Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 17:44:10 Player: Zorg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1794) 1794 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4535 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 6% Temperature Warm (184) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Enhanced Nuclear Core VSS Leg Improved Terrain Scan Processor Authchip [R/Combat] Assault Cannon Proton Missile Launcher Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Seismic Detector Weapon Shielding > --- WEAPON ----------- Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Nuclear Core Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Improved Terrain Scan Processor Authchip [R/Combat] Lightning Gun Beam Cannon Particle Cannon Assault Cannon Proton Missile Launcher Grenade Launcher Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 56 | 8 5 11 16 16 Power 7 | 1 . 2 2 2 Engine 4 | 1 . 2 1 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 18 | 4 . 4 5 5 Treads . | . . . . . Leg 16 | 2 . 4 5 5 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 . 3 5 Device 4 | . 1 . 2 1 Storage 3 | 1 1 . . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 2 5 6 4 Energy Gun 2 | . 1 . . 1 Energy Cannon 7 | . 1 2 2 2 Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon 3 | . . . 2 1 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 2 2 21 Power 3 | . . . . 3 Propulsion 11 | . . 2 1 8 Utility 5 | . . . . 5 Weapon 6 | . . . 1 5 Highest Loss Streak 12 | . . 1 1 12 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 91 | . 93 87 94 91 Engine 7 | . 14 11 8 . Core 1 | . . . . 6 Leg 30 | . 28 33 30 27 Device 10 | . 6 . 17 17 Storage 9 | . 14 11 9 7 Processor 10 | . 1 11 9 14 Energy Cannon 6 | . 5 7 12 . Ballistic Gun 6 | . 18 12 . . Ballistic Cannon 3 | . . . 4 6 Launcher 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 99 | 11 30 34 44 99 Greatest Support 45 | 32 20 40 40 45 Greatest Overweight (x) 28 | . 1 3 1 28 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 17 | 6 14 15 15 24 Most Carried 19 | 4 11 15 15 19 Average Carried 12 | 1 7 12 13 15 Final Capacity 25 | 8 15 15 15 25 Final Carried 14 | 2 11 14 14 10 Class Distribution -------------------- 48% | Scavenger-Mutant 48% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1066 | 236 49 334 319 128 Remotely . | . . . . . Salvage Created 1887 | . 80 692 655 460 Parts 129 | . 6 54 28 41 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 3 25 14 11 Guns 16 | . 2 14 . . Cannons 30 | . 1 11 12 6 AOE 6 | . . . 1 5 Classes Destroyed 11 | . 2 2 1 6 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 4 | . 1 2 1 . Swarmer 23 | . 3 17 . 3 Grunt 16 | . . 3 9 4 Brawler 2 | . . . 2 . Sentry 8 | . . 5 3 . Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 4 7 4 7 Combat Bots Only 7 | . 3 7 3 3 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3536 | . 83 657 503 2293 Core 945 | . 7 119 114 705 Absorbed by Shields 152 | . . . 152 . Redirected to Shielding 52 | . . . 6 46 Regen/Repaired (Parts) 76 | . . . 76 . Core Remaining (%) 86 | 100 97 70 79 . Volleys Fired 159 | . 8 56 43 52 Largest 2 | . 2 2 2 2 Hottest 136 | . 108 91 136 115 Shots Fired 272 | . 16 110 83 63 Gun 85 | . 8 75 . 2 Cannon 176 | . 8 35 81 52 Launcher 11 | . . . 2 9 Special . | . . . . . Kinetic 140 | . . 75 26 39 Thermal 111 | . 8 35 55 13 Explosive 11 | . . . 2 9 Electromagnetic 10 | . 8 . . 2 Robot Hit Streak 17 | . 6 13 16 17 Robot Miss Streak 4 | . 2 4 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 184 | . 9 66 61 48 Core Hits 94 | . 4 34 25 31 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 2 1 Meltdown 1 | . . . 1 . Blast 2 | . . . 1 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4688 | . 138 1011 1433 2106 Guns 633 | . 76 537 . 20 Cannons 2908 | . 62 469 1295 1082 Explosions 1123 | . . . 122 1001 Melee . | . . . . . Ramming 24 | . . 5 16 3 Kinetic 1811 | . . 537 433 841 Thermal 1634 | . 62 469 862 241 Explosive 1123 | . . . 122 1001 Electromagnetic 96 | . 76 . . 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 5 1 6 Average Corruption 3 | . . 4 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . . 24 1 8 Message Errors 3 | . . 2 . 1 Matter Fused 11 | . . 7 . 4 Heat Flow Errors 3 | . . 3 . . Energy Discharges 7 | . . 4 1 2 Parts Rejected 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 3 | . . 2 . 1 Misfires 2 | . . 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 122 | . . 16 . 106 Projectiles 64 | . . 16 . 48 Explosions 58 | . . . . 58 Melee . | . . . . . Knockbacks 18 | . . . 5 13 Impact . | . . . . . Kinetic 18 | . . . 5 13 Secondary . | . . . . . Self-Inflicted Damage 83 | . . . 16 67 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed 7 | . . 2 4 1 Kicked 7 | . . 2 4 1 Crushed . | . . . . . Highest Temperature 354 | . 288 267 354 350 Average Temperature 102 | . 145 76 114 100 Received Heat Transfer 1577 | . . 105 311 1161 Effects 6 | . . 1 3 2 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Interference 2 | . . 1 . 1 Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . 2 3 1 Heat Transferred 2960 | . 111 851 1554 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 482 | . 77 482 304 135 Initial 173 | . . 27 173 23 Average 118 | . 15 185 176 51 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 75 | 100 100 64 49 100 Level 1 20 | . . 21 50 . Level 2 3 | . . 13 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 3 5 Investigation 2 | . . 1 1 . Extermination 2 | . . . . 2 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 11 | . 1 2 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 5 35 25 20 Peak Tracking Total 7 | . 4 6 6 7 Tactical Retreats 6 | . . 3 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 9 | . 