Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 03:44:48 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (220) 1100 Value Destroyed (6527) 6527 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 14127 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 676/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (240) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (20) --- Nuclear Pulse Thruster Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Improved Actuator Array Advanced ECM Suite Improved Propulsion Shielding Improved Utility Shielding Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Dynamic Insulation System AWS/Thermal Proton Missile Launcher Mini Grenade Launcher Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Chainsword Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Improved Actuator Array Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite System Shield AWS/Thermal Proton Missile Launcher Mini Grenade Launcher Chainsword [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . Utility 6 | . . . 2 . . . 1 . . . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 268 | 3 25 9 44 3 2 3 16 19 23 12 89 20 Power 25 | . 1 1 4 . . . 1 2 4 1 10 1 Engine 15 | . 1 1 4 . . . 1 . 1 1 5 1 Core 10 | . . . . . . . . 2 3 . 5 . Reactor . | . . . . . . . . . . . . . Propulsion 101 | 3 13 3 19 2 . 1 6 6 11 2 30 5 Treads 57 | 2 7 1 13 1 . . 6 6 11 1 9 . Leg 4 | . . 1 3 . . . . . . . . . Wheel 15 | 1 6 1 2 1 . 1 . . . . 3 . Hover 22 | . . . . . . . . . . . 18 4 Flight 3 | . . . 1 . . . . . . 1 . 1 Utility 74 | . 5 . 8 . 2 . 3 2 2 1 38 13 Device 26 | . 2 . . . . . . . . . 17 7 Storage 13 | . 3 . 3 . 2 . 2 . . . 2 1 Processor 5 | . . . 3 . . . . . . . 1 1 Hackware 3 | . . . . . . . . . . . 1 2 Protection 27 | . . . 2 . . . 1 2 2 1 17 2 Artifact . | . . . . . . . . . . . . . Weapon 68 | . 6 5 13 1 . 2 6 9 6 8 11 1 Energy Gun 5 | . 3 . 2 . . . . . . . . . Energy Cannon 3 | . 1 1 1 . . . . . . . . . Ballistic Gun 34 | . 1 2 9 1 . 2 4 6 5 4 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . 1 1 . . . . 1 3 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 1 3 . Slashing Weapon 15 | . . 1 1 . . . 1 . 1 3 7 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . . . . 3 1 2 Parts Lost 45 | . 1 2 2 1 . 1 2 8 6 . 17 5 Power 11 | . . 1 . . . . . 1 3 . 4 2 Propulsion 19 | . . 1 1 . . 1 . 3 1 . 10 2 Utility 6 | . . . . . . . 1 2 . . 2 1 Weapon 9 | . 1 . 1 1 . . 1 2 2 . 1 . Highest Loss Streak 5 | . 1 1 1 1 . 1 1 4 2 . 4 5 Average Slot Usage (%) 96 | . 92 99 99 99 100 100 98 98 99 99 92 88 Engine 6 | . 14 13 10 11 11 11 9 2 1 9 4 . Core 2 | . . . . . . . . 5 7 . 2 5 Treads 15 | . 15 20 13 20 22 16 27 26 26 26 1 7 Wheel 3 | . 12 4 4 1 . 5 . . . . 4 3 Hover 5 | . . . . . . . . . . . 16 8 Device 2 | . 4 . . . . . . . . . 5 8 Storage 27 | . 16 28 29 33 33 33 35 36 36 36 21 20 Processor 2 | . . . 3 . . . . . . . 6 6 Hackware 3 | . . . . . . . . . . . 6 14 Protection 5 | . . . 10 11 11 11 9 8 9 8 3 1 Ballistic Gun 12 | . 24 13 16 21 22 22 17 17 17 17 . . Slashing Weapon 4 | . . . . . . . . . . . 12 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 13 43 45 69 66 98 98 130 130 131 129 134 59 Greatest Support 104 | 20 40 40 40 40 40 40 63 63 84 84 104 50 Greatest Overweight (x) 8 | . 2 2 5 5 2 8 2 2 2 2 4 4 Average Overweight (x) 1 | . . 