Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 22:52:57 Player: Seff27 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2379) 2379 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 5769 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 5% Temperature Warm (181) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Small Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 . 2 . . . Weapon . | . . . . . . . . Parts Attached 102 | 8 2 13 25 38 7 3 6 Power 17 | 1 . 2 5 5 1 1 2 Engine 11 | 1 . 2 5 2 1 . . Core 6 | . . . . 3 . 1 2 Reactor . | . . . . . . . . Propulsion 27 | 3 1 5 6 10 1 . 1 Treads 1 | . . . . 1 . . . Leg 6 | . . . . 6 . . . Wheel 20 | 3 1 5 6 3 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 2 1 2 7 17 4 1 3 Device 17 | 1 1 1 3 10 1 . . Storage 3 | 1 . . . 2 . . . Processor 3 | . . . . 1 2 . . Hackware . | . . . . . . . . Protection 14 | . . 1 4 4 1 1 3 Artifact . | . . . . . . . . Weapon 21 | 2 . 4 7 6 1 1 . Energy Gun 4 | 2 . 1 . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . 1 5 1 1 1 . Ballistic Cannon 8 | . . 2 2 4 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 39 | . 2 5 1 17 . 1 13 Power 8 | . 1 . . 2 . 1 4 Propulsion 9 | . 1 2 1 3 . . 2 Utility 14 | . . 1 . 8 . . 5 Weapon 8 | . . 2 . 4 . . 2 Highest Loss Streak 12 | . 1 2 1 8 . 1 12 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 87 | . 95 83 96 86 79 83 69 Engine 8 | . 12 7 10 5 10 12 5 Core 1 | . . . . 2 . 2 8 Leg 4 | . . . . 9 . . . Wheel 16 | . 25 28 30 8 15 15 13 Device 15 | . 14 12 11 22 8 7 1 Storage 9 | . 14 11 11 8 7 7 7 Processor 6 | . . . . 4 18 15 14 Protection 5 | . . 2 9 5 1 7 5 Energy Gun 2 | . 28 12 . . 5 . . Ballistic Gun 7 | . . 4 20 1 9 15 12 Ballistic Cannon 8 | . . 5 1 16 . . . Naked Turns 2 | . . . . . . . 2 Heaviest Build 45 | 13 13 20 32 45 31 32 36 Greatest Support 56 | 26 20 48 42 30 56 56 56 Greatest Overweight (x) 5 | . 1 . 1 5 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 4 Class Distribution -------------------- 71% | Mutant 25% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Matter Collected 2961 | 280 245 422 344 1409 46 171 44 Remotely . | . . . . . . . . Salvage Created 2515 | 106 202 506 433 936 . 260 72 Parts 130 | 5 6 25 27 52 . 11 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . . . 15 7 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 60 | . 6 9 9 30 . 5 1 Guns 28 | . 6 5 9 2 . 5 1 Cannons 31 | . . 3 . 28 . . . Classes Destroyed 10 | 2 3 3 1 1 . . . Worker 4 | . 1 1 1 1 . . . Tunneler 2 | 1 . . . 1 . . . Recycler 3 | 1 . 1 1 . . . . Operator 2 | . . 1 . 1 . . . Watcher 4 | . . 1 . 3 . . . Swarmer 13 | . 3 . 3 7 . . . Grunt 29 | . 3 6 2 15 . 3 . Brawler 3 | . . . 1 1 . 1 . Sentry 13 | . . 3 3 6 . . 1 Hunter 2 | . . . . 1 . 1 . Best Kill Streak 9 | 1 3 4 5 9 . 2 1 Combat Bots Only 6 | . 3 3 4 6 . 2 1 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 1 Gunslinging 1 | . 1 . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Hostile Shots Fired 727 | . 37 79 61 372 . 29 149 Missed 195 | . 9 28 18 103 . 7 30 Damage Taken 6974 | . 290 662 542 2741 . 359 2380 Core 1399 | . 86 133 86 380 . 11 703 Absorbed by Shields 392 | . . . . 392 . . . Regen/Repaired (Parts) 193 | . . . 63 130 . . . Core Remaining (%) 60 | 100 65 . 45 30 . . . Volleys Fired 235 | 6 17 41 26 115 1 17 12 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 100 | 100 100 100 46 78 79 51 51 Shots Fired 449 | 12 34 78 52 216 2 34 21 Gun 234 | 12 34 58 52 21 2 34 21 Cannon 215 | . . 20 . 195 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 368 | . . 44 52 216 1 34 21 Thermal 81 | 12 34 34 . . 1 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 7 4 15 23 13 6 9 15 Robot Miss Streak 6 | 3 5 4 1 6 1 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 293 | 8 19 52 42 132 1 23 16 Core Hits 126 | 3 11 20 16 56 . 13 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 16 | 1 3 3 . 9 . . . Burn 5 | 1 3 1 . . . . . Destroy 1 | . . 1 . . . . . Blast 10 | . . 1 . 9 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5559 | 100 273 823 649 2983 15 351 365 Guns 2572 | 100 273 544 649 275 15 351 365 Cannons 2987 | . . 279 . 