Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.06 @ 07:53:58 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1586) 1586 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 6089 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 637/700 Matter 201/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Small Storage Unit Structural Scanner Improved Terrain Scan Processor Targeting Computer Hacking Suite > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (8) ---- Light Nuclear Core Armored Huge Wheel Improved Sensor Array Transport Network Coupler Core Analyzer Light Armor Plating Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Cloak of Protection Hacking Suite > --- WEAPON ----------- Bore Cannon Longsword +1 > --- INVENTORY -------- Carbon-fiber Leg Small Storage Unit Hacking Suite Light Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Bore Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 63 | 7 9 11 3 1 24 6 2 Power 16 | 2 1 2 1 1 9 . . Engine 10 | 2 1 1 . . 6 . . Core 6 | . . 1 1 1 3 . . Reactor . | . . . . . . . . Propulsion 16 | 2 4 4 . . 5 . 1 Treads . | . . . . . . . . Leg 15 | 2 4 4 . . 5 . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 3 1 . 8 5 1 Device 9 | . 1 2 . . 4 1 1 Storage 3 | 1 . . 1 . 1 . . Processor 5 | . . 1 . . 1 3 . Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 11 | 2 3 2 1 . 2 1 . Energy Gun 5 | 1 2 . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 8 | . . 1 . . 3 . 4 Power 2 | . . . . . . . 2 Propulsion 1 | . . . . . 1 . . Utility 4 | . . 1 . . 2 . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . 1 . . 1 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 95 98 100 100 94 100 85 Engine 5 | . 14 6 . . 5 15 10 Core 7 | . . 7 14 14 8 . . Leg 22 | . 28 28 28 28 17 15 6 Device 13 | . 10 12 11 . 16 11 13 Storage 4 | . 14 8 2 14 1 7 7 Processor 13 | . . 5 14 14 17 23 20 Hackware 4 | . . . . . 8 7 7 Energy Gun 2 | . 3 11 . . . 5 7 Ballistic Gun 6 | . 24 10 10 . . . . Ballistic Cannon 8 | . . 6 14 14 9 7 5 Slashing Weapon 5 | . . . 3 14 9 1 . Naked Turns . | . . . . . . . . Heaviest Build 37 | 12 12 25 23 22 33 32 37 Greatest Support 40 | 20 20 40 40 40 40 23 28 Greatest Overweight (x) 2 | 1 1 . . . 2 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 6 | 7 8 6 5 8 5 8 8 Most Carried 8 | 6 8 8 8 3 8 7 8 Average Carried 4 | 1 6 6 4 2 3 6 6 Final Capacity 8 | 8 8 5 8 8 8 8 8 Final Carried 8 | 1 8 5 2 2 8 6 8 Class Distribution -------------------- 46% | Scavenger-Mutant 42% | Scavenger-Assassin 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1539 | 218 222 180 . 102 816 . 1 Remotely . | . . . . . . . . Salvage Created 1822 | . 407 231 . 91 1036 . 57 Parts 123 | . 31 7 . 7 76 . 2 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 47 | . 11 13 . 3 19 . 1 Melee 6 | . . . . . 6 . . Guns 23 | . 11 11 . . . . 1 Cannons 18 | . . 2 . 3 13 . . Classes Destroyed 11 | . 4 2 . . 4 . 1 Worker 4 | . 1 . . . 3 . . Builder 2 | . . . . . 2 . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . 1 . . . . . Operator 1 | . . . . . 1 . . Watcher 6 | . 1 . . . 5 . . Swarmer 11 | . 3 6 . . 2 . . Grunt 22 | . 8 . . 3 11 . . Sentry 6 | . . . . . 6 . . Specialist 1 | . . . . . . . 1 Assembled 7 | . . 7 . . . . . Best Kill Streak 6 | . 6 3 . 3 5 . 1 Combat Bots Only 4 | . 3 3 . 3 4 . 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 275 | . 81 76 . 13 83 . 22 Missed 91 | . 28 24 . 4 26 . 9 Damage Taken 1841 | . 430 379 . 82 686 . 264 Core 355 | . 134 68 . 9 81 . 63 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 557 | . 139 120 . 25 201 . 72 Core Remaining (%) 66 | 100 . . . 15 85 . . Volleys Fired 183 | 1 46 44 . 10 78 . 4 Largest 2 | 2 2 2 . 1 1 . 2 Hottest 137 | 60 40 80 . 57 57 . 137 Shots Fired 266 | 2 79 88 . 10 80 . 7 Gun 163 | 2 79 78 . . . . 4 Cannon 103 | . . 10 . 10 80 . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 213 | 1 79 40 . 10 80 . 3 Thermal 53 | 1 . 48 . . . . 4 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 1 14 7 . 4 9 . 15 Robot Miss Streak 5 | 1 3 4 . 