Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 22:54:39 Player: jemps Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (240) 240 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 4155 Bonus ------- Follower Combat Kills 272 Friendly Fire -12 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 53/100 System Corruption 0% Temperature Cool (20) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Hacking Suite Makeshift Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Improved Datajack Scythe > --- INVENTORY (10) --- Compact Wheel Compact Matter Pod (150) Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Makeshift ECM Suite Propulsion Shielding Improved EM Pulse Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Hacking Suite Heart of Steel > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Compact Wheel Improved Hover Unit Compact Matter Pod Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor EM Pulse Cannon Concussive RPG [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 80 | 11 13 4 16 18 4 4 2 8 . Power 10 | 1 1 . 5 3 . . . . . Engine 7 | 1 1 . 3 2 . . . . . Core 3 | . . . 2 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 6 2 . 3 9 1 . 1 . . Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 4 | 4 . . . . . . . . . Hover 5 | . . . . 5 . . . . . Flight 11 | . 2 . 3 4 1 . 1 . . Utility 23 | 2 2 3 2 2 1 2 1 8 . Device 12 | 1 2 2 2 2 . 2 . 1 . Storage 2 | 1 . 1 . . . . . . . Processor 4 | . . . . . . . . 4 . Hackware 3 | . . . . . 1 . . 2 . Protection 2 | . . . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 25 | 2 8 1 6 4 2 2 . . . Energy Gun 12 | 2 3 1 5 1 . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 4 | . 3 . . 1 . . . . . Special Weapon 3 | . 2 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 6 | . . . 1 . . 1 . 4 . Parts Lost 12 | . . . 3 7 . . . . 2 Power 4 | . . . 1 2 . . . . 1 Propulsion 5 | . . . 1 3 . . . . 1 Utility 2 | . . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . Highest Loss Streak 6 | . . . 3 6 . . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 89 72 92 76 76 76 86 89 Engine 7 | . 14 14 8 6 . . . . . Core 4 | . . . 2 8 7 7 7 7 4 Leg 8 | . 24 . . . . . . . . Hover 3 | . . . . 24 . . . . . Flight 16 | . 3 28 27 2 30 30 30 30 30 Device 12 | . 14 14 14 25 7 7 7 3 . Storage 10 | . 14 14 11 9 7 7 7 7 7 Hackware 3 | . . . . . 7 7 7 16 23 Energy Gun 9 | . 22 17 3 2 . . . . . Launcher 1 | . 3 . . . 3 . . . . Special Weapon 1 | . 2 . 5 . . . . . . Slashing Weapon 3 | . . . . 5 3 7 7 7 7 Special Melee Weapon 2 | . . . . . . 5 7 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 11 13 14 20 27 23 28 21 19 18 Greatest Support 27 | 26 20 14 18 27 25 25 26 26 20 Greatest Overweight (x) 1 | . . . 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 Most Carried 10 | 7 8 10 10 10 9 10 10 10 10 Average Carried 8 | 4 7 9 9 9 8 9 9 10 10 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 7 8 10 9 10 9 9 10 10 10 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Mutant 14% | Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 1525 | 267 260 123 115 58 49 468 55 37 93 Remotely . | . . . . . . . . . . Salvage Created 625 | 112 139 42 128 58 49 . . . 97 Parts 48 | 8 23 2 4 6 5 . . . . Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . Prevented 3 | . . . . . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 7 | . 6 1 . . . . . . . Guns 3 | . 2 1 . . . . . . . AOE 4 | . 4 . . . . . . . . Classes Destroyed 9 | 2 6 . . 1 . . . . . Worker 2 | . 1 . . . 1 . . . . Builder 2 | . 1 . . . 1 . . . . Tunneler 6 | 1 1 . 3 1 . . . . . Hauler 2 | . 1 . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 2 | . . . . 2 . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 5 | . 5 . . . . . . . . Grunt 2 | . 1 1 . . . . . . . Packrat 1 | . . . . . . . . . 1 Best Kill Streak 5 | 1 5 1 4 1 2 . . . . Combat Bots Only 3 | . 3 1 . . . . . . . Max Kills in Single Turn 2 | 1 2 1 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 132 | . 45 3 2 73 . 3 . . 6 Missed 60 | . 20 2 2 29 . 3 . . 4 Damage Taken 1138 | . 281 12 87 704 . . . . 54 Core 211 | . 96 . . 115 . . . . . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 27 | . 27 . . . . . . . . Core Remaining (%) 85 | 100 . 