Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 17:30:39 Player: odium reigns Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (3703) 3703 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1377) 1377 TOTAL SCORE: 10955 Bonus ------- Follower Combat Kills 377 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 130/200 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -4/DSF Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Improved Core Shielding Improved Core Shielding Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Advanced Heavy Treads Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Axe Lance > --- INVENTORY -------- Nuclear Pulse Array Phase Shifter Hacking Suite [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility Improved Actuator Array Device Improved Actuator Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Slots Evolved 12 | . . 2 2 2 . 2 . 2 2 . Power 1 | . . . . 1 . . . . . . Propulsion 5 | . . 1 1 1 . 1 . . 1 . Utility 4 | . . . . . . 1 . 2 1 . Weapon 2 | . . 1 1 . . . . . . . Parts Attached 159 | 8 1 16 24 5 12 16 32 32 . 13 Power 22 | 1 1 2 1 . 1 4 5 5 . 2 Engine 9 | 1 1 2 1 . 1 1 2 . . . Core 9 | . . . . . . 3 2 4 . . Reactor 4 | . . . . . . . 1 1 . 2 Propulsion 59 | 2 . 7 7 1 11 1 18 10 . 2 Treads 19 | 2 . 7 1 . . . 7 . . 2 Leg 21 | . . . 2 . . . 11 8 . . Wheel . | . . . . . . . . . . . Hover 12 | . . . . . 11 . . 1 . . Flight 7 | . . . 4 1 . 1 . 1 . . Utility 29 | 2 . 1 1 2 . 5 3 11 . 4 Device 12 | 1 . . . 1 . 1 2 6 . 1 Storage 2 | 1 . 1 . . . . . . . . Processor 8 | . . . 1 . . 2 1 4 . . Hackware 3 | . . . . 1 . 2 . . . . Protection 4 | . . . . . . . . 1 . 3 Artifact . | . . . . . . . . . . . Weapon 49 | 3 . 6 15 2 . 6 6 6 . 5 Energy Gun 15 | 1 . 3 8 . . 1 . . . 2 Energy Cannon 4 | . . . 1 . . . . 2 . 1 Ballistic Gun 15 | 2 . 3 6 1 . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 11 | . . . . . . 2 6 1 . 2 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 4 | . . 1 1 . . 1 . 1 . . Parts Lost 64 | . . 2 1 . 5 2 17 15 . 22 Power 8 | . . . 1 . . . 3 2 . 2 Propulsion 27 | . . . . . 3 1 9 5 . 9 Utility 11 | . . 1 . . . . 2 3 . 5 Weapon 18 | . . 1 . . 2 1 3 5 . 6 Highest Loss Streak 15 | . . 2 1 . 5 1 7 8 . 15 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 4 7 8 9 4 3 4 4 3 3 3 Power . | . . . . . . . . . . . Propulsion 1 | 1 2 3 1 1 1 . 1 . 1 1 Utility 2 | 1 2 2 3 1 1 4 3 2 2 1 Weapon 1 | . 2 3 4 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 3 1 9 . 1 2 4 1 . 3 Power 1 | . . . . . 1 . . . . . Propulsion 9 | . 2 1 1 . . . 3 . . 2 Utility 11 | . 1 . 5 . . 2 1 1 . 1 Weapon 3 | . . . 3 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 95 96 79 70 85 92 68 87 49 Engine 5 | . 14 11 8 7 7 6 4 . . . Core 4 | . . . . . . 5 5 7 10 3 Treads 14 | . 28 32 28 . . . 17 . . 3 Leg 7 | . . . 4 . . . 13 9 31 10 Hover 4 | . . . . . 19 27 3 . . . Flight 2 | . . . 2 38 17 4 . 1 . 1 Device 8 | . 14 7 . 6 6 2 11 11 10 5 Storage 3 | . 14 11 8 . . . . . . . Processor 6 | . . . 8 7 . 5 5 13 10 9 Hackware 1 | . . . . . 7 10 1 . . . Energy Gun 2 | . . 8 14 1 . 1 . . . . Energy Cannon 1 | . . . 1 . . . . 5 . 1 Ballistic Gun 9 | . 28 23 19 13 9 1 . 8 8 1 Impact Weapon 2 | . . . . . . 3 6 1 . . Slashing Weapon 7 | . . . . . . 