Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 12:10:25 Player: Omewes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (237) 1185 Value Destroyed (8258) 8258 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (3310) 3310 TOTAL SCORE: 21013 Bonus ------- High Alert Combat Kills 1496 Follower Combat Kills 1768 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -854 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Remote Force Field Railgun Improved Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Force Lance > --- INVENTORY -------- Heavy Treads Advanced Heat Sink Improved Coolant Injector Matter Compressor Improved Terrain Scan Processor Improved Target Analyzer Improved Kinecellerator Improved Utility Shielding Improved Remote Force Field Mobile Refinery Mk. CCLXVII KE Penetrator KE Penetrator KE Penetrator KE Penetrator Long-range Missile Launcher Improved Plasma Cutter [Rating: 99] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 9 | . . . 2 . . . 1 2 . . . . . . 1 . . . . 2 . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Parts Attached 324 | 7 10 10 12 8 1 . 14 28 24 7 . 9 . 32 23 5 4 2 7 4 3 88 26 Power 22 | 1 . 3 2 . . . 1 1 1 . . 1 . 3 1 . . . . . 1 3 4 Engine 11 | 1 . 1 2 . . . 1 1 1 . . 1 . 2 . . . . . . . . 1 Core 6 | . . 2 . . . . . . . . . . . 1 1 . . . . . . . 2 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 Propulsion 39 | 2 2 3 4 1 . . 5 5 2 . . . . 1 3 . . . . . . 3 8 Treads 30 | 2 2 3 4 1 . . 5 5 1 . . . . 1 3 . . . . . . 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 147 | 2 5 . 2 1 1 . 2 11 12 7 . 8 . 21 13 2 1 2 4 3 2 37 11 Device 76 | 1 . . 1 . . . . 6 2 4 . 6 . 16 7 1 . 1 3 . 1 20 7 Storage 19 | 1 5 . . . 1 . 1 . 2 . . 1 . 1 5 1 . . . . . 1 . Processor 20 | . . . 1 1 . . 1 5 1 1 . . . 1 1 . . . . 2 1 2 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 32 | . . . . . . . . . 7 2 . 1 . 3 . . 1 1 1 1 . 14 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 3 4 4 6 . . 6 11 9 . . . . 7 6 3 3 . 3 1 . 45 3 Energy Gun 6 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 61 | 1 1 1 3 4 . . 5 6 3 . . . . 3 1 . . . 1 . . 32 . Ballistic Cannon 20 | . 2 1 1 . . . . 2 6 . . . . 2 3 . 1 . 1 . . 1 . Launcher 6 | . . 1 . 2 . . . . . . . . . . . 1 . . . 1 . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 . . . . . . 2 1 1 1 . 1 . . 7 . Piercing Weapon 6 | . . . . . . . . 2 . . . . . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 . . . 1 . . 1 . . 1 1 . . 1 1 Parts Lost 83 | . 2 7 6 3 . . 3 5 5 . . 1 . 19 . . . . . . . 18 14 Power 7 | . . 1 1 . . . . . . . . 1 . 2 . . . . . . . 1 1 Propulsion 19 | . . 3 2 1 . . 1 . 1 . . . . 2 . . . . . . . 1 8 Utility 24 | . . . . . . . 1 1 2 . . . . 9 . . . . . . . 6 5 Weapon 33 | . 2 3 3 2 . . 1 4 2 . . . . 6 . . . . . . . 10 . Highest Loss Streak 13 | . 2 4 3 2 . . 1 3 5 . . 1 . 13 . . . . . . . 5 5 Average Slot Usage (%) 89 | . 100 99 98 99 100 100 99 99 72 92 92 75 69 74 91 93 93 93 92 93 94 92 33 Engine 3 | . 14 6 5 11 11 11 9 7 5 7 7 7 7 4 . . . . . . . . . Core 2 | . . 7 5 . . . . . . . . . . . 6 6 6 6 6 5 1 . . Treads 10 | . 28 28 21 22 22 22 17 15 7 7 7 7 7 7 6 6 6 6 6 5 5 5 1 Device 10 | . 7 . 10 11 11 11 2 4 3 15 23 11 7 11 14 13 13 13 13 11 11 9 7 Storage 14 | . 20 28 22 22 22 22 24 23 14 15 15 9 7 6 12 13 13 13 13 11 11 11 2 Processor 16 | . . . 11 11 11 11 18 25 4 5 7 7 7 8 17 20 20 20 20 22 23 29 11 Protection 5 | . . . . . . . . . 17 16 7 7 7 9 6 6 6 5 5 10 11 5 1 Ballistic Gun 9 | . 18 5 18 21 22 22 26 19 5 . . . . 4 1 . . . . . . 20 . Ballistic Cannon 11 | . 8 16 3 . . . . 1 11 23 23 23 23 16 13 20 20 20 20 17 17 . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 3 5 2 6 5 4 . . . Naked Turns 203 | . . . . . . . . . 109 . . . . . . . . . . . . . 94 Heaviest Build 158 | 14 43 46 47 48 47 47 65 74 103 97 78 158 152 157 95 111 112 112 117 119 125 125 83 Greatest Support 70 | 40 40 40 40 40 40 40 40 40 70 70 70 70 70 70 70 70 70 70 70 70 70 70 70 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 1 4 1 1 2 2 2 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . 1 1 1 2 1 . 