Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 14:08:19 Player: Decinym Result: Destroyed by as-42948 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (167) 835 Value Destroyed (5265) 5265 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1627) 1627 TOTAL SCORE: 13827 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 508 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -494 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 28/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Terrain Scanner Focal Shield Experimental Hacking Suite Mobile Refinery Mk. CCLXVII Heavy Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Makeshift Laser Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Makeshift Leg Makeshift Terrain Scanner Precision Energy Filter Improved Transmission Jammer Reflective Plating Focal Shield Thermal Shield Experimental Hacking Suite Mobile Refinery Mk. CCLXVII Decoy Drone Bay High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Proton Cannon Heavy Rocket Launcher Heavy Missile Launcher Phasing Sabre CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Makeshift Leg Hover Unit Aerolev Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 5 | . . . 2 . . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 190 | . 1 7 8 . 1 3 7 40 5 . 8 . 1 28 9 16 37 19 Power 10 | . . . 1 . . . . 4 . . . . 1 . . 2 2 . Engine 7 | . . . 1 . . . . 4 . . . . . . . 1 1 . Core 2 | . . . . . . . . . . . . . . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 41 | . . 2 1 . . . 3 13 1 . 3 . . 4 1 1 9 3 Treads 27 | . . 2 1 . . . 2 11 1 . 3 . . 4 1 1 1 . Leg 12 | . . . . . . . 1 . . . . . . . . . 8 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 69 | . 1 3 4 . 1 2 1 9 4 . 3 . . 13 3 5 17 3 Device 26 | . . 1 1 . . 1 . 3 1 . 1 . . 7 . 3 7 1 Storage 4 | . 1 . . . 1 . . 1 . . . . . 1 . . . . Processor 7 | . . . 1 . . . . 1 1 . . . . 1 . . 3 . Hackware 1 | . . . 1 . . . . . . . . . . . . . . . Protection 31 | . . 2 1 . . 1 1 4 2 . 2 . . 4 3 2 7 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 70 | . . 2 2 . . 1 3 14 . . 2 . . 11 5 8 9 13 Energy Gun 30 | . . 2 . . . . . 9 . . 1 . . 6 2 3 2 5 Energy Cannon 10 | . . . . . . . . . . . . . . 2 1 1 4 2 Ballistic Gun 5 | . . . . . . . . 1 . . . . . 1 . 3 . . Ballistic Cannon 6 | . . . 2 . . 1 2 1 . . . . . . . . . . Launcher 17 | . . . . . . . 1 3 . . 1 . . 2 2 1 3 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . . . 9 . . 1 . . 1 . . 5 . Parts Lost 42 | . . . . . . 2 . 1 . . . . . 2 1 6 10 20 Power 3 | . . . . . . . . . . . . . . . . 1 1 1 Propulsion 11 | . . . . . . . . 1 . . . . . . 1 1 2 6 Utility 15 | . . . . . . 1 . . . . . . . 1 . 2 5 6 Weapon 13 | . . . . . . 1 . . . . . . . 1 . 2 2 7 Highest Loss Streak 18 | . . . . . . 1 . 1 . . . . . 1 1 3 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 85 98 89 100 100 100 99 99 96 100 99 100 100 99 99 98 99 94 Engine 5 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 . . . 1 5 Core 1 | . . . . . . . . . . . . . . . . 1 4 . Reactor 1 | . . . . . . . . . . . . . . 6 6 3 . . Treads 23 | . . 4 22 22 22 22 34 35 30 30 30 30 30 26 26 25 22 . Leg 3 | . 28 23 . . . . . . . . . . . . . . 3 24 Device 9 | . . . 2 11 11 11 9 8 8 7 7 7 7 16 8 11 12 12 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 Processor 8 | . . . 4 11 11 11 9 4 7 15 15 15 15 15 6 6 8 . Protection 15 | . . 12 13 11 11 11 9 13 17 15 14 15 15 6 24 21 17 23 Energy Gun 10 | . 14 18 . . . . . 15 15 15 14 15 15 16 13 9 5 8 Energy Cannon 3 | . . . . . . . . . . . . . . 2 4 6 11 4 Ballistic Cannon 3 | . . . 