9 18 3 5 5 Peak Build Rating 86 | 9 9 14 39 29 39 58 68 86 86 85 Average Rating 41 | 8 9 12 24 28 33 54 57 54 85 58 On Entrance 34 | . 9 9 13 23 29 27 56 40 86 84 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 13 13 25 30 12 14 28 48 41 35 32 Greatest Support 150 | 40 40 60 80 15 50 50 150 138 138 140 Greatest Overweight (x) 13 | . . . 6 . 1 7 1 13 . 5 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 9 9 5 5 5 5 5 5 5 Most Carried 10 | 8 8 10 10 5 5 5 5 5 5 5 Average Carried 5 | 4 7 8 9 4 4 4 4 4 4 4 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 Final Carried 10 | 8 8 10 5 3 5 5 5 4 5 5 Class Distribution -------------------- 25% | Scavenger-Gladiator 20% | Scavenger-Gunner 15% | Mutant 8% | Skirmisher 6% | Gladiator 5% | Hacker-Gladiator 5% | Commander-Gladiator 4% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gladiator | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Matter Collected 3154 | 574 95 446 750 . . 342 350 489 . 108 Remotely . | . . . . . . . . . . . Salvage Created 5582 | 323 95 721 728 . . 653 1511 1411 . 140 Parts 238 | 36 11 35 47 . . 27 33 43 . 6 Haulers Intercepted 8 | . . 3 1 . . 1 3 . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Combat Hostiles Destroyed 71 | . 6 12 15 . . 6 17 13 . 2 Melee 21 | . . . . . . 2 10 7 . 2 Guns 35 | . 6 9 15 . . 1 . 4 . . AOE 5 | . . 3 . . . 2 . . . . Classes Destroyed 17 | 3 1 5 3 . . 2 2 1 . . Worker 7 | 4 . 1 1 . . 1 . . . . Builder 2 | . . . 2 . . . . . . . Tunneler 9 | 8 . . 1 . . . . . . . Hauler 8 | . . 3 1 . . 1 3 . . . Recycler 10 | 1 . . . . . 2 2 5 . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 5 | . . 1 1 . . 1 . 2 . . Swarmer 9 | . 6 . . . . . 2 1 . . Cutter 3 | . . . . . . 3 . . . . Grunt 29 | . . 7 12 . . . 5 5 . . Duelist 4 | . . 2 . . . . 1 1 . . Sentry 14 | . . 3 3 . . 2 6 . . . Specialist 4 | . . . . . . . . 2 . 2 Hunter 2 | . . . . . . . . 2 . . Programmer 3 | . . . . . . 1 . 2 . . Behemoth 1 | . . . . . . . 1 . . . Thug 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . 1 . . . Guerrilla 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 4 3 5 12 . . 5 3 4 . 2 Combat Bots Only 10 | . 3 5 10 . . 3 3 2 . 2 Max Kills in Single Turn 2 | 2 1 2 2 . . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Hostile Shots Fired 930 | . 22 65 102 . 32 60 305 122 . 222 Missed 268 | . 3 15 26 . 7 22 101 22 . 72 Hits 662 | . 19 50 76 . 25 38 204 100 . 150 Melee 24 | . . 4 . . 14 2 3 1 . . Projectile 638 | . 19 46 76 . 11 36 201 99 . 150 AOE 3 | . . . . . 1 2 . . . . Critical Strikes 31 | . . 2 . . 7 . 3 7 . 12 Actively Blocked 3 | . . . . . . . . . . 3 Part Disruptions 3 | . . . . . . . . . . 3 Damage Taken 12287 | . 170 771 1210 . 806 449 2617 2317 . 3947 Core 2979 | . 47 79 137 . 166 77 480 834 . 1159 Absorbed by Shields 63 | . . . . . . . 41 . . 22 Redirected to Shielding 136 | . . . . . . . . . . 136 Regen/Repaired (Parts) 49 | . . . . . . 49 . . . . Core Remaining (%) 66 | 100 81 80 75 . 76 . 34 16 . . Volleys Fired 173 | 28 10 40 53 2 1 11 . 24 . 4 Largest 4 | 2 2 3 4 1 2 2 . 4 . 2 Hottest 207 | 60 40 110 138 100 51 85 . 207 . 133 Shots Fired 451 | 56 20 113 159 2 2 20 . 73 . 6 Gun 418 | 56 20 113 155 . 2 20 . 48 . 4 Cannon 31 | . . . 4 . . . . 25 . 