Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 15:03:08 Player: StaticNoob Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (3686) 3686 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 8728 Bonus ------- Follower Combat Kills 164 Friendly Fire -152 Cogmind --------- Core Integrity 0/1000 Matter 113/300 Energy 100/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Signal Interpreter Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg System Restoration Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Matter Compressor Visual Processing Unit Phase Shifter Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved Proton Missile Launcher Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Phase Shifter Gatling Laser Plasma Rifle Coil Gun Advanced Assault Cannon Rocket Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Plasma Rifle Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 . . . 4 1 . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 116 | 6 4 21 3 3 14 49 2 8 6 Power 17 | 1 1 2 . 2 2 7 . 1 1 Engine 10 | 1 1 . . 1 . 5 . 1 1 Core 7 | . . 2 . 1 2 2 . . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 1 8 3 . 6 9 . 2 2 Treads 4 | 1 . 1 . . 2 . . . . Leg 20 | . . 7 3 . 4 5 . 1 . Wheel 8 | 1 1 . . . . 4 . 1 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 36 | 1 1 4 . . 3 22 2 2 1 Device 13 | . . 1 . . . 9 1 2 . Storage 7 | 1 1 . . . . 5 . . . Processor 9 | . . 1 . . 1 5 1 . 1 Hackware 1 | . . . . . . 1 . . . Protection 6 | . . 2 . . 2 2 . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 1 7 . 1 3 11 . 3 2 Energy Gun 12 | 2 1 2 . . 1 4 . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . . 2 . . . 3 . 2 . Ballistic Cannon 3 | . . 2 . . . 1 . . . Launcher 4 | . . 1 . . . 2 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 3 . . . Parts Lost 79 | . 3 3 . . 11 36 . 8 18 Power 10 | . 1 . . . 2 4 . 1 2 Propulsion 21 | . 1 1 . . 4 9 . 3 3 Utility 27 | . . . . . 2 16 . 3 6 Weapon 21 | . 1 2 . . 3 7 . 1 7 Highest Loss Streak 13 | . 2 2 . . 5 10 . 3 13 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 4 4 8 7 6 6 8 7 4 Power . | . . . 1 1 1 . 1 . . Propulsion . | 1 1 1 1 1 1 . 1 . . Utility 1 | . . . 2 1 . . 2 2 1 Weapon 3 | . 1 1 4 4 3 3 4 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . . . 4 2 3 . 1 4 Power 4 | . . . . 1 1 1 . . 1 Propulsion 2 | . . . . . . . . . 2 Utility 4 | . . . . 2 . 1 . . 1 Weapon 4 | . . . . 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 70 94 100 100 93 76 81 78 56 Engine 3 | . 8 6 . 1 4 2 5 4 3 Core 3 | . . 4 11 9 3 2 . . . Treads 1 | . 8 . . . 5 . . . . Leg 18 | . . 30 33 33 26 12 11 2 3 Wheel 2 | . 18 1 . . . 3 . 2 1 Device 5 | . . 2 . . . 7 12 15 10 Storage 11 | . 19 11 11 11 11 14 5 5 3 Processor 11 | . . 6 11 11 11 8 20 23 17 Protection 6 | . . 9 11 11 9 4 5 . . Energy Gun 3 | . 14 8 . . 1 3 . . 2 Ballistic Gun 2 | . . 6 . . . 2 5 4 7 Ballistic Cannon 6 | . . 4 22 16 12 1 . . . Launcher 1 | . . . . . . 1 . 6 1 Impact Weapon 1 | . . . . 5 . 1 5 4 . Slashing Weapon 1 | . . . . . 3 2 . . . Piercing Weapon 2 | . . . . . 3 3 5 4 1 Peak Build Rating 56 | 6 7 19 16 19 31 56 51 55 55 Average Rating 29 | 4 4 15 16 16 20 41 50 51 37 On Entrance 24 | . 6 6 16 16 19 31 49 51 55 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 14 17 23 21 25 29 55 35 49 46 Greatest Support 45 | 16 32 39 33 33 45 45 39 25 25 Greatest Overweight (x) 13 | . 3 1 . . 2 13 . 