrete. 13613_ K-01 Serf collects debris. 13614_ U-05 Engineer lays Concrete. 13615_ Overheating: Adv. Plasma Cannon damaged (-5). 13615_ U-05 Engineer lays Concrete. 13615_ R-10 Processor collects Antigrav System. 13616_ Overheating: Broken Lrn. Tractor Beam damaged (-12). 13617_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ???? ???????? #????????????????????? | | ?????? ????????#############????????????????????? | | ????? ????###?## ## ##?????????????? | | ??? # # ###?## #########?????????????? | | ??? # ##+### ? # ## ##?????????????? | | ??? + ? # ## ##????? ##?????? | | ??? # # ## """ ##????? ##?????? | | ??? ## # ## """ ##????? ##?????? | | ????## # ## """ # ????? ?????? | | ????## # ## # ??? ???????? | | ????## ###+###""### """ # ??? #+???????? | | ????## A ####### """ # ?? + ???????? | | ???? # ! +%""" # ?? #????????? | | ??" # # # #????????? | | """ # """ """ """ # ! / +????????? | | """ + """ """ """ # # #####????????? | | # """ """ """ ####### ####?????????? | | ??? # " "" ##### ##?????????? | | ???? # " "" T" ##?????????? | | ????##= | = " ##?????????? | | ????## % [ ##?????????? | | ????## ##/####### [ ##?????????? | | ###### ########R@ k ### ###?????????? | | ######+## # # | gR ### ?????????? | | # # # k #?? ???????? | | # # # * + ?????? | | # # # ### "???? | | "" """" # # # #?##+###### ""??? | | "" """" # + # ; ## ??? | | "" """" + # # # ?????????? ? | | "" """" ## # "" # # ??????????|! ? | | ## # "" # #? ?????????? ? | | ## ^^ # """ # #?? ?????????? ?? | | ########## # """ # ]#??? ????????????? | | ##### # "" # #?????????????????? | | ?????? # # #?????????????????? | | ??????######## ######### #?????????????????? | | ??????######## ######### #?????????????????? | | ???????????? # ##??????# #?????????????????? | | ???????????? # ##??????#########?????????????????? | | ???????????? # ????????????????????????????????? | | ???????????? + ????????????????????????????????? | | ???????????? # ##????????????????????????????????? | | ????????????## ##????????????????????????????????? | | ???????????? ##????????????????????????????????? | | ????????????#####????????????????????????????????? | | ???????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 41 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 1% | -7/Factory Adv. Treads | 13% | -7/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Network Effect Not So Scrappy Scrappetite You May Approach The Wall Challenges ------------ None Game ------ Seed MyomerUtilityHoverbase Manual? 0 Play Time 02:22:11 Cumulative 171.5 hours Start 2026.03.13 @ 13:32:32 End 2026.03.13 @ 22:25:03 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 71 Rogue 0 Adventurer 67 Explorer 4 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1decc293-8101-4f12-ac2c-0e69c6aaf9b8