Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.07 @ 01:16:29 Player: CrashCricket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (936) 936 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 2956 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 526/550 Matter 292/300 Energy 172/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Core Shielding Power Shielding > --- WEAPON (3) ------- Improved Medium Laser EMP Blaster > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Cooling System High-capacity Battery (250) EM Pulse Gun Medium Laser Backup Laser I Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Core Shielding Power Shielding > --- WEAPON ----------- Backup Laser I Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit High-capacity Battery EM Pulse Gun Medium Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Protection Core Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . . . 2 Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 19 | 7 3 9 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 3 | 2 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 100 78 Engine 10 | . 12 10 8 Leg 30 | . 33 30 25 Storage 10 | . 12 10 8 Protection 16 | . 12 20 16 Energy Gun 13 | . 13 14 8 Launcher 13 | . 10 15 11 Naked Turns . | . . . . Heaviest Build 27 | 20 21 27 27 Greatest Support 30 | 20 30 30 30 Greatest Overweight (x) 5 | 5 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 9 | 5 7 9 9 Average Carried 6 | 2 5 7 9 Final Capacity 10 | 10 10 10 10 Final Carried 9 | 3 7 9 9 Class Distribution -------------------- 58% | Hacker-Mutant 31% | Hacker-Bomber 10% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Bomber | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 927 | 270 136 441 80 Remotely . | . . . . Salvage Created 1501 | 237 283 717 264 Parts 137 | 13 34 65 25 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 4 | 1 . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 5 15 1 Guns 11 | . 2 9 . AOE 10 | . 3 6 1 Classes Destroyed 10 | 3 5 2 . Worker 4 | 2 . 2 . Builder 13 | . 7 3 3 Tunneler 6 | 5 . . 1 Hauler 4 | . 1 2 1 Recycler 3 | 1 . 1 1 Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 8 | . 2 6 . Grunt 10 | . 3 7 . Sentry 3 | . . 2 1 Best Kill Streak 13 | 3 6 13 5 Combat Bots Only 7 | . 2 7 1 Max Kills in Single Turn 4 | 1 3 4 1 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 674 | 19 131 274 250 Core 111 | 3 34 50 24 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . 6 26 16 Regen/Repaired (Parts) 21 | . 21 . . Core Remaining (%) 90 | 98 85 87 . Volleys Fired 115 | 16 35 54 10 Largest 3 | 2 2 3 3 Hottest 119 | 90 70 119 119 Shots Fired 216 | 30 55 108 23 Gun 145 | 30 35 70 10 Cannon . | . . . . Launcher 71 | . 20 38 13 Special . | . . . . Kinetic . | . . . . Thermal 102 | 14 8 70 10 Explosive 43 | . 20 20 3 Electromagnetic 71 | 16 27 18 10 Robot Hit Streak 37 | 9 11 37 9 Robot Miss Streak 2 | 1 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 142 | 22 33 71 16 Core Hits 82 | 9 22 41 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 . 5 . Burn 6 | 1 . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3331 | 381 904 1602 444 Guns 1341 | 280 308 634 119 Cannons . | . . . . Explosions 1990 | 101 596 968 325 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1081 | 214 55 649 163 Explosive 1229 | . 596 567 66 Electromagnetic 1021 | 167 253 386 215 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 26 | 7 . 19 . Projectiles . | . . . . Explosions 26 | 7 . 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 175 | 19 14 69 73 Shots 14 | 2 2 6 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | 150 34 198 89 Average Temperature 51 | 59 13 61 36 Received Heat Transfer 258 | . 84 84 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | 1 . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 3284 | 557 222 2196 309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | 3 . 2 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 793 | 40 575 793 280 Initial 174 | . 19 173 174 Average 330 | 17 321 486 224 Maximum Alert Level 3 | . 2 3 1 Low Security (%) 33 | 100 18 15 34 Level 1 26 | . 57 7 65 Level 2 33 | . 23 60 . Level 3 6 | . . 16 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 23 2 Peak Tracking Total 5 | . 3 5 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 2 7 . Max in Single Turn 2 | . 2 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 13 3 . Successful 15 | . 12 3 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Record 4 | . 4 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1147 | 201 360 490 96 Spaces Moved 641 | 119 199 271 52 Core 17 | 17 . . . Treads . | . . . . Legs 624 | 102 199 271 52 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 116 131 120 120 Slowest Speed 300 | 300 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 38 31 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 236 | 10 119 70 37 Melee . | . . . . Projectile . | . . . . AOE 236 | 10 119 70 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 797 | 151 241 341 64 Wait 2 | . . . 2 Move 638 | 118 198 270 52 Hop . | . . . . Pick Up 21 | 10 5 6 . Fast Attach . | . . . . Attach 11 | 7 1 3 . Detach . | . . . . Swap 8 | . 2 6 . Drop 2 | . . 2 . Fire 115 | 16 35 54 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 15) 202 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Build established: Hacker-Mutant 464 | -10/Materials | Repaired Grenade Launcher 544 | -10/Materials | Identified exit to Materials 544 | -10/Materials | Discovered exit to Materials (range 5) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 913 | -9/Materials | Destroyed 7 combat bots 1032 | -9/Materials | Identified exit to Materials 1032 | -9/Materials | Discovered exit to Materials (range 3) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Power x2 1072 | -8/Materials | Build established: Hacker-Bomber 1148 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. PARAMETERS=POWER+2 LOCATION=MATERIALS GOAL=ESCAPE U-05 Engineer destroyed. Door malfunctions. R-06 Scavenger destroyed. Grenade Launcher destroyed. A-02 Transporter destroyed. T-07 Excavator destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. Door malfunctions. Y-45 Defender destroyed. Chain reaction triggered in Corrupted Imp. Ion Engine. Acquired 29 matter. Acquired 51 matter. U-05 Engineer destroyed. Connecting with Terminal... 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" #??????????????????? | | #????????#%=! #??????????????????? | | #????????# = """ #??????????????????? | | #+### #????????# ! # """ #??????????????????? | | ????# #????????##=! # """ #??????????????????? | | ? #?????##### !##########??????????????????? | | ###### !########+####??????????? | | %= =% *%*%%|= ??????????? | | | !!| #???????????? | | ###### =#######+??????????????? | | ????# #????##### ### @ #????????????????????? | | ????# #?????? # * T #????????????????????? | | ????# #???? # #????????????????????? | | ????# #??* # """ #????????????????????? | | ????#####?# # """ #????????????????????? | | ??????????# # """ #????????????????????? | | ??????????# # #????????????????????? | | ??????????# #######????????????????????? | | ??????????############???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicDispersionStick Manual? 0 Play Time 00:38:57 Cumulative 7.1 hours Start 2022.04.06 @ 19:47:21 End 2022.04.07 @ 01:16:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 2 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aedae3ee-da88-4599-8947-1f0def944b03