3 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 10 8 Most Carried 10 | 4 5 8 8 8 8 9 9 10 6 Average Carried 6 | 2 4 4 8 7 6 6 8 7 4 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 5 Final Carried 9 | 4 2 8 8 7 4 7 9 6 4 Class Distribution -------------------- 45% | Scavenger-Mutant 22% | Mutant 18% | Scavenger-Gladiator 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Matter Collected 2878 | 85 218 405 284 40 363 1135 . 125 223 Remotely . | . . . . . . . . . . Salvage Created 4302 | . 298 704 245 . 349 2207 . 314 185 Parts 200 | . 7 61 13 . 16 78 . 18 7 Haulers Intercepted 5 | . . 2 . . . 3 . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 17 . . 5 3 Prevented 5 | . . . . . 2 . . . 3 Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 86 | . 5 18 6 . 9 29 . 14 5 Melee 16 | . . . . . 2 11 . 3 . Guns 24 | . 3 12 . . 1 7 . . 1 Cannons 17 | . . 3 6 . 5 3 . . . AOE 24 | . . 3 . . 1 5 . 11 4 Classes Destroyed 14 | . 2 5 1 . 1 4 . . 1 Worker 8 | . . 2 . . . 6 . . . Builder 2 | . . . . . . 2 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 5 | . . 2 . . . 3 . . . Recycler 6 | . 1 . 1 . . 4 . . . Mechanic 1 | . . . . . 1 . . . . Watcher 4 | . . 4 . . . . . . . Swarmer 27 | . . 6 . . 2 9 . 7 3 Grunt 39 | . 5 8 5 . 5 12 . 4 . Brawler 2 | . . . 1 . . 1 . . . Duelist 2 | . . . . . . 1 . . 1 Sentry 9 | . . 4 . . 2 2 . 1 . Hunter 1 | . . . . . . . . . 1 Programmer 6 | . . . . . . 4 . 2 . Packrat 1 | . . . . . . . . . 1 Wasp 1 | . . . . . 1 . . . . Best Kill Streak 9 | . 2 7 4 . 3 6 . 9 4 Combat Bots Only 9 | . 2 5 3 . 3 4 . 9 4 Max Kills in Single Turn 4 | . 1 2 1 . 1 4 . 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . . 1 3 . 3 3 Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Hostile Shots Fired 796 | . 49 107 13 . 139 316 . 71 101 Missed 253 | . 10 32 4 . 59 102 . 21 25 Hits 543 | . 39 75 9 . 80 214 . 50 76 Melee 24 | . . . . . . 15 . . 9 Projectile 519 | . 39 75 9 . 80 199 . 50 67 AOE 3 | . . 1 . . . 2 . . . Critical Strikes 20 | . . 1 . . 2 8 . 5 4 Part Disruptions 1 | . 1 . . . . . . . . Damage Taken 9384 | . 583 955 109 . 1191 3473 . 1209 1864 Core 2248 | . 146 150 . . 193 737 . 253 769 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 56 | . . . . . . 56 . . . Core Remaining (%) 42 | 100 41 . . . 14 13 . . . Volleys Fired 242 | . 32 71 14 . 31 69 . 9 16 Largest 4 | . 2 2 2 . 2 3 . 2 4 Hottest 188 | . 80 90 66 . 88 188 . 86 155 Shots Fired 449 | . 34 127 28 . 58 152 . 15 35 Gun 281 | . 34 92 . . 6 117 . . 32 Cannon 132 | . . 31 28 . 46 27 . . . Launcher 36 | . . 4 . . 6 8 . 15 3 Special . | . . . . . . . . . . Kinetic 241 | . . 76 28 . 46 72 . . 19 Thermal 156 | . 26 46 . . . 72 . . 12 Explosive 29 | . . 4 . . 6 1 . 15 3 Electromagnetic 23 | . 8 1 . . 6 7 . . 1 Robot Hit Streak 13 | . 12 13 8 . 12 12 . 4 7 Robot Miss Streak 7 | . 2 6 2 . 3 7 . 1 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 354 | . 29 75 15 1 47 146 . 16 25 Core Hits 188 | . 11 32 8 . 28 72 . 26 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . 3 . . 1 Critical Strikes 28 | . 2 4 1 . 5 8 . 5 3 Burn 9 | . 2 2 . . . 3 . . 2 Destroy 3 | . . 1 . . . 1 . . 1 Blast 5 | . . 1 1 . 3 . . . . Smash 2 | . . . . . . 2 . . . Impale 9 | . . . . . 2 2 . 5 . Melee Attacks 93 | . . . . 1 11 62 . 16 3 Impact 16 | . . . . 1 . 11 . 1 3 Slashing 32 | . . . . . 2 30 . . . Piercing 45 | . . . . . 9 21 . 15 . Sneak Attacks 11 | . . . . . 