21 22 22 22 14 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 16 19 35 33 33 35 35 66 73 70 72 67 75 103 110 98 96 102 Greatest Support 114 | 20 20 40 40 40 40 40 82 92 97 97 102 102 102 114 114 114 112 76 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | . 9 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 8 10 10 10 10 10 10 13 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 7 8 9 10 10 9 9 10 15 19 19 20 20 19 18 18 19 18 Final Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 10 10 10 10 8 10 13 20 20 20 20 20 19 20 20 20 5 Class Distribution -------------------- 25% | Scavenger-Mutant 19% | Mutant 16% | Derelict-Tank 15% | Scavenger-Tank 13% | Commander-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Commander-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3522 | 200 37 48 325 82 . 331 53 808 40 10 102 . 10 361 130 247 457 281 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6847 | . 64 79 325 60 . 340 143 1707 62 50 200 . 98 1327 581 460 834 517 Parts 336 | . 7 7 27 7 . 18 8 88 6 4 7 . 1 46 19 13 68 10 Haulers Intercepted 10 | . . . 1 . . . . 6 1 . 1 . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 10 13 . 5 . 6 6 . . Prevented 14 | . . . . . . . . . . . . . . . 12 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 158 | . 1 1 9 5 . 12 4 25 . 2 3 . 2 16 9 7 8 54 Guns 41 | . 1 1 . . . . . 18 . 2 . . . 7 3 1 1 7 Cannons 43 | . . . 9 5 . 12 2 4 . . . . . 3 . 4 4 . AOE 62 | . . . . . . . 2 2 . . 3 . . 3 4 . 3 45 Classes Destroyed 22 | . 2 1 3 1 . 3 1 1 . . . . . 3 . 1 3 3 Worker 7 | . . 2 . . . 1 . 4 . . . . . . . . . . Builder 2 | . . . . . . . . 1 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 10 | . . . 1 . . . . 6 1 . 1 . . 1 . . . . Recycler 10 | . . . . . . 2 . 5 . . . . . 3 . . . . Operator 5 | . 1 . . . . . 1 1 . . . . . 2 . . . . Watcher 3 | . . . 1 . . . . 2 . . . . . . . . . . Swarmer 19 | . . . . 3 . 6 . 5 . 2 . . . . . 3 . . Grunt 48 | . 1 1 6 2 . 5 2 8 . . 3 . 2 9 5 4 . . Brawler 2 | . . . . . . . 1 . . . . . . . 1 . . . Duelist 3 | . . . . . . 1 . . . . . . . . 2 . . . Sentry 19 | . . . 3 . . . 1 12 . . . . . 2 1 . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . Zionite 28 | . . . . . . . . . . . . . . . . . 28 . Z-Technician 4 | . . . . . . . . . . . . . . . . . . 4 Tinkerer 2 | . . . . . . . . . . . . . . . . . 2 . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 Assembled 52 | . . . . . . . . . . . . . . . . . . 52 Golem 2 | . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . . . . . . 1 5 . Best Kill Streak 40 | . 2 1 4 3 . 9 4 11 1 2 3 . 2 5 8 4 10 40 Combat Bots Only 39 | . 1 1 4 3 . 6 3 7 . 1 3 . 2 5 8 4 4 39 Max Kills in Single Turn 25 | . 1 1 1 1 . 2 2 4 1 1 3 . 1 1 2 1 2 25 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 25 | . . . . . . . 2 2 . . 3 . . 1 2 . 2 25 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9882 | . 47 60 262 116 . 205 69 1072 . 142 178 . 163 1387 801 918 1516 2946 Core 1143 | . 12 13 47 22 . 22 19 132 . . . . 18 123 48 39 153 495 Absorbed by Shields 532 | . . . . . . . . . . . . . . 436 96 . . . Redirected to Shielding 9 | . . . . . . . . . . . . . . . . 9 . . Regen/Repaired (Parts) 39 | . . . . . . . . 39 . . . . . . . . . . Core Remaining (%) 87 | 100 . 90 . . . 77 . 72 . . . . 97 . . . . . Volleys Fired 430 | . 9 7 18 7 . 24 9 105 2 4 13 . 9 67 17 28 56 55 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 . 2 3 3 3 3 3 Hottest 265 | . 60 80 88 88 . 88 88 122 122 122 122 . 122 215 207 228 265 195 Shots Fired 827 | . 18 16 36 14 . 48 14 185 4 8 24 . 18 151 31 69 122 69 Gun 473 | . 18 16 . . . . . 