1 1 1 1 1 1 1 . Largest Inventory Capacity 36 | 6 16 16 16 16 16 16 22 22 22 16 16 36 24 24 18 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 10 16 16 16 16 16 20 22 15 16 16 21 24 23 13 18 20 20 20 20 20 20 8 Most Carried 24 | 2 14 15 16 16 16 16 20 22 22 16 16 24 24 24 18 18 20 20 20 20 20 20 11 Average Carried 16 | 1 8 12 13 14 15 16 14 19 14 16 16 19 24 21 10 17 18 19 20 19 19 18 5 Final Capacity 24 | 6 16 16 16 16 16 16 22 22 16 16 16 24 24 10 18 20 20 20 20 20 20 20 4 Final Carried 24 | 2 14 10 15 15 16 16 20 22 16 16 16 24 24 1 18 17 19 20 20 20 19 12 4 Class Distribution -------------------- 14% | Mutant 13% | Messiah-Assassin 13% | Messiah-Gunner 11% | Hauler-Skirmisher 8% | Tank 7% | Hauler-Gunner 6% | Scavenger-Mutant 5% | Hauler-Assassin 4% | Hauler-Tank 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Gunner | -6/Factory Assassin | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Messiah-Assassin | -6/Zion Messiah-Assassin | -5/Proximity Caves Messiah-Assassin | -5/Factory Messiah-Gunner | -5/Waste Messiah-Gunner | -5/Factory Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 9572 | 257 320 362 354 318 . 22 547 836 463 66 42 618 . 866 578 409 101 59 168 145 301 2513 227 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11441 | 61 441 328 550 540 . 28 899 1424 245 . . 202 . 219 786 264 50 . 82 157 565 4510 90 Parts 545 | 9 23 14 56 22 . 5 40 61 6 . . 2 . 18 26 7 3 . 1 11 4 229 8 Haulers Intercepted 14 | . 2 . 2 . . . 1 1 . . . 1 . . 4 . . . . 1 . 2 . Recyclers Shooed 8 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . 7 . 20 . 7 7 . 17 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 169 | . 8 13 12 11 . 2 14 18 1 . . 7 . 8 4 5 1 . 2 5 2 55 1 Guns 112 | . 6 1 8 8 . 2 14 15 . . . . . 5 1 . . . . . . 52 . Cannons 38 | . 2 7 4 . . . . 2 1 . . 7 . 3 3 2 1 . 2 2 1 . 1 AOE 18 | . . 4 . 3 . . . 1 . . . . . . . 3 . . . 3 1 3 . Classes Destroyed 25 | 2 2 5 3 1 . . . 1 1 . . 2 . 1 . . . . 1 . . 5 1 Worker 9 | 2 . . . . . . . 2 . . . . . . 1 . . . . . . 4 . Builder 19 | . . 1 2 . . . . 2 . . . . . . 1 . . . . . . 13 . Tunneler 4 | 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 Hauler 14 | . 2 . 2 . . . 1 1 . . . 1 . . 4 . . . . 1 . 2 . Recycler 14 | . . 2 1 2 . . 1 4 . . . . . . 1 . . . . . . 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Swarmer 27 | . . 3 7 4 . 2 . . . . . . . 3 . . . . 1 3 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 65 | . 8 2 1 5 . . 9 9 . . . 3 . 2 . 4 . . . 1 . 20 1 Brawler 7 | . . . . 1 . . . 2 . . . . . . . . . . . . . 4 . Duelist 4 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 18 | . . . 3 . . . 4 3 . . . . . . 3 . . . . . . 5 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 24 | . . . . . . . . 3 . . . . . 2 1 . . . . 1 . 17 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . 1 . . . 1 1 . . . . 2 . Best Kill Streak 17 | 3 2 4 6 5 . 2 4 6 1 . . 2 . 3 2 4 1 . 1 5 1 17 1 Combat Bots Only 6 | . 2 4 3 4 . 2 4 4 1 . . 2 . 3 1 4 1 . 1 5 1 6 1 Max Kills in Single Turn 11 | 1 1 2 2 3 . 1 1 3 1 . . 1 . 1 2 2 1 . 1 3 1 11 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 2 . 3 . . . 1 . . . . . . . 2 . . . 3 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Damage Taken 16067 | . 543 840 909 676 . 9 974 1192 204 14 . 1066 . 2415 166 138 93 . 40 210 30 4561 1987 Core 2769 | . 69 114 159 85 . . 205 127 44 . . 39 . 257 35 41 14 . . 18 . 407 1155 Absorbed by Shields 55 | . . . . . . . . 8 . . . . . 36 . . . . . . . 11 . Reduced by Siege Mode 36 | . . . . . . . . . . . . . . . . . . . . . . 36 . Core Remaining (%) 58 | 100 . 26 . . . 39 62 . . . . . . 33 . . . . 89 . . 57 . Volleys Fired 564 | 3 49 34 54 40 . 2 45 68 9 . 1 38 . 38 22 8 1 . 4 10 11 112 15 Largest 4 | 2 2 2 2 2 . 2 3 3 3 . 3 3 . 3 4 3 3 . 4 3 4 4 1 Hottest 240 | 70 70 75 58 46 . 46 71 142 101 . 144 144 . 144 179 159 163 . 216 163 206 132 240 Shots Fired 1493 | 6 98 64 108 78 . 4 135 191 26 . 3 110 . 89 69 16 3 . 14 28 22 414 15 Gun 1034 | 6 82 27 87 77 . 4 135 158 16 . . . . 21 7 . . . . . . 411 3 Cannon 425 | . 16 33 21 . . . . 33 10 . 3 110 . 68 48 12 3 . 14 27 15 . 12 Launcher 18 | . . 4 . 1 . . . . . . . . . . . 2 . . . 1 7 3 . Special 16 | . . . . . . . . . . . . . . . 14 2 . . . . . . . Kinetic 1424 | 3 98 38 108 77 . 4 135 184 26 . 3 110 . 89 55 12 3 . 14 27 15 411 12 Thermal 29 | 3 . . . . . . . 7 . . . . . . 14 2 . . . . . . 3 Explosive 18 | . . 4 . 1 . . . . . . . . . . . 2 . . . 1 7 3 . Electromagnetic 22 | . . 22 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 2 17 9 20 11 . 10 26 15 5 . . 4 . 15 33 7 10 . 