1 6 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 19 | . 6 9 2 2 Terminals 14 | . 5 7 1 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 57 | . 20 30 5 2 Successful 42 | . 15 21 4 2 Failed 14 | . 4 9 1 . Catastrophic 1 | . . 1 . . Database Lockouts 1 | . 1 . . . Manual . | . . . . . Terminals 45 | . 17 26 1 1 Fabricators 1 | . . . . 1 Repair Stations 4 | . . . 4 . Recycling Units 5 | . 3 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 32 | . 12 18 1 1 Record 11 | . 5 6 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . 1 2 . . Open DSF 1 | . . . . 1 Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Security Status 1 | . . 1 . . Investigation Status 2 | . 1 1 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . . 1 1 . Zone Layout 3 | . 2 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 3 2 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 1 . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 6 1 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 3 2 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4063 | 105 562 1105 1207 1084 Spaces Moved 1590 | 78 271 523 377 341 Core 12 | 10 . . . 2 Treads . | . . . . . Legs 1567 | 57 271 523 377 339 Wheels 11 | 11 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 187 | 108 188 156 178 263 Slowest Speed 1450 | 120 190 330 190 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 47 53 27 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . . 21 41 Melee . | . . . . . Projectile 7 | . . . 1 6 AOE 55 | . . . 20 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2409 | 99 305 707 829 469 Wait 507 | 2 10 94 361 40 Move 1586 | 77 270 522 376 341 Hop . | . . . . . Pick Up 60 | 10 11 13 16 10 Fast Attach 2 | . . 1 1 . Attach 37 | 8 1 4 9 15 Detach 3 | . . . 1 2 Swap 17 | . 4 6 6 1 Drop 26 | 2 1 9 12 2 Fire 159 | . 8 56 43 52 Melee . | . . . . . Ram . | . . . . . Kick 7 | . . 2 4 1 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 20) 307 | -10/Materials | Build established: Mutant 368 | -10/Materials | Central database locked down 511 | -10/Materials | Discovered new exit (range 13) 667 | -10/Materials | Identified exit to Materials 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x2 1434 | -9/Materials | Destroyed 7 combat bots 1512 | -9/Materials | Build established: Scavenger-Mutant 1704 | -9/Materials | Discovered new exit (range 12) 1771 | -9/Materials | Identified exit to Materials 1773 | -9/Materials | Entered another Materials area 1773 | -8/Materials | Evolved 2 slots: Utility x2 2078 | -8/Materials | Build established: Mutant 2251 | -8/Materials | Repaired Aluminum Leg 2769 | -8/Materials | Build established: Scavenger-Mutant 2946 | -8/Materials | Discovered new exit (range 15) 2979 | -8/Materials | Identified exit to Factory 2980 | -8/Materials | Entered Factory 2980 | -7/Factory | Evolved 2 slots: Utility x2 3960 | -7/Factory | Lost 6 parts (1p4n1u) 4021 | -7/Factory | Core integrity fell below 50% 4052 | -7/Factory | Core integrity fell below 20% 4064 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper misfires. Beam Cannon destroyed. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-6). Adv. Visual Processing Unit destroyed. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Critical hit (Burn: +37). G-47 Trooper destroyed. System corrupted: Matter fused (-7). Power failure, Nuclear Core shutdown. Particle Cannon destroyed. Overheating: System interference. Signal Interpreter temporarily disabled. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Nuclear Core destroyed. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. ALERT: Rogue bot located, Programmers report to Factory Zone 2Z. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????? ?????????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????? ?????????? | | ???????????????????????????????#+##+############## | | ???????????????????????????????# | | ?????????##########????????????# | | ?????????# #????????????+ % % | | ?????????# """ #????????????# | | ?????????# ""R" #????????????# | | ?????????# "" " #????????????## ####### | | ?????????# #?????????????# #?????? | | ?????????# =""""" #?????????????# #?????? | | ?????????#] """"" #?????????????# #?????? | | ?????????# """ #?????????????# #?????? | | ?????????# !#?????????????# #?????? | | ?????????######+###?????????????# #?????? | | ???????????## ##????????????# #?????? | | ???????????## ############### #?????? | | ???????????## ug [%%= % #?????? | | ????????????# ###### @ p[ ### #?????? | | ??????????# # ##???# g r #?# #?????? | | ??????????##### ####???# g #?# #?????? | | ???????????#### ###????###### T### #?# #?????? | | ??????????????# #???????????####?# #?# #?????? | | ??????????????# #????????????????#+#?# #?????? | | ???????????####/#########???????? ?# #?????? | | ???????????# #???????? ?# #?????? | | ???????????# #???????? ?? #?????? | | ???????????# #????????" ?? ? #?????? | | ???????????# #????????? ?????????????? | | ???????????# #????????? ?????????????? | | ???????????# #????????? ?????????????? | | ???????????# #????????? ?????????????? | | ???????????# ##????????? ?????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# | #???????????????????????? | | ???????????# %[[ ##???????????????????????? | | ???????????#######+ # ###???????????????????????? | | ????????????? [ ??????????????????????? | | ??????????? / = ??????????????????? | | ?????????#" ]]%% ?????????????????? | | ?????????#" """ !] ????????????????? | | ?????????#" """ ]]% ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed MiniNovaMagmablaster Manual? 0 Play Time 01:11:50 Cumulative 7.0 hours Start 2022.03.22 @ 14:38:25 End 2022.03.22 @ 17:44:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9116f209-9905-414e-a167-19079039e5c1