Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.20 @ 13:06:22 Player: skye Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3741) 3741 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 7792 Bonus ------- High Alert Combat Kills 151 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- System Shield Heavy Laser Gatling Laser Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Coolant Injector Machine Analyzer Improved Sensor Array Core Analyzer Shock Absorption System System Shield Plasma Cannon Flak Gun Heavy Assault Cannon Remote Datajack Heavy Hammer [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . 1 . 1 . . Propulsion 2 | . . . . . . 1 1 Utility 4 | . . . 1 . 1 1 1 Weapon . | . . . . . . . . Parts Attached 112 | . 8 . 11 3 18 52 20 Power 22 | . 1 . 2 . 4 12 3 Engine 16 | . . . 1 . 3 9 3 Core 6 | . 1 . 1 . 1 3 . Reactor . | . . . . . . . . Propulsion 24 | . 3 . 3 1 3 9 5 Treads 20 | . 3 . 3 1 3 9 1 Leg 2 | . . . . . . . 2 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 20 | . 2 . 3 . 2 10 3 Device 10 | . 1 . 1 . 1 4 3 Storage 1 | . . . . . . 1 . Processor 4 | . 1 . 1 . . 2 . Hackware 1 | . . . . . . 1 . Protection 4 | . . . 1 . 1 2 . Artifact . | . . . . . . . . Weapon 46 | . 2 . 3 2 9 21 9 Energy Gun 4 | . 1 . . 1 . 1 1 Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 10 | . . . 2 1 . 4 3 Ballistic Cannon 6 | . . . . . 1 3 2 Launcher 11 | . 1 . . . 4 6 . Special Weapon 3 | . . . . . . 2 1 Impact Weapon 3 | . . . 1 . . . 2 Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . . 2 2 . Unidentified Prototypes . | . . . . . . . . Parts Lost 36 | . . . 3 . 2 21 10 Power 13 | . . . 1 . 2 7 3 Propulsion 9 | . . . . . . 7 2 Utility 8 | . . . 1 . . 3 4 Weapon 6 | . . . 1 . . 4 1 Highest Loss Streak 5 | . . . 1 . 2 4 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 96 100 92 94 91 91 60 Engine 10 | . 2 . 7 11 15 12 12 Core 7 | . 11 14 9 11 6 6 . Treads 19 | . 27 28 22 22 18 19 5 Device 7 | . 2 . 1 11 13 9 11 Storage 9 | . 14 14 11 11 9 7 5 Processor 9 | . 8 14 17 11 9 10 6 Hackware 2 | . . . . . . 4 4 Protection 1 | . . . 2 . 2 2 . Energy Gun 4 | . 11 . . 5 6 . 6 Energy Cannon 1 | . . . . . . 2 . Ballistic Gun 5 | . 14 14 7 11 5 1 . Ballistic Cannon 1 | . . . . . 1 3 . Launcher 2 | . 2 14 10 . 1 2 . Special Melee Weapon 1 | . . . . . 2 2 . Peak Build Rating 55 | 6 11 10 13 16 23 46 55 Average Rating 25 | 6 9 10 11 12 19 36 37 On Entrance 15 | 6 6 10 10 10 16 22 41 Naked Turns . | . . . . . . . . Heaviest Build 74 | 13 14 14 23 23 32 74 74 Greatest Support 74 | 20 40 40 40 40 46 74 43 Greatest Overweight (x) 19 | . . . . . . 2 19 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 Average Capacity 11 | 8 8 8 8 8 8 13 14 Most Carried 15 | 6 8 8 8 8 8 15 15 Average Carried 10 | 6 7 8 7 7 7 12 13 Final Capacity 15 | 8 8 8 8 8 8 15 5 Final Carried 11 | 6 8 8 7 8 8 11 4 Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Mutant 17% | Hacker-Mutant 7% | Scavenger-Assassin 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2127 | 182 114 . 201 145 74 1095 316 Remotely . | . . . . . . . . Salvage Created 3185 | . 427 . 407 . 278 1574 499 Parts 195 | . 24 . 36 . 27 92 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 81 | . 8 . 13 . 13 35 12 Melee 3 | . . . 2 . . . 1 Guns 24 | . 4 . 4 . 4 7 5 Cannons 19 | . . . . . 1 13 5 AOE 32 | . 4 . 7 . 8 13 . Classes Destroyed 14 | . 3 . 4 . . 7 . Worker 1 | . . . . . . 1 . Builder 8 | . . . 3 . . 5 . Recycler 4 | . 1 . . . . 3 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . 1 . . . . Watcher 4 | . 1 . . . . 3 . Swarmer 18 | . . . 3 . 8 7 . Grunt 34 | . 8 . 6 . 3 9 8 Brawler 2 | . . . . . . 1 1 Sentry 12 | . . . 4 . 2 4 2 Specialist 3 | . . . . . . 3 . Hunter 2 | . . . . . . 2 . Programmer 9 | . . . . . . 8 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | . 2 . 4 . 7 8 4 Combat Bots Only 7 | . 2 . 3 . 7 5 4 Max Kills in Single Turn 4 | . 