3 5 . . Penetration Max 2 | . . . . . 2 . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 190 | 1 61 51 . 5 65 . 7 Core Hits 94 | 1 29 25 . 3 33 . 3 Critical Kills 20 | . . 1 . 3 16 . . Critical Parts Destroyed 22 | . . 2 . 3 16 . 1 Critical Strikes 45 | . . 3 . 6 35 . 1 Destroy 43 | . . 3 . 6 33 . 1 Sever 2 | . . . . . 2 . . Melee Attacks 22 | . . . . . 22 . . Impact . | . . . . . . . . Slashing 22 | . . . . . 22 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3726 | 8 494 564 . 132 2348 . 180 Guns 1102 | 8 494 490 . . . . 110 Cannons 1473 | . . 74 . 132 1197 . 70 Explosions 140 | . . . . . 140 . . Melee 1011 | . . . . . 1011 . . Ramming . | . . . . . . . . Kinetic 2116 | 8 494 215 . 132 1197 . 70 Thermal 599 | . . 349 . . 140 . 110 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1011 | . . . . . 1011 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . 14 . . Message Errors 3 | . . . . . 3 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . . . 100 . . Projectiles 6 | . . . . . 6 . . Explosions . | . . . . . . . . Melee 94 | . . . . . 94 . . Knockbacks 3 | . . 1 . . 2 . . Impact . | . . . . . . . . Kinetic 3 | . . 1 . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . . . . . 18 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 234 | 20 33 234 . 231 219 . 9 Average Temperature 70 | 15 14 74 . 125 65 . 5 Received Heat Transfer 756 | . 234 60 . 57 405 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1150 | . . 800 . . 100 . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 299 | . 282 183 . 72 299 135 82 Initial 116 | . . 53 . . 23 116 82 Average 91 | . 129 100 . 66 81 128 74 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 84 | 100 82 100 . 100 77 100 100 Level 1 15 | . 17 . . . 22 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . . 5 . 2 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 23 17 . 3 32 . 4 Peak Tracking Total 7 | . 7 3 . 3 4 . 3 Tactical Retreats 6 | . . 2 . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 5 | . . 1 . . 4 . . Max in Single Turn 2 | . . 1 . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 14 | . 4 . 5 . 3 2 . Terminals 7 | . 3 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 72 | . 10 . 50 . 8 4 . Successful 64 | . 6 . 50 . 5 3 . Failed 8 | . 4 . . . 3 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 4 . 2 . 6 . . Terminals 17 | . 8 . . . 5 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 59 | . 4 . 50 . 2 3 . Record 51 | . 1 . 49 . . 1 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . Process 1 | . . . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . . . 3 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 6 | . . . . . 6 . . Retrieved Matter 6 | . . . . . 6 . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 28 | . . 28 . . . . . Highest-Rated Ally 28 | . . 28 . . . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . 14 . . . . . Total Damage 82 | . . 82 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 4702 | 59 558 535 847 133 2328 171 71 Spaces Moved 2143 | 40 343 305 689 91 564 84 27 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs 2117 | 25 343 305 689 91 564 84 16 Wheels 11 | . . . . . . . 11 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 100 Average Speed 129 | 97 120 120 120 120 143 190 157 Slowest Speed 260 | 120 190 120 120 120 260 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 58 72 94 25 35 2 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 94 | . . 1 . 5 88 . . Melee . | . . . . . . . . Projectile 45 | . . 1 . 5 39 . . AOE 49 | . . . . . 49 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3822 | 57 427 394 712 105 1982 95 50 Wait 1312 | 4 7 15 6 2 1268 2 8 Move 2136 | 39 342 304 688 90 563 83 27 Hop . | . . . . . . . . Pick Up 54 | 6 13 8 5 1 15 3 3 Fast Attach 7 | 1 2 . . . 4 . . Attach 18 | 5 . 2 1 . 5 3 2 Detach 3 | . . . 1 . . . 2 Swap 38 | 1 7 9 2 1 15 3 . Drop 48 | . 10 12 8 1 12 1 4 Fire 183 | 1 46 44 . 10 78 . 4 Melee 22 | . . . . . 