11 17 10 23 16 Robot Miss Streak 6 | 1 3 4 2 2 . . 2 6 3 . . 6 . 4 3 1 . . 2 2 1 5 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Secondary Targets 20 | . 1 . . 2 . . . 1 . . . . . . . . . . . . . 16 . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 1051 | 4 67 42 76 63 . 3 104 145 19 . . 45 . 48 54 11 3 . 6 24 18 304 15 Core Hits 497 | 3 21 29 30 25 . 2 35 68 17 . . 16 . 18 22 12 2 . 2 11 6 172 6 Critical Hits 96 | . . . . . . . 1 6 1 . . 6 . 14 7 3 1 . 1 1 . 55 . Critical Kills 31 | . . . . . . . . 3 . . . . . 1 3 2 1 . 1 . . 20 . Critical Parts Destroyed 56 | . . . . . . . 1 3 . . . 6 . 9 4 1 . . . 1 . 31 . Melee Attacks 82 | . . . . . . . 3 4 . . . . . 14 5 13 1 . 5 7 . 27 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . 3 . . . . . . 14 5 13 1 . 5 7 . 14 . Piercing 20 | . . . . . . . . 4 . . . . . . . . . . . . . 13 3 Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26258 | 53 767 1042 996 978 . 39 1565 2708 584 . . 1523 . 1647 1498 658 95 . 145 1023 1145 9172 620 Guns 15472 | 53 611 244 770 861 . 39 1565 1952 367 . . . . 308 167 . . . . . . 8374 161 Cannons 7338 | . 156 374 226 . . . . 379 217 . . 1523 . 1333 1122 220 95 . 145 761 427 . 360 Explosions 3079 | . . 423 . 117 . . . 377 . . . . . . . 417 . . . 262 718 765 . Melee 184 | . . . . . . . . . . . . . . . 85 . . . . . . . 99 Ramming 40 | . . 1 . . . . . . . . . . . 6 . . . . . . . 33 . Kinetic 22325 | 41 767 401 996 861 . 39 1565 2236 584 . . 1523 . 1641 1289 220 95 . 145 761 427 8374 360 Thermal 989 | 12 . 90 . . . . . 472 . . . . . . 124 21 . . . . . 109 161 Explosive 2116 | . . 333 . 117 . . . . . . . . . . . 417 . . . 262 718 269 . Electromagnetic 604 | . . 217 . . . . . . . . . . . . . . . . . . . 387 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . . . . . . . 85 . . . . . . . . Piercing 99 | . . . . . . . . . . . . . . . . . . . . . . . 99 Highest Corruption 18 | . . . . . . . . 1 1 . . . . 6 2 3 3 3 . 1 1 18 . Average Corruption 4 | . . . . . . . . 1 1 . . . . 6 1 2 3 3 . 1 1 7 . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Effects 185 | . . . . . . . . 4 3 . . . . 4 7 9 13 4 . . . 141 . Message Errors 33 | . . . . . . . . . 2 . . . . . 2 3 2 . . . . 24 . Matter Fused 37 | . . . . . . . . . . . . . . 1 . 5 3 3 . . . 25 . Heat Flow Errors 11 | . . . . . . . . . . . . . . . . 1 2 . . . . 8 . Energy Discharges 21 | . . . . . . . . . 1 . . . . 1 1 . 2 . . . . 16 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 20 | . . . . . . . . . . . . . . . 2 . 4 1 . . . 13 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Targeting Errors 41 | . . . . . . . . 3 . . . . . 1 2 . . . . . . 35 . Weapon Failures 7 | . . . . . . . . 1 . . . . . 1 . . . . . . . 5 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 313 | . . 31 . . . . . 44 . . . 17 . 19 63 32 7 . . 51 . 36 13 Projectiles 137 | . . . . . . . . 6 . . . 17 . 19 8 21 7 . . 46 . . 13 Explosions 120 | . . 31 . . . . . 38 . . . . . . . 11 . . . 5 . 35 . Melee 56 | . . . . . . . . . . . . . . . 55 . . . . . . 1 . Knockbacks 57 | . 4 2 1 . . . . 4 . . . 22 . 8 2 . . . 3 4 . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . 4 2 1 . . . . 4 . . . 21 . 8 2 . . . 3 4 . . 5 Secondary 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Self-Inflicted Damage 300 | . . 158 . . . . . 22 . . . . . . . 19 . . . . . 101 . Shots 12 | . . 5 . . . . . 1 . . . . . . . 1 . . . . . 5 . Rammed 6 | . . 1 . . . . . . . . . . . 1 . . . . . . . 4 . Targets Rammed 6 | . . 1 . . . . . . . . . . . 1 . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | 9 117 190 43 5 . . 25 346 144 . . 340 . 327 78 277 268 . 180 216 162 426 154 Average Temperature 86 | 6 29 71 6 3 . . 7 110 26 . . 142 . 124 15 118 102 . 84 84 66 103 83 Received Heat Transfer 4081 | . 306 68 93 348 . . 450 417 . . . 326 . 552 36 67 . . . 18 9 1133 258 Effects 13 | . . . . . . . . 2 . . . 4 . 2 . 1 1 . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . Interference 6 | . . . . . . . . 1 . . . 3 . . . 1 . . . . . 1 . Short Circuit 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Heat Transferred 1417 | 37 . 100 . . . . . 525 . . . . . . 407 74 . . . . . 150 124 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . . . . . . . . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Peak Influence 1783 | 15 169 149 319 224 . 50 239 323 104 266 . . . . 