Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 18:30:03 Player: chrissy uwu Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1803) 1803 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4026 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 134/140 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Heavy Laser Heavy Assault Rifle Great Maul > --- INVENTORY (10) --- Light Nuclear Core Medium Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Airjet Airjet Advanced Heat Sink Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Concussive RPG Heavy Hammer > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Medium Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Airjet Airjet [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 66 | 6 13 2 12 33 Power 11 | 1 1 1 3 5 Engine 7 | 1 . 1 2 3 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 20 | 2 5 . 3 10 Treads 10 | . . . 2 8 Leg 4 | . 2 . . 2 Wheel 6 | 2 3 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 1 2 7 Device 6 | . 1 . 1 4 Storage 3 | 1 1 1 . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 21 | 2 4 . 4 11 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 . 2 3 Ballistic Cannon 7 | . 2 . 1 4 Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 2 . 7 17 Power 3 | . . . 1 2 Propulsion 7 | . 1 . 2 4 Utility 4 | . . . . 4 Weapon 12 | . 1 . 4 7 Highest Loss Streak 9 | . 2 . 4 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 90 100 89 85 Engine 6 | . 12 9 4 4 Core 3 | . 1 4 5 3 Treads 11 | . . . 14 18 Leg 3 | . 6 . . 4 Wheel 8 | . 19 28 4 . Device 3 | . 1 . . 6 Storage 10 | . 12 14 11 9 Processor 15 | . 11 14 21 15 Protection 1 | . . . . 2 Energy Gun 2 | . 4 . . 2 Ballistic Gun 7 | . 11 . 5 7 Ballistic Cannon 9 | . 1 28 17 5 Launcher 2 | . 6 . 2 1 Impact Weapon 1 | . . . . 4 Peak Build Rating 36 | 6 9 10 15 36 Average Rating 16 | 3 6 8 12 25 On Entrance 7 | . 6 9 8 14 Naked Turns . | . . . . . Heaviest Build 38 | 13 16 19 25 38 Greatest Support 84 | 32 32 26 40 84 Greatest Overweight (x) 6 | . 1 . 6 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 7 9 10 10 Most Carried 10 | 5 8 9 10 10 Average Carried 6 | 1 5 8 7 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 1 8 9 9 10 Class Distribution -------------------- 80% | Mutant 11% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1788 | 254 159 144 433 798 Remotely . | . . . . . Salvage Created 1542 | . 218 72 482 770 Parts 78 | . 18 11 27 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 51 | . 7 9 16 19 Melee 1 | . . . . 1 Guns 18 | . 5 . 5 8 Cannons 23 | . . 9 8 6 AOE 5 | . 2 . 3 . Classes Destroyed 8 | . 4 . 2 2 Worker 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 15 | . 3 9 3 . Grunt 26 | . 4 . 7 15 Duelist 1 | . . . 1 . Sentry 8 | . . . 5 3 Specialist 1 | . . . . 1 Best Kill Streak 5 | . 3 3 5 4 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 410 | . 32 26 106 246 Missed 96 | . 10 8 28 50 Damage Taken 4610 | . 228 140 988 3254 Core 795 | . 33 23 182 557 Absorbed by Shields 28 | . . . . 28 Regen/Repaired (Parts) 26 | . . . 26 . Core Remaining (%) 77 | 100 . 77 54 . Volleys Fired 177 | . 25 10 43 99 Largest 3 | . 2 2 3 3 Hottest 105 | . 90 70 105 105 Shots Fired 302 | . 31 20 88 163 Gun 130 | . 29 . 21 80 Cannon 167 | . . 20 64 83 Launcher 5 | . 2 . 3 . Special . | . . . . . Kinetic 277 | . 21 20 85 151 Thermal 20 | . 8 . . 12 Explosive 5 | . 2 . 3 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 2 8 8 Robot Miss Streak 6 | . 3 6 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 193 | . 21 7 51 114 Core Hits 94 | . 13 9 23 49 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 7 | . 1 . 1 5 Burn 1 | . 1 . . . Destroy 1 | . . . . 1 Blast 3 | . . . 1 2 Smash 2 | . . . . 2 Melee Attacks 15 | . . . . 15 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3791 | . 336 212 944 2299 Guns 1253 | . 238 . 140 875 Cannons 1740 | . . 212 639 889 Explosions 263 | . 98 . 165 . Melee 535 | . . . . 535 Ramming . | . . . . . Kinetic 2727 | . 178 212 779 1558 Thermal 266 | . 60 . . 206 Explosive 263 | . 98 . 165 . Electromagnetic . | . . . . . Impact 535 | . . . . 535 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 150 | . . . . 