Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.31 @ 05:30:15 Player: Hermelin Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4405) 4405 Prototype IDs (246) 4920 Alien Tech Used (0) 0 Bonus (5748) 5748 TOTAL SCORE: 19418 Bonus ------- Triggered High Security 500 High Alert Combat Kills 874 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 916/925 System Corruption 6% Temperature Cool (3) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Energy Well Enhanced Optical Array > --- WEAPON (3) ------- Lightning Gun Arc Projector Improved Assault Rifle > --- INVENTORY (16) --- Micro Nuclear Core Combat Airjet Combat Airjet Improved Energy Well (600) High-capacity Matter Pod (193) Advanced Terrain Scanner Makeshift Salvage Targeting Computer Makeshift Transmission Jammer Makeshift Armor Plating Latent Energy Streamer Flak Gun Flak Gun Precision Assault Rifle Improved Grenade Launcher Flamer Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Energy Well Enhanced Optical Array > --- WEAPON ----------- Neutron Cannon Enhanced Gauss Cannon Makeshift Hammer > --- INVENTORY -------- Micro Nuclear Core Combat Airjet Combat Airjet Improved Energy Well High-capacity Matter Pod Makeshift Salvage Targeting Computer Makeshift Transmission Jammer Makeshift Armor Plating Lightning Gun Arc Projector Latent Energy Streamer Flak Gun Flak Gun Precision Assault Rifle Improved Grenade Launcher Flamer [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 4 | . . . . . 2 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 143 | 7 14 4 10 . 38 10 27 3 11 19 . Power 14 | 1 1 1 . . 5 . 1 1 2 2 . Engine 6 | 1 1 1 . . 3 . . . . . . Core 6 | . . . . . 2 . 1 1 2 . . Reactor 2 | . . . . . . . . . . 2 . Propulsion 32 | 2 2 2 . . 13 6 4 . . 3 . Treads 17 | 2 2 2 . . 10 1 . . . . . Leg 5 | . . . . . 1 1 . . . 3 . Wheel 1 | . . . . . . 1 . . . . . Hover 9 | . . . . . 2 3 4 . . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 3 . 4 . 11 1 12 1 2 5 . Device 14 | . . . 1 . 3 . 7 1 . 2 . Storage 11 | 2 3 . 2 . 2 . 1 . . 1 . Processor 2 | . . . . . . . . . 1 1 . Hackware 2 | . . . . . 1 . 1 . . . . Protection 12 | . . . 1 . 5 1 3 . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 8 1 6 . 9 3 10 1 7 9 . Energy Gun 12 | . . . . . 7 1 . . 2 2 . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 24 | 2 4 1 2 . 1 1 7 1 3 2 . Ballistic Cannon 8 | . 4 . 2 . 1 . . . . 1 . Launcher 5 | . . . . . . 1 2 . 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon 2 | . . . 2 . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 2 . . . . Parts Lost 24 | . 1 3 . . 2 6 1 1 2 8 . Power 3 | . 1 1 . . . . . 1 . . . Propulsion 8 | . . 2 . . 1 2 1 . . 2 . Utility 3 | . . . . . . 1 . . . 2 . Weapon 10 | . . . . . 1 3 . . 2 4 . Highest Loss Streak 5 | . 1 2 . . 1 4 1 1 1 5 . Average Slot Usage (%) 97 | . 99 100 99 100 96 93 98 99 98 91 100 Engine 8 | . 14 14 14 14 7 9 1 . . . . Core 2 | . . . . . 1 . 5 6 7 4 . Treads 18 | . 27 28 28 28 24 21 . . . . . Hover 5 | . . . . . . . 21 23 23 12 . Device 6 | . . . . . 6 9 15 15 15 14 15 Storage 20 | . 28 28 24 14 17 18 15 15 15 16 23 Hackware 1 | . . . . . . . 7 7 4 . . Protection 5 | . . . 1 14 10 9 6 7 7 5 . Energy Gun 5 | . . . . . 21 16 . . 4 1 15 Ballistic Gun 10 | . 10 2 16 28 4 6 20 19 16 1 7 Ballistic Cannon 6 | . 17 25 5 . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 15 45 45 59 42 84 60 65 65 63 79 65 Greatest Support 84 | 40 40 40 40 40 63 66 66 66 66 84 84 Greatest Overweight (x) 3 | . 1 1 1 1 2 3 1 . . 2 . Average Overweight (x) . | . . 1 . 