141 4 8 22 . 18 114 25 50 18 39 Cannon 301 | . . . 36 14 . 48 13 40 . . . . . 28 . 16 96 10 Launcher 53 | . . . . . . . 1 4 . . 2 . . 9 6 3 8 20 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 184 | . 9 6 36 14 . 48 13 40 . . . . . . . 18 . . Thermal 558 | . 9 10 . . . . . 141 4 8 22 . 18 142 25 48 114 17 Explosive 42 | . . . . . . . 1 4 . . 2 . . 7 . . 8 20 Electromagnetic 43 | . . . . . . . . . . . . . . 2 6 3 . 32 Robot Hit Streak 32 | . 4 6 18 9 . 8 14 32 5 3 7 . 16 28 19 10 13 9 Robot Miss Streak 10 | . 1 1 10 4 . 5 6 7 . 2 1 . 1 2 1 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . . . . . . 3 1 . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 . . 1 Shots Hit Robots 620 | . 11 11 33 12 . 39 12 157 3 5 19 . 17 126 25 32 68 50 Core Hits 486 | . 4 5 34 14 . 57 15 82 2 4 9 . 2 62 16 16 51 113 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . . . . . . . 17 . . 3 . 1 6 . . 1 2 Burn 30 | . . . . . . . . 17 . . 3 . 1 6 . . 1 2 Melee Attacks 12 | . . . . . . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19057 | . 123 114 575 244 . 801 365 2863 49 87 518 . 288 3169 1031 970 3102 4758 Guns 6399 | . 123 114 . . . . . 2032 49 87 354 . 288 1774 425 378 218 557 Cannons 5396 | . . . 575 244 . 801 218 642 . . . . . 570 . 412 1738 196 Explosions 6869 | . . . . . . . 147 189 . . 164 . . 825 606 180 1146 3612 Melee 393 | . . . . . . . . . . . . . . . . . . 393 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2562 | . 47 35 575 244 . 801 218 642 . . . . . . . . . . Thermal 8821 | . 76 79 . . . . . 2032 49 87 354 . 288 2344 547 790 1956 219 Explosive 5975 | . . . . . . . 147 189 . . 164 . . 717 . . 1146 3612 Electromagnetic 1306 | . . . . . . . . . . . . . . 108 484 180 . 534 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 393 | . . . . . . . . . . . . . . . . . . 393 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 2 . . . . . 2 . . . . . 1 2 2 11 13 Average Corruption 3 | . . 2 . . . . . 2 . . . . . 1 1 2 8 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . 2 . . . . . 12 . . . . . 8 3 14 9 31 Message Errors 21 | . . . . . . . . 3 . . . . . 3 . 3 2 10 Matter Fused 20 | . . . . . . . . 2 . . . . . 2 . 6 . 10 Heat Flow Errors 7 | . . . . . . . . 2 . . . . . . . . 4 1 Energy Discharges 7 | . . . . . . . . 2 . . . . . . . 1 1 3 Data Loss (minor) 11 | . . . . . . . . 1 . . . . . 2 1 3 . 4 Data Loss (major) 6 | . . . . . . . . 1 . . . . . . 2 1 1 1 Misfires 5 | . . 2 . . . . . . . . . . . 1 . . 1 1 Alerts 1 | . . . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 . Effects 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Overflow Damage 228 | . . . . . . . . 18 . . . . . . . . 73 137 Projectiles 73 | . . . . . . . . . . . . . . . . . 73 . Explosions 99 | . . . . . . . . 18 . . . . . . . . . 81 Melee 56 | . . . . . . . . . . . . . . . . . . 56 Knockbacks 34 | . . . 9 3 . 10 . 12 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . 9 3 . 9 . 12 . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . . . . . 30 . . . . . . 59 21 3 154 Shots 10 | . . . . . . . . 1 . . . . . . 3 1 1 4 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 584 | . 24 72 341 27 . 66 2 243 15 30 30 . 18 403 196 389 584 415 Average Temperature 106 | . 16 23 107 21 . 18 2 56 10 9 15 . 14 101 88 96 143 210 Received Heat Transfer 2087 | . 24 36 114 39 . 99 18 432 . 18 90 . 54 408 134 309 36 276 Effects 9 | . . . 2 . . . . . . . . . . 1 . . 1 5 Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . 1 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . 1 . . . 1 Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . 2 Parts Fried 4 | . . . . . . . . . . . . . . 1 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . 2 . . 1 . 1 3 1 2 . . Combat Hostiles 8 | . . . . . . . . 1 . . . . 1 3 1 2 . . Parts Melted 61 | . . . . . . . . 22 . . 2 . 5 17 4 2 9 . Heat Transferred 18626 | . 175 175 . . . . . 5698 111 185 962 . 703 4810 964 1390 2824 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 414 | . 79 66 324 291 . 295 241 414 123 . . . . 211 . . . . Initial 126 | . . 30 . 126 . . 115 38 103 . . . . . . . . . Average 151 | . 34 42 131 227 . 118 149 287 106 . . . . 52 . . . . Maximum Alert Level 2 | . . . 1 1 . 1 1 2 . . . . . 1 . . . . Low Security (%) 64 | . 100 100 66 31 . 71 63 19 100 . . . . 99 . . . . Level 1 29 | . . . 33 68 . 28 36 63 . . . . . . . . . . Level 2 5 | . . . . . . . . 17 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . . 1 . . . . . 4 . . . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 2 . . . . Reinforcement 5 | . 1 . 1 . . . . 1 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . . . 1 . . . . 3 . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 5 2 14 6 . 12 9 30 1 6 9 . 7 27 12 10 42 60 Peak Tracking Total 37 | . 3 2 6 3 . 3 3 5 2 3 5 . 4 6 6 4 5 37 Tactical Retreats 14 | . . 1 . 1 . . . 2 . . . . . 3 1 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . . . . . . . . 2 . . . . . 1 1 . . 6 Max in Single Turn 1 | . . . . . . . . 1 . . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 38 | . 2 1 2 . 4 . 3 12 1 . 1 4 . 7 1 . . . Terminals 24 | . 2 . 1 . . . 3 10 1 . . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 119 | . 5 1 13 . 4 . 9 44 2 . 2 24 . 14 1 . . . Successful 73 | . 1 1 7 . 4 . 5 22 . . 2 24 . 6 1 . . . Failed 46 | . 4 . 6 . . . 4 22 2 . . . . 8 . . . . Catastrophic 8 | . 1 . 1 . . . 1 1 2 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 42 | . 2 . 9 . . . 6 14 2 . . . . 5 . . 4 . Terminals 78 | . 5 . 9 . . . 9 39 2 . . . . 14 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . Terminal Hacks 64 | . 1 1 4 . 4 . 4 17 . . 2 24 . 6 1 . . . Record 17 | . . . . . 4 . . . . . 2 11 . . . . . . Part Schematic 18 | . . . 2 . . . . 6 . . . 10 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . 2 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . 2 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . . 1 2 . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . 3 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . Terminals 3 | . . . . . . . 1 2 . . . . . . . . . . Botnet 3 | . . . . . . . 1 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . Hacking Detections 25 | . 2 . 2 . . . 3 10 1 . . . . 7 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 3 . . . . 6 . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 14 | . . 1 . . . . . 10 . . . . 1 . 2 . . . Largest Group 10 | . . 1 . . . . . 10 10 10 8 6 7 . 2 2 . . Highest-Rated Group 205 | . . 31 . . . . . 173 173 173 141 109 205 . 49 49 . . Highest-Rated Ally 96 | . . 31 . . . . . 29 29 29 29 29 96 . 29 29 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 132 | . . 2 . . . . . . 1 31 45 . 40 . 9 4 . . Total Damage 1825 | . . 43 . . . . . . . 358 568 . 625 . 193 38 . . Kills 17 | . . 1 . . . . . . . 5 7 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 1 1 . 2 . 1 . 1 . Drone Launches 16 | . . . . . . . . . . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 13816 | . 133 817 399 319 579 384 308 1898 301 342 659 141 431 1449 615 1173 3046 822 Spaces Moved 7439 | 1 81 622 188 175 362 184 168 889 171 206 376 89 247 735 324 631 1679 311 Core . | . . . . . . . . . . . . . . . . . . . Treads 6354 | . . 