Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 21:16:09 Player: Minty Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2801) 2801 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 6664 Bonus ------- High Alert Combat Kills 318 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 23/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Treads Improved Heat Sink Advanced Terrain Scan Processor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Terrain Scan Processor Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Advanced Beam Rifle Improved Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 2 1 . Weapon 3 | . . . . 1 2 Parts Attached 92 | . 15 22 36 3 16 Power 11 | . 3 2 4 . 2 Engine 8 | . 3 2 1 . 2 Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 20 | . 5 5 5 . 5 Treads 7 | . 2 3 . . 2 Leg 9 | . . 2 5 . 2 Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight 2 | . 1 . . . 1 Utility 30 | . 2 5 18 1 4 Device 13 | . . 3 8 . 2 Storage 1 | . 1 . . . . Processor 7 | . 1 . 5 1 . Hackware . | . . . . . . Protection 9 | . . 2 5 . 2 Artifact . | . . . . . . Weapon 31 | . 5 10 9 2 5 Energy Gun 18 | . 2 9 6 . 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | . 3 . . . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 3 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 2 . . Corrupted Parts 4 | . . 2 2 . . System Corruption 11 | . . 8 3 . . Parts Lost 38 | . 4 1 13 7 13 Power 5 | . 1 . 3 . 1 Propulsion 9 | . 2 . 3 1 3 Utility 15 | . . . 6 3 6 Weapon 9 | . 1 1 1 3 3 Highest Loss Streak 7 | . 4 1 5 7 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 90 95 97 47 24 Engine 7 | . 13 10 3 . . Core 1 | . . . 4 . . Treads 6 | . 8 16 . . 1 Leg 8 | . 4 5 17 5 1 Hover 2 | . 10 . . . . Device 14 | . . 19 23 11 5 Storage 8 | . 12 11 9 6 . Processor 9 | . 11 8 10 17 4 Protection 3 | . . 1 8 . 1 Energy Gun 15 | . 23 21 12 6 1 Launcher 1 | . . . 4 . . Naked Turns 36 | . . . . . 36 Heaviest Build 37 | 12 14 23 37 10 20 Greatest Support 40 | 20 40 40 30 15 30 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 Average Capacity 7 | . 7 8 8 7 5 Most Carried 8 | . 8 8 8 5 5 Average Carried 6 | . 5 7 7 4 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 5 8 5 3 5 Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1408 | 200 193 210 673 26 106 Remotely 87 | . . 87 . . . Salvage Created 3082 | . 323 661 1362 109 627 Parts 170 | . 20 41 75 7 27 Haulers Intercepted 3 | . 1 1 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 8 8 27 3 12 Melee 6 | . . . . . 6 Guns 33 | . 8 7 15 1 2 AOE 17 | . . 1 11 2 3 Classes Destroyed 14 | . 6 2 5 1 . Worker 4 | . . . 3 . 1 Builder 9 | . . 4 3 . 2 Tunneler 2 | . 1 . 1 . . Hauler 3 | . 1 1 1 . . Recycler 1 | . . . 1 . . Operator 2 | . 1 . 1 . . Watcher 6 | . 1 3 2 . . Swarmer 12 | . 5 . 3 1 3 Grunt 29 | . 3 3 16 1 6 Brawler 3 | . . . 2 . 1 Duelist 2 | . . . . 1 1 Sentry 9 | . . 5 3 . 1 Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Best Kill Streak 10 | . 4 3 10 3 6 Combat Bots Only 8 | . 4 3 8 3 3 Max Kills in Single Turn 3 | . 1 2 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 1 2 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 421 | . 50 41 152 31 147 Missed 142 | . 9 16 53 13 51 Damage Taken 5123 | . 392 374 1871 463 2023 Core 1604 | . 128 81 361 167 867 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . . . . . 18 Ignored by Resistances 21 | . . . 21 . . Regen/Repaired (Parts) 49 | . 48 1 . . . Core Remaining (%) 67 | 100 48 79 34 76 . Volleys Fired 200 | . 44 47 68 8 33 Largest 2 | . 2 2 2 1 1 Hottest 105 | . 90 101 105 55 90 Shots Fired 340 | . 84 82 132 8 34 Gun 304 | . 84 82 110 6 22 Cannon 12 | . . . . . 12 Launcher 24 | . . . 22 2 . Special . | . . . . . . Kinetic 20 | . 16 . . . 4 Thermal 141 | . 40 29 36 6 30 Explosive 24 | . . . 22 2 . Electromagnetic 155 | . 