1 1 1 . . . . . Largest Inventory Capacity 18 | 8 16 16 18 12 18 16 16 16 16 16 16 Average Capacity 14 | 7 11 16 14 12 17 16 16 16 16 16 16 Most Carried 18 | 8 16 16 16 12 18 16 16 16 16 16 16 Average Carried 13 | 6 11 15 14 12 17 15 15 15 15 14 16 Final Capacity 16 | 8 16 16 12 12 16 16 16 16 16 16 16 Final Carried 16 | 8 16 16 12 12 16 15 16 16 16 16 16 Class Distribution -------------------- 64% | Mutant 12% | Skirmisher 11% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Matter Collected 4265 | 441 722 365 70 72 479 117 1012 164 489 334 . Remotely . | . . . . . . . . . . . . Salvage Created 4949 | 199 675 109 . 89 1930 209 958 55 391 334 . Parts 251 | 4 58 1 . 3 92 6 57 2 19 9 . Haulers Intercepted 9 | . 2 . . . 5 . 2 . . . . Recyclers Shooed 5 | . 1 . . . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 3 12 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 111 | 7 19 10 . 2 24 4 23 3 15 4 . Melee 1 | . . . . . . . . . . 1 . Guns 58 | 7 10 . . 2 18 3 12 1 5 . . Cannons 18 | . 9 9 . . . . . . . . . AOE 28 | . . 1 . . 3 1 11 2 10 . . Classes Destroyed 18 | 2 7 . . . 5 2 2 . . . . Worker 5 | . . . . . 2 . 3 . . . . Builder 4 | . 1 . . . . . 3 . . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 9 | . 2 . . . 5 . 2 . . . . Recycler 8 | 1 2 . . . 5 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . Swarmer 30 | . 9 . . . 5 . 6 2 8 . . Grunt 38 | . 10 1 . 2 11 . 7 1 6 . . Brawler 4 | . . . . . 1 . 2 . 1 . . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 8 | . . . . . 4 1 3 . . . . Demolisher 1 | . . . . . . 1 . . . . . Hunter 5 | . . . . . 2 1 2 . . . . Programmer 3 | . . . . . . . 3 . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . Packrat 1 | . . . . . . . . . 1 . . Assembled 16 | 7 . 9 . . . . . . . . . Best Kill Streak 14 | 4 4 6 . 2 5 2 14 2 8 1 . Combat Bots Only 9 | 4 3 6 . 2 4 2 9 2 8 1 . Max Kills in Single Turn 3 | 1 2 1 . 1 2 1 3 1 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 1 . . 2 1 3 1 2 . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Damage Taken 7107 | 254 579 408 . 125 1326 374 1210 45 615 2148 23 Core 1064 | 37 104 73 . . 118 32 217 12 79 369 23 Absorbed by Shields 351 | . . . . . . . 276 16 . 59 . Core Remaining (%) 57 | 85 . . . 14 . 72 . . . . . Volleys Fired 320 | 31 72 29 . 7 74 16 53 4 27 7 . Largest 3 | 2 2 2 . 2 3 3 3 2 3 2 . Hottest 150 | 40 78 78 . 40 150 125 81 51 89 147 . Shots Fired 689 | 62 144 58 . 14 186 31 130 6 45 13 . Gun 515 | 62 68 . . 14 184 31 120 3 33 . . Cannon 149 | . 76 58 . . 2 . . . . 13 . Launcher 25 | . . . . . . . 10 3 12 . . Special . | . . . . . . . . . . . . Kinetic 485 | 62 144 58 . 14 38 9 118 3 33 6 . Thermal 7 | . . . . . . . . . . 7 . Explosive 25 | . . . . . . . 10 3 12 . . Electromagnetic 172 | . . . . . 148 22 2 . . . . Robot Hit Streak 22 | 8 12 3 . 6 16 22 22 5 13 9 . Robot Miss Streak 8 | 3 3 5 . 1 3 2 5 2 8 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . 2 . . . 3 . 4 . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 . . Shots Hit Robots 495 | 39 87 20 5 10 129 24 105 5 31 40 . Core Hits 277 | 16 34 10 . 5 69 10 74 10 38 11 . Critical Hits 15 | 2 4 . . . 2 . 3 . . 4 . Critical Kills 6 | 1 2 . . . . . 2 . . 1 . Critical Parts Destroyed 8 | 1 2 . . . 2 . 1 . . 2 . Melee Attacks 72 | . . . 5 . . . 6 . . 61 . Impact 51 | . . . . . . . 6 . . 45 . Slashing . | . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . 16 . Sneak Attacks 6 | . . . 5 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . Damage Inflicted 12553 | 479 1427 424 . 128 2421 521 3626 453 1828 1246 . Guns 5894 | 479 524 . . 128 2121 421 1717 35 469 . . Cannons 1649 | . 903 387 . . 33 . . . . 326 . Explosions 3961 | . . 37 . . 267 100 1792 418 1347 . . Melee 1037 | . . . . . . . 117 . . 920 . Ramming 12 | . . . . . . . . . 12 . . Kinetic 5103 | 479 1427 387 . 128 224 92 1690 35 469 172 . Thermal 558 | . . 37 . . 267 100 . . . 154 . Explosive 3527 | . . . . . . . 