79 188 175 362 184 168 889 171 206 376 89 247 735 324 631 1530 . Legs 1085 | 1 81 543 . . . . . . . . . . . . . . 149 311 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 160 156 155 160 160 160 160 160 160 160 160 160 120 Average Speed 159 | 120 120 125 160 160 160 160 156 158 160 160 160 160 160 160 160 160 165 198 Slowest Speed 260 | 120 120 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 245 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 2 23 98 20 35 77 30 22 92 5 43 58 70 44 21 52 58 89 79 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 3 | . . . . 1 . . . . . . 1 1 . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . . 1 1 . 1 . 2 8 4 . Spaces Dug 59 | . . . . . . . . 9 . . 9 . . 4 . 7 . 30 Terrain Destroyed 222 | . . . . . . . 8 40 . . 12 . . 33 3 13 8 105 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . . . . 8 . 10 4 . AOE 197 | . . . . . . . 8 40 . . 12 . . 25 3 . 4 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8640 | . 99 647 252 201 363 226 198 1203 196 211 410 88 265 879 392 741 1842 427 Wait 341 | . 6 1 25 18 . 15 4 112 2 . . . 8 28 27 36 33 26 Move 7421 | . 80 621 187 174 361 183 167 888 170 205 375 88 246 734 323 630 1678 311 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 92 | . 2 4 4 1 . . 6 14 11 1 5 . . 6 7 16 14 1 Fast Attach 74 | . 1 5 6 . . . 3 22 3 . 3 . 1 6 3 3 18 . Attach 38 | . . . 1 . . 2 1 2 1 . . . . 5 2 6 8 10 Detach 9 | . . . 1 . . . . 3 1 . 1 . . 1 . . 1 1 Swap 78 | . . 2 1 . 1 1 3 16 1 . 5 . . 17 4 7 11 9 Drop 143 | . 1 7 9 1 1 1 5 41 5 1 8 . 1 15 7 15 23 2 Fire 430 | . 9 7 18 7 . 24 9 105 2 4 13 . 9 67 17 28 56 55 Melee 12 | . . . . . . . . . . . . . . . . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 9) 134 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 396 | -10/Mines | Learned Materials terminal intel 396 | -10/Mines | Discovered new exit (range 7) 488 | -10/Mines | Found a hidden stash of uninstalled traps 567 | -10/Mines | Discovered new exit (range 9) 616 | -10/Mines | Received a Mining Laser from a helpful Derelict 769 | -10/Mines | Found the Drone Emporium 776 | -10/Mines | Found Prototype Device 813 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 816 | -10/Mines | Found Prototype Device 816 | -10/Mines | Identified Exp. Sensor Array 951 | -10/Mines | Entered Materials 951 | -9/Materials | Evolved 2 slots: Utility x2 952 | -9/Materials | Loaded intel: 12 terminal locations 1142 | -9/Materials | Identified exit to Mines 1350 | -9/Materials | Entered Mines 1382 | -9/Mines | Learned location of Zion (-6) 1554 | -9/Mines | Build established: Scavenger-Mutant 1661 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1663 | -9/Mines | Discovered new exit (range 5) 1669 | -9/Mines | Entered Exiles 1669 | -9/Exiles | Found Exiles lab abandoned 2227 | -9/Exiles | Discovered new exit (range 14) 2248 | -9/Exiles | Entered Mines 2500 | -8/Mines | Discovered new exit (range 9) 2632 | -8/Mines | Entered Materials 2632 | -8/Materials | Evolved 2 slots: Propulsion x2 2780 | -8/Materials | Identified exit to Storage 2917 | -8/Materials | Discovered new exit (range 9) 2940 | -8/Materials | Entered Storage 2955 | -8/Storage | Identified exit to Factory 3080 | -8/Storage | Identified Decoy Drone Bay 3364 | -8/Storage | Destroyed 7 combat bots 3954 | -8/Storage | Repaired Imp. Heat Sink 4101 | -8/Storage | Build established: Mutant 4764 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4838 | -8/Storage | Entered Factory 4838 | -7/Factory | Accompanied by 10 allies 4838 | -7/Factory | Evolved 2 slots: Utility x2 5060 | -7/Factory | Build established: Commander-Mutant 5087 | -7/Factory | Discovered new exit (range 14) 5137 | -7/Factory | Identified exit to Lower Caves 5139 | -7/Factory | Entered Lower Caves 5139 | -7/Lower Caves | Accompanied by 10 allies 5295 | -7/Lower Caves | Encountered a Warlord checkpoint 5373 | -7/Lower Caves | Learned Factory stockpile data 5454 | -7/Lower Caves | Discovered new exit (range 10) 5478 | -7/Lower Caves | Identified exit to Lower Caves 5481 | -7/Lower Caves | Entered another Lower Caves area 5481 | -7/Lower Caves | Accompanied by 9 allies 5483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6031 | -7/Lower Caves | Encountered a Warlord checkpoint 6113 | -7/Lower Caves | Discovered new exit (range 8) 6138 | -7/Lower Caves | Identified exit to Data Miner 6140 | -7/Lower Caves | Entered Data Miner 6140 | -7/Data Miner | Accompanied by 6 allies 6140 | -7/Data Miner | Discovered new exit (range 6) 6171 | -7/Data Miner | Met Data Miner 6214 | -7/Data Miner | Learned location of Section 7 (-3) 6214 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6240 | -7/Data Miner | Received God Mode back door access code from Data Miner 6280 | -7/Data Miner | Identified exit to Proximity Caves 6281 | -7/Data Miner | Entered Proximity Caves 6281 | -6/Proximity Caves | Accompanied by 6 allies 6532 | -6/Proximity Caves | Learned 4 Factory zone layouts 6567 | -6/Proximity Caves | Identified exit to Factory 6620 | -6/Proximity Caves | Escorted by Enhanced Grunt 6712 | -6/Proximity Caves | Entered Factory 6712 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7027 | -6/Factory | Build established: Tank 7240 | -6/Factory | Spotted B-75 Beast 7327 | -6/Factory | Build established: Scavenger-Tank 7650 | -6/Factory | Discovered new exit (range 12) 7718 | -6/Factory | Identified exit to Factory 7869 | -6/Factory | Build established: Scavenger-Gunner 8101 | -6/Factory | Identified exit to Lower Caves 8161 | -6/Factory | Entered Lower Caves 8350 | -6/Lower Caves | Destroyed 8 combat bots 8360 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8381 | -6/Lower Caves | Build established: Scavenger-Tank 8749 | -6/Lower Caves | Discovered new exit (range 13) 8766 | -6/Lower Caves | Learned Factory security intel 8776 | -6/Lower Caves | Entered another Lower Caves area 8776 | -6/Lower Caves | Accompanied by 2 allies 8805 | -6/Lower Caves | Encountered a Warlord checkpoint 8812 | -6/Lower Caves | Discovered exit to Factory (range 9) 9096 | -6/Lower Caves | Lost 3 parts (1n2u) 9665 | -6/Lower Caves | Discovered new exit (range 6) 9949 | -6/Lower Caves | Entered Zion 10034 | -6/Zion | System corruption cleaned by Quarantine Array 10082 | -6/Zion | Discovered new exit (range 12) 10192 | -6/Zion | Build established: Derelict-Tank 10196 | -6/Zion | Given the Hacking Drone Bay 10530 | -6/Zion | Received a visual enhancement algorithm 10588 | -6/Zion | Found CR-A16's Pointy Stick 10724 | -6/Zion | Found Prototype Device 10724 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11369 | -6/Zion | Found Prototype Processor 11369 | -6/Zion | Identified Exp. Core Analyzer 11374 | -6/Zion | Found Prototype Processor 11374 | -6/Zion | Identified Exp. Target Analyzer 11397 | -6/Zion | Found Prototype Hackware 11768 | -6/Zion | Learned 4 Factory zone layouts 12276 | -6/Zion | Build established: Derelict-Mutant 12380 | -6/Zion | Attacked by Zionites 12437 | -6/Zion | Destroyed Imprinter 12462 | -6/Zion | Extracted access codes from Imprinter's data core 12478 | -6/Zion | Lost 4 parts (1p2u1w) 12779 | -6/Zion | Crushed