1 2 1 1 5 1 1 1 1 1 . Largest Inventory Capacity 34 | 6 16 16 22 22 26 26 34 34 34 34 34 20 Average Capacity 23 | 6 6 16 20 22 25 26 33 34 34 34 18 20 Most Carried 34 | 6 11 16 22 22 26 26 34 34 34 34 34 20 Average Carried 22 | 5 6 14 18 21 24 25 32 31 33 33 16 19 Final Capacity 34 | 6 16 16 22 22 26 26 34 34 34 34 20 20 Final Carried 34 | 5 11 15 22 21 26 26 34 34 34 34 17 19 Class Distribution -------------------- 67% | Hauler-Mutant 24% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Matter Collected 5526 | 224 389 206 798 41 143 120 630 340 900 500 1045 190 Remotely . | . . . . . . . . . . . . . Salvage Created 8030 | 94 422 194 1205 41 . 69 949 597 1137 1260 1536 526 Parts 475 | 1 38 14 75 . . 7 69 40 62 63 85 21 Haulers Intercepted 10 | . . . 4 . . . . . 2 1 2 1 Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Combat Hostiles Destroyed 175 | . 12 8 28 1 . 4 28 22 22 21 25 4 Melee 24 | . . . . . . . . . . . 20 4 Guns 127 | . 11 2 27 1 . 4 26 14 22 20 . . Cannons 4 | . 1 3 . . . . . . . . . . AOE 17 | . . 3 1 . . . 2 8 . 1 2 . Classes Destroyed 15 | 1 4 1 3 . . . 1 1 1 1 1 1 Worker 7 | . . 1 . . . . . . . 3 2 1 Builder 3 | . . . . . . . . . 1 . 2 . Tunneler 2 | . 1 . . . . . . . . . . 1 Hauler 10 | . . . 4 . . . . . 2 1 2 1 Recycler 6 | 1 . . 1 . . . . . . 2 1 1 Mechanic 1 | . . . . . . . . . . . . 1 Operator 4 | . . . . . . . . . . 1 2 1 Watcher 12 | . 3 . 1 . . . . . 2 1 5 . Swarmer 62 | . 6 5 13 . . 4 13 8 4 3 6 . Grunt 59 | . 6 3 6 . . . 8 10 8 9 8 1 Brawler 3 | . . . 1 . . . . . . . 2 . Duelist 1 | . . . . . . . . 1 . . . . Sentry 36 | . . . 8 . . . 6 3 7 9 3 . Hunter 5 | . . . . . . . 1 . 3 . . 1 Programmer 8 | . . . . . . . . . . . 6 2 Best Kill Streak 13 | 1 4 3 4 1 . 4 6 13 3 5 3 1 Combat Bots Only 13 | . 3 3 4 1 . 4 6 13 3 4 3 1 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 1 2 2 2 1 1 Gunslinging 1 | . . . 1 . . . . 1 1 1 . . Exploded 2 | . . 2 1 . . . 1 2 . 1 1 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Damage Taken 10966 | . 608 302 1108 380 . 48 920 1152 1682 1010 2952 804 Core 1477 | . 109 46 169 63 . 22 44 106 195 90 459 174 Absorbed by Shields 65 | . . . . . . . . 65 . . . . Core Remaining (%) 45 | 100 . 38 . . . 36 . . . 20 34 . Volleys Fired 430 | 4 43 16 84 7 . 5 66 45 97 57 6 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 . Hottest 83 | 40 76 80 83 48 . 48 50 50 50 46 30 . Shots Fired 817 | 8 85 26 168 14 . 10 120 80 186 114 6 . Gun 770 | 8 81 14 155 14 . 10 118 70 186 114 . . Cannon 26 | . 3 10 13 . . . . . . . . . Launcher 21 | . 1 2 . . . . 2 10 . . 6 . Special . | . . . . . . . . . . . . . Kinetic 748 | 8 71 14 143 14 . 10 118 70 186 114 . . Thermal 21 | . . 8 13 . . . . . . . . . Explosive 21 | . 1 2 . . . . 2 10 . . 6 . Electromagnetic 27 | . 13 2 12 . . . . . . . . . Robot Hit Streak 39 | 3 16 12 23 3 . 7 16 20 26 39 5 . Robot Miss Streak 6 | 2 3 2 3 3 . 1 3 5 6 2 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . 1 . 1 . . . 3 5 3 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 1 . . Shots Hit Robots 759 | 4 59 14 117 7 . 7 93 60 152 100 105 41 Core Hits 346 | 2 23 10 48 3 . 4 45 46 63 51 42 9 Critical Hits 10 | . . 1 . . . 1 1 . 2 2 3 . Critical Kills 3 | . . . . . . 1 . . . . 2 . Critical Parts Destroyed 6 | . . 1 . . . . . . 