2 Launcher . | . . . . . . . . . . . Special 2 | . . . . 2 . . . . . . Kinetic 346 | 53 20 91 120 . 2 10 . 48 . 2 Thermal 39 | 3 . . 32 2 . . . . . 2 Explosive . | . . . . . . . . . . . Electromagnetic 66 | . . 22 7 . . 10 . 25 . 2 Robot Hit Streak 18 | 5 2 9 13 . 7 10 . 16 . 18 Robot Miss Streak 7 | 3 4 3 7 . 1 2 . 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 430 | 34 7 70 102 . 1 33 76 79 . 28 Core Hits 177 | 14 6 31 50 . . 13 19 33 . 11 Critical Kills 3 | . . . . . . 1 . 2 . . Critical Parts Destroyed 15 | . . 1 . . . 2 8 4 . . Critical Strikes 38 | . . 1 1 . . 6 17 10 . 3 Burn 1 | . . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . . Corrupt 2 | . . . . . . 1 . 1 . . Smash 19 | . . . . . . 3 10 6 . . Sever 15 | . . . . . . 2 7 3 . 3 Melee Attacks 194 | . . . . . . 22 105 42 . 25 Impact 84 | . . . . . . 12 51 21 . . Slashing 108 | . . . . . . 10 54 21 . 23 Piercing 2 | . . . . . . . . . . 2 Sneak Attacks 20 | . . . . . . 5 14 1 . . Combat Hostiles 5 | . . . . . . 1 3 1 . . Follow-up Attacks 55 | . . . . . . 5 33 8 . 9 Damage Inflicted 11594 | 426 89 1090 2087 . 12 1264 3589 2543 . 494 Guns 4456 | 426 89 908 2055 . 12 327 . 600 . 39 Cannons 517 | . . . 27 . . . . 453 . 37 Explosions 522 | . . 172 . . . 110 . 240 . . Melee 6084 | . . . . . . 827 3589 1250 . 418 Ramming 15 | . . 10 5 . . . . . . . Kinetic 3472 | 404 89 678 1519 . 12 150 . 600 . 20 Thermal 984 | 22 . 172 473 . . 110 . 170 . 37 Explosive 70 | . . . . . . . . 70 . . Electromagnetic 969 | . . 230 90 . . 177 . 453 . 19 Impact 3361 | . . . . . . 635 2033 693 . . Slashing 2685 | . . . . . . 192 1556 557 . 380 Piercing 38 | . . . . . . . . . . 38 Highest Corruption 4 | . . 4 . . . . . 3 . 3 Average Corruption 3 | . . 3 . . . . . 2 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . 2 . . . . . 3 . 4 Message Errors 2 | . . 1 . . . . . 1 . . Matter Fused 4 | . . 1 . . . . . 1 . 2 Energy Discharges 2 | . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1394 | . . 4 . . . 198 776 416 . . Projectiles 29 | . . . . . . . . 29 . . Explosions 151 | . . 4 . . . 8 . 139 . . Melee 1214 | . . . . . . 190 776 248 . . Knockbacks 11 | . . . . . . 1 8 2 . . Impact 10 | . . . . . . 1 7 2 . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 336 | . . 59 . . . 50 . 227 . . Shots 6 | . . 2 . . . 1 . 3 . . Rammed 2 | . . 2 . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 324 | . . 170 324 1 . 117 8 137 . . Average Temperature 64 | . . 40 100 1 . 49 3 50 . . Received Heat Transfer 2735 | . . 285 558 . . 87 793 534 . 478 Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 3 8 2 . . Combat Hostiles 8 | . . . . . . 1 5 2 . . Parts Fried 29 | . . 1 . . . 3 15 10 . . Impact Corruptions 32 | . . . . . . 6 20 6 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . . Heat Transferred 1286 | 50 . 100 999 . . . . 100 . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . 1 . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 97 100 100 100 100 100 100 100 Level 1 . | . . . 2 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 221 | 20 88 161 221 53 25 69 189 189 86 60 Initial 86 | . . 24 61 53 25 . 20 15 86 . Average 54 | 1 47 46 77 35 10 26 67 76 68 16 Influence Increases 3001 | 65 148 387 454 34 . 