Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 18:07:05 Player: Krzychu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1015) 1015 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3095 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 100/100 System Corruption 32% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Sensor Array > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Weight Redist. System Visual Processing Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Visual Processing Unit Improved Terrain Scanner ECM Suite Improved Light Armor Plating Heavy Particle Cannon Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 52 | 8 11 2 22 9 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 4 . 6 . Treads . | . . . . . Leg 12 | 2 4 . 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 2 3 2 Device 6 | 1 . 1 2 2 Storage 3 | 1 1 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 27 | 3 5 . 12 7 Energy Gun 5 | 2 2 . 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 6 | . 1 . 3 2 Impact Weapon 8 | . 1 . 4 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 . 1 11 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 5 | . 1 . . 4 Weapon 3 | . . . . 3 Highest Loss Streak 4 | . 1 . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 100 99 67 Engine 11 | . 14 14 11 7 Leg 27 | . 28 28 32 17 Device 9 | . 5 3 10 12 Storage 10 | . 14 10 11 7 Processor 9 | . 7 14 11 7 Energy Gun 2 | . 12 . . . Ballistic Gun 9 | . 14 14 8 7 Special Weapon 3 | . . . 7 2 Impact Weapon 4 | . 1 14 5 1 Peak Build Rating 18 | 7 10 10 18 18 Average Rating 12 | 6 8 9 14 13 On Entrance 8 | . 7 10 10 14 Naked Turns 69 | . . . . 69 Heaviest Build 28 | 12 19 19 28 28 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 5 | 1 . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 8 10 9 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 4 8 8 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 10 8 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 846 | 319 183 20 258 66 Remotely . | . . . . . Salvage Created 1407 | 191 376 168 606 66 Parts 86 | 17 25 2 38 4 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 8 2 18 1 Melee 9 | . 2 1 6 . Guns 12 | . 6 . 6 . Cannons 1 | . . . 1 . Classes Destroyed 12 | 3 2 . 6 1 Worker 5 | 2 1 1 . 1 Builder 1 | . . . 1 . Tunneler 7 | 5 1 1 . . Hauler 2 | . . . 2 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 9 | . . . 9 . Grunt 16 | . 8 2 6 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 7 | 6 3 1 7 1 Combat Bots Only 7 | . 2 1 7 1 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 164 | . 22 13 92 37 Missed 53 | . 2 6 34 11 Damage Taken 2659 | . 278 97 625 1659 Core 773 | . 44 14 163 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 14 | . 14 . . . Core Remaining (%) 78 | 100 . 76 59 . Volleys Fired 124 | 13 21 . 63 27 Largest 2 | 2 2 . 2 2 Hottest 123 | 60 123 . 123 100 Shots Fired 177 | 26 42 . 80 29 Gun 101 | 26 41 . 30 4 Cannon 6 | . . . 6 . Launcher 2 | . . . . 2 Special 68 | . 1 . 44 23 Kinetic 58 | 13 21 . 20 4 Thermal 117 | 13 21 . 60 23 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 27 | 13 27 . 5 . Robot Miss Streak 5 | 1 1 . 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | 19 34 9 40 2 Core Hits 40 | 9 17 1 12 1 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 8 | . . 1 7 . Critical Strikes 11 | . 1 1 8 1 Burn 1 | . 1 . . . Smash 10 | . . 1 8 1 Melee Attacks 65 | . 2 13 40 10 Impact 65 | . 2 13 40 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . 2 5 1 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 2933 | 216 529 543 1505 140 Guns 850 | 216 459 . 175 . Cannons 125 | . . . 125 . Explosions . | . . . . . Melee 1952 | . 70 543 1199 140 Ramming 6 | . . . 6 . Kinetic 445 | 71 249 . 125 . Thermal 530 | 145 210 . 175 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1952 | . 70 543 1199 140 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 32 | . . . . 32 Average Corruption 18 | . . . . 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . . . 27 Message Errors 7 | . . . . 7 Matter Fused 8 | . . . . 8 Heat Flow Errors 5 | . . . . 5 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 927 | . . 192 681 54 Projectiles . | . . . . . Explosions . | . . . . . Melee 927 | . . 192 681 54 Knockbacks 5 | . . 1 3 1 Impact 5 | . . 1 3 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . . 31 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 292 | 20 191 . 292 229 Average Temperature 48 | 15 61 . 39 92 Received Heat Transfer 504 | . 174 54 114 162 Siege Activations . | . . . . . Robots Corrupted 10 | . . 3 6 1 Combat Hostiles 7 | . . 1 5 1 Parts Fried 11 | . . 