1 9 . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 7 | . . . . . 2 4 . 1 . Damage Inflicted 11617 | . 442 1517 329 54 1729 4914 . 1679 953 Guns 3702 | . 394 807 . . 42 1974 . . 485 Cannons 1896 | . . 451 329 . 702 414 . . . Explosions 2966 | . 48 259 . . 596 419 . 1224 420 Melee 3040 | . . . . 54 389 2094 . 455 48 Ramming 13 | . . . . . . 13 . . . Kinetic 3189 | . . 794 329 . 702 1079 . . 285 Thermal 2228 | . 288 454 . . . 1309 . . 177 Explosive 2685 | . . 259 . . 596 186 . 1224 420 Electromagnetic 462 | . 154 10 . . 42 233 . . 23 Impact 688 | . . . . 54 . 552 . 34 48 Slashing 1040 | . . . . . 90 950 . . . Piercing 1312 | . . . . . 299 592 . 421 . Highest Corruption 29 | . 2 . . . . 29 . 4 17 Average Corruption 8 | . 1 . . . . 10 . 3 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . 3 . . . . 37 . 7 13 Message Errors 12 | . . . . . . 8 . 1 3 Matter Fused 18 | . 2 . . . . 11 . 2 3 Heat Flow Errors 4 | . . . . . . 1 . 2 1 Energy Discharges 3 | . . . . . . 2 . 1 . Parts Rejected 2 | . . . . . . 1 . 1 . Data Loss (minor) 12 | . 1 . . . . 8 . . 3 Data Loss (major) 3 | . . . . . . 2 . . 1 Misfires 2 | . . . . . . 1 . . 1 Alerts 4 | . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 621 | . . 13 . . 77 307 . 160 64 Projectiles 1 | . . . . . . 1 . . . Explosions 176 | . . 13 . . 44 . . 55 64 Melee 444 | . . . . . 33 306 . 105 . Knockbacks 20 | . . 1 2 1 6 10 . . . Impact 4 | . . . . 1 . 3 . . . Kinetic 15 | . . 1 2 . 6 6 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 409 | . 43 21 . . 89 3 . 203 50 Shots 11 | . 1 1 . . 3 1 . 4 1 Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . . . 4 . . . Kicked 4 | . . . . . . 4 . . . Crushed . | . . . . . . . . . . Highest Temperature 350 | . 334 350 132 . 195 212 . 198 226 Average Temperature 87 | . 116 107 53 . 76 67 . 93 61 Received Heat Transfer 2277 | . 270 315 60 . 441 660 . 153 378 Effects 4 | . 1 3 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 5 | . . . . . . 5 . . . Impact Corruptions 9 | . . . . . . 8 . 1 . Robots Melted 4 | . 2 . . . . 2 . . . Combat Hostiles 4 | . 2 . . . . 2 . . . Parts Melted 11 | . 3 3 . . . 5 . . . Heat Transferred 6062 | . 962 1321 . . . 3179 . . 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 94 | 100 100 85 65 . . 100 100 . . Level 1 5 | . . 14 34 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 338 | . 75 338 232 . . 164 67 . . Initial 124 | . . 27 124 . . 33 67 . . Average 77 | . 24 108 187 . . 70 14 . . Influence Increases 2754 | . 165 577 148 . 419 845 . 325 275 Destroy 0b10 Robot/C 1820 | . 100 360 120 . 280 580 . 280 100 Destroy 0b10 Robot/NC 135 | . 5 40 5 . 5 80 . . . Destroy Leader 348 | . 30 112 20 . 20 126 . 30 10 Allied During Kill 54 | . . . . . 54 . . . . Successful Hack 34 | . . 21 . . . 13 . . . Disable Machine 15 | . 15 . . . . . . . . Destroy Structure 33 | . . 14 3 . . 16 . . . Lose Combat Pursuer 315 | . 15 30 . . 60 30 . 15 165 Influence Decreases 2683 | . 100 322 326 142 365 761 138 178 351 Entered New Map 497 | . . 38 196 142 . 21 71 . 29 Time Decay 1516 | . 70 264 130 . 247 426 67 118 194 Lost Part 613 | . 30 20 . . 61 314 . 60 128 Lost Ally 57 | . . . . . 57 . . . . Squads Dispatched 17 | . 3 2 . . 1 9 1 . 1 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . 2 1 . . Reinforcement 8 | . 2 2 . . . 4 . . . Assault 2 | . . . . . 1 . . . 1 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Distress Signals 9 | . 