220 930 648 5 110 Destroy 0b10 Robot/C 1620 | . 120 240 300 . . 120 540 260 . 40 Destroy 0b10 Robot/NC 235 | 65 . 25 40 . . 25 45 35 . . Destroy Leader 322 | . 20 68 74 . . 44 62 44 . 10 Allied During Kill 204 | . . . . . . . 204 . . . Successful Hack 84 | . 8 15 7 4 . 12 33 . 5 . Disable Machine 135 | . . 15 15 . . . . 105 . . Destroy Structure 161 | . . 9 3 . . 4 1 144 . . Partial Spotted 75 | . . . 15 30 . 15 15 . . . Lose Combat Pursuer 165 | . . 15 . . . . 30 60 . 60 Influence Decreases 2981 | 65 90 300 482 114 37 178 940 503 182 90 Entered New Map 324 | . . 34 84 64 12 . 22 17 91 . Time Decay 1761 | 65 90 246 238 50 . 168 508 356 40 . Lost Part 435 | . . 20 10 . 25 10 150 130 . 90 Lost Ally 260 | . . . . . . . 260 . . . Purge Threat 201 | . . . 150 . . . . . 51 . Squads Dispatched 16 | . . . 3 . 1 4 3 3 . 2 Investigation 3 | . . . 1 . . 1 1 . . . Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 11 | . . . 2 . 1 2 2 2 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Distress Signals 9 | . . 1 1 . . 1 6 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 6 15 28 . 3 12 40 18 . 12 Peak Tracking Total 9 | . 3 6 8 . 3 3 9 6 . 7 Tactical Retreats 7 | . . 1 . . . . 2 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Traps Triggered 7 | . . 2 1 . . . 2 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Machines Disabled 9 | . . 1 1 . . . . 7 . . Max in Single Turn 3 | . . 1 1 . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Machines Accessed 27 | . 3 2 3 1 . 4 11 . 3 . Terminals 25 | . 3 2 3 1 . 2 11 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 8 8 9 2 . 12 23 . 10 . Successful 33 | . 3 5 3 1 . 5 11 . 5 . Failed 39 | . 5 3 6 1 . 7 12 . 5 . Catastrophic 5 | . 1 . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 65 | . 8 8 9 2 . 5 23 . 10 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . 3 5 3 1 . 2 11 . 5 . Prototype ID Bank 5 | . . 1 . . . 1 2 . 1 . Open Door 4 | . . . . . . 1 3 . . . Open DSF 2 | . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . 1 . Locate Traps 3 | . 1 . . . . . 2 . . . Dispatch Records 2 | . . 1 . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 5 | . 1 2 . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 3 2 2 . . 3 10 . 3 . Full Trace Events 2 | . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 25 | . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 12 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Total Allies 14 | . . . . . . . 14 . . . Largest Group 7 | . . . . . . . 7 . . . Highest-Rated Group 291 | . . . . . . . 291 . . . Highest-Rated Ally 159 | . . . . . . . 159 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 151 | . . . . . . . 151 . . . Total Damage 2909 | . . . . . . . 2909 . . . Kills 14 | . . . . . . . 14 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Active Infowar (turns) 2129 | 364 228 474 . 99 45 372 . 375 90 82 Optics 178 | . . . . . . 178 . . . . Sensors 885 | . . . . 99 45 194 . 375 90 82 Terrain 1066 | 364 228 474 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Turns Passed 5368 | 430 228 675 519 102 56 481 1522 1038 90 227 Spaces Moved 3136 | 208 118 323 220 210 69 603 785 425 71 104 Core 64 | 5 . . . . . . . 37 . 22 Treads 1045 | 203 118 323 114 . . . 