1762 418 1347 . . Electromagnetic 2316 | . . . . . 1930 329 57 . . . . Impact 745 | . . . . . . . 117 . . 628 . Slashing . | . . . . . . . . . . . . Piercing 292 | . . . . . . . . . . 292 . Highest Corruption 6 | . . . . . 5 5 6 6 6 6 6 Average Corruption 5 | . . . . . 3 5 3 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . Effects 76 | . . . . . 8 10 13 8 18 19 . Message Errors 14 | . . . . . 2 2 2 2 4 2 . Matter Fused 22 | . . . . . 1 3 5 1 6 6 . Heat Flow Errors 5 | . . . . . 1 1 . . 2 1 . Energy Discharges 7 | . . . . . 1 . 1 1 1 3 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . 2 3 2 1 1 2 . Misfires 3 | . . . . . . . 1 1 1 . . Targeting Errors 12 | . . . . . 1 1 2 2 2 4 . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 151 | . 16 19 . . . 12 11 . 60 33 . Projectiles 35 | . 16 19 . . . . . . . . . Explosions 83 | . . . . . . 12 11 . 60 . . Melee 33 | . . . . . . . . . . 33 . Knockbacks 14 | . 6 4 . . . . 1 . . 3 . Impact 3 | . . . . . . . 1 . . 2 . Kinetic 11 | . 6 4 . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . 61 . 24 . 47 . . Shots 5 | . . . . . 2 . 1 . 2 . . Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 418 | 19 144 212 . . 418 306 38 . 175 145 . Average Temperature 78 | 10 37 86 . . 112 92 9 . 59 87 . Received Heat Transfer 1665 | 120 150 86 . 69 477 . 287 . 198 278 . Effects 5 | . . . . . 5 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Fried 17 | . . . . . 12 4 . . . 1 . Impact Corruptions 4 | . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 700 | . . 50 . . 400 100 . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 5 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Peak Influence 1625 | 5 333 120 . 50 487 401 1625 . . . . Initial 316 | . . 105 . . . 316 210 . . . . Average 174 | . 176 56 . 27 142 351 596 . . . . Maximum Alert Level 5 | . 1 . . . 2 2 5 . . . . Low Security (%) 68 | 100 52 100 . 100 75 . 12 . . . . Level 1 21 | . 47 . . . 15 78 40 . . . . Level 2 4 | . . . . . 9 21 9 . . . . Level 3 2 | . . . . . . . 16 . . . . Level 4 2 | . . . . . . . 18 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . 2 . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 4 . . . 5 . 14 . . . . Investigation 10 | . 3 . . . 3 . 4 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . . . 4 . . . . Assault 2 | . . . . . . . 2 . . . . Garrison 5 | . . . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Distress Signals 5 | . 1 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | 8 29 13 . 2 35 3 35 6 15 4 1 Peak Tracking Total 9 | 2 5 6 . 2 6 1 9 3 4 2 2 Tactical Retreats 11 | 1 2 5 . . . . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . 2 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Machines Disabled 13 | . 2 1 . . 1 1 8 . . . . Max in Single Turn 6 | . 1 1 . . 1 1 6 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Machines Accessed 40 | . 9 . 2 . 10 . 14 1 . 4 . Terminals 19 | . 6 . . . 7 . 6 . . . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 4 | . 1 . . . 1 . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 159 | . 26 . 2 . 51 . 50 6 . 24 . Successful 113 | . 17 . 2 . 36 . 28 6 . 24 . Failed 45 | . 8 . . . 15 . 22 . . . . Catastrophic 4 | . . . . . 2 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 60 | . 11 . 1 . 25 . 23 . . . . Terminals 73 | . 18 . . . 33 . 22 . . . . Fabricators 17 | . . . . . . . 17 . . . . Repair Stations 15 | . 4 . . . 5 . 6 . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers 12 | . . . . . 10 . 2 . . . . Garrison Access 6 | . . . . . 3 . 3 . . . . Terminal Hacks 60 | . 8 . 2 . 14 . 6 6 . 24 . Record 18 | . . . 1 . . . . 6 . 11 . Part Schematic 10 | . . . . . 4 . 2 . . 4 . Robot Schematic 7 | . . . . . 1 . . . . 6 . Robot Analysis 6 | . 4 . . . 2 . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . 3 . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . 7 . . . . Load Schematic 4 | . . . . . . . 4 . . . . Build 3 | . . . . . . . 3 . . . . Repair Station Hacks 10 | . 2 . . . 4 . 4 . . . . Scan Component 5 | . 1 . . . 2 . 2 . . . . Repair 5 | . 1 . . . 2 . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Scanalyzer 11 | . . . . . 9 . 2 . . . . Insert Component 6 | . . . . . 5 . 1 . . . . Analyze 5 | . . . . . 4 . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 5 . . . 8 . 9 . . . . Terminals 15 | . 3 . . . 7 . 5 . . . . Track 5 | . 1 . . . 3 . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 6 | . 2 . . . 2 . 2 . . . . Disrupt 1 | . . . . . 1 . . . . . . Operators 2 | . . . . . 1 . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . 1 . . . . Siphon 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Extract 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Broadcast 1 | . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 7 . . . 10 . 14 . . . . Full Trace Events 6 | . . . . . 2 . 4 . . . . Feedback Events 2 | . . . . . 2 . . . . . . Corruption 2 | . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . 6 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 10 . 3 . . 4 . Parts Built 6 | . . . . . . . 6 . . . . Matter 561 | . . . . . . . 561 . . . . Time 206 | . . . . . . . 206 . . . . Total Part Build Rating 34 | . . . . . . . 34 . . . . Parts Repaired 5 | . 1 . . . 2 . 2 . . . . Time 146 | . 26 . . . 76 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . 1 . . . . Part Schematics Acquired 5 | . . . . . 4 . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 5 | . . . 5 . . . . . . . . Non-combat 4 | . . . 4 . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . . . . parse_system 5 | . . . 5 . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 4 . . . . Machine Destruction 8 | . . . . . . 4 4 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Total Allies 6 | . . 2 . . . . 4 . . . . Largest Group 3 | . . 2 2 . . . 3 3 . . . Highest-Rated Group 49 | . . 49 49 . . . 48 48 . . . Highest-Rated Ally 31 | . . 31 31 . . . 16 16 . . . Total Orders 2 | . . . 2 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . Ally Attacks 22 | . . . . . . . . 22 . . . Total Damage 251 | . . . . . . . . 251 . . . Kills 3 | . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Robot Analysis Total 121 | . 4 . . . 2 . . . . 115 . Derelict Logs Recovered 4 | . . 2 . . . . . 1 1 . . Drone Launches 1 | . . . 1 . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Turns Passed 10645 | 1927 1466 1039 927 405 1918 425 1180 360 451 538 9 Spaces Moved 5343 | 254 626 515 529 213 828 220 1057 412 453 228 8 Core 4 | 4 . . . . . . . . . . . Treads 3092 | 250 626 515 529 213 827 132 . . . . . Legs 82 | . . . . . . . . . . 74 8 Wheels 81 | . . . . . . 81 . . . . . Hover 2084 | . . . . . 1 7 1057 412 453 154 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 146 72 72 72 72 72 120 Average Speed 134 | 158 169 180 168 180 180 149 81 72 72 95 120 Slowest Speed 220 | 160 180 180 180 180 200 180 146 72 72 220 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 42 76 92 71 31 56 43 30 53 61 81 2 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 27 | . 2 1 1 . . . . 2 . 21 . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 3 3 . . Spaces Dug 1 | . . . . . . . 1 . . . . Terrain Destroyed 274 | . 2 19 . . 28 5 62 56 101 1 . Melee 1 | . . . . . . . 1 . . . . Projectile 8 | . 2 4 . . . . . . 1 1 . AOE 265 | . . 15 . . 28 5 61 56 100 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Total 8120 | 1715 894 571 561 221 1104 287 1286 469 532 472 8 Wait 2032 | 1410 155 15 2 2 111 25 89 44 31 148 . Move 5331 | 253 625 514 528 212 827 218 1056 411 452 227 8 Hop . | . . . . . . . . . . . . Pick Up 100 | 11 14 6 6 . 