2 . 4 . 3 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . 1 . 3 3 . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 881 | . 41 . 97 11 41 403 288 Missed 294 | . 12 . 26 4 17 146 89 Damage Taken 7191 | . 307 . 746 59 262 3477 2340 Core 1419 | . 35 . 169 8 31 320 856 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2087 | . 94 . 224 17 78 1015 659 Regen/Repaired (Parts) 164 | . 66 . 98 . . . . Core Remaining (%) 77 | 100 . 86 . 55 94 54 . Volleys Fired 270 | . 30 . 45 5 16 136 38 Largest 2 | . 2 . 1 2 2 2 2 Hottest 160 | . 60 . 30 76 84 160 149 Shots Fired 331 | . 56 . 45 10 22 154 44 Gun 173 | . 55 . 26 10 13 39 30 Cannon 99 | . . . . . 2 83 14 Launcher 58 | . 1 . 19 . 7 31 . Special 1 | . . . . . . 1 . Kinetic 166 | . 29 . 26 5 6 72 28 Thermal 80 | . . . . 5 9 50 16 Explosive 58 | . 1 . 19 . 7 31 . Electromagnetic 26 | . 26 . . . . . . Robot Hit Streak 38 | . 15 . 11 12 30 38 32 Robot Miss Streak 3 | . 2 . 1 1 . 3 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 3 | . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 296 | . 43 . 46 9 25 125 48 Core Hits 212 | . 19 . 31 2 17 96 47 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 20 | . 2 . 1 1 2 10 4 Burn 5 | . . . . 1 2 . 2 Blast 10 | . . . . . . 10 . Corrupt 2 | . 2 . . . . . . Smash 3 | . . . 1 . . . 2 Melee Attacks 52 | . . . 6 . 3 34 9 Impact 15 | . . . 6 . . . 9 Slashing 23 | . . . . . . 23 . Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . . 3 10 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9484 | . 646 . 1045 104 863 5414 1412 Guns 2128 | . 486 . 180 104 206 596 556 Cannons 2418 | . . . . . 48 1838 532 Explosions 4338 | . 160 . 684 . 609 2885 . Melee 595 | . . . 181 . . 90 324 Ramming 5 | . . . . . . 5 . Kinetic 2735 | . 193 . 180 32 119 1401 810 Thermal 1601 | . 83 . . 72 135 1033 278 Explosive 4255 | . 77 . 684 . 609 2885 . Electromagnetic 293 | . 293 . . . . . . Impact 505 | . . . 181 . . . 324 Slashing 90 | . . . . . . 90 . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 288 | . . . 18 . 1 187 82 Projectiles 22 | . . . . . . 22 . Explosions 184 | . . . 18 . 1 165 . Melee 82 | . . . . . . . 82 Knockbacks 13 | . . . . . . 8 5 Impact . | . . . . . . . . Kinetic 12 | . . . . . . 8 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 283 | . 7 . 87 . 30 159 . Shots 15 | . 1 . 6 . 2 6 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 419 | . 192 . 52 214 162 419 58 Average Temperature 90 | . 64 . 18 113 49 108 20 Received Heat Transfer 2580 | . 219 . 339 42 90 861 1029 Effects 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . 1 . . . . . . Impact Corruptions 3 | . . . . . . . 3 Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 16 | . . . . . 2 11 3 Heat Transferred 3611 | . 100 . . 259 470 2050 732 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 587 | . 169 49 403 129 317 587 231 Initial 156 | . . 49 15 129 42 123 156 Average 155 | . 51 49 264 129 156 223 95 Maximum Alert Level 2 | . . . 2 . 1 2 1 Low Security (%) 72 | 100 100 100 34 100 59 52 98 Level 1 20 | . . . 64 . 40 28 1 Level 2 7 | . . . . . . 18 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . . 1 1 2 9 4 Investigation 4 | . . . . 1 1 1 1 Extermination 5 | . . . . . . 4 1 Reinforcement 7 | . . . 1 . 1 4 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . . . 1 . 2 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 15 . 20 3 17 60 19 Peak Tracking Total 7 | . 3 . 4 3 4 5 7 Tactical Retreats 5 | . . . 2 . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 6 | . . . . . 1 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 14 | . . . 4 . 3 7 . Max in Single Turn 2 | . . . 2 . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 24 | . 9 . 4 1 4 3 3 Terminals 15 | . 6 . 3 . 2 2 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 54 | . 22 . 9 1 7 8 7 Successful 35 | . 15 . 6 1 6 5 2 Failed 19 | . 