442 . . . . 402 216 1783 1103 Average Influence 306 | 1 37 91 134 92 . 33 88 159 27 135 . . . . 269 . . . . 87 198 762 940 Maximum Alert Level 5 | . . . 1 1 . . 1 1 . 1 . . . . 2 . . . . 2 1 5 4 Low Security (%) 57 | 100 100 100 89 97 . 100 94 60 100 57 . . . . 28 . . . . 98 22 4 . Level 1 16 | . . . 10 2 . . 5 39 . 42 . . . . 40 . . . . 1 77 14 . Level 2 9 | . . . . . . . . . . . . . . . 30 . . . . . . 23 . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . 43 99 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 3 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 10 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 2 . . . 1 6 . 2 . . . . 2 . . . . 4 . 16 7 Investigation 8 | . 1 . . . . . 1 1 . . . . . . . . . . . 1 . 4 . Extermination 12 | . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . 6 1 Reinforcement 10 | . 1 . 2 . . . . 1 . 1 . . . . . . . . . 1 . 2 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 Garrison 7 | . . . . . . . . 3 . . . . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 15 | . 1 1 4 . . . 1 2 . . . . . . 1 . . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 13 22 35 17 . 3 16 27 6 4 . 25 . 25 11 5 1 . 6 17 6 83 47 Peak Tracking Total 13 | . 3 7 5 3 . 2 4 6 5 1 . 5 . 8 3 4 1 . 2 8 2 9 13 Tactical Retreats 33 | . . 3 2 3 . 1 . 2 . . . 8 . 2 . . . . . . . 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 19 | . 1 . 1 . . . . 2 . . . . . . . . 2 . . 2 . 11 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 23 | . 2 . . 1 . . . 2 . . . . . . . 1 1 . 1 1 . 12 2 Max in Single Turn 6 | . 1 . . 1 . . . 2 . . . . . . . 1 1 . 1 . . 6 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 44 | . 6 . 1 . 1 . 7 4 . 2 . . 4 . 5 . 3 1 1 2 . 7 . Terminals 14 | . 4 . 1 . . . 5 1 . 1 . . . . 2 . . . . . . . . Fabricators 8 | . . . . . . . . . . 1 . . . . 2 . . . . . . 5 . Repair Stations 5 | . . . . . . . 2 1 . . . . . . 1 . . . . . . 1 . Recycling Units 6 | . 2 . . . . . . 2 . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 139 | . 13 . 3 . 20 . 20 10 . 2 . . 27 . 12 . 8 3 1 3 . 17 . Successful 105 | . 7 . 3 . 20 . 14 5 . 1 . . 27 . 7 . 8 3 1 . . 9 . Failed 34 | . 6 . . . . . 6 5 . 1 . . . . 5 . . . . 3 . 8 . Catastrophic 7 | . . . . . . . . 2 . 1 . . . . 1 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 6 . 1 . . . 3 2 . . . . . . 2 . . . . 8 . 11 11 Terminals 27 | . 9 . 3 . . . 11 1 . 1 . . . . 2 . . . . . . . . Fabricators 23 | . . . . . . . . . . 1 . . . . 8 . . . . . . 14 . Repair Stations 15 | . . . . . . . 9 2 . . . . . . 2 . . . . . . 2 . Recycling Units 13 | . 4 . . . . . . 7 . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 69 | . 4 . 2 . 20 . 4 . . . . . 27 . . . 8 3 1 . . . . Record 34 | . . . . . 20 . . . . . . . 7 . . . 6 . 1 . . . . Part Schematic 14 | . . . . . . . . . . . . . 11 . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 1 . . . . 5 . . . . . . 5 . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . Build 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . Repair Station Hacks 12 | . . . . . . . 7 1 . . . . . . 2 . . . . . . 2 . Scan Component 8 | . . . . . . . 5 1 . . . . . . 1 . . . . . . 1 . Repair 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . Retrieve Components 5 | . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 1 . . . 3 1 . . . . . . . . . . . . . 1 . Terminals 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . Track 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 1 . . . 7 4 . 2 . . . . 3 . . . . 2 . 5 . Full Trace Events 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 11 . . . . 3 . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . Matter 760 | . . . . . . . . . . . . . . . 475 . . . . . . 285 . Time 399 | . . . . . . . . . . . . . . . 247 . . . . . . 152 . Total Part Build Rating 20 | . . . . . . . . . . . . . . . 15 . . . . . . 5 . Parts Repaired 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . Time 136 | . . . . . . . 52 . . . . . . . 28 . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 6 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 46 | . . . . . . . . . 20 . . 2 . 1 . . 4 4 . 2 1 8 4 Largest Group 19 | . . . . . . . . . 19 10 8 8 . 1 . . 4 8 8 4 4 7 3 Highest-Rated Group 477 | . . . . . . . . . 477 283 238 238 . 94 . . 124 277 274 247 234 404 288 Highest-Rated Ally 96 | . . . . . . . . . 