22 6 21 4 4 6 . Fast Attach 54 | 7 3 . 4 . 14 3 10 . 4 9 . Attach 31 | . 1 3 1 . 5 7 2 1 3 8 . Detach 6 | . 1 . . . 1 . 1 . . 3 . Swap 58 | . 10 1 5 . 19 . 15 2 4 2 . Drop 113 | 3 13 3 10 . 31 4 33 3 6 7 . Fire 320 | 31 72 29 . 7 74 16 53 4 27 7 . Melee 66 | . . . 5 . . . 6 . . 55 . Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 1335 | -11/Scrapyard | Assembled infested the area 1928 | -11/Scrapyard | Entered Materials 1929 | -10/Materials | Build established: Mutant 2263 | -10/Materials | Core integrity fell below 50% 2270 | -10/Materials | Discovered new exit (range 10) 2345 | -10/Materials | Repaired Lgt. Treads 2667 | -10/Materials | Discovered new exit (range 4) 2819 | -10/Materials | Central database locked down 3154 | -10/Materials | Discovered new exit (range 15) 3394 | -10/Materials | Entered Mines 3395 | -10/Mines | Assembled infested the area 3612 | -10/Mines | Learned location of 1 exit from Materials 3632 | -10/Mines | Learned location of Zion (-6) 3919 | -10/Mines | Core integrity fell below 20% 3956 | -10/Mines | Discovered new exit (range 4) 4028 | -10/Mines | Discovered new exit (range 10) 4422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4423 | -10/Mines | Discovered new exit (range 5) 4433 | -10/Mines | Entered Exiles 4433 | -10/Exiles | Accompanied by 2 allies 4460 | -10/Exiles | Discovered new exit (range 15) 4463 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4482 | -10/Exiles | Met 8R-AWN 4510 | -10/Exiles | Met EX-HEX 4569 | -10/Exiles | Met EX-DEC 4648 | -10/Exiles | Met EX-BIN 4907 | -10/Exiles | Aligned with FarCom system 4909 | -10/Exiles | Given EX-Vault access code 4951 | -10/Exiles | Opened EX-Vault 4960 | -10/Exiles | Found Supersonic Drone Bay 4993 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5082 | -10/Exiles | Found Latent Energy Streamer 5336 | -10/Exiles | Discovered new exit (range 15) 5360 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 5360 | -10/Exiles | Entered Mines 5433 | -9/Mines | Discovered new exit (range 8) 5765 | -9/Mines | Entered Materials 5765 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5766 | -8/Materials | Identified exit to Factory 6235 | -8/Materials | Build established: Tank 6448 | -8/Materials | Discovered exit to Factory (range 4) 6653 | -8/Materials | Build established: Scavenger-Skirmisher 6826 | -8/Materials | Discovered exit to Factory (range 12) 7103 | -8/Materials | Repaired Hrd. Medium Armor Plating 7142 | -8/Materials | Repaired Shock Rifle 7427 | -8/Materials | Build established: Skirmisher 7646 | -8/Materials | Identified exit to Garrison 7683 | -8/Materials | Entered Garrison 7691 | -8/Garrison | Installed Relay Interface Framework 7752 | -8/Garrison | Triggered checkpoint 7814 | -8/Garrison | Lost 4 parts (1n1u2w) 7832 | -8/Garrison | Garrison Relay disabled 8006 | -8/Garrison | Triggered checkpoint 8075 | -8/Garrison | Discovered exit to Factory (range 13) 8108 | -8/Garrison | Entered Factory 8108 | -7/Factory | Evolved 2 slots: Utility x2 8176 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 8336 | -7/Factory | Fabricated Cmb. Airjet? 