Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 09:58:28 Player: Shimmyarah Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1524) 1524 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 6064 Bonus ------- Follower Combat Kills 105 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 285/500 Energy 240/240 System Corruption 6% Temperature Critical (1170) Movement Treading (240) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Targeting Computer > --- WEAPON (3) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core VSS Leg Lightning Gun Pulse Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Datajack Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Terrain Scanner Targeting Computer Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy EM Pulse Gun Shock Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Armored Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Seismic Detector Pulse Rifle Grenade Launcher Datajack Hammer [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 99 | 9 13 2 8 3 32 3 29 Power 8 | 1 . . . . 3 . 4 Engine 4 | 1 . . . . 3 . . Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 17 | 3 2 . 4 . 3 . 5 Treads 5 | 1 . . . . . . 4 Leg 12 | 2 2 . 4 . 3 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 5 1 1 . 8 3 6 Device 15 | 1 2 1 1 . 4 3 3 Storage 7 | 1 3 . . . 2 . 1 Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 48 | 3 6 1 3 3 18 . 14 Energy Gun 21 | 2 2 1 2 1 8 . 5 Energy Cannon 2 | . 1 . 1 . . . . Ballistic Gun 10 | 1 . . . . 1 . 8 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 2 . 1 Special Weapon 9 | . 3 . . 1 5 . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . 1 2 . . . . Parts Lost 23 | . 1 . . . 1 . 21 Power 3 | . . . . . . . 3 Propulsion 4 | . . . . . . . 4 Utility 6 | . . . . . . . 6 Weapon 10 | . 1 . . . 1 . 8 Highest Loss Streak 17 | . 1 . . . 1 . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 98 100 79 Engine 11 | . 14 14 14 14 9 7 1 Leg 26 | . 27 28 27 28 27 23 11 Device 14 | . 13 14 14 14 15 23 10 Storage 12 | . 14 14 14 14 9 7 11 Processor 4 | . . . . . 11 15 9 Energy Gun 21 | . 22 28 27 14 17 23 6 Ballistic Gun 1 | . . . . . 1 . 12 Launcher 1 | . . . . 9 2 . . Special Weapon 2 | . 4 . . 3 4 . . Peak Build Rating 42 | 7 9 17 34 19 34 42 41 Average Rating 19 | 5 8 9 17 18 30 41 32 On Entrance 17 | . 7 8 17 19 19 31 41 Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 31 31 31 32 37 37 46 Greatest Support 50 | 20 20 20 40 40 50 50 50 Greatest Overweight (x) 4 | 4 1 1 1 . . . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 15 Average Carried 13 | 4 10 14 15 15 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 15 11 Class Distribution -------------------- 70% | Mutant 12% | Scavenger-Skirmisher 10% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1456 | 299 113 . 171 . 371 . 502 Remotely . | . . . . . . . . Salvage Created 1314 | 116 344 . . 15 247 . 592 Parts 99 | 10 26 . . 6 20 . 37 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 39 | . 10 . . 4 7 . 18 Guns 28 | . 10 . . . 3 . 15 AOE 10 | . . . . 4 4 . 2 Classes Destroyed 11 | 2 4 . . . 1 . 4 Worker 2 | . 2 . . . . . . Tunneler 2 | 2 . . . . . . . Recycler 1 | 1 . . . . . . . Watcher 3 | . 2 . . . 1 . . Swarmer 17 | . 6 . . 4 3 . 4 Grunt 10 | . 4 . . . 3 . 3 Brawler 1 | . . . . . 1 . . Specialist 8 | . . . . . . . 8 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | 3 3 . . 4 3 . 6 Combat Bots Only 6 | . 3 . . 4 3 . 6 Max Kills in Single Turn 3 | 1 2 . . 3 3 . 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 3 3 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 389 | . 46 . . 3 18 . 322 Missed 120 | . 11 . . 2 6 . 101 Damage Taken 3908 | . 391 . . 6 136 . 3375 Core 902 | . 132 . . . 29 . 