2 2 1 . Melee Attacks 253 | . . . 1 . . . 1 . 2 9 184 56 Impact 52 | . . . . . . . . . . . 51 1 Slashing 201 | . . . 1 . . . 1 . 2 9 133 55 Piercing . | . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . . 1 14 8 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 10 . Damage Inflicted 20411 | 47 796 424 1896 93 . 147 1796 2107 2424 1976 6004 2701 Guns 9127 | 47 695 82 1635 91 . 140 1535 902 2395 1605 . . Cannons 363 | . 71 151 141 . . . . . . . . . Explosions 2329 | . 24 163 120 . . . 261 1205 . 132 424 . Melee 8416 | . . . . . . . . . . 135 5580 2701 Ramming 176 | . 6 28 . 2 . 7 . . 29 104 . . Kinetic 8817 | 47 606 82 1414 91 . 140 1535 902 2395 1605 . . Thermal 409 | . 24 124 261 . . . . . . . . . Explosive 2185 | . . 163 . . . . 261 1205 . 132 424 . Electromagnetic 408 | . 160 27 221 . . . . . . . . . Impact 789 | . . . . . . . . . . . 789 . Slashing 7627 | . . . . . . . . . . 135 4791 2701 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . . 1 1 10 2 Average Corruption 1 | . 1 1 . . . . . . 1 1 2 1 Corruption Purged . | . . . . . . . . . . . . . Effects 119 | . 8 3 . . . . . . 8 9 81 10 Message Errors 33 | . 3 1 . . . . . . 3 1 23 2 Matter Fused 20 | . . . . . . . . . . . 20 . Heat Flow Errors 19 | . . . . . . . . . . . 13 6 Energy Discharges 17 | . 3 1 . . . . . . 2 2 7 2 Data Loss (minor) 17 | . 1 1 . . . . . . 2 4 9 . Misdirections 4 | . . . . . . . . . . . 4 . Targeting Errors 9 | . 1 . . . . . . . 1 2 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1893 | . . . 2 . . . 68 48 . 6 882 887 Projectiles 2 | . . . 2 . . . . . . . . . Explosions 129 | . . . . . . . 68 48 . . 13 . Melee 1762 | . . . . . . . . . . 6 869 887 Knockbacks 5 | . 2 . . . . . . . 1 . 2 . Impact 5 | . 2 . . . . . . . 1 . 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 390 | . 40 32 36 . . . . 67 . 62 153 . Shots 13 | . 1 2 1 . . . . 3 . 1 5 . Rammed 20 | . 4 3 . 1 . 1 . . 6 5 . . Targets Rammed 22 | . 4 5 . 1 . 1 . . 6 5 . . Kicked 1 | . . 1 . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 259 | 6 57 88 81 28 . 14 62 15 28 1 246 259 Average Temperature 37 | 6 14 33 22 12 . 10 19 5 5 1 90 117 Received Heat Transfer 2706 | . 141 99 252 . . . 279 426 522 351 537 99 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 2 . Impact Corruptions 5 | . . . . . . . . . . 1 4 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . . 1 . 1 . Heat Transferred 657 | . 50 185 422 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Peak Influence 740 | 5 158 149 261 39 . 80 510 740 475 395 380 204 Initial 360 | . 3 43 15 31 . . . 206 360 72 179 186 Average 153 | 3 41 79 121 32 . 33 258 526 300 172 98 67 Maximum Alert Level 3 | . . . 1 . . . 2 3 2 1 1 1 Low Security (%) 66 | 100 100 100 90 100 . 100 39 . 6 62 83 84 Level 1 27 | . . . 9 . . . 47 28 78 37 16 15 Level 2 5 | . . . . . . . 12 57 15 . . . Level 3 . | . . . . . . . . 14 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 2 . . . 4 . 2 . 10 5 Investigation 3 | . . 1 . . . . 1 . . . . 1 Extermination 8 | . . . . . . . . . . . 6 2 Reinforcement 14 | . 1 . 2 . . . 3 . 2 . 4 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 3 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Distress Signals 12 | . . . 1 . . . 4 . 2 4 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 307 | . 19 12 44 1 . 