279 . . 8 Legs 902 | . . . 60 . . . 449 283 71 39 Wheels . | . . . . . . . . . . . Hover 694 | . . . . . 41 596 57 . . . Flight 431 | . . . 46 210 28 7 . 105 . 35 Fastest Speed 23 | 50 160 160 26 23 23 44 48 50 120 40 Average Speed 119 | 157 160 160 122 24 38 50 141 172 120 119 Slowest Speed 700 | 160 160 160 285 26 110 315 240 700 120 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 8 33 29 20 7 67 15 85 10 3 72 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 89 | . . 7 . . . 4 1 77 . . Melee 1 | . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . AOE 88 | . . 7 . . . 4 . 77 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac DSF Total 4135 | 251 139 396 367 253 94 725 1064 609 76 161 Wait 278 | . . 3 16 33 3 61 79 69 4 10 Move 3126 | 207 117 322 219 209 68 602 784 424 70 104 Hop . | . . . . . . . . . . . Pick Up 57 | 7 5 1 11 1 3 8 9 9 1 2 Fast Attach 115 | 8 . 4 19 2 10 10 24 25 . 13 Attach 25 | . . 3 1 3 . 6 2 7 . 3 Detach 9 | 1 . 1 3 1 . . . 3 . . Swap 34 | . 2 10 7 . 2 2 7 4 . . Drop 109 | . 5 10 37 2 7 9 22 13 1 3 Fire 173 | 28 10 40 53 2 1 11 . 24 . 4 Melee 123 | . . . . . . 16 60 31 . 16 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . Escape Stasis 8 | . . . . . . . 2 . . 6 Rewire 75 | . . . . . . . 75 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 431 | -11/Scrapyard | Entered Materials 452 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 954 | -9/Materials | Build established: Skirmisher 1310 | -9/Materials | Discovered new exit (range 15) 1334 | -9/Materials | Entered another Materials area 1334 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1552 | -8/Materials | Destroyed 10 combat bots 1851 | -8/Materials | Discovered new exit (range 5) 1853 | -8/Materials | Entered Factory 1853 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1955 | -7/Factory | Identified exit to DSF 1955 | -7/Factory | Entered DSF 1980 | -7/DSF | Additional patrols routed to DSF 2004 | -7/DSF | Discovered new exit (range 15) 2011 | -7/DSF | Entered Factory 2011 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2030 | -6/Factory | Lost 5 parts (3n2w) 2430 | -6/Factory | Discovered new exit (range 6) 2476 | -6/Factory | Repaired Imp. Gravmag System 2492 | -6/Factory | Entered Extension 2581 | -6/Extension | Lost 4 parts (2n2w) 2760 | -6/Extension | Rescued A7 2966 | -6/Extension | Spotted B-75 Beast 2990 | -6/Extension | Spotted B-75 Beast 3007 | -6/Extension | Allies destroyed B-75 Beast 3013 | -6/Extension | Destroyed B-75 Beast 3024 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3041 | -6/Extension | Lost 6 allies 3141 | -6/Extension | Rescued a captive Derelict 3242 | -6/Extension | Lost 3 parts (1p1n1w) 3245 | -6/Extension | Build established: Scavenger-Gladiator 3731 | -6/Extension | Discovered new exit (range 10) 3733 | -6/Extension | Discovered new exit (range 6) 3892 | -6/Extension | Disrupted transfer network 3916 | -6/Extension | Discovered new exit (range 3) 3966 | -6/Extension | Core integrity fell below 50% 4014 | -6/Extension | Lost 5 allies 4014 | -6/Extension | Entered Factory 4014 | -5/Factory | Evolved 2 slots: Utility x2 4023 | -5/Factory | Lost 7 parts (2p4n1u) 4136 | -5/Factory | Lost 3 parts (2n1w) 