741 Absorbed by Shields 8 | . . . . . . . 8 Redirected to Shielding 217 | . . . . . . . 217 Regen/Repaired (Parts) 16 | . 16 . . . . . . Core Remaining (%) 80 | 100 . . . 47 94 . . Volleys Fired 131 | 9 45 . . 10 28 . 39 Largest 3 | 2 2 . . 2 3 . 3 Hottest 175 | 70 165 . . 100 160 . 175 Shots Fired 251 | 18 77 1 . 13 53 . 89 Gun 208 | 18 66 1 . 3 35 . 85 Cannon 3 | . 3 . . . . . . Launcher 13 | . . . . 3 6 . 4 Special 27 | . 8 . . 7 12 . . Kinetic 72 | 9 . . . . 2 . 61 Thermal 130 | 9 77 1 . 10 28 . 5 Explosive 13 | . . . . 3 6 . 4 Electromagnetic 36 | . . . . . 17 . 19 Robot Hit Streak 14 | 5 8 2 . 1 9 . 14 Robot Miss Streak 7 | 2 7 . . 1 4 . 7 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 141 | 12 36 1 . 2 17 . 73 Core Hits 120 | 4 19 . . 4 14 1 78 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 3 . . . 1 . 2 Burn 3 | . 3 . . . . . . Corrupt 3 | . . . . . 1 . 2 Melee Attacks 11 | . . . . . 11 . . Impact 11 | . . . . . 11 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3209 | 127 548 1 . 260 580 23 1670 Guns 2118 | 127 487 . . . 294 . 1210 Cannons 18 | . 18 . . . . . . Explosions 1039 | . 33 . . 260 286 . 460 Melee . | . . . . . . . . Ramming 34 | . 10 1 . . . 23 . Kinetic 1003 | 42 . . . . . . 961 Thermal 948 | 85 505 . . . 108 . 250 Explosive 763 | . . . . 260 224 . 279 Electromagnetic 461 | . 33 . . . 248 . 180 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 2 2 2 2 . . 6 Average Corruption 2 | . 1 2 2 2 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . 13 6 15 4 . . 8 Message Errors 7 | . 2 . 4 . . . 1 Matter Fused 8 | . 2 1 1 1 . . 3 Heat Flow Errors 8 | . 3 1 4 . . . . Energy Discharges 3 | . 2 . 1 . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . 1 2 2 2 . . 2 Data Loss (major) 5 | . 1 1 2 1 . . . Misfires 3 | . 1 1 . . . . 1 Alerts 2 | . 1 . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . 26 . . . Projectiles . | . . . . . . . . Explosions 26 | . . . . 26 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . 35 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 5 | . 2 1 . . . 2 . Kicked 5 | . 2 1 . . . 2 . Crushed . | . . . . . . . . Highest Temperature 1170 | 150 367 235 209 122 243 . 1170 Average Temperature 121 | 77 120 100 96 56 87 . 214 Received Heat Transfer 543 | . 165 . . . 9 . 369 Effects 13 | . . . . . . . 13 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . 2 . . . . . 3 Heat Transferred 2359 | 259 1591 . . . 161 . 348 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 320 | 15 130 . . 150 189 24 320 Initial 58 | . 9 . . . 58 19 . Average 44 | 6 27 . . 38 59 18 135 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 100 100 60 Level 1 3 | . . . . . . . 39 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 8 | . 1 . . . 3 . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 . . . 3 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 20 . . 4 14 . 20 Peak Tracking Total 6 | . 4 . . 4 4 . 6 Tactical Retreats 4 | . 3 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 6 | . 3 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 8 | . 3 . . 2 3 . . Max in Single Turn 3 | . 3 . . 2 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 16 | . 7 . 5 . 3 1 . Terminals 10 | . 6 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 81 | . 18 . 50 . 10 3 . Successful 69 | . 12 . 50 . 6 1 . Failed 12 | . 6 . . . 4 2 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 25 | . 16 . 2 . 7 . . Terminals 29 | . 16 . . . 10 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 54 | . 1 . 50 . 2 1 . Record 49 | . . . 49 . . . . Prototype ID Bank 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 9 . . . 4 . . Terminals 13 | . 9 . . . 4 . . Track 2 | . 2 . . . . . . Botnet 1 | . 1 . . . . . . Operators 2 | . 1 . . . 1 . . Skim 8 | . 