5 47 28 50 28 56 17 Peak Tracking Total 7 | . 3 3 4 1 . 4 7 7 5 6 5 4 Tactical Retreats 41 | . . . 4 . . 1 9 7 7 1 10 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Traps Triggered 28 | . 3 . 1 . . . 1 3 1 5 13 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Machines Disabled 8 | . . . . . . . 2 . 1 4 1 . Max in Single Turn 1 | . . . . . . . 1 . 1 1 1 . Garrison Access 6 | . . . . . . . . . . 1 4 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Machines Accessed 82 | . 7 2 11 1 2 1 7 . 8 9 24 10 Terminals 50 | . 5 1 8 1 . 1 4 . 5 6 13 6 Fabricators 4 | . . . . . . . . . . . 3 1 Repair Stations 6 | . . . 1 . . . 1 . 1 2 1 . Recycling Units 7 | . 2 . . . . . 1 . 1 . 2 1 Scanalyzers 5 | . . . 2 . . . . . 1 . 1 1 Garrison Access 7 | . . . . . . . 1 . . 1 4 1 Total Hacks 227 | . 24 4 30 2 2 2 16 . 41 20 57 29 Successful 159 | . 15 3 20 1 2 . 13 . 28 13 45 19 Failed 67 | . 9 1 9 1 . 2 3 . 13 7 12 10 Catastrophic 7 | . . . 2 1 . 1 1 . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 115 | . 19 4 15 2 1 . 9 . 17 6 28 14 Terminals 155 | . 22 3 23 2 . 2 12 . 20 14 38 19 Fabricators 11 | . . . . . . . . . . . 7 4 Repair Stations 17 | . . . 2 . . . 2 . 6 5 2 . Recycling Units 8 | . 2 . . . . . 1 . 1 . 3 1 Scanalyzers 26 | . . . 5 . . . . . 14 . 3 4 Garrison Access 7 | . . . . . . . 1 . . 1 4 1 Terminal Hacks 61 | . 6 3 9 1 2 . 4 . 8 4 17 7 Record 1 | . . . . . 1 . . . . . . . Part Schematic 5 | . 1 1 . . . . . . . 1 2 . Robot Analysis 9 | . 4 . 1 . . . 1 . 1 . 2 . Prototype ID Bank 4 | . . . 1 . . . . . 2 . . 1 Open Door 2 | . . 1 . . . . . . . 1 . . Branch Access Points 3 | . . 1 . 1 . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . . . . . 1 1 Unreport Threat 6 | . . . 2 . . . . . 2 1 1 . Locate Traps 11 | . 1 . 2 . . . 1 . . 1 2 4 Recall Reinforcements 2 | . . . 1 . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . 1 . . . 1 . Zone Layout 9 | . . . 1 . . . 1 . 1 . 5 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 2 Load Schematic 4 | . . . . . . . . . . . 3 1 Build 2 | . . . . . . . . . . . 1 1 Repair Station Hacks 15 | . . . 2 . . . 2 . 5 4 2 . Scan Component 8 | . . . 1 . . . 1 . 3 2 1 . Repair 7 | . . . 1 . . . 1 . 2 2 1 . Recycling Unit Hacks 7 | . 2 . . . . . 1 . 1 . 2 1 Report Inventory 7 | . 2 . . . . . 1 . 1 . 2 1 Scanalyzer 20 | . . . 4 . . . . . 12 . 2 2 Insert Component 10 | . . . 2 . . . . . 6 . 1 1 Analyze 10 | . . . 2 . . . . . 6 . 1 1 Garrison Access Hacks 7 | . . . . . . . 1 . . 1 4 1 Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 6 | . . . . . . . . . . 1 4 1 Unauthorized Hacks 43 | . 7 . 5 . . . 5 . 2 4 14 6 Terminals 40 | . 7 . 5 . . . 5 . 2 4 13 4 Track 7 | . 2 . 2 . . . . . . . 3 . Assimilate 3 | . 1 . . . . . . . 1 . . 1 Botnet 25 | . 3 . 3 . . . 3 . 1 3 9 3 Operators 5 | . 1 . . . . . 2 . . 1 1 . Fabricators 3 | . . . . . . . . . . . 1 2 Prioritize 2 | . . . . . . . . . . . 1 1 Siphon 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 2 . Used . | . . . . . . . . . . . . . Hacking Detections 56 | . 5 1 9 . . 1 6 . 6 5 16 7 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 1 1 . . . . . 4 1 3 1 Parts Built 3 | . . . . . . . . . . . 1 2 Matter 431 | . . . . . . . . . . . 285 146 Time 149 | . . . . . . . . . . . 76 73 Total Part Build Rating 11 | . . . . . . . . . . . 5 6 Parts Repaired 7 | . . . 