5 6 . Impact Corruptions 28 | . . 7 19 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1178 | 325 557 . 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 322 | 40 131 132 322 148 Initial 131 | . 26 27 1 131 Average 90 | 19 54 56 140 51 Maximum Alert Level 1 | . . . 1 . Low Security (%) 80 | 100 100 100 56 100 Level 1 19 | . . . 43 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 17 4 24 11 Peak Tracking Total 10 | . 3 2 7 10 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 3 . 5 1 Terminals 7 | . 2 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 8 . 11 4 Successful 14 | . 5 . 8 1 Failed 9 | . 3 . 3 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 3 | . 1 . 2 . Terminals 19 | . 6 . 9 4 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 6 1 Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Locate Traps 1 | . . . 1 . Security Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 38 | . 38 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5168 | 183 933 538 2252 1262 Spaces Moved 2519 | 98 482 386 1118 435 Core 124 | 4 . . . 120 Treads . | . . . . . Legs 2395 | 94 482 386 1118 315 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 117 120 120 120 115 Slowest Speed 300 | 120 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 12 | . . . . 12 Exploration Rate (%) 39 | 3 54 68 48 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 94 | . 1 . 44 49 Terrain Destroyed 112 | . 1 . 44 67 Melee 7 | . . . . 7 Projectile 68 | . 1 . 44 23 AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4279 | 136 796 439 1803 1105 Wait 1438 | 11 248 26 536 617 Move 2505 | 97 481 385 1117 425 Hop . | . . . . . Pick Up 46 | 7 17 8 10 4 Fast Attach 10 | 6 . 1 2 1 Attach 10 | 1 1 . 3 5 Detach 3 | . . 1 . 2 Swap 32 | 1 10 1 17 3 Drop 36 | . 16 4 15 1 Fire 124 | 13 21 . 63 27 Melee 62 | . 2 13 37 10 Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 13) 601 | -10/Materials | Identified exit to Materials 665 | -10/Materials | Repaired Lgt. Nuclear Core 942 | -10/Materials | Discovered new exit (range 14) 1115 | -10/Materials | Identified exit to Mines 1117 | -10/Materials | Entered Mines 1199 | -10/Mines | Learned location of Storage (-7) 1579 | -10/Mines | Learned Materials trap positions 1580 | -10/Mines | Learned Materials emergency access door positions 1597 | -10/Mines | Found a hidden stash of uninstalled traps 1626 | -10/Mines | Discovered exit to Materials (range 10) 1628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1655 | -10/Mines | Entered Materials 1655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -9/Materials | Loaded intel: 19 trap records 2319 | -9/Materials | Build established: Scavenger-Mutant 2755 | -9/Materials | Destroyed 7 combat bots 2955 | -9/Materials | Build established: Mutant 3829 | -9/Materials | Discovered new exit (range 6) 3840 | -9/Materials | Identified exit to Materials 3907 | -9/Materials | Entered another Materials area 3907 | -8/Materials | Evolved 2 slots: Utility x2 4551 | -8/Materials | Crushed by falling debris 4551 | -8/Materials | System corruption reached 10% 4553 | -8/Materials | Crushed by falling debris 4582 | -8/Materials | Lost 4 parts (2n1u1w) 4940 | -8/Materials | Crushed by falling debris 4968 | -8/Materials | Crushed by falling debris 4984 | -8/Materials | Crushed by falling debris 4988 | -8/Materials | Crushed by falling debris 4996 | -8/Materials | Crushed by falling debris 4999 | -8/Materials | Lost 4 parts (2u2w) 5001 | -8/Materials | Crushed by falling debris 5006 | -8/Materials | Crushed by falling debris 5011 | -8/Materials | Crushed by falling debris 5012 | -8/Materials | System corruption reached 30% 5017 | -8/Materials | Crushed by falling debris 5018 | -8/Materials | Core integrity fell below 50% 5042 | -8/Materials | Lost 3 parts (1p1n1u) 5121 | -8/Materials | Crushed by falling debris 5160 | -8/Materials | Core integrity fell below 20% 5169 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05042_ System corrupted: Matter fused (-7). 05064_ ZBQ&B URNJPLQCRMX09>QEBOER8FXY%A#Y 05095_ Sneak attack on K-01 Serf. 05095_ K-01 Serf suffers critical hit (Smash). 05095_ K-01 Serf destroyed. 05098_ Acquired 17 matter. 05109_ System corrupted: Matter fused (-8). 05121_ The unstable cave ceiling collapses. 05121_ Crushed by falling debris. 05131_ Penetrated by Slug. 05133_ System corrupted: Substantial component data lost. 05140_ Slug penetrates Door. 05145_ W-25 Informer sends out distress signal. 05151_ Critical hit (Burn: +37). 05152_ System corrupted: Matter fused (-9). 05153_ Acquired Imp. Sensor Array. 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