4232 | -5/Factory | Lost 8 parts (1p2n3u2w) 4236 | -5/Factory | Core integrity fell below 50% 4690 | -5/Factory | Build established: Scavenger-Gunner 5035 | -5/Factory | Discovered new exit (range 6) 5048 | -5/Factory | Core integrity fell below 20% 5051 | -5/Factory | Identified exit to Factory 5052 | -5/Factory | Entered another Factory area 5052 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5142 | -4/Factory | Identified exit to DSF 5142 | -4/Factory | Entered DSF 5173 | -4/DSF | Additional patrols routed to DSF 5208 | -4/DSF | Lost 3 parts (1p2n) 5259 | -4/DSF | Core integrity fell below 50% 5303 | -4/DSF | Lost 15 parts (1p4n4u6w) 5358 | -4/DSF | Core integrity fell below 20% 5369 | -4/DSF | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05327_ Slug penetrates H-71 Marshal. 05333_ Acquired Imp. Core Shielding. 05342_ Penetrated by Slug. 05342_ Knocked back. 05345_ Dropped Gauss Rifle. 05345_ Dropped Matter Neutralizer. 05347_ Acquired Imp. Core Shielding. 05347_ Nuclear Pulse Array destroyed. 05351_ Penetrated by Slug. 05351_ Adv. Heavy Treads destroyed. 05353_ Critical hit (Burn: +37). 05355_ Adv. Heavy Treads destroyed. 05357_ Acquired 58 matter. 05359_ Acquired 3 matter. 05359_ Penetrated by Slug. 05359_ Adv. Signal Interpreter destroyed. 05359_ Knocked back. 05363_ Penetrated by Slug. 05363_ Knocked back. 05364_ Acquired Mic. Antimatter Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????#######????????????????? | | ??????????????????????! #????????????????? | | ??????????????????????! #????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????????## ###????????????????? | | ????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ???????????????????###; ###????????????????? | | ???????????????????#;@*% !!##???????????????? | | ???????????????????## * !!;#???????????????? | | ????????????????????#** !!####?????????????? | | ????????????????###?### ;###"############??? | | ????????????# ??#!!!?## ###!!!" /"" #??? | | ???????????## #!!!## % !g;"!!!"///"# #??? | | ???????? ^^ ! %gg ]]###? | | ???????? ^ !%%!g % %]]" #? | | ???????? ^ ! !H % % ]]###? | | ???????????## #===##%% %!;!!!"!!]## ]]" #? | | ????????????# ??#===?## #;#!!!;! [## ]]###? | | ????????????????###?### %%####;#"##"# ###??? | | ????????????????????#!! #?###### !#???? | | ????????????????????#!! ##?????# !#???? | | ????????????????????#!! =="#?????# !#???? | | ????????????????????### ####?????### ##???? | | ????????????????????# #??????# !#???? | | ????????????????????# #??????# !#???? | | ????????????????????# ########## ##???? | | ????????????????????### ### #!!### ###??? | | ????????????????????### ### #!!## ""###? | | ????????????????????# """""# | | ????????????????????# ^ ""##"# | | ????????????????????# !!# #!!##"""""#??? | | ????????????????????# !!#########"""""#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 10 Melee Accuracy 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Gravmag System | 2% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightDisruptionFocus Manual? 0 Play Time 01:30:09 Cumulative 59.4 hours Start 2025.09.07 @ 15:43:41 End 2025.09.07 @ 17:30:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 87f89a16-16bd-4a7d-abbc-f02cc535b015