28 53 74 . . Robot Hit Streak 16 | . 16 9 15 4 10 Robot Miss Streak 6 | . 6 4 4 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 238 | . 46 53 89 5 45 Core Hits 149 | . 18 26 73 5 27 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 5 2 1 . 6 Burn 8 | . 5 2 1 . . Meltdown 1 | . . . . . 1 Sever 5 | . . . . . 5 Melee Attacks 29 | . . . . . 29 Impact . | . . . . . . Slashing 29 | . . . . . 29 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6523 | . 566 921 2721 343 1972 Guns 3071 | . 540 787 1285 77 382 Cannons 190 | . . . . . 190 Explosions 2429 | . 21 134 1417 266 591 Melee 782 | . . . . . 782 Ramming 51 | . 5 . 19 . 27 Kinetic 135 | . 73 . . . 62 Thermal 1783 | . 296 404 496 77 510 Explosive 2237 | . . . 1380 266 591 Electromagnetic 1535 | . 192 517 826 . . Impact . | . . . . . . Slashing 782 | . . . . . 782 Piercing . | . . . . . . Highest Corruption 9 | . . 9 6 1 6 Average Corruption 4 | . . 7 3 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . 16 20 . 4 Message Errors 8 | . . 4 4 . . Matter Fused 13 | . . 6 5 . 2 Heat Flow Errors 5 | . . 1 4 . . Energy Discharges 4 | . . 2 2 . . Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 2 | . . 1 1 . . Misfires 3 | . . . 2 . 1 Alerts 2 | . . 1 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 153 | . 8 37 42 48 18 Projectiles . | . . . . . . Explosions 137 | . 8 37 42 48 2 Melee 16 | . . . . . 16 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 421 | . 38 40 122 97 124 Shots 9 | . 1 1 4 2 1 Rammed 3 | . 1 . . . 2 Targets Rammed 6 | . 1 . 3 . 2 Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 378 | . 340 378 191 . 123 Average Temperature 86 | . 101 121 47 . 43 Received Heat Transfer 1008 | . 63 234 441 18 252 Effects 4 | . 2 2 . . . Energy Bleed 3 | . 1 2 . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 5 | . . 4 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . 5 2 1 . 3 Heat Transferred 4361 | . 1234 1088 999 148 892 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 4 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 731 | . 282 289 731 282 646 Initial 247 | . . 36 121 247 128 Average 279 | . 137 181 418 255 354 Maximum Alert Level 3 | . 1 1 3 1 2 Low Security (%) 40 | . 75 51 19 . 26 Level 1 31 | . 24 48 19 100 26 Level 2 25 | . . . 54 . 47 Level 3 2 | . . . 6 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 2 8 . 6 Investigation 7 | . . 2 2 . 3 Extermination . | . . . . . . Reinforcement 8 | . 1 . 5 . 2 Assault 2 | . . . 1 . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 3 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 14 13 31 7 34 Peak Tracking Total 7 | . 5 3 4 7 7 Tactical Retreats 9 | . 1 . . . 8 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 10 | . . 5 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 1 . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . 5 5 2 . 3 Max in Single Turn 2 | . 2 2 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 3 4 2 . 2 Terminals 6 | . 2 3 1 . . Fabricators 2 | . . . . . 2 Repair Stations 3 | . 1 1 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 10 8 6 . 6 Successful 14 | . 6 5 3 . . Failed 16 | . 4 3 3 . 6 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 2 4 2 . 6 Terminals 15 | . 6 6 3 . . Fabricators 6 | . . . . . 6 Repair Stations 9 | . 4 2 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 3 2 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 1 1 . . . Locate Traps 2 | . 1 . 1 . . Reprogram Traps 2 | . 1 . 1 . . Investigation Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 2 1 . . Scan Component 3 | . 1 1 1 . . Repair 2 | . 1 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 2 2 . 2 Full Trace Events 5 | . 1 1 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 79 | . 26 53 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2667 | . 