2708 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4865 | . . 517 649 2983 . 351 365 Thermal 694 | 100 273 306 . . 15 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 . . 5 Average Corruption 1 | . . . . 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . 11 . . . Message Errors 3 | . . . . 3 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . 61 . . . Projectiles 61 | . . . . 61 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 45 | . . 1 . 44 . . . Impact . | . . . . . . . . Kinetic 42 | . . 1 . 41 . . . Secondary 3 | . . . . 3 . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 273 | 117 219 114 32 273 12 90 255 Average Temperature 64 | 50 67 38 15 73 8 43 105 Received Heat Transfer 2441 | . 87 258 201 941 . 153 801 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 11 | 2 4 5 . . . . . Heat Transferred 2356 | 370 999 950 . . 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Peak Influence 496 | 10 158 320 373 496 216 . . Initial 186 | . 6 66 135 91 186 . . Average 249 | 3 83 198 234 302 193 . . Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 38 | 100 100 49 32 27 57 . . Level 1 49 | . . 50 67 51 42 . . Level 2 11 | . . . . 21 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 3 . 5 . . 1 Investigation 3 | . 1 . . 2 . . . Extermination . | . . . . . . . . Reinforcement 6 | . . 3 . 3 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Distress Signals 6 | . . 1 . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 6 13 14 51 2 6 15 Peak Tracking Total 12 | . 3 5 4 11 1 4 12 Tactical Retreats 7 | . . . . 6 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Traps Triggered 6 | . . . 5 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Accessed 22 | . 4 3 7 7 1 . . Terminals 14 | . 3 2 4 5 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 1 . . . Recycling Units 3 | . 1 1 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 49 | . 11 6 17 12 3 . . Successful 29 | . 7 3 9 9 1 . . Failed 20 | . 4 3 8 3 2 . . Catastrophic 6 | . 1 . 2 2 1 . . Database Lockouts . | . . . . . . . . Manual 11 | . 5 . 1 5 . . . Terminals 26 | . 7 4 9 6 . . . Fabricators . | . . . . . . . . Repair Stations 10 | . . . 6 4 . . . Recycling Units 8 | . 4 2 2 . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 12 | . 4 2 3 3 . . . Record 2 | . 1 . . 1 . . . Robot Analysis 4 | . 2 . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 3 | . . . 3 . . . . Alert Level 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 4 4 . . . Scan Component 4 | . . . 2 2 . . . Repair 4 | . . . 2 2 . . . Recycling Unit Hacks 6 | . 3 1 2 . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 19 | . 3 3 5 7 1 . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . Time 110 | . . . 52 58 . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 13 | . 13 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 146 | . . . . . . . 146 Highest-Rated Ally 146 | . . . . . . . 146 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Robot Analysis Total 4 | . 2 . . 2 . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches 2 | . . . 1 1 . . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Turns Passed 4645 | 127 182 373 750 2092 331 705 85 Spaces Moved 2772 | 94 137 262 563 770 288 623 35 Core 11 | 10 . . . 1 . . . Treads . | . . . . . . . . Legs 242 | . . . . 242 . . . Wheels 2519 | 84 137 262 563 527 288 623 35 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 100 100 100 Average Speed 102 | 84 81 86 85 131 100 100 100 Slowest Speed 330 | 90 95 100 95 330 100 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 27 27 60 59 6 74 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 11 | . . . . . . 11 . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . . . . 6 . 1 1 Melee . | . . . . . . . . Projectile 8 | . . . . 6 . 1 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total 4114 | 128 173 329 780 1637 331 671 65 Wait 863 | 9 8 1 122 668 20 25 10 Move 2765 | 93 136 261 562 769 287 622 35 Hop . | . . . . . . . . Pick Up 77 | 12 7 9 18 20 9 2 . Fast Attach 46 | . 1 3 17 22 2 1 . Attach 36 | 7 . 8 . 9 5 1 6 Detach 2 | . . . . . . . 2 Swap 20 | 1 1 2 8 7 . 1 . Drop 70 | . 