1 7 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 10 27 5 . 22 43 . 10 23 Peak Tracking Total 8 | . 3 7 3 . 4 5 . 7 8 Tactical Retreats 10 | . 1 1 . . 1 1 . 1 5 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Traps Triggered 3 | . 3 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Disabled 2 | . 1 . . 1 . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Accessed 16 | . 2 6 . . . 5 3 . . Terminals 11 | . 2 5 . . . 3 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 1 . . . 1 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 45 | . 7 24 . . . 9 5 . . Successful 21 | . 3 12 . . . 4 2 . . Failed 22 | . 3 11 . . . 5 3 . . Catastrophic 6 | . 3 . . . . 2 1 . . Database Lockouts 2 | . 1 1 . . . . . . . Manual 35 | . 6 16 . 5 . 6 2 . . Terminals 35 | . 7 20 . . . 6 2 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . 4 . . . 1 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 10 | . 2 7 . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . Retrieve Components 2 | . . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 8 | . 1 5 . . . 1 1 . . Terminals 6 | . 1 3 . . . 1 1 . . Botnet 6 | . 1 3 . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Reject 1 | . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 6 . . . 3 3 . . Full Trace Events 2 | . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . . 3 1 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Total Allies 6 | . . . . 5 1 . . . . Largest Group 5 | . . . . 5 5 . . . . Highest-Rated Group 121 | . . . . 121 121 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . . 32 . . . . Total Damage 530 | . . . . . 530 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Active Infowar (turns) 3958 | . . 428 265 859 852 1092 333 129 . Optics 3496 | . . 428 265 859 852 1092 . . . Structural 422 | . . . . . . 422 . . . Seismic 462 | . . . . . . . 333 129 . Machine Analysis 47 | . . . . . 47 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 2 . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Turns Passed 5798 | 42 230 706 265 859 852 1629 361 412 442 Spaces Moved 3498 | 30 144 352 183 692 525 690 298 228 356 Core 149 | 1 6 . . . . 15 . 8 119 Treads 148 | . 12 19 . . 117 . . . . Legs 2621 | . . 333 183 692 408 579 298 64 64 Wheels 509 | 29 126 . . . . 96 . 156 102 Hover 71 | . . . . . . . . . 71 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 93 120 115 50 Average Speed 125 | 98 107 122 120 120 130 146 120 138 103 Slowest Speed 700 | 100 200 190 120 120 260 700 120 200 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 27 45 47 82 75 19 6 45 55 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . . 4 . . . . . Known Exits Taken 5 | . . 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . Scrap Searched 8 | . . . 1 4 2 . . . 1 Spaces Dug 2 | . . . . . . 2 . . . Terrain Destroyed 231 | . . 18 3 . 25 14 . 123 48 Melee 2 | . . . . . . 2 . . . Projectile 11 | . . 1 3 . . 7 . . . AOE 218 | . . 17 . . 25 5 . 123 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Total 4296 | 39 184 500 202 723 610 1067 301 272 398 Wait 221 | . 3 33 . 13 14 149 . 4 5 Move 3489 | 29 143 351 182 691 524 689 297 227 356 Hop . | . . . . . . . . . . Pick Up 62 | 4 . 9 . 5 9 26 1 4 4 Fast Attach 63 | 6 1 12 . 1 4 31 2 2 4 Attach 49 | . 3 4 . 1 9 19 . 6 7 Detach 7 | . 1 1 . 1 . 2 1 . 1 Swap 30 | . 1 6 3 2 4 8 . 4 2 Drop 42 | . . 13 3 8 4 13 . 