35 35 35 35 . 94 . . 31 40 40 85 85 85 96 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 GOTO 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 337 | . . . . . . . . . 89 29 . 41 . 29 . . . . 33 18 48 36 14 Total Damage 13138 | . . . . . . . . . 3529 853 . 1275 . 1233 . . . . 647 1074 2371 1505 651 Kills 70 | . . . . . . . . . 14 10 . 6 . 6 . . . . 7 9 4 9 5 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 2 1 . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 23383 | 110 1096 473 1068 1061 287 139 957 1403 937 302 630 1548 176 2117 1694 802 1052 1578 641 888 418 3582 424 Spaces Moved 11171 | 64 538 199 435 505 158 71 368 563 538 157 337 707 89 853 717 375 562 871 288 455 207 1515 599 Core 417 | 13 . . . . . . . . 139 . . . . . . . . . . . . . 265 Treads 10455 | 51 538 199 435 505 158 71 368 563 397 157 337 707 89 853 717 375 562 871 288 455 207 1515 37 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Hover 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Flight 247 | . . . . . . . . . . . . . . . . . . . . . . . 247 Fastest Speed 34 | 50 160 160 160 180 180 180 180 180 50 180 180 180 200 160 160 180 180 180 180 180 180 180 34 Average Speed 171 | 137 165 179 179 180 180 180 180 180 143 180 180 193 200 189 166 180 180 180 180 180 180 180 53 Slowest Speed 200 | 160 180 180 180 180 180 180 180 180 180 180 180 200 200 200 180 180 180 180 180 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 48 | 4 68 37 37 88 50 27 31 17 96 6 59 79 72 72 16 47 67 89 35 9 100 50 19 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . 1 1 . . 1 . . . . . . . Known Exits Taken 12 | . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . . . . . 2 8 . 4 . 2 3 2 . . . . . Spaces Dug 71 | . . . . . . . 3 4 . . 1 . . 12 4 11 . . 3 7 . 24 2 Terrain Destroyed 447 | . . 41 . 15 . . 3 27 . . 1 37 . 29 9 42 1 . 9 27 68 133 5 Melee 70 | . . . . . . . 3 4 . . . . . 12 4 11 . . 3 7 . 24 2 Projectile 172 | . . . . . . . . 2 . . 1 37 . 17 5 3 1 . 6 4 1 92 3 AOE 205 | . . 41 . 15 . . . 21 . . . . . . . 28 . . . 16 67 17 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Total 14070 | 77 650 252 622 580 161 79 559 802 682 177 361 806 88 1248 1147 467 602 881 391 494 236 2030 678 Wait 1596 | 2 37 2 98 13 . 7 115 103 93 8 18 30 . 299 343 61 10 8 83 10 6 231 19 Move 11150 | 63 537 198 434 504 157 70 367 563 537 156 336 706 88 852 716 374 561 870 287 455 206 1514 599 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 2 13 3 16 9 2 . 11 19 10 1 3 11 . 8 21 2 10 1 2 4 3 27 5 Fast Attach 92 | 7 1 2 3 . . . 3 1 16 4 . 2 . 5 8 . . . 1 . 1 17 21 Attach 77 | . 2 7 9 3 . . 5 10 4 . . 1 . 9 3 . 2 . . 2 . 15 5 Detach 22 | . . 2 3 . . . 1 3 2 . . 3 . . 5 . . . . . . 1 2 Swap 156 | . 7 1 . 5 1 . 6 17 4 3 . 6 . 18 12 5 2 2 7 2 2 56 . Drop 122 | . 4 2 5 6 1 . 3 12 7 5 3 5 . 4 12 4 7 . 2 2 7 22 9 Fire 564 | 3 49 34 54 40 . 2 45 68 9 . 1 38 . 38 22 8 1 . 4 10 11 112 15 Melee 82 | . . . . . . . 3 4 . . . . . 14 5 13 1 . 5 7 . 27 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 1 . . . . . . . . . . . 1 . . . . . . . 4 . Escape Stasis 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . Rewire 16 | . . . . . . . . . . . . 4 . . . . 8 . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 933 | -10/Materials | Discovered new exit (range 12) 1077 | -10/Materials | Discovered new exit (range 8) 1207 | -10/Materials | Entered Mines 1262 | -10/Mines | Assembled infested the area 1267 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1338 | -10/Mines | Core integrity fell below 50% 1532 | -10/Mines | Lost 4 parts (1p3w) 1662 | -10/Mines | Discovered new exit (range 5) 1680 | -10/Mines | Entered Materials 1680 | -9/Materials | Evolved 2 slots: Utility x2 1858 | -9/Materials | Discovered new exit (range 11) 2093 | -9/Materials | Build established: Scavenger-Mutant 2260 | -9/Materials | Lost 3 parts (1p1n1w) 2285 | -9/Materials | Identified exit to Mines 2498 | -9/Materials | Lost 3 parts (1n2w) 2748 | -9/Materials | Entered Mines 2924 | -9/Mines | Core integrity fell below 50% 2944 | -9/Mines | Discovered new exit (range 9) 3000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3179 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3202 | -9/Mines | Found Prototype Device 3277 | -9/Mines | Discovered new exit (range 16) 3407 | -9/Mines | Build established: Mutant 3507 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3738 | -9/Mines | Learned location of Storage (-8) 3802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3802 | -9/Mines | Discovered new exit (range 5) 3809 | -9/Mines | Entered Exiles 3833 | -9/Exiles | Discovered new exit (range 15) 3854 | -9/Exiles | Met 8R-AWN 3885 | -9/Exiles | Met EX-HEX 3959 | -9/Exiles | Met EX-DEC 3971 | -9/Exiles | Learned location of Zion (-6) 4073 | -9/Exiles | Discovered new exit (range 14) 4096 | -9/Exiles | Entered Mines 4221 | -8/Mines | Discovered new exit (range 9) 4235 | -8/Mines | Entered Materials 4235 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4279 | -8/Materials | Discovered new exit (range 13) 4721 | -8/Materials | Repaired Lgt. Treads 4749 | -8/Materials | Repaired Lgt. Treads 4770 | -8/Materials | Build established: Hauler-Gunner 4988 | -8/Materials | Discovered new exit (range 9) 5192 | -8/Materials | Entered Factory 5192 | -7/Factory | Evolved 2 slots: Utility x2 5452 | -7/Factory | Identified Exp. Sensor Array 6074 | -7/Factory | Garrison activated, responded to threat 6102 | -7/Factory | Lost 3 parts (3w) 6564 | -7/Factory | Discovered new exit (range 4) 6569 | -7/Factory | Identified exit to Factory 6595 | -7/Factory | Sucked down chute 6595 | -7/Factory | Entered Waste 6596 | -7/Waste | Met a frightened Derelict 6635 | -7/Waste | Spotted C-40 Crusher 6707 | -7/Waste | Destroyed C-40 Crusher 6721 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6724 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6727 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6728 | -7/Waste | Spotted C-40 Crusher 6728 | -7/Waste | Spotted C-40 Crusher 6728 | -7/Waste | Spotted C-40 Crusher 6730 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6736 | -7/Waste | Spotted C-40 Crusher 6741 | -7/Waste | Released all parts (6) 6761 | -7/Waste | Lost 5 parts (1n2u2w) 6800 | -7/Waste | Spotted C-40 Crusher 6802 | -7/Waste | Found Damper Plating 6815 | -7/Waste | Warlord forces began an assault 6822 | -7/Waste | Allies destroyed C-40 Crusher 6864 | -7/Waste | Found Damper Plating 7293 | -7/Waste | Build established: Tank 7398 | -7/Waste | Discovered new exit (range 11) 7532 | -7/Waste | Entered Factory 7532 | -7/Factory | Accompanied by 10 allies 7802 | -7/Factory | Discovered new exit (range 15) 7827 | -7/Factory | Identified exit to Lower Caves 7834 | -7/Factory | Entered Lower Caves 7834 | -7/Lower Caves | Accompanied by 8 allies 8069 | -7/Lower Caves | Learned Factory interactive machine intel 8307 | -7/Lower Caves | Identified exit to Lower Caves 8464 | -7/Lower Caves | Entered another Lower Caves area 8464 | -7/Lower Caves | Accompanied by 8 allies 9208 | -7/Lower Caves | Attacked by a faux Warlord 9507 | -7/Lower Caves | Build established: Hauler-Tank 9746 | -7/Lower Caves | Discovered new exit (range 6) 9754 | -7/Lower Caves | Identified exit to Data Miner 9964 | -7/Lower Caves | Found Imp. Powered Armor 10012 | -7/Lower Caves | Entered Data Miner 10012 | -7/Data Miner | Discovered new exit (range 6) 10050 | -7/Data Miner | Met Data Miner 10100 | -7/Data Miner | Learned location of Section 7 (-2) 10100 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10136 | -7/Data Miner | Received God Mode back door access code from Data Miner 10186 | -7/Data Miner | Identified exit to Proximity Caves 10188 | -7/Data Miner | Entered Proximity Caves 10262 | -6/Proximity Caves | Build established: Hauler-Skirmisher 10394 | -6/Proximity Caves | Escorted by Enhanced Grunt 11115 | -6/Proximity Caves | Spotted B-75 Beast 11179 | -6/Proximity Caves | Lost 3 parts (1p2u) 11465 | -6/Proximity Caves | Build established: Hauler-Mutant 11641 | -6/Proximity Caves | Destroyed B-75 Beast 11666 | -6/Proximity Caves | Lost 3 parts (1p2w) 12006 | -6/Proximity Caves | Build established: Hauler-Skirmisher 12237 | -6/Proximity Caves | Crushed by falling debris 12237 | -6/Proximity Caves | Core integrity fell below 50% 12301 | -6/Proximity Caves | Lost 13 parts (2n7u4w) 12305 | -6/Proximity Caves | Entered Factory 12305 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12306 | -6/Factory | Loaded intel: 48 interactive machine locations 12567 | -6/Factory | Build established: Scavenger-Mutant 12632 | -6/Factory | Fabricated Magnetic Acceleration Cannon (x2) 12792 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 12795 | -6/Factory | Local fabrication network quarantined 13004 | -6/Factory | Repaired Hvy. Treads 13269 | -6/Factory | Discovered new exit (range 12) 13317 | -6/Factory | Identified exit to Lower Caves 13436 | -6/Factory | Discovered new exit (range 11) 13452 | -6/Factory | Identified exit to Extension 13531 | -6/Factory | Build established: Gunner 13551 | -6/Factory | Found Launcher Loader 13882 | -6/Factory | Discovered exit to Lower Caves (range 7) 13999 | -6/Factory | Entered Lower Caves 14403 | -6/Lower Caves | Build established: Assassin 14576 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14750 | -6/Lower Caves | Learned Factory security intel 14751 | -6/Lower Caves | Discovered new exit (range 5) 14799 | -6/Lower Caves | Identified exit to Lower Caves 14801 | -6/Lower Caves | Entered another Lower Caves area 14852 | -6/Lower Caves | Discovered new exit (range 14) 15120 | -6/Lower Caves | Build established: Hauler-Skirmisher 15249 | -6/Lower Caves | Encountered a Warlord checkpoint 15476 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15647 | -6/Lower Caves | Discovered new exit (range 10) 15726 | -6/Lower Caves | Learned location of 1 exit from Research 15726 | -6/Lower Caves | Learned Factory security intel 15763 | -6/Lower Caves | Build established: Hauler-Assassin 15778 | -6/Lower Caves | Identified exit to Zion 15853 | -6/Lower Caves | Entered Zion 15853 | -6/Zion | Accompanied by 4 allies 15927 | -6/Zion | Discovered new exit (range 9) 16073 | -6/Zion | Found Prototype Device 16074 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16120 | -6/Zion | System corruption cleaned by Quarantine Array 16147 | -6/Zion | Learned Factory repair station intel 16586 | -6/Zion | Imprinted 16588 | -6/Zion | Declared Zion's savior 16759 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16852 | -6/Zion | Visited the Megawrench Repair Shop 16852 | -6/Zion | Megawrench repaired 9 parts 16876 | -6/Zion | Build established: Messiah-Assassin 16899 | -6/Zion | Received a hallucinogenic algorithm 17250 | -6/Zion | Given A8's code to call for help 17427 | -6/Zion | Identified exit to Proximity Caves 17431 | -6/Zion | Entered Proximity Caves 17431 | -5/Proximity Caves | Accompanied by 8 allies 17637 | -5/Proximity Caves | Found Alien Artifact 17638 | -5/Proximity Caves | Identified Dimensional Node Initializer 17638 | -5/Proximity Caves | Initialized slip node 18027 | -5/Proximity Caves | Discovered new exit (range 20) 18059 | -5/Proximity Caves | Identified exit to Factory 18072 | -5/Proximity Caves | Entered Factory 18072 | -5/Factory | Accompanied by 2 allies 18072 | -5/Factory | Evolved 2 slots: Utility x2 18074 | -5/Factory | Loaded intel: 6 repair station locations 18223 | -5/Factory | Zion Heavy squad teleported in 18625 | -5/Factory | Incoming investigation squad redirected 18947 | -5/Factory | Garrison activated, responded to threat 18960 | -5/Factory | Sucked down chute 18960 | -5/Factory | Entered Waste 18960 | -5/Waste | Met up with 1 ally sucked down the chute earlier 18981 | -5/Waste | Spotted C-40 Crusher 18985 | -5/Waste | 3 allies followed down the chute 18985 | -5/Waste | Destroyed C-40 Crusher 18993 | -5/Waste | Spotted C-40 Crusher 18999 | -5/Waste | Allies destroyed C-40 Crusher 19033 | -5/Waste | Spotted C-40 Crusher 19047 | -5/Waste | Allies destroyed C-40 Crusher 19047 | -5/Waste | Spotted C-40 Crusher 19052 | -5/Waste | Spotted C-40 Crusher 19058 | -5/Waste | Allies destroyed C-40 Crusher 19064 | -5/Waste | Destroyed C-40 Crusher 19082 | -5/Waste | Spotted C-40 Crusher 19088 | -5/Waste | Allies destroyed C-40 Crusher 19321 | -5/Waste | Discovered new exit (range 12) 19330 | -5/Waste | Build established: Messiah-Gunner 19371 | -5/Waste | Identified exit to Factory 19378 | -5/Waste | Entered Factory 19378 | -5/Factory | Accompanied by 4 allies 19502 | -5/Factory | Incoming investigation squad redirected 19505 | -5/Factory | Zion Heavy squad teleported in 19587 | -5/Factory | Found Prototype Protection 19588 | -5/Factory | Identified Zio. Weapon Casing 19604 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19605 | -5/Factory | Zion Fire squad teleported in 19694 | -5/Factory | Found Zio. Weapon Casing 19733 | -5/Factory | P-70 Sage assimilated allied