8393 | -7/Factory | Identified exit to Lower Caves 8423 | -7/Factory | Repaired Hrd. Medium Armor Plating 8706 | -7/Factory | Destroyed 7 combat bots 8762 | -7/Factory | Repaired Cmb. Airjet 8808 | -7/Factory | Local fabrication network quarantined 8856 | -7/Factory | Fabricated Lance (x2) 8908 | -7/Factory | First assault squad dispatched 8922 | -7/Factory | Build established: Tank 9008 | -7/Factory | Garrison activated, responded to threat 9077 | -7/Factory | Destroyed 9 combat bots 9171 | -7/Factory | Garrison activated, responded to threat 9261 | -7/Factory | High security lockdown imminent 9288 | -7/Factory | Entered Lower Caves 9288 | -7/Lower Caves | Accompanied by 3 allies 9415 | -7/Lower Caves | Learned Factory stockpile data 9443 | -7/Lower Caves | Learned Extension stockpile data 9443 | -7/Lower Caves | Learned Armory security intel 9443 | -7/Lower Caves | Learned Armory terminal intel 9581 | -7/Lower Caves | Discovered new exit (range 12) 9648 | -7/Lower Caves | Entered another Lower Caves area 9857 | -7/Lower Caves | Destroyed 8 combat bots 10096 | -7/Lower Caves | Discovered new exit (range 4) 10099 | -7/Lower Caves | Entered Data Miner 10099 | -7/Data Miner | Discovered new exit (range 6) 10115 | -7/Data Miner | Met Data Miner 10131 | -7/Data Miner | Learned location of Section 7 (-2) 10131 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10142 | -7/Data Miner | Received God Mode back door access code from Data Miner 10196 | -7/Data Miner | Interfaced with the Data Conduit 10363 | -7/Data Miner | Core integrity fell below 50% 10404 | -7/Data Miner | Lost 5 parts (2n1u2w) 10407 | -7/Data Miner | Build established: Mutant 10467 | -7/Data Miner | Core integrity fell below 20% 10637 | -7/Data Miner | Entered Proximity Caves 10646 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10559_ System corrupted: Enh. Gauss Cannon targeting data glitched. 10559_ Enhanced Grunt suffers critical hit. 10559_ Destroyed Antimatter Reactor. 10568_ System corrupted: Enh. Gauss Cannon targeting data glitched. 10570_ Enh. Gauss Cannon destroyed. 10571_ System corrupted: Neutron Cannon targeting data glitched. 10572_ Neutron Cannon destroyed. 10588_ Destroyed Adv. Heat Sink. 10588_ Enhanced Grunt system corrupted by crushing effect. 10590_ Destroyed Adv. Heat Sink. 10590_ Enhanced Grunt system corrupted by crushing effect. 10591_ Enhanced Grunt system terminally corrupted. 10591_ Imp. Energy Well fried. 10592_ Acquired 59 matter. 10594_ Acquired Imp. Assault Rifle. 10608_ System corrupted: Matter fused (-6). 10636_ Acquired Adv. Terrain Scanner. LOCATION=UNKNOWN GOAL=ESCAPE 10646_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????# ???????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? ?????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????#####????? ??????????????????? | | ???????????????????# ????? ???????????????????? | | ???????????????????# ????? ????????????????????? | | ???????????????#???# #???? #????????????????????? | | ???????????????# ??# ##### #????????????????????? | | ???????????????# ## @ #????????????????????? | | ??????????????## # #####????????????????????? | | ?????????????## #????????????????????????? | | ?????????????# ###????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????## #??????????????????????????? | | ??????????????## #??????????????????????????? | | ???????????????## ??????????????????????????? | | ????????????????## ?????????????????????????? | | ?????????????????## ##????????????????????????? | | ??????????????????## ###?????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Cld. Ion Engine | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Powered Hammer | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Extracted Imp. EM Shotgun | -8/Materials | Extracted Lance | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Lance | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionGyrokineticMace Manual? 0 Play Time 01:34:50 Cumulative 440.9 hours Start 2020.12.31 @ 03:36:43 End 2020.12.31 @ 05:30:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 164 Adventurer 3 Explorer 0 Win Type - Total 8 Types 5/1/0/1/0/1/0/0/0 Lore% 91 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7bc4478-cf37-43f4-8065-682d22c9a488