1 . Fire 242 | . 32 71 14 . 31 69 . 9 16 Melee 85 | . . . . 1 9 57 . 15 3 Ram . | . . . . . . . . . . Kick 4 | . . . . . . 4 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Central database locked down 209 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Core integrity fell below 50% 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 279 | -9/Materials | Identified exit to Mines 340 | -9/Materials | Build established: Mutant 931 | -9/Materials | Central database locked down 979 | -9/Materials | Entered Mines 981 | -9/Mines | Build established: Scavenger-Mutant 1236 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1240 | -9/Mines | Discovered new exit (range 9) 1244 | -9/Mines | Entered Zion 1262 | -7/Zion | Given A8's code to call for help 1369 | -7/Zion | Identified exit to Proximity Caves 1384 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1512 | -7/Zion | Opened final containment barrier to the Deep Caves 1559 | -7/Zion | Gained Derelict followers 1683 | -7/Zion | Found CR-A16's Pointy Stick 1782 | -7/Zion | Learned location of Warlord (-4) 2009 | -7/Zion | Learned 4 Factory zone layouts 2103 | -7/Zion | Entered Proximity Caves 2103 | -6/Proximity Caves | Accompanied by 5 allies 2394 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2421 | -6/Proximity Caves | Core integrity fell below 50% 2439 | -6/Proximity Caves | Lost 3 allies 2554 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 2638 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2659 | -6/Proximity Caves | Core integrity fell below 20% 2692 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 2729 | -6/Proximity Caves | Identified exit to Factory 2746 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2955 | -6/Proximity Caves | Entered Factory 2955 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 2956 | -6/Factory | Identified exit to Lower Caves 2957 | -6/Factory | Loaded intel: 162 non-interactive machine locations 3428 | -6/Factory | Lost 9 parts (2p3n3u1w) 3965 | -6/Factory | Build established: Scavenger-Skirmisher 4073 | -6/Factory | Garrison activated, responded to threat 4116 | -6/Factory | Core integrity fell below 50% 4167 | -6/Factory | Lost 10 parts (4n2u4w) 4227 | -6/Factory | System corruption reached 10% 4239 | -6/Factory | Core integrity fell below 20% 4285 | -6/Factory | Lost 9 parts (2n6u1w) 4509 | -6/Factory | Discovered new exit (range 11) 4540 | -6/Factory | Build established: Scavenger-Gladiator 4584 | -6/Factory | Entered another Factory area 4584 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4623 | -5/Factory | Discovered new exit (range 2) 4630 | -5/Factory | Discovered new exit (range 15) 4795 | -5/Factory | Identified exit to Factory 4819 | -5/Factory | Identified exit to Upper Caves 4945 | -5/Factory | Entered Upper Caves 5061 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5108 | -5/Upper Caves | Lost 3 parts (1p1n1u) 5318 | -5/Upper Caves | Destroyed 9 combat bots 5325 | -5/Upper Caves | Discovered new exit (range 15) 5326 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5355 | -5/Upper Caves | Identified exit to Upper Caves 5357 | -5/Upper Caves | Entered another Upper Caves area 5367 | -5/Upper Caves | Learned 8 Factory zone layouts 5608 | -5/Upper Caves | Build established: Scavenger-Gunner 5621 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5635 | -5/Upper Caves | System corruption reached 10% 5649 | -5/Upper Caves | Core integrity fell below 50% 5705 | -5/Upper Caves | Lost 13 parts (1p2n5u5w) 5734 | -5/Upper Caves | Found DCF Scrap (12 items) 5773 | -5/Upper Caves | Spotted B-75 Beast 5785 | -5/Upper Caves | Core integrity fell below 20% 5799 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05734_ Found Arm. Leg. 05734_ Found Antigrav System. 