3 4 27 27 7 2 . Fire 235 | 6 17 41 26 115 1 17 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 331 | -9/Materials | Build established: Mutant 667 | -9/Materials | Discovered new exit (range 7) 683 | -9/Materials | Entered Storage 832 | -9/Storage | Repaired Com. Wheel 905 | -9/Storage | Build established: Scavenger-Mutant 1231 | -9/Storage | Core integrity fell below 50% 1255 | -9/Storage | Repaired Wheel 1427 | -9/Storage | Discovered new exit (range 7) 1433 | -9/Storage | Entered Materials 1433 | -8/Materials | Accompanied by 1 ally 1433 | -8/Materials | Evolved 2 slots: Utility x2 1871 | -8/Materials | Repaired Med. Armor Plating 1899 | -8/Materials | Repaired Sml. Storage Unit 1920 | -8/Materials | Build established: Mutant 2271 | -8/Materials | Lost 8 parts (1p2n3u2w) 2358 | -8/Materials | Core integrity fell below 50% 2463 | -8/Materials | Lost 3 parts (1p1u1w) 3459 | -8/Materials | Discovered new exit (range 15) 3524 | -8/Materials | Identified exit to Factory 3525 | -8/Materials | Entered Factory 3525 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3532 | -7/Factory | Lost 3 parts (2u1w) 3635 | -7/Factory | Discovered new exit (range 4) 3855 | -7/Factory | Identified exit to Lower Caves 3856 | -7/Factory | Entered Lower Caves 4436 | -7/Lower Caves | Encountered a Warlord checkpoint 4445 | -7/Lower Caves | Learned Factory machine intel 4508 | -7/Lower Caves | Discovered new exit (range 13) 4520 | -7/Lower Caves | Identified exit to Lower Caves 4561 | -7/Lower Caves | Entered another Lower Caves area 4573 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4642 | -7/Lower Caves | Core integrity fell below 50% 4645 | -7/Lower Caves | Core integrity fell below 20% 4646 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04588_ Imp. Sensor Array destroyed. 04589_ Imp. Light Armor Plating severed. 04590_ Acquired 44 matter. 04616_ Slug penetrates L-41 Fighter. 04622_ Gauss Rifle destroyed. 04623_ Critical hit (Burn: +37). 04624_ Arm. Huge Wheel destroyed. 04628_ Deuterium Engine destroyed. 04631_ Hrd. Light Armor Plating severed. 04632_ Hrd. Light Armor Plating destroyed. 04632_ Imp. Assault Rifle destroyed. 04633_ Lgt. Nuclear Core destroyed. 04635_ Arm. Huge Wheel destroyed. 04635_ Hrd. Light Armor Plating destroyed. 04636_ Adv. Targeting Computer destroyed. 04636_ System corrupted by crushing effect (+1). 04640_ Lgt. Nuclear Core destroyed. 04644_ Imp. Signal Interpreter destroyed. 04644_ System corrupted by crushing effect (+4). A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????## #???????????????????????? | | ????????????????????## #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????## gb##??????????????????????? | | ?????????????????????# gl@#??????????????????????? | | ?????????????????????# gbg#??????????????????????? | | ?????????????????????## g ##?????????????????????? | | ???????????????? ????# g #?????????????????????? | | ????????????????# ??## g #??####?####??????????? | | ?????????????????# ## i g#### ? ???????????? | | ?????????????????# ### #?# ###??????????? | | ?????????????????## # "#??????????? | | ??????????????????## x # "#??????????? | | ???????????????????## #?????????????? | | ????????????????????###### ##?????????????? | | ?????????????????????????## # "#??????????? | | ??????????????????????????### #?"""""#??????????? | | ????????????????????????##### ######????????????? | | ????????????????????????#!=%%= #????????? | | ????????????????????????# [#! ####????????????? | | ????????????????????????# # #???????????????? | | ???????????????????????" # #???????????????? | | ??????????????????????"%" ### #??????????????? | | ???????????????????? " ??# #?????????????? | | ??????????????????? ??# ????????????? | | ?????????????????? ?? ## ???????????? | | ????????????????? ?? ##?# #?????????? | | ??????????????? ##??####???#####?????????? | | ??????????????# ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed RestorationWaveBeam Manual? 0 Play Time 01:38:37 Cumulative 13.5 hours Start 2024.06.26 @ 21:00:45 End 2024.06.26 @ 22:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 83a7f3fb-0cf2-4500-93f4-6e5105b2a77d