Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 00:13:00 Player: OniAn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2382) 2382 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4777 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 160/160 System Corruption 0% Temperature Cool (-91) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Great Axe > --- INVENTORY (15) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Huge Storage Unit Assault Cannon Rocket Launcher Rocket Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Rocket Launcher Great Axe > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Huge Storage Unit Rocket Launcher Rocket Launcher Datajack Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 58 | 6 7 20 2 23 Power 8 | 1 2 1 1 3 Engine 5 | 1 . 1 1 2 Core 3 | . 2 . . 1 Reactor . | . . . . . Propulsion 16 | 2 . 7 . 7 Treads 11 | 2 . 7 . 2 Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 17 | 1 2 7 . 7 Device 8 | . 1 2 . 5 Storage 3 | 1 1 . . 1 Processor 4 | . . 3 . 1 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 17 | 2 3 5 1 6 Energy Gun 7 | 2 3 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon 3 | . . 3 . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 2 1 1 15 Power 4 | . . . 1 3 Propulsion 4 | . 1 1 . 2 Utility 4 | . . . . 4 Weapon 7 | . 1 . . 6 Highest Loss Streak 5 | . 2 1 1 5 To Critical Strikes . | . . . . . Average Backups 5 | . 3 7 8 6 Power . | . . . . . Propulsion . | . . . . 1 Utility 2 | . 2 2 3 1 Weapon 1 | . . 3 3 1 Tool/Special . | . . . . . Unused Backups 18 | . 1 4 . 13 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 4 | . 1 . . 3 Weapon 8 | . . 4 . 4 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 90 | . 89 93 88 87 Engine 5 | . 1 7 3 6 Core 4 | . 12 3 . . Treads 13 | . 20 18 22 2 Leg 3 | . . . . 9 Device 15 | . 12 11 11 23 Storage 10 | . 14 11 11 8 Processor 8 | . . 8 11 13 Protection 5 | . . 10 11 3 Energy Gun 9 | . 27 3 . 1 Ballistic Gun 2 | . . 6 . 1 Ballistic Cannon 6 | . . 10 18 7 Launcher 1 | . . . . 3 Peak Build Rating 33 | 6 12 19 19 33 Average Rating 17 | 4 10 15 16 25 On Entrance 10 | . 6 11 19 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 13 16 28 28 35 Greatest Support 49 | 40 40 40 40 49 Greatest Overweight (x) 10 | . . 5 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 6 8 8 8 11 Most Carried 10 | . 6 8 8 10 Average Carried 5 | . 3 7 8 6 Final Capacity 15 | 8 8 8 8 15 Final Carried 10 | . 5 8 8 10 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2143 | 160 170 519 395 899 Remotely . | . . . . . Salvage Created 2991 | . 752 998 255 986 Parts 175 | . 29 66 16 64 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 5 | . . 4 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 59 | . 12 17 6 24 Melee 3 | . . . . 3 Guns 22 | . 10 3 1 8 Cannons 26 | . . 11 5 10 AOE 6 | . . 3 . 3 Classes Destroyed 12 | . 6 4 . 2 Worker 5 | . 3 . . 2 Builder 8 | . . 1 2 5 Tunneler 2 | . 1 1 . . Hauler 1 | . . . . 1 Recycler 11 | . 2 6 2 1 Mechanic 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 6 | . 2 4 . . Swarmer 13 | . . 6 3 4 Grunt 33 | . 12 5 3 13 Sentry 12 | . . 6 . 6 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 5 4 7 5 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 3 | . 1 3 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 418 | . 75 79 29 235 Missed 128 | . 28 19 5 76 Hits 290 | . 47 60 24 159 Projectile 290 | . 47 60 24 159 Critical Strikes 8 | . . 1 2 5 Damage Taken 3969 | . 601 786 265 2317 Core 860 | . 112 120 61 567 Absorbed by Shields . | . . . . . Redirected to Shielding 24 | . . 24 . . Regen/Repaired (Parts) 43 | . . . . 43 Core Remaining (%) 69 | 100 55 . 54 . Volleys Fired 283 | . 78 90 26 89 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 105 77 98 Shots Fired 517 | . 150 175 44 148 Gun 294 | . 150 93 2 49 Cannon 212 | . . 79 42 91 Launcher 11 | . . 3 . 8 Special . | . . . . . Kinetic 318 | . . 142 42 134 Thermal 188 | . 150 30 2 6 Explosive 11 | . . 3 . 8 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 8 13 5 10 Robot Miss Streak 8 | . 4 7 2 8 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 291 | . 88 77 24 102 Core Hits 131 | . 34 37 11 49 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 15 | . 8 1 2 4 Burn 9 | . 8 1 . . Destroy 2 | . . . . 