7 . 3 . 1 3 5 Catastrophic 3 | . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 34 | . 17 . 5 . 5 4 3 Terminals 35 | . 15 . 6 . 5 4 5 Fabricators 2 | . . . . . . . 2 Repair Stations 7 | . 4 . 3 . . . . Recycling Units 5 | . 3 . . . 2 . . Scanalyzers 4 | . . . . . . 4 . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 6 . 3 1 2 1 2 Part Schematic 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Alert Level 3 | . 2 . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 3 | . 3 . . . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . Scan Component 3 | . 2 . 1 . . . . Repair 3 | . 2 . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . Report Inventory 3 | . 1 . . . 2 . . Scanalyzer 4 | . . . . . . 4 . Insert Component 1 | . . . . . . 1 . Analyze 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 4 . 1 . 2 . . Terminals 6 | . 3 . 1 . 2 . . Botnet 6 | . 3 . 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 18 | . 8 . 2 . 2 3 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . Time 78 | . 52 . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 11 | . . . . . 2 9 . Non-combat 11 | . . . . . 2 9 . Combat . | . . . . . . . . Robot Hacks Applied 12 | . . . . . 2 10 . parse_system 2 | . . . . . 1 1 . no_distress 4 | . . . . . 1 3 . find_chute 1 | . . . . . . 1 . find_fabricator 1 | . . . . . . 1 . find_recycling 4 | . . . . . . 4 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5980 | 3 1189 172 526 273 496 2259 1062 Spaces Moved 2801 | 3 643 91 238 146 266 1043 371 Core 122 | . . . . . . . 122 Treads 2647 | . 643 91 238 146 266 1043 220 Legs 3 | 3 . . . . . . . Wheels . | . . . . . . . . Hover 29 | . . . . . . . 29 Flight . | . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 152 152 50 Average Speed 172 | 120 160 160 160 160 157 166 237 Slowest Speed 1000 | 120 160 160 160 160 160 320 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 2 73 21 28 17 34 25 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 49 | . . . . . . 49 . Terrain Destroyed 427 | . 10 . 105 . 54 256 2 Melee . | . . . . . . . . Projectile 10 | . . . . . . 8 2 AOE 417 | . 10 . 105 . 54 248 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3555 | 2 752 118 330 180 320 1365 488 Wait 235 | . 62 28 26 19 1 72 27 Move 2794 | 2 642 90 237 145 265 1042 371 Hop . | . . . . . . . . Pick Up 39 | . 5 . 3 4 6 14 7 Fast Attach 34 | . 4 . 1 1 4 12 12 Attach 20 | . . . 3 . 1 12 4 Detach 4 | . . . . . . 1 3 Swap 58 | . 4 . 7 2 13 28 4 Drop 48 | . 5 . 2 4 11 13 13 Fire 270 | . 30 . 45 5 16 136 38 Melee 52 | . . . 6 . 3 34 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Identified exit to Materials 868 | -10/Materials | Repaired EM Pulse Gun 896 | -10/Materials | Repaired Lgt. Treads 1085 | -10/Materials | Discovered exit to Materials (range 3) 1131 | -10/Materials | Discovered new exit (range 6) 1137 | -10/Materials | Identified exit to Mines 1193 | -10/Materials | Entered Mines 1244 | -10/Mines | Assembled infested the area 1249 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1328 | -10/Mines | Discovered exit to Materials (range 9) 1365 | -10/Mines | Entered Materials 1365 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1382 | -9/Materials | Discovered new exit (range 10) 1401 | -9/Materials | Identified exit to Mines 1702 | -9/Materials | Repaired Lgt. Treads 1841 | -9/Materials | Discovered exit to Mines (range 13) 1891 | -9/Materials | Entered Mines 1930 | -9/Mines | Met a Derelict bent on vengeance 2057 | -9/Mines | Discovered new exit (range 6) 2072 | -9/Mines | Identified exit to Materials 2084 | -9/Mines | Met a Derelict shopkeep closing up shop 2164 | -9/Mines | Entered Materials 2164 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2176 | -8/Materials | Build established: Scavenger-Mutant 2489 | -8/Materials | Discovered new exit (range 9) 2513 | -8/Materials | Identified exit to Storage 