by falling debris 12779 | -6/Zion | System corruption reached 10% 12810 | -6/Zion | Lost 3 parts (3u) 12872 | -6/Zion | Build established: Scavenger-Mutant 12885 | -6/Zion | Opened final containment barrier to the Deep Caves 12991 | -6/Zion | Discovered new exit (range 3) 12991 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12995 | -6/Zion | Entered Deep Caves 13079 | -6/Deep Caves | Found Surveybot 24 Chip 13339 | -6/Deep Caves | Z-Facility disabled 13598 | -6/Deep Caves | Spotted as-52351 13602 | -6/Deep Caves | Core integrity fell below 50% 13632 | -6/Deep Caves | Destroyed as-52351 13710 | -6/Deep Caves | Triggered Deep Caves wall 13710 | -6/Deep Caves | Spotted AS-56756 13710 | -6/Deep Caves | Spotted AS-67844 13714 | -6/Deep Caves | Destroyed AS-56756 13739 | -6/Deep Caves | Exposed GOLEM chamber 13751 | -6/Deep Caves | Spotted as-42948 13767 | -6/Deep Caves | Destroyed 39 combat bots 13777 | -6/Deep Caves | Core integrity fell below 20% 13787 | -6/Deep Caves | Destroyed AS-67844 13817 | -6/Deep Caves | Destroyed by as-42948 with Assembled Focal Cannon Last Messages --------------- 13783_ GOLEM Unit springs to life. 13784_ as-75344 GOLEM Unit beginning Prototype Leg integration. 13784_ Penetrated by Slug. 13786_ GOLEM Unit springs to life. 13786_ Penetrated by Slug. 13786_ Mak. Leg destroyed. 13787_ as-99694 GOLEM Unit beginning Prototype Leg integration. 13787_ AS-67844 destroyed. 13791_ System corrupted: Matter fused (-8). 13792_ Mak. Leg destroyed. 13792_ as-87201 destroyed. 13793_ as-42948 IFF system glitched. 13794_ Dropped Hcp. Storage Unit. 13804_ Mak. Armor Plating destroyed. 13806_ as-75344 suffers critical hit (Burn). 13813_ System corrupted: Substantial component data lost. 13813_ Mak. Laser destroyed. 13813_ Hvy. Rocket Launcher destroyed. 13817_ Mak. Armor Plating destroyed. 13817_ Arm. Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????? ????????????????? | | ??????????? ??????????????? | | ????????" ##???????????? | | ????????" # #?????????? | | ????????" ????????? | | ????????# ?????????? | | ????????? ??????????? | | ????????"" ##?????????? | | ????????? ??????????? | | ????????"" #??##???????? | | ????????"G #?? #???????? | | ??????### = ### ####????? | | ??""""" = # ?????? | | ??" g= ##??????? | | ??" ###????? | | ??" #????? | | ??" % #??????? | | ??" !/ ##?????? | | ??" !!* ! M #?????? | | ??" !/ = ! #??#??? | | ??""""" * #??# ?? | | ??????### * b #??# ## | | ???????" G * ** #??# | | ???????""" * ! ! #???? | | ?????????" ! g #?????# | | ?????????"@ / ##???## | | ????????"" #??## | | ????????# / #??# | | ????????" // #?## | | ????????" g ### | | ????????" l | | ????????""" | | ????????" % | | ????????"" " | | ????????" b ## | | ????????"" %"#### | | ????????" " # ##??### | | ????????" #### "# ## ##?????? | | ????????""" ###??# ## ####??????? | | ?????????" ????#### #?????????? | | ?????????####?????????###?????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 700 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Lgt. Fission Core | -8/Storage | Hacked EM Pulse Cannon | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Storage | Hacked Com. Matter Pod | -8/Storage | Hacked Reaction Control System | -8/Storage | Hacked Imp. Signal Interpreter | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceProtonDriver Manual? 0 Play Time 01:45:23 Cumulative 303.5 hours Start 2022.04.04 @ 15:03:02 End 2022.04.05 @ 14:08:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 83 Gallery% 81 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92bc7f96-5f43-4fe0-bfc5-a0945bf299a6