61 100 79 . . . . . Volleys Fired 66 | 6 29 3 19 9 . . . . . Largest 2 | 2 2 1 2 2 . . . . . Hottest 140 | 80 140 40 100 96 . . . . . Shots Fired 98 | 12 46 3 27 10 . . . . . Gun 66 | 12 31 3 16 4 . . . . . Cannon 6 | . . . . 6 . . . . . Launcher 12 | . 12 . . . . . . . . Special 14 | . 3 . 11 . . . . . . Kinetic 6 | . . . . 6 . . . . . Thermal 80 | 12 34 3 27 4 . . . . . Explosive 12 | . 12 . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 7 | 2 4 1 7 4 . . . . . Robot Miss Streak 6 | 1 4 6 1 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 51 | 7 19 1 12 8 2 1 . . 1 Core Hits 30 | 3 15 2 5 2 2 . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . . Burn 1 | . . . 1 . . . . . . Blast 1 | . . . . 1 . . . . . Melee Attacks 19 | . . . . 15 2 1 . . 1 Impact . | . . . . . . . . . . Slashing 18 | . . . . 15 2 . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 2 2 1 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1397 | 80 678 24 153 264 127 . . . 71 Guns 459 | 80 164 24 153 38 . . . . . Cannons 30 | . . . . 30 . . . . . Explosions 514 | . 514 . . . . . . . . Melee 394 | . . . . 196 127 . . . 71 Ramming . | . . . . . . . . . . Kinetic 30 | . . . . 30 . . . . . Thermal 459 | 80 164 24 153 38 . . . . . Explosive 514 | . 514 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 394 | . . . . 196 127 . . . 71 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . Average Corruption 2 | . 2 2 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . 14 1 . . . . . . . Message Errors 4 | . 4 . . . . . . . . Matter Fused 5 | . 5 . . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 108 | . 42 . . 66 . . . . . Projectiles . | . . . . . . . . . . Explosions 42 | . 42 . . . . . . . . Melee 66 | . . . . 66 . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 24 | . 24 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 238 | 54 238 206 126 . . . . . . Average Temperature 46 | 23 57 73 35 . . . . . . Received Heat Transfer 345 | . 36 6 12 279 . . . . 12 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 1121 | 175 375 50 434 87 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Peak Influence 628 | 10 225 155 430 628 187 . . . . Initial 181 | . 6 12 60 181 167 . . . . Average 157 | 2 90 29 234 333 178 . . . . Maximum Alert Level 2 | . 1 . 2 2 . . . . . Low Security (%) 61 | 100 80 100 48 2 100 . . . . Level 1 30 | . 19 . 39 67 . . . . . Level 2 8 | . . . 11 30 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 1 1 7 . . . . . Investigation 4 | . . 1 1 2 . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 . . 5 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 5 | . 1 . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 14 2 14 27 1 4 . . 1 Peak Tracking Total 10 | . 5 2 5 10 3 4 . . 1 Tactical Retreats 11 | . . . 1 9 . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered 3 | . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 15 | . 5 1 3 4 1 1 . . . Terminals 10 | . 4 1 2 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 18 3 10 9 2 1 . . . Successful 18 | . 7 1 6 2 1 1 . . . Failed 25 | . 11 2 4 7 1 . . . . Catastrophic 6 | . 4 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 7 . 1 1 . . . 1 . Terminals 31 | . 14 3 7 7 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . 4 . . . 2 . . . . Recycling Units 3 | . . . 3 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 5 1 5 2 . 1 . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . . Scan Component 2 | . 1 . . . 1 . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 1 3 4 1 . . . . Full Trace Events 4 | . . 1 1 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total Allies 5 | . . 5 . . . . . . . Largest Group 5 | . . 5 4 . . . . . . Highest-Rated Group 78 | . . 78 62 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . 17 27 . . . . . . Total Damage 810 | . . 190 620 . . . . . . Kills 12 | . . 3 9 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 2795 | 105 874 150 267 415 39 572 87 256 30 Spaces Moved 3697 | 70 520 279 274 564 77 656 321 839 97 Core 1 | 1 . . . . . . . . . Treads . | . . . . . . . . . . Legs 316 | 1 315 . . . . . . . . Wheels 68 | 68 . . . . . . . . . Hover 521 | . . . . 521 . . . . . Flight 2791 | . 205 279 274 43 77 656 321 839 97 Fastest Speed 26 | 50 37 37 34 29 27 27 26 26 26 Average Speed 43 | 80 87 37 36 52 27 37 26 26 26 Slowest Speed 120 | 120 120 37 114 116 27 107 27 26 26 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . 2 1 . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 63 42 22 46 2 70 54 75 14 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 2 . . . . . 2 . Known Exits Taken 2 | . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . Scrap Searched 12 | . . 2 . . . 2 3 5 . Spaces Dug 49 | . 25 . 11 13 . . . . . Terrain Destroyed 64 | . 40 . 11 13 . . . . . Melee 12 | . . . . 12 . . . . . Projectile 15 | . 3 . 11 1 . . . . . AOE 37 | . 37 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total 4717 | 102 886 320 391 652 90 974 323 879 100 Wait 783 | 7 311 32 73 22 6 311 . 19 2 Move 3674 | 69 519 274 271 563 76 647 320 838 97 Hop 7 | . . 2 1 . . 4 . . . Pick Up 41 | 9 7 2 3 12 1 3 . 4 . Fast Attach 27 | 5 . . 3 8 1 1 1 8 . Attach 19 | 2 1 . 8 5 2 1 . . . Detach 7 | . . 1 5 1 . . . . . Swap 34 | 4 12 4 5 5 1 2 1 . . Drop 40 | . 7 2 3 12 1 4 1 10 . Fire 66 | 6 29 3 19 9 . . . . . Melee 19 | . . . . 15 2 1 . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Repaired Mining Laser 980 | -10/Materials | Entered Mines 1003 | -10/Mines | Learned location of Zion (-7) 1056 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1063 | -10/Mines | Discovered new exit (range 6) 1115 | -10/Mines | Identified exit to Materials 1130 | -10/Mines | Entered Materials 1130 | -9/Materials | Accompanied by 4 allies 1130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Identified exit to Storage 1135 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1157 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Lost 3 parts (1p1n1w) 1363 | -9/Materials | Discovered new exit (range 13) 1371 | -9/Materials | Lost 3 allies 1397 | -9/Materials | Entered another Materials area 1397 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1773 | -8/Materials | Discovered new exit (range 5) 1812 | -8/Materials | Entered Factory 1812 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1829 | -7/Factory | Discovered new exit (range 5) 1838 | -7/Factory | Lost 6 parts (2p2n2u) 1851 | -7/Factory | Entered Lower Caves 1857 | -7/Lower Caves | Encountered a Warlord checkpoint 1943 | -7/Lower Caves | Discovered new exit (range 9) 2021 | -7/Lower Caves | Found Prototype Device 2021 | -7/Lower Caves | Identified Heart of Steel 2318 | -7/Lower Caves | Build established: Mutant 2423 | -7/Lower Caves | Entered another Lower Caves area 2434 | -7/Lower Caves | Discovered new exit (range 6) 2490 | -7/Lower Caves | Spotted B-75 Beast 2507 | -7/Lower Caves | Discovered new exit (range 12) 2510 | -7/Lower Caves | Entered Zion 2539 | -7/Zion | Received a visual enhancement algorithm 2549 | -7/Zion | Found Prototype Device 2549 | -7/Zion | Identified Bomb Factory No. 2 2631 | -7/Zion | Found Prototype Hackware 2631 | -7/Zion | Identified Exp. System Shield 2633 | -7/Zion | Found Prototype Processor 2633 | -7/Zion | Identified Exp. Melee Analysis Suite 2636 | -7/Zion | Found Prototype Processor 2636 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2638 | -7/Zion | Found Exp. Armor Integrity Analyzer 2760 | -7/Zion | Discovered new exit (range 16) 2766 | -7/Zion | Entered Proximity Caves 2783 | -6/Proximity Caves | Spotted B-75 Beast 2796 | -6/Proximity Caves | Self-destructed Last Messages --------------- System... 02739_ O1-104(z) examines a few pieces of the Twisted Machinery. 02760_ EXIT=FOUND 02760_ Searching scrap... 02760_ Found Field Laser. 02760_ Found 17 Matter. 1D-6BN(g): These parts are on loan from Warlord for anyone heading into dangerous territory for the good of all Derelicts. Put them to good use! LOCATION=UNKNOWN GOAL=ESCAPE 02767_ A derelict emerges from the shadows: "Hey! In the mood for some fun?" 02784_ Lgt. Nuclear Core destroyed. 02789_ Sneak attack on P3-F73(r). 02789_ P3-F73(r) destroyed. 02792_ Acquired 93 matter. 02796_ Cesium-ion Thruster destroyed. 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Carbon-fiber Leg | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed MyomerArcInverter Manual? 0 Play Time 01:05:22 Cumulative 14.9 hours Start 2024.04.10 @ 16:18:52 End 2024.04.27 @ 22:54:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 16 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a58eab7e-828b-4023-83a9-fb17932a0943