2604 | -8/Materials | Discovered new exit (range 5) 2623 | -8/Materials | Identified exit to Factory 2635 | -8/Materials | Discovered exit to Storage (range 16) 2637 | -8/Materials | Destroyed 7 combat bots 2660 | -8/Materials | Entered Factory 2660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4174 | -7/Factory | Cargo convoy interrupted 4225 | -7/Factory | Lost 4 parts (1p1n2w) 4242 | -7/Factory | Identified exit to Lower Caves 4259 | -7/Factory | Build established: Hacker-Mutant 4774 | -7/Factory | Lost 4 parts (2p1n1w) 4822 | -7/Factory | Lost 4 parts (1p2n1u) 4831 | -7/Factory | Discovered new exit (range 16) 4874 | -7/Factory | Lost 4 parts (1p2n1u) 4897 | -7/Factory | Identified exit to Factory 4919 | -7/Factory | Entered another Factory area 4919 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5186 | -6/Factory | Build established: Scavenger-Mutant 5782 | -6/Factory | Garrison activated, responded to threat 5847 | -6/Factory | Lost 3 parts (1p1n1u) 5911 | -6/Factory | Core integrity fell below 50% 5952 | -6/Factory | Lost 5 parts (2p2u1w) 5974 | -6/Factory | Core integrity fell below 20% 5981 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Critical hit (Burn: +37). Slug penetrates Door. Slug penetrates Pressure Siphon. Connecting with DSF Access... Slug penetrates Wall. Slug penetrates H-66 Slayer. P-60 Hacker suffers critical hit (Smash). Destroyed Imp. Heat Sink. P-60 Hacker system corrupted by crushing effect. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. P-60 Hacker heat short circuits Shock Rifle. P-60 Hacker suffers critical hit (Burn). Remote Datajack melted. P-60 Hacker destroyed. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? # # # #?????????????????? | | ????# # # #######+#########??????????????? | | ????# # * # ???????? | | ????# # # ^ ???????? | | ????# # + ???????? | | ????# # # ^ ????????? | | ????# # # ^ ????????? | | ?#### # =!* # ##################?????????? | | ##T## #######+### #??????????????????????????? | | % #????##############????????? | | % #????# #????????? | | """ #????# #????????? | | """ """ """ ""F"" #????# #????????? | | """ """ """ "" "" #????# #????????? | | """ """ """ #????# #????????? | | """ """ """ #????# #????????? | | ^ ^ #????# #????????? | | #????# #????????? | | #????# #????????? | | h #????# #????????? | | h #????# #????????? | | ######+########## #????# #????????? | | # #??# ############+######????????? | | #] #??# g ##?????????? | | # #??# T#?????????? | | # """" """" #??# @ #?????????? | | # """" """" #??# % ##?????????? | | # """" """" #??# #??????????? | | # """" """" #??###########+### ###########??? | | #???"" """?? #??????# """"" # # #??? | | ????"" "?????#??????# """"" # # #??? | | ???? ????????????# """ # + #??? | | ????? ????????????# # # #??? | | ????? ?????????????# # # #??? | | ?????##?????????????# # # #??? | | ????????????????????# # # #??? | | ????????????????????# # # #??? | | ????????????????????########+## #######+###??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# ######### #??? | | ?????????????????????????###+####+#########?# #??? | | ?????????????????????????# ### ##?? | | ?????????????????????????# ## * #?? | | ?????????????????????????# """" """" """" + #?? | | ?????????????????????????# """" """" """" ##! #?? | | ?????????????????????????# """" """" """" ######?? | | ?????????????????????????# """" """" """" #??????? | | ?????????????????????????# """" """" """" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 42 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Plasma Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeLauncherTerminator Manual? 0 Play Time 01:04:43 Cumulative 44.7 hours Start 2024.11.20 @ 12:05:26 End 2024.11.20 @ 13:06:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 5 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72d64e01-d031-4d74-9877-b5e8a98e2384