2 Blast 4 | . . . 2 2 Melee Attacks 15 | . . . . 15 Impact . | . . . . . Slashing 15 | . . . . 15 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6492 | . 1288 1564 600 3040 Guns 2834 | . 1288 674 10 862 Cannons 2575 | . . 657 590 1328 Explosions 778 | . . 233 . 545 Melee 286 | . . . . 286 Ramming 19 | . . . . 19 Kinetic 3704 | . . 986 590 2128 Thermal 1705 | . 1288 345 10 62 Explosive 778 | . . 233 . 545 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 286 | . . . . 286 Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 9 3 . Message Errors 4 | . . 4 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 2 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . 1 . . Misfires 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 143 | . . 51 31 61 Projectiles 89 | . . 34 31 24 Explosions 17 | . . 17 . . Melee 37 | . . . . 37 Knockbacks 22 | . . 1 6 15 Impact . | . . . . . Kinetic 20 | . . 1 6 13 Secondary 2 | . . . . 2 Self-Inflicted Damage 126 | . . 89 . 37 Shots 3 | . . 2 . 1 Rammed 1 | . . 1 . . Targets Rammed 15 | . . 1 . 14 Kicked 14 | . . . . 14 Crushed . | . . . . . Highest Temperature 342 | . 342 54 . 54 Average Temperature 71 | . 80 26 . 23 Received Heat Transfer 1638 | . 339 195 141 963 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 9 | . 7 2 . . Heat Transferred 4979 | . 3926 880 25 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 96 100 100 Level 1 1 | . . 3 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 214 | . 140 214 172 144 Initial 67 | . . . 67 63 Average 70 | . 41 102 110 60 Influence Increases 1983 | . 407 611 195 770 Destroy 0b10 Robot/C 1180 | . 240 340 120 480 Destroy 0b10 Robot/NC 180 | . 45 70 20 45 Destroy Leader 324 | . 74 108 30 112 Successful Hack 85 | . 17 32 . 36 Disable Machine 45 | . . 15 15 15 Destroy Structure 124 | . 1 46 10 67 Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 1862 | . 407 438 206 811 Entered New Map 205 | . . . 106 99 Time Decay 1434 | . 386 428 90 530 Lost Part 190 | . 20 10 10 150 Purge Threat 33 | . 1 . . 32 Squads Dispatched 8 | . 3 2 1 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 2 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 29 31 6 48 Peak Tracking Total 6 | . 5 4 3 6 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 23 | . 7 10 . 6 Terminals 19 | . 7 7 . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 91 | . 27 34 . 30 Successful 52 | . 17 17 . 18 Failed 38 | . 9 17 . 12 Catastrophic 3 | . . 1 . 2 Database Lockouts 1 | . 1 . . . Manual 40 | . 11 20 . 9 Terminals 77 | . 27 23 . 27 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . . 2 . . Scanalyzers 9 | . . 9 . . Garrison Access . | . . . . . Terminal Hacks 27 | . 12 4 . 11 Record 2 | . 1 . . 1 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 5 | . 3 . . 2 Terminal Index 3 | . 1 1 . 1 Unreport Threat 4 | . 2 . . 2 Locate Traps 3 | . 1 1 . 1 Dispatch Records 1 | . 1 . . . Surveillance Status 2 | . . . . 2 Transport Status 1 | . 1 . . . Investigation Status 1 | . . . . 1 Recall Reinforcements 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 8 . . Retrieve Study 8 | . . 8 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 5 5 . 4 Terminals 14 | . 5 5 . 4 Botnet 13 | . 5 4 . 4 Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 9 . 5 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 8 | . . 8 . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 3229 | . . 1360 194 1675 Optics 3229 | . . 1360 194 1675 Traps 603 | . . . . 603 Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5039 | 59 1434 1677 194 1675 Spaces Moved 2443 | 41 740 848 76 738 Core 28 | 13 . 4 . 11 Treads 1801 | 28 740 844 76 113 Legs 461 | . . . . 461 Wheels . | . . . . . Hover . | . . . . . Flight 153 | . . . . 153 Fastest Speed 50 | 50 160 160 160 130 Average Speed 161 | 125 160 160 160 166 Slowest Speed 600 | 160 160 300 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 93 61 17 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 17 | . . 7 . 10 Terrain Destroyed 121 | . . 45 11 65 Melee 8 | . . . . 8 Projectile 47 | . . 16 11 20 AOE 66 | . . 29 . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2986 | 46 840 992 105 1003 Wait 110 | . 3 4 . 103 Move 2439 | 40 739 847 75 738 Hop . | . . . . . Pick Up 26 | . 7 9 . 10 Fast Attach 37 | 6 2 9 3 17 Attach 5 | . . 