05734_ Found Adv. Signal Interpreter. 05734_ Found Imp. Melee Analysis Suite. 05734_ Found System Shield. 05734_ Found Hvy. Flak Cannon. 05734_ Found Imp. Remote Datajack. 05734_ Found 119 Matter. A note is attached: "With love, from the DCF." 05735_ Acquired Lgt. Angular Momentum Engine. 05736_ Acquired 119 matter. 05737_ Acquired Adv. Signal Interpreter. 05738_ System corrupted: Component data lost. 05739_ Acquired Antigrav System. 05751_ Lgt. Ion Engine destroyed. 05770_ System corrupted: Heat flow error (+262). 05783_ Antigrav System destroyed. 05787_ Imp. Heat Sink destroyed. 05795_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????## #? | | ?????????????????????????####?## #????# #?? | | ?????????????????????????#"""##" #???## ##? | | ?????????????????????????#"" "" ##### #? | | ?????????????????????????#" #? | | ?????????????????????????#" " " ###? | | ?????????????????????????# ""##" ### ##??? | | ????????????????????????????## ###?# #???? | | ???????????????????????????## ###### #???? | | ?????????????????????????### ##?# #???? | | ???????????????????????### ##?# #???? | | ???????????????????###?# #?# ####???? | | ??????????????###??# ### #?# #??????? | | ?????????????## #### ### ## ##?# #??????? | | ????????????## ## #?## ### #??# #??????? | | ????????????# #??# ## #### ##?????? | | ????????????# #??## g "#?????? | | "" ????????## #???# g #?????? | | ? ?????????### ##???## g#######" #?????? | | ?? ?????????### ###??## ##????? #?????? | | ??# ????######""" "#### ##### B ##????? | | ### ????# *# l #????? | | ##?## !=| # ?? | | ##"" ]=# "#### ##### ??? | | # "" !* # ;##### #??? #?? | | # % * ; %@ #??? ?? ??? | | #### ! % ; #???? ??????? | | ???# ; ;##### #??????????????? | | ???# # #???# #??????????????? | | ???# ;;;;##### #???## ##??????????????? | | ???# "#####???# #????## #???????????????? | | ???# ##??##???# #?????## ##???????????????? | | ???## #??# #??? #??????####?????????####???? | | ????# ### #??? #????????###????????# ???? | | ????## #??? ####???????? #???????# ???? | | ?????# #???#???# ######## #???????# #???? | | ?????# ##???????# #" # ##??????# #???# | | ?????# ## #????????# #" # ##?????# #??# | | ?????# ### #???###### #" "# #?????# #?# | | ?????## ##?# #??## # "# ##????# #? | | ??????###?## ##?# "# ###### ## | | ??????????# ##?# # ?# | | ???????#### ##?# % ### # | | ???????# #??# %% ## ##### ### | | ???????## #???# # ######???## | | ????????## #???# % ####??####???# | | ?????????## #???# ## [###?##### ###?# """ | | ??????????# #???# ## #?### ### "" | | ??????????### ##??# ##$ ### ## """ | | ????????????## % #??# ## ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 640 Matter Stores 550 Matter Capacity 800 Sight Range 22 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 14 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordChipFocus Manual? 0 Play Time 00:52:55 Cumulative 70.9 hours Start 2025.06.29 @ 14:12:50 End 2025.06.29 @ 15:03:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 621c31e0-9363-4f19-b2f6-f16a8bbc1d16