NX-QTH(i) 19740 | -5/Factory | P-70 Sage assimilated allied 92-617(i) 19925 | -5/Factory | Allied Derelicts emerged from ambush trap array 20631 | -5/Factory | Terminal network hard line cut 20775 | -5/Factory | Incoming investigation squad redirected 20945 | -5/Factory | Discovered new exit (range 16) 20980 | -5/Factory | Identified exit to Factory 21275 | -5/Factory | System corruption reached 10% 21778 | -5/Factory | First assault squad dispatched 21980 | -5/Factory | Lost 3 parts (1u2w) 22437 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 22516 | -5/Factory | Incoming investigation squad redirected 22553 | -5/Factory | Discovered exit to Factory (range 22) 22596 | -5/Factory | Local fabrication network quarantined 22843 | -5/Factory | Lost 5 parts (1p4w) 22913 | -5/Factory | Lost 4 parts (1n3w) 22960 | -5/Factory | Entered another Factory area 22960 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22990 | -4/Factory | Lost 3 parts (2u1w) 23069 | -4/Factory | Released all parts (8) 23100 | -4/Factory | Lost 5 parts (1n4u) 23117 | -4/Factory | Zion Light squad teleported in 23126 | -4/Factory | Garrison activated, responded to threat 23213 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23214 | -4/Factory | Zion Recon squad teleported in 23214 | -4/Factory | Lost 5 parts (1p3n1u) 23251 | -4/Factory | First assault squad dispatched 23273 | -4/Factory | Core integrity fell below 50% 23300 | -4/Factory | Build established: Messiah-Mutant 23300 | -4/Factory | Released all parts (7) 23331 | -4/Factory | Lost 3 parts (3n) 23332 | -4/Factory | Zion Thermal Resupply teleported in 23382 | -4/Factory | Core integrity fell below 20% 23384 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- [ 1 : Thermal Resupply ] [ 2 : Infowar Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 23335_ Acquired Prototype Energy Gun. 23335_ Identified Adv. Variable Charge Gun. 23336_ Destroyed Hpw. Shock Rifle. 23338_ Destroyed Imp. Heat Sink. 23339_ K-01 Serf cleans the Construction Platform. 23339_ Construction Platform disabled. 23342_ Dropped Adv. Variable Charge Gun. 23342_ R-10 Processor collects Matter Neutralizer. 23344_ Slug penetrates TT-ZGP(A). 23344_ K-01 Serf collects debris. 23345_ R-10 Processor collects Particle Charger. 23347_ TT-ZGP(A) system terminally corrupted. 23360_ Door malfunctions. 23375_ W-44 Eye sends out distress signal. 23381_ Nuclear Reactor explodes. 23381_ W-44 Eye destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????+##+##+#??????? | | ??????????????????????????????????? #??????? | | ???????????????????? ????????????? #??????? | | ???????????????????? ???????????? #??????? | | ????????????????????? ??????????# #??????? | | ?????????????????? ??????????# #??????? | | ????????????????? ########### #??????? | | ?????????????? ! #??????? | | ????????????? #??????? | | ??????????? s """ """ """ #??????? | | ?????????? """ """ """ #??????? | | ?????????? ss """ """ """ #??????? | | ?????????? s @ #??????? | | ?????????? """ #??????? | | ?????????? """ ######## | | ??????????? """ | | ????????????? | | ?????????????? """ """"" | | ????????????????? """ """"" | | ?????????????????? """ """"" | | ??????????????????? ? = """"" | | ???????????????????????""" = | | ????????????????????????"" = """ | | ?????????????????????????" % ;##### """ | | ????????????????????????? "#???# """ | | ?????????????????????????" "#???# | | ?????????????????????????" ?????# | | ?????????????????????????? " ?????# """"" | | ???????????????????????????? ? ?????# """"" | | ???????????????????????????????? ?????# """"" | | ????????????????????????????????## ?????# """"" | | ?????????????????????????????????# ?????# | | ?????????????????????????????????? ??????# | | ?????????????????????????????????????????#######+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 3 Armor Coverage 1200 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Magnetic Acceleration Cannon | x2 | -6/Factory | Preloaded Exp. Targeting Computer | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionRemoteBeam Manual? 0 Play Time 03:20:29 Cumulative 214.5 hours Start 2020.04.24 @ 13:57:44 End 2020.04.25 @ 12:10:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1 Lore% 75 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 36fded0c-bc95-4b1a-b223-7e1eba2fdae3