5 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 6 . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders 35 | . . . . 7 22 4 2 STAY 18 | . . . . 3 12 2 1 FOLLOW 17 | . . . . 4 10 2 1 Ally Attacks 39 | . . . . . 38 . 1 Total Damage 442 | . . . . . 442 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 6816 | 135 2169 323 1417 317 1565 413 477 Spaces Moved 3392 | 75 725 156 835 242 795 364 200 Core 13 | 13 . . . . . . . Treads 46 | . . . . . . . 46 Legs 3333 | 62 725 156 835 242 795 364 154 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 105 105 110 110 90 Average Speed 142 | 117 169 190 167 105 110 110 147 Slowest Speed 250 | 250 190 190 190 105 110 110 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 75 35 93 42 23 3 63 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 39 | . 5 . . 6 28 . . Terrain Destroyed 91 | . 5 . . 24 54 . 8 Melee 6 | . . . . . 6 . . Projectile 22 | . 5 . . 7 10 . . AOE 63 | . . . . 17 38 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 5053 | 106 1567 181 850 276 1389 376 308 Wait 1329 | . 768 22 . 22 505 4 8 Move 3385 | 74 724 155 834 241 794 363 200 Hop . | . . . . . . . . Pick Up 62 | 13 11 1 1 . 11 3 22 Fast Attach 10 | . 4 . 5 . 1 . . Attach 38 | 8 1 . . . 5 2 22 Detach 1 | 1 . . . . . . . Swap 51 | 1 8 2 3 3 26 1 7 Drop 24 | . 4 . 7 . 8 1 4 Fire 131 | 9 45 . . 10 28 . 39 Melee 11 | . . . . . 11 . . Ram . | . . . . . . . . Kick 5 | . 2 1 . . . 2 . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 136 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Repaired Seismic Detector 779 | -10/Materials | Discovered new exit (range 8) 1505 | -10/Materials | Discovered new exit (range 12) 1647 | -10/Materials | Core integrity fell below 50% 1797 | -10/Materials | Discovered new exit (range 7) 2037 | -10/Materials | Learned location of Mines (-10) 2092 | -10/Materials | Learned Recycling recycling unit intel 2135 | -10/Materials | Learned location of 2 exits from Mines 2231 | -10/Materials | Learned location of Mines (-9) 2264 | -10/Materials | Learned 4 Recycling zone layouts 2305 | -10/Materials | Entered Mines 2306 | -10/Mines | Identified exit to Exiles 2306 | -10/Mines | Identified exit to Subcaves 2589 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2593 | -10/Mines | Found Prototype Device 2594 | -10/Mines | Identified Exp. Sensor Array 2615 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2628 | -10/Mines | Entered Exiles 2629 | -10/Exiles | Identified exit to Mines 2695 | -10/Exiles | Met 8R-AWN 2737 | -10/Exiles | Met EX-HEX 2872 | -10/Exiles | Met EX-DEC 2971 | -10/Exiles | Visited The Gauntlet 3278 | -10/Exiles | Learned location of Zion (-7) 3616 | -10/Exiles | Met EX-BIN 3667 | -10/Exiles | Aligned with FarCom system 3669 | -10/Exiles | Given EX-Vault access code 3781 | -10/Exiles | Opened EX-Vault 3792 | -10/Exiles | Found Prototype Energy Cannon 3792 | -10/Exiles | Identified YOLO Cannon 3800 | -10/Exiles | Found Prototype Leg 3800 | -10/Exiles | Identified Potential Leg 3846 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4045 | -10/Exiles | Left Exiles lab with Potential Leg 4045 | -10/Exiles | Entered Mines 4241 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4293 | -9/Mines | Discovered new exit (range 12) 4362 | -9/Mines | Entered Materials 4362 | -8/Materials | Accompanied by 3 allies 4362 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4665 | -8/Materials | Build established: Scavenger-Skirmisher 5170 | -8/Materials | Discovered new exit (range 14) 5190 | -8/Materials | Build established: Gunner 5927 | -8/Materials | Entered Factory 5927 | -7/Factory | Accompanied by 3 allies 5927 | -7/Factory | Evolved 2 slots: Utility x2 6215 | -7/Factory | Build established: Skirmisher 6273 | -7/Factory | Identified exit to DSF 6340 | -7/Factory | Entered DSF 6340 | -7/DSF | Accompanied by 3 allies 6367 | -7/DSF | Additional patrols routed to DSF 6430 | -7/DSF | P-60 Hacker assimilated allied Trooper 2a 6519 | -7/DSF | Core integrity fell below 50% 6563 | -7/DSF | Lost 17 parts (3p2n6u6w) 6635 | -7/DSF | Sterilization system engaged 6639 | -7/DSF | Core integrity fell below 20% 6655 | -7/DSF | Ambient heat levels rising (+10) 6670 | -7/DSF | Ambient heat levels rising (+10) 6685 | -7/DSF | Ambient heat levels rising (+10) 6700 | -7/DSF | Ambient heat levels rising (+10) 6715 | -7/DSF | Ambient heat levels rising (+10) 6715 | -7/DSF | Lost 4 parts (2n2w) 6730 | -7/DSF | Ambient heat levels rising (+10) 6745 | -7/DSF | Ambient heat levels rising (+10) 6760 | -7/DSF | Ambient heat levels rising (+10) 6775 | -7/DSF | Ambient heat levels rising (+10) 6790 | -7/DSF | Ambient heat levels rising (+10) 6805 | -7/DSF | Ambient heat levels rising (+10) 6818 | -7/DSF | Core destroyed Last Messages --------------- 06789_ System corrupted: Matter fused (-8). 06790_ ALERT: Ambient heat levels +10. 06797_ Overheating: Energy bleed (-57). 06805_ Overheating: Matter decay (-48). 06805_ ALERT: Ambient heat levels +10. 06806_ Overheating: System interference. 06806_ Imp. Heat Sink temporarily disabled. 06806_ Targeting Computer temporarily disabled. 06807_ Power failure, Nuclear Core shutdown. 06809_ Imp. Heat Sink broken. 06809_ Overheating: Short circuit. 06810_ Overheating: Broken Imp. Heat Sink damaged (-11). 06810_ Overheating: Flak Gun damaged (-32). 06810_ Overheating: Imp. Heat Sink damaged (-8). 06813_ Power failure, Nuclear Core shutdown. 06816_ Overheating: Matter decay (-41). 06817_ Acquired 51 matter. 06818_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????#???????#???? | | ???????????????????????????????????????????#?????# | | ??????????????????????????????#??????###????????#? | | ???????????????????????##????????????#""?????????? | | ???????????????????????# ????????????#"#?????????? | | ????????????????????####;#####?#????##"####??????# | | ????????????????#???#!! //#########"""""#?#?#??? | | ?????????????# # #!!% !//#&&&#&&##"""""#??????? | | ?????????? % %=@ ""##"#???? | | ?????????? % && """""#???? | | ??????????? ##]]# ### #;#&&&#&&## ""###????? | | ???????????#????# ????# #;#&&&#&&### ###??????? | | ????????????????????? ########## ##??#????? | | ????????????????????# #??????#&! ##??????? | | ????????????????????# #??????#& #???????? | | ????????????????????## ;##??????### ##???????? | | ?????????????????????[[ ????????#&& &#???????? | | ????????????????????#[[ ????????#&& &#???????? | | ????????????????????#[[ % !???????#&&^ &#???????? | | ????????????????????### ##?########^ "##??##??? | | ??????????????????????# % ##==?#===?# #?#????? | | ??????????????????????% ##===#===## #??????? | | ?????????????????????? #?#????? | | ?????????????????????? #??????? | | ??????????????????????? == #??????? | | ???????????????????????? "#!!!# #"[ !#??????? | | ????????????????????????????#!??# #"%!!!#??????? | | ????????????????????????????????#####"! !##??????? | | ???????????????????????????????????#[[ [ #???????? | | ???????????????????????????????????#[[* #???????? | | ???????????????????????????????????#[[ = #???????? | | ???????????????????????????????????###[ ##???????? | | ???????????????????????????????????# | #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 14 Energy Capacity 250 Matter Stores 461 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingWeldingRailgun Manual? 0 Play Time 00:56:14 Cumulative 36.1 hours Start 2024.11.12 @ 09:02:08 End 2024.11.12 @ 09:58:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31af87a7-9fe7-4353-8b8b-c0bf7aae8695