1 . . . 1 . 2 2 1 . Time 292 | . . . 32 . . . 51 . 52 138 19 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . . 3 . 1 1 Part Schematics Acquired 7 | . . . 1 . . . . . 4 . 1 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Total Allies 2 | . 1 1 . . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . 10 31 . . . . . . . . . . Highest-Rated Ally 31 | . 10 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . Total Damage 149 | . . 149 . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Robot Analysis Total 9 | . 4 . 1 . . . 1 . 1 . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Turns Passed 23490 | 24 2402 1123 2364 456 679 476 1684 731 3976 1479 6168 1928 Spaces Moved 11675 | 7 844 600 1127 246 344 246 500 281 1204 493 4270 1513 Core . | . . . . . . . . . . . . . Treads 4382 | . 100 386 610 215 344 101 500 281 1204 493 148 . Legs 278 | 5 . 139 134 . . . . . . . . . Wheels 4213 | 2 744 75 383 31 . 145 . . . . 2053 780 Hover 2802 | . . . . . . . . . . . 2069 733 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 100 100 120 120 140 180 170 180 180 180 180 48 52 Average Speed 136 | 114 110 172 165 174 195 182 197 199 198 180 100 92 Slowest Speed 300 | 120 160 200 220 180 200 200 200 200 200 200 300 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 1 91 98 86 73 71 51 42 51 68 71 71 28 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . Spaces Dug 71 | . . . 1 . . . 1 . 2 2 53 12 Terrain Destroyed 214 | . 16 19 12 1 . . 20 42 2 24 66 12 Melee 71 | . . . 1 . . . 1 . 2 2 53 12 Projectile 3 | . . . 2 1 . . . . . . . . AOE 140 | . 16 19 9 . . . 19 42 . 22 13 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Total 18172 | 14 2220 658 1468 258 351 262 1091 365 2612 951 5934 1988 Wait 5261 | . 1287 16 161 . . 8 485 16 1251 359 1301 377 Move 11662 | 6 843 599 1126 245 343 245 499 279 1203 492 4269 1513 Hop . | . . . . . . . . . . . . . Pick Up 113 | . 9 7 16 1 4 . 15 2 11 3 38 7 Fast Attach 73 | . 7 2 18 . . . . 2 2 5 28 9 Attach 49 | . 1 2 5 1 . 1 5 6 5 . 20 3 Detach 23 | . . 2 6 . . . . . . . 11 4 Swap 146 | 3 17 5 21 2 2 2 11 11 16 7 41 8 Drop 136 | 1 9 4 30 1 2 . 9 . 19 6 42 13 Fire 430 | 4 43 16 84 7 . 5 66 45 97 57 6 . Melee 232 | . . . 1 . . . 1 . 2 9 165 54 Ram 1 | . 1 . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush 20 | . 3 4 . 1 . 1 . . 6 5 . . Escape Stasis 25 | . . . . . . . . 4 . 8 13 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1541 | -10/Materials | Discovered new exit (range 14) 1621 | -10/Materials | Discovered new exit (range 5) 2103 | -10/Materials | Discovered new exit (range 4) 2171 | -10/Materials | Discovered new exit (range 12) 2427 | -10/Materials | Entered Mines 2497 | -10/Mines | Learned Materials stockpile data 2507 | -10/Mines | Met a Derelict bent on vengeance 2531 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2534 | -10/Mines | Found Prototype Device 2552 | -10/Mines | Discovered new exit (range 10) 2823 | -10/Mines | Discovered new exit (range 7) 2833 | -10/Mines | Met a Derelict shopkeep closing up shop 2847 | -10/Mines | Core integrity fell below 50% 3015 | -10/Mines | Escorted by a lone wolf Derelict 3550 | -10/Mines | Entered Materials 3550 | -9/Materials | Evolved 2 slots: Utility x2 4174 | -9/Materials | Discovered new exit (range 4) 4348 | -9/Materials | Discovered new exit (range 6) 4571 | -9/Materials | Build established: Hauler-Mutant 4701 | -9/Materials | Identified Exp. Sensor Array 4942 | -9/Materials | Repaired Hrd. Light Armor Plating 5169 | -9/Materials | Discovered new exit (range 4) 5328 | -9/Materials | Discovered new exit (range 10) 5510 | -9/Materials | Discovered new exit (range 3) 5788 | -9/Materials | Central database locked down 5914 | -9/Materials | Entered Mines 6048 | -9/Mines | Learned location of 1 exit from Proximity Caves 6132 | -9/Mines | Discovered new exit (range 16) 6224 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6284 | -9/Mines | Core integrity fell below 50% 6293 | -9/Mines | Destroyed YI-UF0 6350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6352 | -9/Mines | Discovered new exit (range 5) 6370 | -9/Mines | Entered Exiles 6414 | -9/Exiles | Met 8R-AWN 6444 | -9/Exiles | Met EX-HEX 6555 | -9/Exiles | Met EX-DEC 6605 | -9/Exiles | Learned location of Zion (-6) 6768 | -9/Exiles | Met EX-BIN 6796 | -9/Exiles | Aligned with FarCom system 6798 | -9/Exiles | Given EX-Vault access code 6846 | -9/Exiles | Opened EX-Vault 6859 | -9/Exiles | Found AWS/Thermal 6862 | -9/Exiles | Found Longsword +1 6903 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7027 | -9/Exiles | Discovered new exit (range 14) 7049 | -9/Exiles | Stole two prototypes: AWS/Thermal, Longsword +1 7049 | -9/Exiles | Entered Mines 7111 | -8/Mines | Discovered new exit (range 10) 7525 | -8/Mines | Entered Materials 7525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7915 | -8/Materials | Discovered new exit (range 4) 8095 | -8/Materials | Discovered new exit (range 16) 8210 | -8/Materials | Repaired Imp. Assault Rifle 9207 | -8/Materials | Identified exit to Garrison 9209 | -8/Materials | Entered Garrison 9316 | -8/Garrison | Triggered checkpoint 9374 | -8/Garrison | Triggered checkpoint 9472 | -8/Garrison | Destroyed 13 combat bots 9479 | -8/Garrison | Lost 4 parts (1p2n1u) 9618 | -8/Garrison | Discovered new exit (range 9) 9800 | -8/Garrison | Discovered new exit (range 15) 9930 | -8/Garrison | Installed Relay Interface Framework 9940 | -8/Garrison | Entered Materials 10238 | -8/Materials | Discovered new exit (range 16) 10996 | -8/Materials | Repaired Lgt. Treads 11023 | -8/Materials | Repaired Lgt. Treads 11565 | -8/Materials | Core integrity fell below 50% 13618 | -8/Materials | Discovered new exit (range 14) 13692 | -8/Materials | Identified exit to Storage 13718 | -8/Materials | Discovered new exit (range 15) 13916 | -8/Materials | Entered Storage 14203 | -8/Storage | Repaired Broken Exp. Sensor Array 15199 | -8/Storage | Repaired Imp. Light Armor Plating 15368 | -8/Storage | Discovered new exit (range 16) 15395 | -8/Storage | Entered Factory 15395 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15397 | -7/Factory | FarCom data flow suspended 15795 | -7/Factory | Build established: Mutant 15798 | -7/Factory | Discovered new exit (range 7) 16339 | -7/Factory | Fabricated Exp. Sensor Array (x1) 16436 | -7/Factory | Discovered new exit (range 15) 16573 | -7/Factory | Identified exit to Lower Caves 16880 | -7/Factory | Lost 4 parts (2n2u) 17395 | -7/Factory | Build established: Hauler-Mutant 17906 | -7/Factory | Discovered new exit (range 3) 17908 | -7/Factory | Identified exit to Factory 18970 | -7/Factory | Repaired Imp. Light Armor Plating 19352 | -7/Factory | Discovered exit to Lower Caves (range 10) 20628 | -7/Factory | Discovered exit to Factory (range 8) 20897 | -7/Factory | Core integrity fell below 50% 21409 | -7/Factory | System corruption reached 10% 21563 | -7/Factory | Entered another Factory area 21563 | -6/Factory | Evolved 2 slots: Utility x2 21800 | -6/Factory | Discovered new exit (range 6) 21804 | -6/Factory | Identified exit to Lower Caves 21878 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 21878 | -6/Factory | Build established: Hacker-Mutant 23491 | -6/Factory | Self-destructed Last Messages --------------- 23429_ Destroyed Imp. Hover Unit. 23443_ Discarded Hacking Suite. 23446_ Penetrated by Slug. 23450_ H-66 Slayer destroyed. 23452_ Acquired 10 matter. 23454_ Penetrated by Slug. 23454_ Mic. Nuclear Core destroyed. 23454_ Penetrated by Slug. 23460_ Hacking Suite destroyed. 23461_ R-10 Processor collects Phase Shifter. 23463_ Penetrated by Slug. 23464_ R-10 Processor collects Flexi-carbon Leg. 23466_ Slug penetrates Wall. 23471_ Penetrated by Slug. 23474_ Gravmag Array destroyed. 23477_ Penetrated by Slug. 23481_ Lgt. Angular Momentum Engine destroyed. 23482_ K-01 Serf cleans the Terminal. 23487_ Penetrated by Slug. 23487_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ???????????# """ [# #####+########## | | ???????????# """*!# #?? ?#! # | | ???????????# """!%# # """" # # | | ???????????# ^ [=!/ u # ""R"" # " " + | | ???????????# """# u # "" "" # " " # | | ???????????# RY"# # # " " # | | ???????????# """# # """ # " " # | | ???????????# # h # ?"" # " " ######### | | ???????????########## k#???" # " " #???????? | | ????????????????????# #??? ??# " " #???????? | | ????????????????????# g #????##??# " " #???????? | | ????????????????????# g #????????# "?" ????????? | | ????????????????????# g #???????????? ????????? | | ????????????????????# #????????????##????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????########## #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? @#??????????????????????? | | ?????????m u ???k?????????????????? | | ?????R?uk? Rk ###????????????????????? | | ???????????######+#########??????????????????????? | | ????k?????????? ???????????????????????????????? | | ?????????????# ""????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????k??????????????????????????????????????????? | | ???k??s??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????Y?????????????????????????????????? | | ???????s?????????????????????????????????????????? | | ???????su????????????????????????????????????????? | | ????????u????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 EM Shielding 2 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Mines | Hacked Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Gravmag System | -8/Storage | Hacked Lrg. Storage Unit | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Lyr. Medium Armor Plating | -7/Factory | Hacked Imp. Actuator Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLightningSource Manual? 0 Play Time 02:45:52 Cumulative 92.2 hours Start 2020.10.27 @ 23:34:22 End 2020.10.29 @ 03:44:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b3f674-a89b-47d3-8928-f633a80a8960