150 Projectiles . | . . . . . Explosions . | . . . . . Melee 150 | . . . . 150 Knockbacks 23 | . . 1 6 16 Impact 2 | . . . . 2 Kinetic 21 | . . 1 6 14 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | . 90 36 195 422 Average Temperature 99 | . 36 17 81 131 Received Heat Transfer 2157 | . 78 . 297 1782 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 8 | . . . . 8 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 654 | . 247 . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 465 | . 256 271 465 359 Initial 191 | . . 31 105 191 Average 189 | . 92 124 230 235 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 55 | 100 90 89 40 36 Level 1 41 | . 9 10 46 63 Level 2 3 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 4 3 Investigation 5 | . 1 . 2 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 13 8 26 39 Peak Tracking Total 8 | . 3 3 6 8 Tactical Retreats 7 | . 2 . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 1 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 5 . 5 2 Terminals 10 | . 5 . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 27 | . 11 . 13 3 Successful 15 | . 5 . 8 2 Failed 12 | . 6 . 5 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 11 . 9 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 4 2 Record 1 | . . . 1 . Prototype ID Bank 3 | . 2 . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 2 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2914 | 44 631 260 756 1223 Spaces Moved 1641 | 44 476 240 393 488 Core 31 | 23 . . 5 3 Treads 580 | . . . 277 303 Legs 308 | . 126 . . 182 Wheels 722 | 21 350 240 111 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 120 Average Speed 124 | 73 107 90 142 147 Slowest Speed 350 | 100 190 90 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 88 59 46 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . 19 . 25 . Melee . | . . . . . Projectile . | . . . . . AOE 44 | . 19 . 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2215 | 55 562 263 514 821 Wait 226 | . 24 8 46 148 Move 1637 | 43 475 239 392 488 Hop . | . . . . . Pick Up 66 | 6 15 2 15 28 Fast Attach 9 | 1 4 1 . 3 Attach 39 | 5 2 . 9 23 Detach 1 | . 1 . . . Swap 18 | . 7 1 3 7 Drop 27 | . 9 2 6 10 Fire 177 | . 25 10 43 99 Melee 15 | . . . . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 6) 214 | -10/Materials | Discovered new exit (range 6) 218 | -10/Materials | Identified exit to Materials 261 | -10/Materials | Discovered exit to Materials (range 12) 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered exit to Materials (range 12) 632 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Entered Mines 705 | -10/Mines | Learned location of Storage (-9) 714 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 718 | -10/Mines | Found Prototype Device 906 | -10/Mines | Discovered exit to Materials (range 9) 936 | -10/Mines | Entered Materials 936 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -9/Materials | Repaired Com. Wheel 1151 | -9/Materials | Lost 4 parts (1p2n1w) 1239 | -9/Materials | Identified Exp. Sensor Array 1307 | -9/Materials | Discovered new exit (range 4) 1308 | -9/Materials | Discovered new exit (range 20) 1315 | -9/Materials | Identified exit to Materials 1646 | -9/Materials | Discovered exit to Materials (range 4) 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1960 | -8/Materials | Core integrity fell below 50% 1996 | -8/Materials | Lost 9 parts (1p3n1u4w) 2334 | -8/Materials | Core integrity fell below 20% 2618 | -8/Materials | Lost 3 parts (1p1n1w) 2915 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Destroyed Beam Rifle. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Heat Sink fried. Acquired 23 matter. R-06 Scavenger collects Corrupted Lgt. Treads. Acquired Arm. Treads. Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Acquired 10 matter. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Sneak attack on X-57 Shotgunner. Destroyed VSS Leg. X-57 Shotgunner system corrupted by crushing effect. X-57 Shotgunner knocked back. K-01 Serf collects debris. X-57 Shotgunner knocked back. 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