2 . 3 Detach 4 | . . 3 . 1 Swap 19 | . 5 10 . 4 Drop 33 | . 6 17 1 9 Fire 283 | . 78 90 26 89 Melee 15 | . . . . 15 Ram . | . . . . . Kick 14 | . . . . 14 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Discovered new exit (range 9) 994 | -10/Materials | Discovered new exit (range 11) 1094 | -10/Materials | Build established: Scavenger-Mutant 1213 | -10/Materials | Discovered new exit (range 13) 1408 | -10/Materials | Central database locked down 1416 | -10/Materials | Discovered new exit (range 15) 1494 | -10/Materials | Entered another Materials area 1494 | -9/Materials | Evolved 2 slots: Utility x2 2145 | -9/Materials | Discovered new exit (range 4) 2640 | -9/Materials | Discovered new exit (range 8) 2884 | -9/Materials | Discovered new exit (range 17) 3171 | -9/Materials | Entered Mines 3273 | -9/Mines | Build established: Mutant 3346 | -9/Mines | Discovered new exit (range 12) 3365 | -9/Mines | Entered Materials 3365 | -8/Materials | Evolved 2 slots: Utility x2 3897 | -8/Materials | Repaired Assault Cannon 4092 | -8/Materials | Lost 5 parts (1p2u2w) 4126 | -8/Materials | Core integrity fell below 50% 4166 | -8/Materials | Lost 3 parts (1n1u1w) 4368 | -8/Materials | Core integrity fell below 20% 4381 | -8/Materials | Lost 4 parts (1n1u2w) 4684 | -8/Materials | Build established: Scavenger-Mutant 5040 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Retrieving latest reported positions... Found 5 active surveillance squads. Downloaded coordinate data. 05006_ R-06 Scavenger collects Lgt. Armor Plating. 05009_ K-01 Serf collects debris. 05011_ U-05 Engineer builds a Wall. 05012_ K-01 Serf collects debris. 05024_ Sneak attack on U-05 Engineer. 05024_ U-05 Engineer destroyed. 05027_ Acquired 21 matter. 05027_ U-05 Engineer builds a Wall. 05029_ K-01 Serf cleans the TF Node. 05030_ K-01 Serf collects debris. 05033_ K-01 Serf cleans the TF Node. 05033_ T-07 Excavator destroyed. 05033_ K-01 Serf collects debris. 05039_ U-05 Engineer builds a Wall. 05039_ K-01 Serf cleans the TF Node. 05040_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????#!!!!??????????????????? | | ??????????????#"??????????! ??????????????????? | | ??????????????#"G"???????? ??????????????????? | | ???????????####" "####+### ???????????????????? | | ???????????# ???????????????????? | | ???????????# ????????????????????? | | ???????????# !!] ????????????????????? | | ???????????" !!] #????????????????????? | | ???????????T !] #????????????????????? | | ??????????""!]] #????????????????????? | | ???????????#!]] gg ##???????????????????? | | ??????????##!] g # """ """ #?????????? | | ???????? ] + """ """ #?????????? | | ???????????# t @ # """ """ #?????????? | | ????????????????####### #### #?????????? | | ???????????????????#### #??# #?????????? | | ???????????????????"" # #??###########?????????? | | ???????????????????Y" # #??????????????????????? | | ??????????????????? # *=#??????????????????????? | | ??????????????????? #a%|#??????????????????????? | | ??????????????????? #k! #??????????????????????? | | ???????????????????"" # ##?????????????????????? | | ???????????????????"" + |###????????????????????? | | ?????????????H?????"" # u############???????????? | | ????????????????? # ## ] #???????????? | | ????????????????####### ## "" #???????????? | | ?????????????????????# # T" #???????????? | | ?????????????????????# # """ "" #???????????? | | ?????????????????????# " / """ #???????????? | | ?????????????????????# k # """ ! #???????????? | | ?????????????????????# k=# ! #???????????? | | ?????????????????????## ##= =#???????????? | | ??????????????????????# ########## #???????????? | | ??????????????????????# #???# #??###???????????? | | ??????????????????????# #???# ###??????????????? | | ??????????????????????# ######""#??????????????? | | ##????????????????????# # ##??????????????? | | ????????????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 71% | -8/Materials Studied --------- Datajack | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionJammingSuite Manual? 0 Play Time 00:35:09 Cumulative 71.0 hours Start 2026.08.18 @ 03:07:53 End 2026.08.19 @ 00:13:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 78 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 613dc020-8bf6-4353-b0f3-de515fe0346c