532 761 861 66 447 Spaces Moved 1449 | 1 224 389 393 45 397 Core 209 | . 2 . . 11 196 Treads 398 | . 86 276 . . 36 Legs 605 | 1 52 113 393 34 12 Wheels . | . . . . . . Hover 50 | . 50 . . . . Flight 187 | . 34 . . . 153 Fastest Speed 35 | 120 40 120 105 50 35 Average Speed 118 | 120 112 148 147 104 65 Slowest Speed 200 | 120 160 190 190 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . 1 . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 2 30 40 44 3 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 173 | . 3 9 113 . 48 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 169 | . 3 9 113 . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2004 | . 422 495 541 56 490 Wait 141 | . 125 . 13 . 3 Move 1438 | . 221 388 392 44 393 Hop 3 | . 1 . . . 2 Pick Up 32 | . 3 15 9 . 5 Fast Attach 50 | . 8 17 11 . 14 Attach 17 | . 2 1 9 3 2 Detach 9 | . 3 1 2 1 2 Swap 25 | . 5 4 16 . . Drop 54 | . 9 22 18 . 5 Fire 200 | . 44 47 68 8 33 Melee 29 | . . . . . 29 Ram 3 | . 1 . . . 2 Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Core integrity fell below 50% 355 | -10/Materials | Lost 4 parts (1p2n1w) 435 | -10/Materials | Repaired Med. Laser 503 | -10/Materials | Discovered new exit (range 7) 522 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x2 578 | -9/Materials | Build established: Mutant 945 | -9/Materials | Repaired Corrupted Imp. Terrain Scanner 1090 | -9/Materials | Build established: Scavenger-Mutant 1259 | -9/Materials | Discovered new exit (range 16) 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Utility x2 1723 | -8/Materials | Destroyed 8 combat bots 1819 | -8/Materials | Build established: Skirmisher 2094 | -8/Materials | Discovered new exit (range 15) 2094 | -8/Materials | First assault squad dispatched 2118 | -8/Materials | Lost 4 parts (1p1n2u) 2141 | -8/Materials | Core integrity fell below 50% 2155 | -8/Materials | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2177 | -7/Factory | Discovered new exit (range 7) 2186 | -7/Factory | Lost 5 parts (1p2n1u1w) 2190 | -7/Factory | Identified exit to Factory 2221 | -7/Factory | Entered another Factory area 2221 | -6/Factory | Evolved 2 slots: Weapon x2 2245 | -6/Factory | Lost 7 parts (1n3u3w) 2366 | -6/Factory | Build established: Mutant 2424 | -6/Factory | Lost 4 parts (3u1w) 2498 | -6/Factory | Lost 6 parts (1p2n2u1w) 2573 | -6/Factory | Core integrity fell below 50% 2651 | -6/Factory | Core integrity fell below 20% 2668 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 02620_ Knocked back. 02622_ Slug penetrates Wall. 02622_ Nuclear Reactor explodes. 02622_ G-50 Soldier destroyed. 02622_ U-05 Engineer destroyed. 02622_ Destroyed Wheel. 02622_ U-05 Engineer destroyed. 02624_ Knocked back. 02625_ The unstable cave ceiling collapses. 02625_ Lgt. Antimatter Reactor crushed. 02643_ The unstable cave ceiling collapses. 02646_ B-48 Gladiator suffers critical hit (Meltdown). 02646_ Lgt. Treads melted. 02646_ Imp. Light Armor Plating melted. 02648_ Knocked back. 02652_ Acquired 5 matter. 02657_ System corrupted: FCS attempts to trigger Hvy. Plasma Cannon. 02657_ System corrupted: Hvy. Plasma Cannon misfires. 02662_ Dropped Hvy. Plasma Cannon. 02667_ K-01 Serf collects debris. 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""""???????????? | | ???????# ""?"" !! #?????# #???? ??????????? | | ???????# """"" ! #?????# ###????##??????????? | | ???????# #?????+ #????????????????? | | ???????# """ *#?????##### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 73 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicRemoteRedistributor Manual? 0 Play Time 00:20:19 Cumulative 582.6 hours Start 2024.01.10 @ 20:59:24 End 2024.01.10 @ 21:16:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 221 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 128fa141-b18f-4558-b7c7-0e1ba7ff833d