22 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Entered Mines 619 | -10/Mines | Assembled infested the area 624 | -10/Mines | Assisted by a Guerilla fighting off Assembled 636 | -10/Mines | Escorted by a lone wolf Derelict 696 | -10/Mines | Build established: Scavenger-Mutant 815 | -10/Mines | Discovered new exit (range 12) 894 | -10/Mines | Found a hidden stash of uninstalled traps 1099 | -10/Mines | Learned location of Mines (-9) 1114 | -10/Mines | Discovered new exit (range 10) 1127 | -10/Mines | Core integrity fell below 20% 1153 | -10/Mines | Entered Exiles 1174 | -10/Exiles | Discovered new exit (range 15) 1216 | -10/Exiles | Met 8R-AWN 1240 | -10/Exiles | Met EX-HEX 1309 | -10/Exiles | Met EX-DEC 1365 | -10/Exiles | Visited The Gauntlet 1546 | -10/Exiles | Learned location of Zion (-6) 1616 | -10/Exiles | Discovered new exit (range 12) 1708 | -10/Exiles | Met EX-BIN 1736 | -10/Exiles | Aligned with FarCom system 1738 | -10/Exiles | Given EX-Vault access code 1793 | -10/Exiles | Opened EX-Vault 1799 | -10/Exiles | Found Prototype Slashing Weapon 1800 | -10/Exiles | Identified Longsword +1 1805 | -10/Exiles | Found Prototype Device 1827 | -10/Exiles | Found Prototype Device 1839 | -10/Exiles | Identified Cloak of Protection 1839 | -10/Exiles | Identified Army-in-a-Box 1879 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2000 | -10/Exiles | Stole two prototypes: Longsword +1, Cloak of Protection 2000 | -10/Exiles | Entered Mines 2029 | -9/Mines | Met a Derelict bent on vengeance 2112 | -9/Mines | Discovered new exit (range 6) 2133 | -9/Mines | Entered Materials 2133 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2439 | -8/Materials | Build established: Scavenger-Assassin 4450 | -8/Materials | Discovered new exit (range 4) 4461 | -8/Materials | Entered Factory 4461 | -7/Factory | Evolved 2 slots: Utility x2 4463 | -7/Factory | FarCom data flow suspended 4613 | -7/Factory | Identified exit to DSF 4632 | -7/Factory | Entered DSF 4669 | -7/DSF | Additional patrols routed to DSF 4703 | -7/DSF | Self-destructed Last Messages --------------- 04669_ Hostiles detected in DSF, routing additional patrols. 04670_ Acquired Arm. Huge Wheel. 04671_ Dropped Imp. Aluminum Leg. 04675_ Acquired Core Analyzer. 04679_ H-61 Shepherd calls for reinforcements. 04679_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04684_ Lgt. Deuterium Engine destroyed. 04686_ HV Slug penetrates X-57 Shotgunner. 04686_ X-57 Shotgunner suffers critical hit (Destroy). 04686_ Destroyed Nuclear Core. 04687_ Lgt. Deuterium Engine destroyed. 04688_ Bore Cannon destroyed. 04688_ Imp. Signal Interpreter destroyed. 04688_ Critical hit (Blast). 04694_ Dropped Cloak of Protection. 04700_ X-57 Shotgunner destroyed. 04703_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????###?????????????????????? | | ????????#""##?????????????????????? | | ?????#####"###????????????????????? | | ?????#####"#######?###????????????? | | ?????##"""""######?## ????????????? | | ??#####"""""##//# # ????????? | | ??##"##"" ????????? | | ??##""""" ????????? | | ??#####""! ##//#///###???????????? | | ???###### ### # ? ###???????????? | | ?????#### #######????????????????? | | ??????##/ ##???????????????????? | | ??????##/ ##???????????????????? | | ??????### ####???????????????????? | | ??????## //##???????????????????? | | ??????## //##???????????????????? | | ?????### //######## ????????????? | | ?????#### ###########????????????? | | ?????##!! ## #!!!###???????????? | | ?????##!! ## ;!!!##a ????????? | | ?????##==% ???????? | | ?????##== x H ???????? | | ?????##== @%!% ???????? | | ?????##! ## #[[[## ???????????? | | ?????##!! !## # ?[###???????????? | | ?????#############?###????????????? | | ?????#############????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 5 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed QuantumSmallBoomstick Manual? 0 Play Time 00:57:24 Cumulative 7.6 hours Start 2024.07.05 @ 21:47:50 End 2024.07.06 @ 07:53:58 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3053a4-2fde-4c85-80e2-abf6de2f1a01